hecknes

God

Mar 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local h,t
  72. --Give the server mouse data 30 times every second, but only if the values changed
  73. --If player is not moving their mouse, client won't fire events
  74. while wait(1/30) do
  75. if h~=Mouse.Hit or t~=Mouse.Target then
  76. h,t=Mouse.Hit,Mouse.Target
  77. Event:FireServer({isMouse=true,Target=t,Hit=h})
  78. end
  79. end]==],Player.Character)
  80. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  81. end
  82.  
  83.  
  84. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  85.  
  86.  
  87.  
  88.  
  89. --[[
  90. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  91. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  92. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  93.  
  94. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  95.  
  96. Further notes and upgrades will be listed down below...
  97. --]]
  98.  
  99.  
  100. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  101.  
  102.  
  103.  
  104. local char = owner.Character
  105. for i,v in pairs(char:children()) do
  106. if v:IsA("Accessory") then
  107. v:Destroy()
  108. end
  109. end
  110. local aura = Instance.new("ParticleEmitter",owner.Character.Torso)
  111. aura.Size = NumberSequence.new(0)
  112. aura.Lifetime = NumberRange.new(0)
  113. aura.LightEmission = 0
  114. local jun = owner
  115. local Player=owner
  116. repeat wait()
  117. until Player
  118. local Char=Player.Character
  119. repeat wait()
  120. until Char
  121. local CurrentEffects={}
  122. local CurrentDamages={}
  123. local Human=Char.Humanoid
  124. local LArm=Char["Left Arm"]
  125. local RArm=Char["Right Arm"]
  126. local LLeg=Char["Left Leg"]
  127. local RLeg=Char["Right Leg"]
  128. local Torso=Char.Torso
  129. local RS=Torso["Right Shoulder"]
  130. local LS=Torso["Left Shoulder"]
  131. local RH=Torso["Right Hip"]
  132. local LH=Torso["Left Hip"]
  133. local Head=Char.Head
  134. local Neck=Torso.Neck
  135. local RootPart=Char.HumanoidRootPart
  136. local RootJoint=RootPart.RootJoint
  137. local equipped=false
  138. local Debounce=false
  139. local Anim="Idle"
  140. local chat = game:GetService("Chat")
  141. local Lighting=game.Lighting
  142. local cf=CFrame.new
  143. local v3=Vector3.new
  144. local c3=Color3.new
  145. local it=Instance.new
  146. local angles=CFrame.Angles
  147. local rad=math.rad
  148. local ran=math.random
  149. local huge=math.huge
  150. local attacking=false
  151. local attacktype=1
  152. local Portalling=false
  153. local p = owner
  154. local char = p.Character
  155. local larm = char["Left Arm"]
  156. local rarm = char["Right Arm"]
  157. local lleg = char["Left Leg"]
  158. local rleg = char["Right Leg"]
  159. local hed = char.Head
  160. local symbolimg = "rbxassetid://349165228"
  161. local torso = char.Torso
  162. local hum = char.Humanoid
  163. local cam = game.Workspace.CurrentCamera
  164. local root = char.HumanoidRootPart
  165. local deb = false
  166. local shot = 0
  167. local debris=game:service"Debris"
  168. local l = game:GetService("Lighting")
  169. local rs = game:GetService("RunService").RenderStepped
  170. local eColors = {"Royal purple", "Really black"}
  171. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  172. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  173. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  174. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  175. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  176. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  177. r=game:service'RunService'.RenderStepped
  178. --------------------------------------------------------------------
  179.  
  180.  
  181.  
  182. local Transforming = true
  183. Human.WalkSpeed = 0
  184.  
  185.  
  186. Player:ClearCharacterAppearance()
  187. wait(0.1)
  188. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  189. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  190. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  191. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  192. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  193. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  194. Player.Character.Head.face:Destroy()
  195.  
  196.  
  197.  
  198.  
  199.  
  200.  
  201.  
  202. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  203. selectionBoxOfTorso.Adornee = Torso
  204. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  205. selectionBoxOfTorso.LineThickness = 0.01
  206. selectionBoxOfTorso.Transparency = 0
  207.  
  208. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  209. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  210. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  211. selectionBoxOfRightArm.LineThickness = 0.01
  212. selectionBoxOfRightArm.Transparency = 0
  213.  
  214. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  215. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  216. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  217. selectionBoxOfRightLeg.LineThickness = 0.01
  218. selectionBoxOfRightLeg.Transparency = 0
  219.  
  220. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  221. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  222. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  223. selectionBoxOfLeftArm.LineThickness = 0.01
  224. selectionBoxOfLeftArm.Transparency = 0
  225.  
  226. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  227. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  228. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  229. selectionBoxOfLeftLeg.LineThickness = 0.01
  230. selectionBoxOfLeftLeg.Transparency = 0
  231.  
  232.  
  233. LightOnBody = Instance.new("PointLight", Head)
  234. LightOnBody.Brightness = 3000
  235. LightOnBody.Range = 20
  236. LightOnBody.Color = Color3.new(0, 225, 0)
  237.  
  238.  
  239.  
  240. local p = owner
  241. local char = p.Character
  242. GodOfDestruction = Instance.new("Model",owner.Character.Torso)
  243. GodOfDestruction.Name = "GodOfDestruction"
  244. humanoid = Instance.new("Humanoid",owner.Character.Torso.GodOfDestruction)
  245. shirt = Instance.new("Shirt",owner.Character.Torso.GodOfDestruction)
  246. shirt.Name = "Shirt"
  247. pants = Instance.new("Pants",owner.Character.Torso.GodOfDestruction)
  248. pants.Name = "Pants"
  249. torso = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  250. torso.Size = Vector3.new(2,2,1)
  251. torso.Rotation = Vector3.new(0,180,0)
  252. torso.Position = Vector3.new(0,4,0)
  253. torso.BrickColor = BrickColor.new("Really black")
  254. torso.Name = "Torso"
  255. head = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  256. head.Size = Vector3.new(1.25,1.25,1.25)
  257. head.BrickColor = BrickColor.new("Really black")
  258. head.Name = "Head"
  259. head.Position = Vector3.new(0,6,0)
  260. headmesh = Instance.new("SpecialMesh",head)
  261. headmesh.MeshType = "Head"
  262. larm = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  263. larm.Size = Vector3.new(1,2,1)
  264. larm.BrickColor = BrickColor.new("Really black")
  265. larm.Name = "Left Arm"
  266. larm.Position = Vector3.new(-2,4,0)
  267. rarm = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  268. rarm.Size = Vector3.new(1,2,1)
  269. rarm.BrickColor = BrickColor.new("Really black")
  270. rarm.Name = "Right Arm"
  271. rarm.Position = Vector3.new(2,4,0)
  272. lleg = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  273. lleg.Size = Vector3.new(1,2,1)
  274. lleg.Name = "Left Leg"
  275. lleg.Position = Vector3.new(1,2,0)
  276. lleg.BrickColor = BrickColor.new("Really black")
  277. rleg = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  278. rleg.Size = Vector3.new(1,2,1)
  279. rleg.Name = "Right Leg"
  280. rleg.Position = Vector3.new(-1,2,0)
  281. rleg.BrickColor = BrickColor.new("Really black")
  282. headweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Head)
  283. headweld.Part0 = owner.Character.Torso.GodOfDestruction.Head
  284. headweld.Part1 = torso
  285. headweld.C0 = CFrame.new(0, -1.5, 0)
  286. larmweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  287. larmweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  288. larmweld.Part1 = larm
  289. larmweld.C0 = CFrame.new(1.5, 0, 0)
  290. rarmweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  291. rarmweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  292. rarmweld.Part1 = rarm
  293. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  294. rlegweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  295. rlegweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  296. rlegweld.Part1 = rleg
  297. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  298. llegweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  299. llegweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  300. llegweld.Part1 = lleg
  301. llegweld.C0 = CFrame.new(0.5, -2, 0)
  302. npctoplayer = Instance.new("Weld",owner.Character.Torso)
  303. npctoplayer.Part0 = owner.Character.Torso
  304. npctoplayer.Part1 = torso
  305. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306.  
  307.  
  308. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  309. selectionBoxOfTorso.Adornee = torso
  310. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  311. selectionBoxOfTorso.LineThickness = 0.01
  312. selectionBoxOfTorso.Transparency = 0
  313.  
  314. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  315. selectionBoxOfRightArm.Adornee =rarm
  316. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  317. selectionBoxOfRightArm.LineThickness = 0.01
  318. selectionBoxOfRightArm.Transparency = 0
  319.  
  320. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  321. selectionBoxOfRightLeg.Adornee =rleg
  322. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  323. selectionBoxOfRightLeg.LineThickness = 0.01
  324. selectionBoxOfRightLeg.Transparency = 0
  325.  
  326. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  327. selectionBoxOfLeftArm.Adornee = larm
  328. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  329. selectionBoxOfLeftArm.LineThickness = 0.01
  330. selectionBoxOfLeftArm.Transparency = 0
  331.  
  332. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  333. selectionBoxOfLeftLeg.Adornee = lleg
  334. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  335. selectionBoxOfLeftLeg.LineThickness = 0.01
  336. selectionBoxOfLeftLeg.Transparency = 0
  337.  
  338.  
  339. LightOnBody = Instance.new("PointLight", head)
  340. LightOnBody.Brightness = 3000
  341. LightOnBody.Range = 20
  342. LightOnBody.Color = Color3.new(225, 0, 0)
  343.  
  344.  
  345.  
  346.  
  347.  
  348.  
  349.  
  350.  
  351. CV="Pastel blue"
  352.  
  353. local txt = Instance.new("BillboardGui", GodOfDestruction)
  354. txt.Adornee = head
  355. txt.Name = "_status"
  356. txt.Size = UDim2.new(2, 0, 1.2, 0)
  357. txt.StudsOffset = Vector3.new(-9, 8, 0)
  358. local text = Instance.new("TextLabel", txt)
  359. text.Size = UDim2.new(10, 0, 7, 0)
  360. text.FontSize = "Size24"
  361. text.TextScaled = true
  362. text.TextTransparency = 0
  363. text.BackgroundTransparency = 1
  364. text.TextTransparency = 0
  365. text.TextStrokeTransparency = 0
  366. text.Font = "Antique"
  367. text.TextStrokeColor3 = Color3.new(225,0,0)
  368.  
  369. v=Instance.new("Part")
  370. v.Name = "ColorBrick"
  371. v.Parent=Player.Character
  372. v.FormFactor="Symmetric"
  373. v.Anchored=true
  374. v.CanCollide=false
  375. v.BottomSurface="Smooth"
  376. v.TopSurface="Smooth"
  377. v.Size=Vector3.new(10,5,3)
  378. v.Transparency=1
  379. v.CFrame=Char.Torso.CFrame
  380. v.BrickColor=BrickColor.new(CV)
  381. v.Transparency=1
  382. text.TextColor3 = Color3.new(0,0,0)
  383. v.Shape="Block"
  384. text.Text = "God Of Destruction"
  385.  
  386.  
  387.  
  388.  
  389. local ChatService = game:GetService("Chat")
  390.  
  391. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  392. wait(4)
  393. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  394. wait(4)
  395. ChatService:Chat(Head, "Lets do this...", "Green")
  396.  
  397.  
  398. local close = -10
  399. for i=1,10 do
  400. wait(0.2)
  401. close = close + 1
  402. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  403. end
  404. owner.Character.Torso.GodOfDestruction:Destroy()
  405. wait(0.1)
  406. local p = owner
  407. local char = p.Character
  408. local larm = char["Left Arm"]
  409. local rarm = char["Right Arm"]
  410. local lleg = char["Left Leg"]
  411. local rleg = char["Right Leg"]
  412. local hed = char.Head
  413. local torso = char.Torso
  414. local hum = char.Humanoid
  415. local cam = game.Workspace.CurrentCamera
  416. local root = char.HumanoidRootPart
  417. local deb = false
  418. local shot = 0
  419. local debris=game:service"Debris"
  420. local l = game:GetService("Lighting")
  421. local rs = game:GetService("RunService").RenderStepped
  422.  
  423.  
  424. Debounces = {
  425. CanAttack = true;
  426. NoIdl = false;
  427. Slashing = false;
  428. Slashed = false;
  429. RPunch = false;
  430. Invisible = false;
  431. RPunched = false;
  432. LPunch = false;
  433. LPunched = false;
  434. }
  435. local Touche = {char.Name, }
  436.  
  437.  
  438. function genWeld(a,b)
  439. local w = Instance.new("Weld",a)
  440. w.Part0 = a
  441. w.Part1 = b
  442. return w
  443. end
  444. function weld(a, b)
  445. local weld = Instance.new("Weld")
  446. weld.Name = "W"
  447. weld.Part0 = a
  448. weld.Part1 = b
  449. weld.C0 = a.CFrame:inverse() * b.CFrame
  450. weld.Parent = a
  451. return weld;
  452. end
  453. ----------------------------------------------------
  454. function Lerp(c1,c2,al)
  455. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  456. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  457. for i,v in pairs(com1) do
  458. com1[i] = v+(com2[i]-v)*al
  459. end
  460. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  461. end
  462. ----------------------------------------------------
  463. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  464. local wld = Instance.new("Weld", wp1)
  465. wld.Part0 = wp0
  466. wld.Part1 = wp1
  467. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  468. end
  469. ----------------------------------------------------
  470. function weld5(part0, part1, c0, c1)
  471. weeld=Instance.new("Weld", part0)
  472. weeld.Part0=part0
  473. weeld.Part1=part1
  474. weeld.C0=c0
  475. weeld.C1=c1
  476. return weeld
  477. end
  478. ----------------------------------------------------
  479. function HasntTouched(plrname)
  480. local ret = true
  481. for _, v in pairs(Touche) do
  482. if v == plrname then
  483. ret = false
  484. end
  485. end
  486. return ret
  487. end
  488. ----------------------------------------------------
  489.  
  490. newWeld(torso, larm, -1.5, 0.5, 0)
  491. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  492. newWeld(torso, rarm, 1.5, 0.5, 0)
  493. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  494. newWeld(torso, hed, 0, 1.5, 0)
  495. newWeld(torso, lleg, -0.5, -1, 0)
  496. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  497. newWeld(torso, rleg, 0.5, -1, 0)
  498. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  499. newWeld(root, torso, 0, -1, 0)
  500. torso.Weld.C1 = CFrame.new(0, -1, 0)
  501.  
  502.  
  503. p = Instance.new("Part")
  504. p.BrickColor = BrickColor.new("Dark indigo")
  505. p.Transparency = 1
  506. TorsoColor = p.BrickColor
  507.  
  508.  
  509. local Transforming = true
  510. hum.WalkSpeed = 0
  511.  
  512.  
  513.  
  514.  
  515. local fx = Instance.new("Part",Torso)
  516. wit = p.BrickColor.Color
  517. wit2 = Color3.new(85,0,127)
  518. local glowz = Instance.new("ParticleEmitter",fx)
  519. glowz.LightEmission = 1
  520. glowz.Texture = "rbxassetid://284205403"
  521. glowz.Color = ColorSequence.new(wit)
  522. glowz.Size = NumberSequence.new(5)
  523. glowz.Speed = NumberRange.new(25,50)
  524. glowz.LockedToPart = false
  525. glowz.Transparency = NumberSequence.new(0.75)
  526. glowz.RotSpeed = NumberRange.new(-2000,2000)
  527. glowz.Lifetime = NumberRange.new(1)
  528. glowz.Rate = 50000
  529. glowz.VelocitySpread = 9001
  530. local glowz2 = Instance.new("ParticleEmitter",fx)
  531. glowz2.LightEmission = 0.5
  532. glowz.Texture = "rbxassetid://284205403"
  533. glowz2.Color = ColorSequence.new(wit2)
  534. glowz2.Size = NumberSequence.new(5)
  535. glowz2.Speed = NumberRange.new(25,50)
  536. glowz2.LockedToPart = false
  537. glowz2.Transparency = NumberSequence.new(0.75)
  538. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  539. glowz2.Lifetime = NumberRange.new(1)
  540. glowz2.Rate = 50000
  541. glowz2.VelocitySpread = 9001
  542. fx.Anchored = true
  543. fx.Material = "Neon"
  544. fx.CanCollide = false
  545. fx.Locked = true
  546. fx.Transparency = 1
  547. fx.Material = "Neon"
  548. fx.Size = Vector3.new(1,1,1)
  549. fx.TopSurface = "SmoothNoOutlines"
  550. fx.BottomSurface = "SmoothNoOutlines"
  551. fx.BrickColor = BrickColor.new("Really black")
  552. fxm = Instance.new("SpecialMesh",fx)
  553. fxm.MeshType = "Sphere"
  554. local sa2 = Instance.new("Sound",Torso)
  555. sa2.SoundId = "rbxassetid://93724183"
  556. sa2.Pitch = 0.5
  557. sa2.Volume = 5
  558. sa2.Looped = false
  559. sa2:Play()
  560. local value = 1
  561. fxm.Scale = Vector3.new(1,1,1)
  562. for i = 1, 20 do rs:wait()
  563. value = value - 0.05
  564. fx.Transparency = fx.Transparency - (1/20)
  565. fx.CFrame = Torso.CFrame
  566. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  567. rs:wait()
  568. end
  569.  
  570.  
  571. selectionBoxOfTorso:Destroy()
  572. selectionBoxOfRightArm:Destroy()
  573. selectionBoxOfRightLeg:Destroy()
  574. selectionBoxOfLeftArm:Destroy()
  575. selectionBoxOfLeftLeg:Destroy()
  576. LightOnBody:Destroy()
  577.  
  578.  
  579. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  580. selectionBoxOfTorso.Adornee = Torso
  581. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  582. selectionBoxOfTorso.LineThickness = 0.01
  583. selectionBoxOfTorso.Transparency = 0
  584.  
  585. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  586. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  587. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  588. selectionBoxOfRightArm.LineThickness = 0.01
  589. selectionBoxOfRightArm.Transparency = 0
  590.  
  591. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  592. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  593. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  594. selectionBoxOfRightLeg.LineThickness = 0.01
  595. selectionBoxOfRightLeg.Transparency = 0
  596.  
  597. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  598. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  599. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  600. selectionBoxOfLeftArm.LineThickness = 0.01
  601. selectionBoxOfLeftArm.Transparency = 0
  602.  
  603. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  604. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  605. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  606. selectionBoxOfLeftLeg.LineThickness = 0.01
  607. selectionBoxOfLeftLeg.Transparency = 0
  608.  
  609.  
  610.  
  611.  
  612. local Orbd = Instance.new("Part", char)
  613. Orbd.Name = "Orbd"
  614. Orbd.Shape = Enum.PartType.Ball
  615. Orbd.CanCollide = false
  616.  
  617. Orbd.BrickColor = BrickColor.new("Royal purple")
  618.  
  619. Orbd.Transparency = 0
  620. Orbd.Material = "Neon"
  621. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  622. Orbd.TopSurface = Enum.SurfaceType.Smooth
  623. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  624.  
  625. local Weld = Instance.new("Weld", Orbd)
  626. Weld.Part0 = char.Head
  627. Weld.Part1 = Orbd
  628. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  629. local glov = Instance.new("PointLight", Orbd)
  630. glov.Brightness = 3000
  631. glov.Range = 20
  632. glov.Color = Color3.new(255, 0, 255)
  633.  
  634. --------------------------------------------------------
  635. local Orbvc = Instance.new("Part", char)
  636. Orbvc.Name = "Orbvc"
  637. Orbvc.Shape = Enum.PartType.Ball
  638. Orbvc.CanCollide = false
  639.  
  640. Orbvc.BrickColor = BrickColor.new("Royal purple")
  641.  
  642. Orbvc.Transparency = 0
  643. Orbvc.Material = "Neon"
  644. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  645. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  646. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  647.  
  648. local Weld = Instance.new("Weld", Orbvc)
  649. Weld.Part0 = char.Head
  650. Weld.Part1 = Orbvc
  651. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  652. local glo = Instance.new("PointLight", Orbvc)
  653. glo.Brightness = 3000
  654. glo.Range = 20
  655. glo.Color = Color3.new(255, 0, 255)
  656. ----------------------------------------------------
  657.  
  658.  
  659.  
  660.  
  661.  
  662.  
  663.  
  664.  
  665.  
  666.  
  667. function FindNearestTorso(Position,Distance,SinglePlayer)
  668. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  669. local List = {}
  670. for i,v in pairs(workspace:GetChildren())do
  671. if v:IsA("Model")then
  672. if v:findFirstChild("Torso")then
  673. if v ~= char then
  674. if(v.Torso.Position -Position).magnitude <= Distance then
  675. table.insert(List,v)
  676. end
  677. end
  678. end
  679. end
  680. end
  681. return List
  682. end
  683.  
  684.  
  685.  
  686.  
  687. GroundWave1 = function()
  688. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  689. local Colors = {"Royal purple", "Really black"}
  690. local wave = Instance.new("Part", Torso)
  691. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  692. wave.Anchored = true
  693. wave.CanCollide = false
  694. wave.Locked = true
  695. wave.Size = Vector3.new(1, 1, 1)
  696. wave.TopSurface = "Smooth"
  697. wave.BottomSurface = "Smooth"
  698. wave.Transparency = 0.35
  699. wave.CFrame = HandCF
  700. wm = Instance.new("SpecialMesh", wave)
  701. wm.MeshId = "rbxassetid://3270017"
  702. coroutine.wrap(function()
  703. for i = 1, 30, 1 do
  704. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  705. wave.Size = wm.Scale
  706. wave.CFrame = HandCF
  707. wave.Transparency = i/30
  708. wait()
  709. end
  710. wait()
  711. wave:Destroy()
  712. end)()
  713. end
  714. ----------------------------------------------------
  715.  
  716.  
  717. GroundWave3 = function()
  718. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  719. local Colors = {"Royal purple", "Royal purple"}
  720. local wave = Instance.new("Part", torso)
  721. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  722. wave.Anchored = true
  723. wave.CanCollide = false
  724. wave.Locked = true
  725. wave.Size = Vector3.new(1, 1, 1)
  726. wave.TopSurface = "Smooth"
  727. wave.BottomSurface = "Smooth"
  728. wave.Transparency = 0.35
  729. wave.CFrame = HandCF
  730. wm = Instance.new("SpecialMesh", wave)
  731. wm.MeshId = "rbxassetid://3270017"
  732. coroutine.wrap(function()
  733. for i = 1, 14, 1 do
  734. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  735. wave.Size = wm.Scale
  736. wave.CFrame = HandCF
  737. wave.Transparency = i/14
  738. wait()
  739. end
  740. wait()
  741. wave:Destroy()
  742. end)()
  743. end
  744.  
  745.  
  746.  
  747.  
  748.  
  749. local acos = math.acos
  750. local sqrt = math.sqrt
  751. local Vec3 = Vector3.new
  752. local fromAxisAngle = CFrame.fromAxisAngle
  753.  
  754. local function toAxisAngle(CFr)
  755. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  756. local Angle = math.acos((R00+R11+R22-1)/2)
  757. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  758. A = A == 0 and 0.00001 or A
  759. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  760. B = B == 0 and 0.00001 or B
  761. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  762. C = C == 0 and 0.00001 or C
  763. local x = (R21-R12)/sqrt(A)
  764. local y = (R02-R20)/sqrt(B)
  765. local z = (R10-R01)/sqrt(C)
  766. return Vec3(x,y,z),Angle
  767. end
  768.  
  769. local acos = math.acos
  770. local sqrt = math.sqrt
  771. local Vec3 = Vector3.new
  772. local fromAxisAngle = CFrame.fromAxisAngle
  773.  
  774. local function toAxisAngle(CFr)
  775. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  776. local Angle = math.acos((R00+R11+R22-1)/2)
  777. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  778. A = A == 0 and 0.00001 or A
  779. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  780. B = B == 0 and 0.00001 or B
  781. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  782. C = C == 0 and 0.00001 or C
  783. local x = (R21-R12)/sqrt(A)
  784. local y = (R02-R20)/sqrt(B)
  785. local z = (R10-R01)/sqrt(C)
  786. return Vec3(x,y,z),Angle
  787. end
  788.  
  789. function ApplyTrig(Num,Func)
  790. local Min,Max = Func(0),Func(1)
  791. local i = Func(Num)
  792. return (i-Min)/(Max-Min)
  793. --[[if Func == "sin" then
  794. return (math.sin((1-Num)*math.pi)+1)/2
  795. elseif Func == "cos" then
  796. return (math.cos((1-Num)*math.pi)+1)/2
  797. end]]
  798. end
  799.  
  800. function LerpCFrame(CFrame1,CFrame2,Num)
  801. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  802. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  803. end
  804.  
  805.  
  806.  
  807. local togglecamshake = true
  808.  
  809. function camshake(partoz, magn, intens)
  810. if togglecamshake == true then
  811. return
  812. end
  813. for _, guy in pairs(workspace:GetChildren()) do
  814. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  815. coroutine.resume(coroutine.create(function()
  816. local humz = guy:FindFirstChild("Humanoid")
  817. local torse = guy:FindFirstChild("Torso")
  818. for _ = 1, 5 * intens do
  819. wait()
  820. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  821. end
  822. humz.CameraOffset = Vector3.new(0, 0, 0)
  823. end))
  824. end
  825. end
  826. end
  827.  
  828.  
  829. function Crater(Torso,Radius)
  830. Spawn(function()
  831. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  832. local Ignore = {}
  833. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  834. if v.Character ~= nil then
  835. Ignore[#Ignore+1] = v.Character
  836. end
  837. end
  838. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  839. if Hit == nil then return end
  840. local Parts = {}
  841. for i = 1,360,10 do
  842. local P = Instance.new("Part",Torso.Parent)
  843. P.Anchored = true
  844. P.FormFactor = "Custom"
  845. P.BrickColor = BrickColor.new("Royal purple")
  846. P.Material = "Granite"
  847. P.TopSurface = "Smooth"
  848. P.BottomSurface = "Smooth"
  849. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  850. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  851. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  852. if math.random(0,5) == 0 then -- rubble
  853. local P = Instance.new("Part",Torso.Parent)
  854. P.Anchored = true
  855. P.FormFactor = "Custom"
  856. P.BrickColor = BrickColor.new("Royal Purple")
  857. P.Material = Hit.Material
  858. P.TopSurface = "Smooth"
  859. P.BottomSurface = "Smooth"
  860. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  861. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  862. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  863. end
  864. end
  865. for i = 0,1,0.05 do
  866. for i2,v in pairs(Parts) do
  867. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  868. end
  869. wait(0.02)
  870. end
  871. for i,v in pairs(Parts) do
  872. if v[1].Size.X > 2.1 then
  873. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  874. end
  875. v[1].Anchored = false
  876. end
  877. for i = 0,1,0.05 do
  878. for i2,v in pairs(Parts) do
  879. v[1].Transparency = i
  880. if i == 1 then
  881. v[1]:Destroy()
  882. elseif i >= 0.25 then
  883. v[1].CanCollide = false
  884. end
  885. end
  886. wait(0.02)
  887. end
  888. Parts = nil
  889. end)
  890. end
  891.  
  892.  
  893.  
  894. GroundWave = function()
  895. if Transforming == true then
  896. local value = 5
  897. local value2 = 10
  898. local value3 = 20
  899. local sa2 = Instance.new("Sound",Torso)
  900. sa2.SoundId = "rbxassetid://393621716"
  901. sa2.Pitch = 1
  902. sa2.Volume = 10
  903. sa2.Looped = false
  904. sa2:Play()
  905. local wave = Instance.new("Part", Torso)
  906. local glowz = Instance.new("ParticleEmitter",wave)
  907. glowz.LightEmission = 1
  908. glowz.Texture = "rbxassetid://284205403"
  909. glowz.Color = ColorSequence.new(wit)
  910. glowz.Size = NumberSequence.new(30)
  911. glowz.Speed = NumberRange.new(25,100)
  912. glowz.LockedToPart = false
  913. glowz.Transparency = NumberSequence.new(0.75)
  914. glowz.RotSpeed = NumberRange.new(-2000,2000)
  915. glowz.Lifetime = NumberRange.new(1)
  916. glowz.Rate = 50000
  917. glowz.VelocitySpread = 9001
  918. local glowz2 = Instance.new("ParticleEmitter",wave)
  919. glowz2.LightEmission = 1
  920. glowz.Texture = "rbxassetid://284205403"
  921. glowz2.Color = ColorSequence.new(wit)
  922. glowz2.Size = NumberSequence.new(30)
  923. glowz2.Speed = NumberRange.new(25,100)
  924. glowz2.LockedToPart = false
  925. glowz2.Transparency = NumberSequence.new(0.75)
  926. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  927. glowz2.Lifetime = NumberRange.new(1)
  928. glowz2.Rate = 50000
  929. glowz2.VelocitySpread = 9001
  930. wave.BrickColor = BrickColor.new("Really black")
  931. wave.Anchored = true
  932. wave.CanCollide = false
  933. wave.Locked = true
  934. wave.Size = Vector3.new(1, 1, 1)
  935. wave.TopSurface = "Smooth"
  936. wave.BottomSurface = "Smooth"
  937. wave.Transparency = 0.35
  938. wave.CFrame = fx.CFrame
  939. wave.Material = "Neon"
  940. wm = Instance.new("SpecialMesh", wave)
  941. wm.MeshType = "Sphere"
  942. wm.Scale = Vector3.new(1,1,1)
  943. local wave2 = Instance.new("Part", Torso)
  944. wave2.BrickColor = TorsoColor
  945. wave2.Anchored = true
  946. wave2.CanCollide = false
  947. wave2.Locked = true
  948. wave2.Size = Vector3.new(1, 1, 1)
  949. wave2.TopSurface = "Smooth"
  950. wave2.BottomSurface = "Smooth"
  951. wave2.Transparency = 0.35
  952. wave2.CFrame = fx.CFrame
  953. wave2.Material = "Neon"
  954. wm2 = Instance.new("SpecialMesh", wave2)
  955. wm2.MeshType = "FileMesh"
  956. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  957. wm2.Scale = Vector3.new(1,1,1)
  958. local wave3 = Instance.new("Part", Torso)
  959. wave3.BrickColor = BrickColor.new("Really black")
  960. wave3.Anchored = true
  961. wave3.CanCollide = false
  962. wave3.Locked = true
  963. wave3.Size = Vector3.new(1, 1, 1)
  964. wave3.TopSurface = "Smooth"
  965. wave3.BottomSurface = "Smooth"
  966. wave3.Transparency = 0.35
  967. wave3.CFrame = fx.CFrame
  968. wave3.Material = "Neon"
  969. wm3 = Instance.new("SpecialMesh", wave3)
  970. wm3.MeshType = "FileMesh"
  971. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  972. wm3.Scale = Vector3.new(1,1,1)
  973. coroutine.wrap(function()
  974. for i = 1, 18, 1 do
  975. value = value - 0.5
  976. value2 = value2 - 0.75*1.5
  977. value3 = value3 - 0.475*1.5
  978. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  979. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  980. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  981. --wave.Size = wm.Scale
  982. wave.CFrame = fx.CFrame
  983. wave.Transparency = i/14
  984. --wave2.Size = wm2.Scale
  985. wave2.CFrame = fx.CFrame
  986. wave2.Rotation = Vector3.new(90, 0, 0)
  987. wave2.Transparency = i/14
  988. --wave3.Size = wm3.Scale
  989. wave3.CFrame = fx.CFrame
  990. wave3.Rotation = Vector3.new(90, 0, 0)
  991. wave3.Transparency = i/14
  992. wait()
  993. glowz.Rate = 0
  994. glowz2.Rate = 0
  995. end
  996. wait()
  997. wave:Destroy()
  998. wave2:Destroy()
  999. wave3:Destroy()
  1000. end)()
  1001. elseif Transforming == false then
  1002. wait()
  1003. end
  1004. end
  1005.  
  1006. for i = 1, 100 do rs:wait()
  1007. fx.CFrame = Torso.CFrame
  1008. end
  1009.  
  1010. spawn(function()
  1011. while wait(1) do
  1012. GroundWave()
  1013. end
  1014. end)
  1015.  
  1016.  
  1017.  
  1018.  
  1019.  
  1020.  
  1021. local RbxUtility = LoadLibrary("RbxUtility")
  1022. local Create = RbxUtility.Create
  1023.  
  1024. function RemoveOutlines(part)
  1025. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1026. end
  1027. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1028. local Part = Create("Part"){
  1029. Parent = Parent,
  1030. Reflectance = Reflectance,
  1031. Transparency = Transparency,
  1032. CanCollide = false,
  1033. Locked = true,
  1034. BrickColor = BrickColor.new(tostring(BColor)),
  1035. Name = Name,
  1036. Size = Size,
  1037. Material = Material,
  1038. }
  1039. RemoveOutlines(Part)
  1040. return Part
  1041. end
  1042. local Effects = {}
  1043.  
  1044.  
  1045.  
  1046. wait(2)
  1047. local Muss = Instance.new("Sound",char)
  1048. Muss.SoundId = "rbxassetid://186942568"
  1049. Muss.Pitch = 1
  1050. Muss.Volume = 0
  1051. Muss.Looped = true
  1052. Muss:Play()
  1053. Transforming = false
  1054.  
  1055.  
  1056. local value2 = 1
  1057. for i = 1, 20 do rs:wait()
  1058. value2 = value2 - 0.05
  1059. glowz.Rate = 0
  1060. glowz2.Rate = 0
  1061. fx.Transparency = fx.Transparency + (1/20)
  1062. fx.CFrame = torso.CFrame
  1063. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1064. rs:wait()
  1065. end
  1066.  
  1067.  
  1068. local Mus = Instance.new("Sound",char)
  1069. Mus.SoundId = "rbxassetid://752647397"
  1070. Mus.Pitch = 1
  1071. Mus.Volume = 40
  1072. Mus.Looped = false
  1073. wait(0.3)
  1074. Mus:Play()
  1075.  
  1076. glowz:Destroy()
  1077. glowz2:Destroy()
  1078. for i = 1,20 do
  1079.  
  1080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1085. end
  1086. wait(1)
  1087. for i = 1,20 do
  1088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1091.  
  1092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1094.  
  1095. end
  1096.  
  1097.  
  1098. wait(5)
  1099.  
  1100. wait(1.3)
  1101. for i = 1,20 do
  1102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1103.  
  1104.  
  1105. end
  1106. wait(0.4)
  1107. for i = 1,20 do
  1108.  
  1109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1110. end
  1111. wait(0.6)
  1112. for i = 1,20 do
  1113. wait()
  1114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1119. end
  1120. wait(0.2)
  1121. for i = 1,20 do
  1122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1125.  
  1126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1128.  
  1129. end
  1130. wait()
  1131.  
  1132. camshake(torso, 48, 6)
  1133. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1134. if v:FindFirstChild('Humanoid') then
  1135. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1136. end
  1137. end
  1138.  
  1139.  
  1140.  
  1141.  
  1142. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1143. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1144. end
  1145.  
  1146. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1147. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1148. end
  1149. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1150. TBlast.BrickColor = BrickColor.new("Pink")
  1151. TBlast.Transparency = 1
  1152. TBlast.Anchored = true
  1153. TBlast.CanCollide = false
  1154. TBlast.CFrame = root.CFrame
  1155. TBlast.Size = Vector3.new(2,2,2)
  1156. TBMesh.Parent = TBlast
  1157. TBMesh.MeshType = "Sphere"
  1158. game.Lighting.Brightness = 0
  1159. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1160. game.Lighting.TimeOfDay = 0.1
  1161. game.Lighting.FogEnd = 1000
  1162. game.Lighting.FogColor = TBlast.BrickColor.Color
  1163. game.Lighting.TimeOfDay = "00:00:00"
  1164. game.Lighting.Ambient = Color3.new(0,0,0)
  1165. game.Lighting.FogColor = Color3.new(0,0,0)
  1166. game.Lighting.FogEnd = 500
  1167. game.Lighting.FogStart = 0
  1168. game.Lighting.GlobalShadows = true
  1169.  
  1170.  
  1171.  
  1172. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1173. local valuer = 5
  1174. local valuer2 = 10
  1175. local valuer3 = 15
  1176. local sa2 = Instance.new("Sound",torso)
  1177. sa2.SoundId = "rbxassetid://130972023"
  1178. sa2.Pitch = 1
  1179. sa2.Volume = 5
  1180. sa2.Looped = false
  1181. sa2:Play()
  1182. local sar2 = Instance.new("Sound",torso)
  1183. sar2.SoundId = "rbxassetid://153274423"
  1184. sar2.Pitch = 1
  1185. sar2.Volume = 5
  1186. sar2.Looped = false
  1187. sar2:Play()
  1188. Crater(torso,67)
  1189.  
  1190. GroundWave4 = function()
  1191.  
  1192. local wave = Instance.new("Part", torso)
  1193. wave.BrickColor = BrickColor.new("Royal purple")
  1194. wave.Anchored = true
  1195. wave.CanCollide = false
  1196. wave.Locked = true
  1197. wave.Size = Vector3.new(1, 1, 1)
  1198. wave.TopSurface = "Smooth"
  1199. wave.BottomSurface = "Smooth"
  1200. wave.Transparency = 0.35
  1201. wave.CFrame = fx.CFrame
  1202. wm = Instance.new("SpecialMesh", wave)
  1203. wm.MeshType = "Sphere"
  1204. wm.Scale = Vector3.new(1,1,1)
  1205. coroutine.wrap(function()
  1206. for i = 1, 18, 1 do
  1207. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1208. --wave.Size = wm.Scale
  1209. wave.CFrame = fx.CFrame
  1210. wave.Transparency = i/14
  1211. wait()
  1212. end
  1213. wait()
  1214. wave:Destroy()
  1215. end)()
  1216.  
  1217. end
  1218.  
  1219.  
  1220.  
  1221.  
  1222.  
  1223. GroundWave1()
  1224.  
  1225.  
  1226. CV="Pastel blue"
  1227.  
  1228. local txt = Instance.new("BillboardGui", Char)
  1229. txt.Adornee = Char .Head
  1230. txt.Name = "_status"
  1231. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1232. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1233. local text = Instance.new("TextLabel", txt)
  1234. text.Size = UDim2.new(10, 0, 7, 0)
  1235. text.FontSize = "Size24"
  1236. text.TextScaled = true
  1237. text.TextTransparency = 0
  1238. text.BackgroundTransparency = 1
  1239. text.TextTransparency = 0
  1240. text.TextStrokeTransparency = 0
  1241. text.Font = "Antique"
  1242. text.TextStrokeColor3 = Color3.new(170,0,255)
  1243.  
  1244. v=Instance.new("Part")
  1245. v.Name = "ColorBrick"
  1246. v.Parent=Player.Character
  1247. v.FormFactor="Symmetric"
  1248. v.Anchored=true
  1249. v.CanCollide=false
  1250. v.BottomSurface="Smooth"
  1251. v.TopSurface="Smooth"
  1252. v.Size=Vector3.new(10,5,3)
  1253. v.Transparency=1
  1254. v.CFrame=Char.Torso.CFrame
  1255. v.BrickColor=BrickColor.new(CV)
  1256. v.Transparency=1
  1257. text.TextColor3 = Color3.new(0,0,0)
  1258. v.Shape="Block"
  1259. text.Text = "The Omni-God of Erradication"
  1260.  
  1261.  
  1262.  
  1263.  
  1264. ROW = function(out, trans, s, wt, t, ang, plus)
  1265. for i = 1, 360, 360/t do
  1266. local c = Instance.new("Part", game.Workspace)
  1267. c.FormFactor = 3
  1268. c.TopSurface = 0
  1269. c.BottomSurface = 0
  1270. c.Size = s
  1271. c.Anchored = true
  1272. c.CanCollide = wt
  1273. c.Material=workspace.Base.Material
  1274. c.Transparency = trans
  1275. c.BrickColor = workspace.Base.BrickColor
  1276. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1277. c.Locked=true
  1278. game.Debris:AddItem(c,15)
  1279. end
  1280. end
  1281.  
  1282. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1283.  
  1284.  
  1285.  
  1286.  
  1287.  
  1288.  
  1289.  
  1290. local wave = Instance.new("Part", torso)
  1291. wave.BrickColor = TorsoColor
  1292. wave.Anchored = true
  1293. wave.CanCollide = false
  1294. wave.Locked = true
  1295. wave.Size = Vector3.new(1, 1, 1)
  1296. wave.TopSurface = "Smooth"
  1297. wave.BottomSurface = "Smooth"
  1298. wave.Transparency = 0.35
  1299. wave.CFrame = HandCF
  1300. wm = Instance.new("SpecialMesh", wave)
  1301. wm.MeshId = "rbxassetid://3270017"
  1302. local wave2 = Instance.new("Part", torso)
  1303. wave2.BrickColor = BrickColor.new("Really black")
  1304. wave2.Anchored = true
  1305. wave2.CanCollide = false
  1306. wave2.Locked = true
  1307. wave2.Size = Vector3.new(1, 1, 1)
  1308. wave2.TopSurface = "Smooth"
  1309. wave2.BottomSurface = "Smooth"
  1310. wave2.Transparency = 0.35
  1311. wave2.CFrame = HandCF
  1312. wm2 = Instance.new("SpecialMesh", wave2)
  1313. wm2.MeshId = "rbxassetid://3270017"
  1314. local wave3 = Instance.new("Part", torso)
  1315. wave3.BrickColor = TorsoColor
  1316. wave3.Anchored = true
  1317. wave3.CanCollide = false
  1318. wave3.Locked = true
  1319. wave3.Size = Vector3.new(1, 1, 1)
  1320. wave3.TopSurface = "Smooth"
  1321. wave3.BottomSurface = "Smooth"
  1322. wave3.Transparency = 0.35
  1323. wave3.CFrame = HandCF
  1324. wm3 = Instance.new("SpecialMesh", wave3)
  1325. wm3.MeshId = "rbxassetid://3270017"
  1326. coroutine.wrap(function()
  1327. for i = 1, 14, 1 do
  1328. valuer = valuer - 0.35
  1329. valuer2 = valuer - 0.45
  1330. valuer3 = valuer3 - 0.475
  1331. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1332. wave.Size = wm.Scale
  1333. wave.CFrame = HandCF
  1334. wave.Transparency = i/14
  1335. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1336. wave2.Size = wm2.Scale
  1337. wave2.CFrame = HandCF
  1338. wave2.Transparency = i/14
  1339. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1340. wave3.Size = wm2.Scale
  1341. wave3.CFrame = HandCF
  1342. wave3.Transparency = i/14
  1343. wait()
  1344. end
  1345. wait()
  1346. wave:Destroy()
  1347. wave2:Destroy()
  1348. end)()
  1349.  
  1350. local torso = owner.Character.Torso
  1351. local block = Instance.new("Part",torso)
  1352. block.Size = Vector3.new(0.1,0.1,0.1)
  1353. block.Position = block.Position + Vector3.new(2,2,2)
  1354. block.Transparency = 1
  1355. local weld = Instance.new("Weld",torso)
  1356. weld.Part0 = torso
  1357. weld.Part1 = block
  1358. weld.C0 = CFrame.new(0,5,0)
  1359. local tables = {5,4,3,2,1}
  1360. local part = Instance.new("ParticleEmitter")
  1361. part.Parent = owner.Character.Torso
  1362. part.LockedToPart = true
  1363.  
  1364. part.Texture = "rbxassetid://300899196"
  1365. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1366. part.Transparency = NumberSequence.new(0.7)
  1367. part.Lifetime = NumberRange.new(2)
  1368. part.Rate = 30
  1369. local part2 = Instance.new("ParticleEmitter",block)
  1370. part2.Lifetime = NumberRange.new(5)
  1371. part2.Speed = NumberRange.new(0)
  1372. part2.Size = NumberSequence.new(18)
  1373. part2.LockedToPart = true
  1374. part2.Transparency = NumberSequence.new(0.5)
  1375. part2.Rate = 3
  1376. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1377. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1378. local model = Instance.new("Model",torso)
  1379.  
  1380. local ball0 = Instance.new("Part",model)
  1381. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1382. ball0.Transparency = 0.5
  1383. ball0.BrickColor = BrickColor.new("Royal purple")
  1384. ball0.Size = Vector3.new(1,1,1)
  1385. ball0mesh = Instance.new("SpecialMesh",ball0)
  1386. ball0mesh.MeshType = "Sphere"
  1387. ball0mesh.Scale = Vector3.new(1,1,1)
  1388. ballweld = Instance.new("Weld",model)
  1389. ballweld.Part0 = torso
  1390. ballweld.Part1 = ball0
  1391.  
  1392.  
  1393.  
  1394.  
  1395. for i = 1,15 do
  1396. wait(0.1)
  1397. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1398. part2.Size = NumberSequence.new(15)
  1399. for i = 1 , 3 do
  1400. wait()
  1401. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1402.  
  1403. end
  1404.  
  1405. wait(0.1)
  1406. part2.Size = NumberSequence.new(8)
  1407. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1408. ball0mesh.Scale = Vector3.new(1,1,1)
  1409.  
  1410. end
  1411.  
  1412. hum.WalkSpeed = 16
  1413. Muss.Volume = 8
  1414.  
  1415.  
  1416. Charging = true
  1417. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1418. function FDebris()
  1419. repeat
  1420. local p = Instance.new('Part',Torso)
  1421. p.formFactor = 'Custom'
  1422. p.Size = Vector3.new(1,1,1)
  1423. p.BrickColor = BrickColor.new("Dark indigo")
  1424. p.CanCollide = false
  1425. p.Transparency = 0.2
  1426. p.Anchored = true
  1427. p.Locked=true
  1428. p.Material = "Neon"
  1429. s = math.random(1,40)/10
  1430. local m = Instance.new("BlockMesh",p)
  1431. m.Scale = Vector3.new(s,s,s)
  1432. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1433. --[[coroutine.wrap(function()
  1434. wait(2)
  1435. while Charging == true do
  1436. wait(2)
  1437. GroundWave1()
  1438. wait(2)
  1439. end
  1440. end)()]]--
  1441.  
  1442. spawn(function()
  1443. while rs:wait() do
  1444. if p.Transparency >= 1 then p:Destroy() break end
  1445. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1446. p.Transparency = p.Transparency+0.01
  1447. end
  1448. end)
  1449. wait(.3)
  1450. until Charging == false
  1451. end
  1452.  
  1453.  
  1454. spawn(function()
  1455. while wait(.01)
  1456. do
  1457. FDebris()
  1458. end
  1459. end)
  1460.  
  1461.  
  1462.  
  1463. FloatPart = function()
  1464. local Part = Instance.new('Part',Torso)
  1465. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1466. Part.Anchored = true
  1467. Part.Material = 'Neon'
  1468. Part.CanCollide = false
  1469. Part.BrickColor = BrickColor.new("Royal purple")
  1470. local Mesh = Instance.new('SpecialMesh',Part)
  1471. Mesh.Scale = Vector3.new(4,4,.2)
  1472. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1473. Mesh.VertexColor = Vector3.new(0,170,255)
  1474. spawn(function()
  1475. for i = 1,30 do
  1476. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1477. Part.Transparency = Part.Transparency + .035
  1478. game["Run Service"].RenderStepped:wait()
  1479. end
  1480. Part:Destroy()
  1481. end)
  1482. end;
  1483.  
  1484. DubPart = function()
  1485. local Part = Instance.new('Part',Torso)
  1486. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1487. Part.Anchored = true
  1488. Part.CanCollide = false
  1489. Part.Material = 'Neon'
  1490. Part.BrickColor = BrickColor.new(SecondaryColor)
  1491. local Mesh = Instance.new('SpecialMesh',Part)
  1492. Mesh.Scale = Vector3.new(7,7,.2)
  1493. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1494. Mesh.VertexColor = Vector3.new(0,170,255)
  1495. spawn(function()
  1496. for i = 1,30 do
  1497. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1498. Part.Transparency = Part.Transparency + .035
  1499. game["Run Service"].RenderStepped:wait()
  1500. end
  1501. Part:Destroy()
  1502. end)
  1503. end;
  1504.  
  1505. Fade = function(Item,t)
  1506. spawn(function()
  1507. for i = 1,20 do
  1508. Item.Transparency = Item.Transparency + .05
  1509. if t then
  1510. wait(t)
  1511. else
  1512. wait()
  1513. end
  1514. end
  1515. Item:Destroy()
  1516. end)
  1517. end
  1518.  
  1519. Particle = function(PrimaryColor)
  1520. local Part = Instance.new('Part',Torso)
  1521. Part.BrickColor = BrickColor.new(PrimaryColor)
  1522. Part.Anchored = true
  1523. Part.Transparency = .3
  1524. Part.CanCollide = false
  1525. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1526. local Mesh = Instance.new('BlockMesh',Part)
  1527. Mesh.Scale = Vector3.new(.05,.1,.1)
  1528. spawn(function()
  1529. for i = 1,40 do
  1530. Part.Transparency = Part.Transparency + .0125
  1531. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1532. game["Run Service"].RenderStepped:wait()
  1533. end
  1534. Part:Destroy()
  1535. end)
  1536. end;
  1537.  
  1538. --[[spawn(function()
  1539. while wait() do
  1540. wait(.05)
  1541. FloatPart()
  1542. wait(.08)
  1543. FloatPart()
  1544. wait(.05)
  1545. DubPart()
  1546. wait(.08)
  1547. end
  1548. end)]]
  1549.  
  1550. game["Run Service"].RenderStepped:connect(function(_)
  1551. Particle("Royale purple")
  1552. Particle("Really black")
  1553. Particle("Royal purple")
  1554. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1555. end)
  1556.  
  1557.  
  1558.  
  1559.  
  1560.  
  1561.  
  1562.  
  1563.  
  1564.  
  1565.  
  1566.  
  1567.  
  1568.  
  1569.  
  1570.  
  1571.  
  1572. function FindNearestTorso(Position,Distance,SinglePlayer)
  1573. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1574. local List = {}
  1575. for i,v in pairs(workspace:GetChildren())do
  1576. if v:IsA("Model")then
  1577. if v:findFirstChild("Torso")then
  1578. if v ~= char then
  1579. if(v.Torso.Position -Position).magnitude <= Distance then
  1580. table.insert(List,v)
  1581. end
  1582. end
  1583. end
  1584. end
  1585. end
  1586. return List
  1587. end
  1588.  
  1589.  
  1590.  
  1591.  
  1592. vt = Vector3.new
  1593.  
  1594.  
  1595.  
  1596. local player = owner
  1597. local pchar = player.Character
  1598. local cam = workspace.CurrentCamera
  1599.  
  1600. local rad = math.rad
  1601. bodyparts = {}
  1602. local keysDown = {}
  1603. local flySpeed = 0
  1604. local MAX_FLY_SPEED = 150
  1605.  
  1606. local canFly = false
  1607. local flyToggled = false
  1608.  
  1609. local forward, side = 0, 0
  1610. local lastForward, lastSide = 0, 0
  1611.  
  1612. local floatBP = Instance.new("BodyPosition")
  1613. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1614. local flyBV = Instance.new("BodyVelocity")
  1615. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1616. local turnBG = Instance.new("BodyGyro")
  1617. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1618.  
  1619. mouse.KeyDown:connect(function(key)
  1620. keysDown[key] = true
  1621.  
  1622. if key == "f" then
  1623. flyToggled = not flyToggled
  1624.  
  1625. if not flyToggled then
  1626. stanceToggle = "Normal"
  1627. floatBP.Parent = nil
  1628. flyBV.Parent = nil
  1629. turnBG.Parent = nil
  1630. root.Velocity = Vector3.new()
  1631. pchar.Humanoid.PlatformStand = false
  1632. end
  1633. end
  1634.  
  1635. end)
  1636. mouse.KeyUp:connect(function(key)
  1637. keysDown[key] = nil
  1638. end)
  1639.  
  1640. local function updateFly()
  1641.  
  1642.  
  1643.  
  1644.  
  1645. if not flyToggled then return end
  1646.  
  1647. lastForward = forward
  1648. lastSide = side
  1649.  
  1650. forward = 0
  1651. side = 0
  1652.  
  1653. if keysDown.w then
  1654. forward = forward + 1
  1655. end
  1656. if keysDown.s then
  1657. forward = forward - 1
  1658. end
  1659. if keysDown.a then
  1660. side = side - 1
  1661. end
  1662. if keysDown.d then
  1663. side = side + 1
  1664. end
  1665.  
  1666. canFly = (forward ~= 0 or side ~= 0)
  1667.  
  1668. if canFly then
  1669. stanceToggle = "Floating"
  1670. turnBG.Parent = root
  1671. floatBP.Parent = nil
  1672. flyBV.Parent = root
  1673.  
  1674. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1675. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1676. else
  1677. floatBP.position = root.Position
  1678. floatBP.Parent = root
  1679.  
  1680. flySpeed = flySpeed - 1
  1681. if flySpeed < 0 then flySpeed = 0 end
  1682. end
  1683.  
  1684. local camCF = cam.CoordinateFrame
  1685. local in_forward = canFly and forward or lastForward
  1686. local in_side = canFly and side or lastSide
  1687.  
  1688. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1689.  
  1690. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1691. end
  1692.  
  1693. game:service'RunService'.RenderStepped:connect(function()
  1694. if flyToggled then
  1695. pchar.Humanoid.PlatformStand = true
  1696. end
  1697. updateFly()
  1698. end)
  1699.  
  1700.  
  1701.  
  1702. mouse.KeyDown:connect(function(key)
  1703. if key == "b" then
  1704. hum.WalkSpeed = 0
  1705. if Debounces.CanAttack == true then
  1706. Debounces.CanAttack = false
  1707. Debounces.NoIdl = true
  1708. Debounces.on = true
  1709. v = Instance.new("Sound")
  1710. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1711. v.Parent = char
  1712. v.Looped = false
  1713. v.Pitch = 1
  1714. v.Volume = 3000
  1715. wait(0.01)
  1716. v:Play()
  1717. wait()
  1718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1724. if Debounces.on == false then
  1725. end
  1726. wait()
  1727. end
  1728. wait()
  1729.  
  1730.  
  1731. local function Shockwave7()
  1732. local ENERGY = Instance.new("Part", Char)
  1733. ENERGY.Name = "ENERGY"
  1734. ENERGY.CanCollide = false
  1735. ENERGY.BrickColor = BrickColor.new("Really black")
  1736. ENERGY.Transparency = 0.2
  1737. ENERGY.TopSurface = 0
  1738. ENERGY.BottomSurface = 0
  1739. ENERGY.Anchored = true
  1740. local cm = Instance.new("CylinderMesh", ENERGY)
  1741. cm.Scale = Vector3.new(1, 20, 1)
  1742. ENERGY.Size = Vector3.new(5, 20, 5)
  1743. ENERGY.CFrame = char.Torso.CFrame
  1744. ENERGY.Touched:connect(function(hit)
  1745. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1746. local Occlude = true
  1747. local NotOccludes = {
  1748. char.Name;
  1749. "Wings";
  1750. "Scythe";
  1751. "Thingy";
  1752. "Thingy2"; -- put all of the names in a table pls
  1753. }
  1754. for i,v in pairs(NotOccludes) do
  1755. if hit.Parent.Name == v then
  1756. Occlude = false
  1757. end
  1758. end
  1759. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1760. if Occlude then
  1761. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1762. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1763. end
  1764. end
  1765. end)
  1766. for i = 1, 50 do
  1767. ENERGY.CFrame = char.Torso.CFrame
  1768. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1769. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1770. wait()
  1771. end
  1772. ENERGY:Destroy()
  1773. end
  1774. Shockwave7()
  1775.  
  1776.  
  1777. pt=Instance.new('Part',torso)
  1778. pt.Anchored=true
  1779. pt.CanCollide=false
  1780. pt.Locked = true
  1781. pt.FormFactor='Custom'
  1782. pt.Size=Vector3.new(1,1,1)
  1783. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1784. pt.Transparency=.6
  1785. pt.BrickColor=BrickColor.new('Royal purple')
  1786. msh=Instance.new('SpecialMesh',pt)
  1787. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1788. msh.Scale=Vector3.new(8,4,8)
  1789. pt2=pt:clone()
  1790. pt2.Parent = torso
  1791. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1792. pt2.BrickColor=BrickColor.new("Really black")
  1793. msh2=msh:clone()
  1794. msh2.Parent=pt2
  1795. msh2.Scale=Vector3.new(10,5,10)
  1796.  
  1797. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1798. bl = Instance.new("Part", char)
  1799. bl.Locked = true
  1800. bl.Name = "Shell"
  1801. bl.BrickColor = BrickColor.new("Royal purple")
  1802. bl.Anchored = true
  1803. bl.CanCollide = false
  1804. bl.Transparency = 0
  1805. bl.Reflectance = 0
  1806. bl.BottomSurface = 0
  1807. bl.TopSurface = 0
  1808. bl.Shape = 0
  1809. blm = Instance.new("SpecialMesh",bl)
  1810. blm.MeshType = "Sphere"
  1811. blm.Scale = Vector3.new(1,1,1)
  1812. blm.MeshId = "rbxassetid://9982590"
  1813.  
  1814. coroutine.resume(coroutine.create(function()
  1815. for i=1, math.huge, 4 do
  1816. rs:wait()
  1817. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1818. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1819. bl.Transparency = bl.Transparency + 0.005
  1820. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1821. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1822. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1823. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1824. end
  1825. end))
  1826.  
  1827. for i = 1, 15 do
  1828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1834. if Debounces.on == false then
  1835. break
  1836. end
  1837. wait()
  1838. end
  1839. for i = 1, 15 do
  1840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1846. if Debounces.on == false then
  1847. break
  1848. end
  1849. wait()
  1850. end
  1851. for i = 1, 15 do
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1858. if Debounces.on == false then
  1859. break
  1860. end
  1861. wait()
  1862. end
  1863. for i = 1, 15 do
  1864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1870. if Debounces.on == false then
  1871. break
  1872. end
  1873. wait()
  1874. end
  1875. for i = 1, 15 do
  1876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1882. if Debounces.on == false then
  1883. break
  1884. end
  1885. wait()
  1886. end
  1887. for i = 1, 10 do
  1888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1894. if Debounces.on == false then
  1895. break
  1896. end
  1897. wait()
  1898. end
  1899. wait(1.4)
  1900. Debounces.NoIdl = false
  1901. hum.WalkSpeed = 5
  1902. Debounces.on = false
  1903. wait()
  1904. if Debounces.CanAttack == false then
  1905. Debounces.CanAttack = true
  1906. v:Destroy()
  1907. bl:Destroy()
  1908. blm:Destroy()
  1909. pt:Destroy()
  1910. pt2:Destroy()
  1911. msh:Destroy()
  1912. msh2:Destroy()
  1913. end
  1914. end
  1915. end)
  1916.  
  1917.  
  1918.  
  1919.  
  1920.  
  1921. local grabbed = false
  1922. local cf = CFrame.new
  1923. local mr = math.rad
  1924. local angles = CFrame.Angles
  1925. local ud = UDim2.new
  1926. local c3 = Color3.new
  1927. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1928. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1929. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1930. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1931.  
  1932. clerp = function(a, b, t)
  1933. return a:lerp(b, t)
  1934. end
  1935.  
  1936. local RbxUtility = LoadLibrary("RbxUtility")
  1937. local Create = RbxUtility.Create
  1938. RemoveOutlines = function(part)
  1939. part.TopSurface = 10
  1940. end
  1941.  
  1942. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1943. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1944. RemoveOutlines(Part)
  1945. return Part
  1946. end
  1947.  
  1948. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1949. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1950. if Mesh == "SpecialMesh" then
  1951. Msh.MeshType = MeshType
  1952. Msh.MeshId = MeshId
  1953. end
  1954. return Msh
  1955. end
  1956.  
  1957.  
  1958.  
  1959.  
  1960.  
  1961.  
  1962.  
  1963. ArtificialHB = Instance.new("BindableEvent", script)
  1964. ArtificialHB.Name = "Heartbeat"
  1965. script:WaitForChild("Heartbeat")
  1966. frame = 0.033333333333333
  1967. tf = 0
  1968. allowframeloss = false
  1969. tossremainder = false
  1970. lastframe = tick()
  1971. script.Heartbeat:Fire()
  1972. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1973. tf = tf + s
  1974. if frame <= tf then
  1975. if allowframeloss then
  1976. script.Heartbeat:Fire()
  1977. lastframe = tick()
  1978. else
  1979. for i = 1, math.floor(tf / frame) do
  1980. script.Heartbeat:Fire()
  1981. end
  1982. lastframe = tick()
  1983. end
  1984. if tossremainder then
  1985. tf = 0
  1986. else
  1987. tf = tf - frame * math.floor(tf / frame)
  1988. end
  1989. end
  1990. end
  1991. )
  1992. swait = function(num)
  1993. if num == 0 or num == nil then
  1994. ArtificialHB.Event:wait()
  1995. else
  1996. for i = 0, num do
  1997. ArtificialHB.Event:wait()
  1998. end
  1999. end
  2000. end
  2001.  
  2002.  
  2003.  
  2004.  
  2005.  
  2006.  
  2007.  
  2008.  
  2009.  
  2010. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2011. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2012. return Weld
  2013. end
  2014.  
  2015. rayCast = function(Position, Direction, Range, Ignore)
  2016. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2017. end
  2018.  
  2019. CreateSound = function(id, par, vol, pit)
  2020. coroutine.resume(coroutine.create(function()
  2021. local sou = Instance.new("Sound", par or workspace)
  2022. sou.Volume = vol
  2023. sou.Pitch = pit or 1
  2024. sou.SoundId = id
  2025. swait()
  2026. sou:play()
  2027. game:GetService("Debris"):AddItem(sou, 6)
  2028. end
  2029. ))
  2030. end
  2031.  
  2032. local getclosest = function(obj, distance)
  2033. local last, lastx = distance + 1, nil
  2034. for i,v in pairs(workspace:GetChildren()) do
  2035. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2036. local t = v.Torso
  2037. local dist = t.Position - obj.Position.magnitude
  2038. if dist <= distance and dist < last then
  2039. last = dist
  2040. lastx = v
  2041. end
  2042. end
  2043. end
  2044. return lastx
  2045. end
  2046.  
  2047. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2048. if hit.Parent == nil then
  2049. return
  2050. end
  2051. local h = hit.Parent:FindFirstChild("Humanoid")
  2052. for _,v in pairs(hit.Parent:children()) do
  2053. if v:IsA("Humanoid") then
  2054. h = v
  2055. end
  2056. end
  2057. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2058. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2059. return
  2060. end
  2061. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").owner, Parent = h})
  2062. game:GetService("Debris"):AddItem(c, 0.5)
  2063. if HitSound ~= nil and HitPitch ~= nil then
  2064. CreateSound(HitSound, hit, 1, HitPitch)
  2065. end
  2066. local Damage = math.random(minim, maxim)
  2067. local blocked = false
  2068. local block = hit.Parent:findFirstChild("Block")
  2069. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2070. blocked = true
  2071. block.Value = block.Value - 1
  2072. print(block.Value)
  2073. end
  2074. if blocked == false then
  2075. h.Health = h.Health - Damage
  2076. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2077. else
  2078. h.Health = h.Health - Damage / 2
  2079. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2080. end
  2081. if Type == "Knockdown" then
  2082. local hum = hit.Parent.Humanoid
  2083. hum.PlatformStand = true
  2084. coroutine.resume(coroutine.create(function(HHumanoid)
  2085. swait(1)
  2086. HHumanoid.PlatformStand = false
  2087. end
  2088. ), hum)
  2089. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2090. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2091. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2092. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2093. game:GetService("Debris"):AddItem(rl, 0.5)
  2094. else
  2095. do
  2096. if Type == "Debuff" then
  2097. print'hi'
  2098. else
  2099. if Type == "Up" then
  2100. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2101. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2102. else
  2103. do
  2104. if Type == "DarkUp" then
  2105. coroutine.resume(coroutine.create(function()
  2106. for i = 0, 1, 0.1 do
  2107. swait()
  2108. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2109. end
  2110. end
  2111. ))
  2112. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2113. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2114. else
  2115. do
  2116. if Type == "Snare" then
  2117. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2118. game:GetService("Debris"):AddItem(bp, 1)
  2119. else
  2120. do
  2121. if Type == "Freeze" then
  2122. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2123. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2124. hit.Parent.Torso.Anchored = true
  2125. coroutine.resume(coroutine.create(function(Part)
  2126. swait(1.5)
  2127. Part.Anchored = false
  2128. end), hit.Parent.Torso)
  2129. game:GetService("Debris"):AddItem(BodPos, 3)
  2130. game:GetService("Debris"):AddItem(BodGy, 3)
  2131. end
  2132. do
  2133. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2134. game:GetService("Debris"):AddItem(debounce, Delay)
  2135. c = Instance.new("ObjectValue")
  2136. c.Name = "creator"
  2137. c.Value = Player
  2138. c.Parent = h
  2139. game:GetService("Debris"):AddItem(c, 0.5)
  2140. end
  2141. end
  2142. end
  2143. end
  2144. end
  2145. end
  2146. end
  2147. end
  2148. end
  2149. end
  2150. end
  2151. end
  2152.  
  2153. ShowDamage = function(Pos, Text, Time, Color)
  2154. local Rate = 0.033333333333333
  2155. if not Pos then
  2156. local Pos = Vector3.new(0, 0, 0)
  2157. end
  2158. local Text = Text or ""
  2159. local Time = Time or 2
  2160. if not Color then
  2161. local Color = Color3.new(1, 0, 1)
  2162. end
  2163. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2164. EffectPart.Anchored = true
  2165. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2166. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2167. game.Debris:AddItem(EffectPart, Time + 0.1)
  2168. EffectPart.Parent = game:GetService("Workspace")
  2169. delay(0, function()
  2170. local Frames = Time / Rate
  2171. for Frame = 1, Frames do
  2172. wait(Rate)
  2173. local Percent = Frame / Frames
  2174. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2175. TextLabel.TextTransparency = Percent
  2176. end
  2177. if EffectPart and EffectPart.Parent then
  2178. EffectPart:Destroy()
  2179. end
  2180. end
  2181. )
  2182. end
  2183.  
  2184. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2185. for _,c in pairs(workspace:children()) do
  2186. local hum = c:findFirstChild("Humanoid")
  2187. if hum ~= nil then
  2188. local head = c:findFirstChild("Torso")
  2189. if head ~= nil then
  2190. local targ = head.Position - Part.Position
  2191. local mag = targ.magnitude
  2192. if mag <= magni and c.Name ~= Player.Name then
  2193. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2194. end
  2195. end
  2196. end
  2197. end
  2198. end
  2199.  
  2200.  
  2201.  
  2202.  
  2203.  
  2204. local effect = Instance.new("Model", Char)
  2205. effect.Name = "Effects"
  2206.  
  2207.  
  2208.  
  2209.  
  2210.  
  2211. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2212. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2213. prt.Anchored = true
  2214. prt.CFrame = cframe
  2215. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2216. game:GetService("Debris"):AddItem(prt, 10)
  2217. if Type == 1 or Type == nil then
  2218. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2219. else
  2220. if Type == 2 then
  2221. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2222. end
  2223. end
  2224. end
  2225.  
  2226.  
  2227.  
  2228.  
  2229. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2230. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2231. prt.Anchored = true
  2232. prt.CFrame = cframe
  2233. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2234. game:GetService("Debris"):AddItem(prt, 10)
  2235. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2236. end
  2237.  
  2238.  
  2239.  
  2240. local grabbing = false
  2241. WindFloor = function()
  2242.  
  2243. end
  2244.  
  2245.  
  2246.  
  2247. bc = BrickColor.new
  2248. function WindFloor2()
  2249. local shur = Instance.new("Part",char)
  2250. local gahd = Instance.new("Sound",shur)
  2251. gahd.SoundId = "rbxassetid://402981977"
  2252. gahd.Volume = 5
  2253. gahd.Pitch = 0.75
  2254. gahd:Play()
  2255. shur.Transparency = 1
  2256. shur.Material = "Neon"
  2257. shur.BrickColor = bc("Royal purple")
  2258. shur.Anchored = true
  2259. shur.CFrame = mouse.Hit
  2260. shur.Rotation = vt(0,math.random(-500,500),0)
  2261. shur.Size = vt(1,0.2,1)
  2262. shur.CanCollide = false
  2263. local dec = Instance.new("Decal",shur)
  2264. dec.Texture = symbolimg
  2265. dec.Face = "Top"
  2266. local dec2 = dec:Clone()
  2267. dec2.Parent = shur
  2268. dec2.Face = "Bottom"
  2269. local Meshshur = Instance.new("CylinderMesh",shur)
  2270. Meshshur.Scale = vt(0,1,0)
  2271. local value1 = 1*2.25
  2272. for i = 0, 50 do
  2273. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2274. value1 = value1 - 0.015*2.25
  2275. wait(0)
  2276. end
  2277. local spart = Instance.new("Part",char)
  2278. local tick = Instance.new("Sound",spart)
  2279. tick.SoundId = "rbxassetid://414516914"
  2280. tick.Volume = 2.5
  2281. tick.Pitch = 0.45
  2282. tick:Play()
  2283. spart.Size = vt(1,1,1)
  2284. spart.BrickColor = BrickColor.new("Royal purple")
  2285. spart.Transparency = 0.1
  2286. spart.Anchored = true
  2287. spart.CanCollide = false
  2288. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2289. local expld = Instance.new("Explosion", spart)
  2290. expld.BlastRadius = 27.5
  2291. expld.Position = spart.Position
  2292. local mesh = Instance.new("SpecialMesh",spart)
  2293. mesh.MeshType = "FileMesh"
  2294. mesh.Scale = vt(1,0.01,1)
  2295. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2296. local parz = spart:Clone()
  2297. local mshe = parz.Mesh
  2298. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2299. parz.CFrame = spart.CFrame
  2300. parz.Parent = char
  2301. local par2 = spart:Clone()
  2302. local msh = par2.Mesh
  2303. par2.Mesh.MeshType = "Sphere"
  2304. par2.Material = "Neon"
  2305. par2.CFrame = spart.CFrame
  2306. par2.BrickColor = BrickColor.new("Royal purple")
  2307. par2.Parent = char
  2308. local par3 = spart:Clone()
  2309. local msh3 = par2.Mesh
  2310. msh3.Scale = vt(15,0,15)
  2311. par3.Mesh.MeshType = "Sphere"
  2312. par3.Material = "Neon"
  2313. par3.CFrame = spart.CFrame
  2314. par3.BrickColor = BrickColor.new("Royal purple")
  2315. par3.Parent = char
  2316. for i = 0, 150 do
  2317. spart.Transparency = spart.Transparency + 0.01
  2318. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2319. spart.Position = spart.Position
  2320. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2321. par2.Transparency = par2.Transparency + 0.01
  2322. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2323. par2.Position = par2.Position
  2324. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2325. par3.Transparency = par2.Transparency + 0.05
  2326. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2327. par3.Position = par2.Position
  2328. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2329. parz.Transparency = par2.Transparency + 0.01
  2330. mshe.Scale = msh.Scale + vt(4,1,4)
  2331. parz.Position = parz.Position
  2332. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2333. wait(0)
  2334. end
  2335. for i = 0, 100 do
  2336. dec.Transparency = dec.Transparency + 0.015
  2337. dec2.Transparency = dec.Transparency
  2338. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2339. value1 = value1 - 0.015*2.25
  2340. wait(0)
  2341. end
  2342. shur:Destroy()
  2343. par2:Destroy()
  2344. spart:Destroy()
  2345. end
  2346.  
  2347.  
  2348.  
  2349.  
  2350.  
  2351.  
  2352.  
  2353. function BlastStorm()
  2354.  
  2355. local lag = Instance.new("Sound", workspace)
  2356. lag.SoundId = "rbxassetid://752783199"
  2357. lag.Volume = 20000
  2358. lag.Pitch = 1
  2359. lag:Play()
  2360. wait(0)
  2361. local ff = Instance.new("ForceField",char)
  2362. local shur = Instance.new("Part",char)
  2363. local gahd = Instance.new("Sound",char)
  2364. gahd.SoundId = "rbxassetid://402981977"
  2365. gahd.Volume = 2.5
  2366. gahd.Pitch = 0.6
  2367. gahd:Play()
  2368. shur.Transparency = 1
  2369. shur.Material = "Neon"
  2370. shur.BrickColor = bc("Royal purple")
  2371. shur.Anchored = true
  2372. shur.CFrame = mouse.Hit
  2373. shur.Size = vt(1,0.2,1)
  2374. shur.CanCollide = false
  2375. local dec = Instance.new("Decal",shur)
  2376. dec.Texture = symbolimg
  2377. dec.Face = "Top"
  2378. local dec2 = dec:Clone()
  2379. dec2.Parent = shur
  2380. dec2.Face = "Bottom"
  2381. local Meshshur = Instance.new("CylinderMesh",shur)
  2382. Meshshur.Scale = vt(0,1,0)
  2383. local value1 = 1*12.5
  2384. for i = 0, 50 do
  2385. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2386. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2387. value1 = value1 - 0.015*12.5
  2388. wait(0)
  2389. end
  2390.  
  2391. wait(0)
  2392. local spart = Instance.new("Part",char)
  2393. local tick = Instance.new("Sound",char)
  2394. tick.SoundId = "rbxassetid://414516914"
  2395. tick.Volume = 2.5
  2396. tick.Pitch = 0.4
  2397. tick:Play()
  2398. local tickz = Instance.new("Sound",char)
  2399. tickz.SoundId = "rbxassetid://435742675"
  2400. tickz.Volume = 1
  2401. tickz.Pitch = 1
  2402. tickz:Play()
  2403. local tickr = Instance.new("Sound",char)
  2404. tickr.SoundId = "rbxassetid://435742675"
  2405. tickr.Volume = 2.5
  2406. tickr.Pitch = 0.5
  2407. tickr:Play()
  2408. local tickel = Instance.new("Sound",char)
  2409. tickel.SoundId = "rbxassetid://2248511"
  2410. tickel.Volume = 3
  2411. tickel.Pitch = 0.2
  2412. tickel:Play()
  2413. spart.Size = vt(1,1,1)
  2414. spart.BrickColor = BrickColor.new("Royal purple")
  2415. spart.Transparency = 0.1
  2416. spart.Anchored = true
  2417. spart.CanCollide = false
  2418. spart.CFrame = mouse.Hit
  2419. local expld = Instance.new("Explosion", spart)
  2420. expld.BlastRadius = 500000
  2421. expld.Position = spart.Position
  2422. local mesh = Instance.new("SpecialMesh",spart)
  2423. mesh.MeshType = "FileMesh"
  2424. mesh.Scale = vt(1,0.01,1)
  2425. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2426. local parz = spart:Clone()
  2427. local mshe = parz.Mesh
  2428. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2429. parz.CFrame = spart.CFrame
  2430. parz.Parent = char
  2431. local par2 = spart:Clone()
  2432. local msh = par2.Mesh
  2433. par2.Mesh.MeshType = "Sphere"
  2434. par2.Material = "Neon"
  2435. par2.CFrame = spart.CFrame
  2436. par2.BrickColor = BrickColor.new("Royal purple")
  2437. par2.Parent = char
  2438. for i = 0, 200 do
  2439. spart.Transparency = spart.Transparency + 0.005
  2440. mesh.Scale = mesh.Scale + vt(10,1,10)
  2441. spart.Position = spart.Position
  2442. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2443. par2.Transparency = par2.Transparency + 0.005
  2444. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2445. par2.Position = par2.Position
  2446. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2447. parz.Transparency = par2.Transparency + 0.005
  2448. mshe.Scale = msh.Scale + vt(6,1,6)
  2449. parz.Position = parz.Position
  2450. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2451. wait(0)
  2452. end
  2453. ff:Destroy()
  2454. for i = 0, 100 do
  2455. dec.Transparency = dec.Transparency + 0.015
  2456. dec2.Transparency = dec.Transparency
  2457. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2458. value1 = value1 - 0.015*12.5
  2459. wait(0)
  2460. end
  2461. shur:Destroy()
  2462. par2:Destroy()
  2463. spart:Destroy()
  2464. tick:Destroy()
  2465. tickr:Destroy()
  2466. tickz:Destroy()
  2467. tickel:Destroy()
  2468. end
  2469.  
  2470.  
  2471.  
  2472.  
  2473.  
  2474.  
  2475.  
  2476.  
  2477. local maincolor = Color3.new(170/255,0/255,255/255)
  2478.  
  2479.  
  2480.  
  2481. function noobyisscripter()
  2482. local hitted = false
  2483. local valuesize = 5
  2484. local lb = Instance.new("Part")
  2485. lb.Parent = char
  2486. lb.Material = "Neon"
  2487. lb.BrickColor = BrickColor.new(maincolor)
  2488. lb.CanCollide = false
  2489. lb.Shape = "Ball"
  2490. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2491. lb.Anchored = false
  2492. lb.Size = vt(1,1,1)
  2493. local thing = Instance.new("SpecialMesh",lb)
  2494. thing.MeshType = "Sphere"
  2495. local trail = Instance.new("ParticleEmitter",lb)
  2496. trail.Texture = "rbxassetid://296874871"
  2497. trail.LightEmission = 0.95
  2498. trail.Color = ColorSequence.new(maincolor)
  2499. trail.Rate = 10000
  2500. trail.Lifetime = NumberRange.new(1.5)
  2501. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2502. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2503. trail.Speed = NumberRange.new(0,0)
  2504. trail.RotSpeed = NumberRange.new(-500,500)
  2505. local bv = Instance.new("BodyVelocity")
  2506. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2507. bv.velocity = mouse.Hit.lookVector *100
  2508. bv.Parent = lb
  2509. wait(0.1)
  2510. pewdiepie=lb.Touched:connect(function(hit)
  2511. if hitted == false then
  2512. local sd = Instance.new("Sound",lb)
  2513. sd.SoundId = "rbxassetid://138210320"
  2514. sd.Volume = 2.5
  2515. sd:Play()
  2516. hitted = true
  2517. trail.Rate = 0
  2518. lb.Anchored = true
  2519. local explosion = Instance.new("Explosion",lb)
  2520. explosion.BlastRadius = 10
  2521. explosion.Position = lb.Position
  2522. local ex = Instance.new("ParticleEmitter",lb)
  2523. ex.Texture = "rbxassetid://296874871"
  2524. ex.LightEmission = 0.95
  2525. ex.Color = ColorSequence.new(maincolor)
  2526. ex.Rate = 10000
  2527. ex.Lifetime = NumberRange.new(1.75)
  2528. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2529. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2530. ex.Speed = NumberRange.new(25,45)
  2531. ex.VelocitySpread = 90000
  2532. ex.RotSpeed = NumberRange.new(-500,500)
  2533. for i = 0, 19 do
  2534. wait()
  2535. valuesize = valuesize - 0.25
  2536. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2537. end
  2538. ex.Rate = 0
  2539. for i = 0, 9 do
  2540. wait()
  2541. lb.Transparency = lb.Transparency + 0.1
  2542. end
  2543. wait(5)
  2544. lb:Destroy()
  2545. end
  2546. end)
  2547. end
  2548.  
  2549.  
  2550. mouse.KeyDown:connect(function(key)
  2551. if key == "g" then
  2552. if Debounces.CanAttack == true then
  2553. Debounces.CanAttack = false
  2554. Debounces.on = true
  2555. Debounces.NoIdl = true
  2556. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2557. shot1 = Instance.new("Sound",Torso)
  2558. shot1.SoundId = "rbxassetid://200633492"
  2559. shot1.Looped = false
  2560. shot1.Pitch = 3
  2561. shot1.Volume = 400
  2562. shot1:Play()
  2563. Debounces.RPunch = true
  2564. Debounces.LPunch = true
  2565. Debounces.ks = true
  2566. Debounces.ks2 = true
  2567. for i = 1, 3 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2574. if Debounces.on == false then break end
  2575. wait()
  2576. end
  2577. shot1 = Instance.new("Sound",Torso)
  2578. shot1.SoundId = "rbxassetid://200633492"
  2579. shot1.Looped = false
  2580. shot1.Pitch = 3
  2581. shot1.Volume = 400
  2582. shot1:Play()
  2583. wait(0.5)
  2584. noobyisscripter()
  2585. for i = 1, 3 do
  2586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2592. if Debounces.on == false then break end
  2593. wait()
  2594. end
  2595. shot1 = Instance.new("Sound",Torso)
  2596. shot1.SoundId = "rbxassetid://200633492"
  2597. shot1.Looped = false
  2598. shot1.Pitch = 3
  2599. shot1.Volume = 400
  2600. shot1:Play()
  2601. wait(0.5)
  2602. noobyisscripter()
  2603. for i = 1, 3 do
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2610. if Debounces.on == false then break end
  2611. wait()
  2612. end
  2613. shot1 = Instance.new("Sound",Torso)
  2614. shot1.SoundId = "rbxassetid://200633492"
  2615. shot1.Looped = false
  2616. shot1.Pitch = 3
  2617. shot1.Volume = 400
  2618. shot1:Play()
  2619. wait(0.5)
  2620. noobyisscripter()
  2621. for i = 1, 3 do
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. shot1 = Instance.new("Sound",Torso)
  2632. shot1.SoundId = "rbxassetid://200633492"
  2633. shot1.Looped = false
  2634. shot1.Pitch = 3
  2635. shot1.Volume = 400
  2636. shot1:Play()
  2637. wait(0.5)
  2638. noobyisscripter()
  2639. for i = 1, 3 do
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2646. if Debounces.on == false then break end
  2647. wait()
  2648. end
  2649. shot1 = Instance.new("Sound",Torso)
  2650. shot1.SoundId = "rbxassetid://200633492"
  2651. shot1.Looped = false
  2652. shot1.Pitch = 3
  2653. shot1.Volume = 400
  2654. shot1:Play()
  2655. wait(0.5)
  2656. noobyisscripter()
  2657. for i = 1, 3 do
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2664. if Debounces.on == false then break end
  2665. wait()
  2666. end
  2667. shot1 = Instance.new("Sound",Torso)
  2668. shot1.SoundId = "rbxassetid://200633492"
  2669. shot1.Looped = false
  2670. shot1.Pitch = 3
  2671. shot1.Volume = 400
  2672. shot1:Play()
  2673. wait(0.5)
  2674. noobyisscripter()
  2675. for i = 1, 3 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2682. if Debounces.on == false then break end
  2683. wait()
  2684. end
  2685. shot1 = Instance.new("Sound",Torso)
  2686. shot1.SoundId = "rbxassetid://200633492"
  2687. shot1.Looped = false
  2688. shot1.Pitch = 3
  2689. shot1.Volume = 400
  2690. shot1:Play()
  2691. wait(0.5)
  2692. noobyisscripter()
  2693. for i = 1, 3 do
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2700. if Debounces.on == false then break end
  2701. wait()
  2702. end
  2703. shot1 = Instance.new("Sound",Torso)
  2704. shot1.SoundId = "rbxassetid://200633492"
  2705. shot1.Looped = false
  2706. shot1.Pitch = 3
  2707. shot1.Volume = 400
  2708. shot1:Play()
  2709. wait(0.5)
  2710. noobyisscripter()
  2711. for i = 1, 3 do
  2712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2718. if Debounces.on == false then break end
  2719. wait()
  2720. end
  2721. shot1 = Instance.new("Sound",Torso)
  2722. shot1.SoundId = "rbxassetid://200633492"
  2723. shot1.Looped = false
  2724. shot1.Pitch = 3
  2725. shot1.Volume = 400
  2726. shot1:Play()
  2727. wait(0.5)
  2728. noobyisscripter()
  2729. for i = 1, 3 do
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2736. if Debounces.on == false then break end
  2737. wait()
  2738. end
  2739. shot1 = Instance.new("Sound",Torso)
  2740. shot1.SoundId = "rbxassetid://200633492"
  2741. shot1.Looped = false
  2742. shot1.Pitch = 3
  2743. shot1.Volume = 400
  2744. shot1:Play()
  2745. wait(0.5)
  2746. noobyisscripter()
  2747. for i = 1, 3 do
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2754. if Debounces.on == false then break end
  2755. wait()
  2756. end
  2757. shot1 = Instance.new("Sound",Torso)
  2758. shot1.SoundId = "rbxassetid://200633492"
  2759. shot1.Looped = false
  2760. shot1.Pitch = 3
  2761. shot1.Volume = 400
  2762. shot1:Play()
  2763. wait(0.5)
  2764. noobyisscripter()
  2765. for i = 1, 3 do
  2766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. shot1 = Instance.new("Sound",Torso)
  2776. shot1.SoundId = "rbxassetid://200633492"
  2777. shot1.Looped = false
  2778. shot1.Pitch = 3
  2779. shot1.Volume = 400
  2780. shot1:Play()
  2781. wait(0.5)
  2782. noobyisscripter()
  2783. for i = 1, 3 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2790. if Debounces.on == false then break end
  2791. wait()
  2792. end
  2793. shot1 = Instance.new("Sound",Torso)
  2794. shot1.SoundId = "rbxassetid://200633492"
  2795. shot1.Looped = false
  2796. shot1.Pitch = 3
  2797. shot1.Volume = 400
  2798. shot1:Play()
  2799. wait(0.5)
  2800. noobyisscripter()
  2801. for i = 1, 3 do
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2808. if Debounces.on == false then break end
  2809. wait()
  2810. end
  2811. shot1 = Instance.new("Sound",Torso)
  2812. shot1.SoundId = "rbxassetid://200633492"
  2813. shot1.Looped = false
  2814. shot1.Pitch = 3
  2815. shot1.Volume = 400
  2816. shot1:Play()
  2817. wait(0.5)
  2818. noobyisscripter()
  2819. for i = 1, 3 do
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2826. if Debounces.on == false then break end
  2827. wait()
  2828. end
  2829. shot1 = Instance.new("Sound",Torso)
  2830. shot1.SoundId = "rbxassetid://200633492"
  2831. shot1.Looped = false
  2832. shot1.Pitch = 3
  2833. shot1.Volume = 400
  2834. shot1:Play()
  2835. wait(0.5)
  2836. noobyisscripter()
  2837. for i = 1, 3 do
  2838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2844. if Debounces.on == false then break end
  2845. wait()
  2846. end
  2847. shot1 = Instance.new("Sound",Torso)
  2848. shot1.SoundId = "rbxassetid://200633492"
  2849. shot1.Looped = false
  2850. shot1.Pitch = 3
  2851. shot1.Volume = 400
  2852. shot1:Play()
  2853. wait(0.5)
  2854. noobyisscripter()
  2855. for i = 1, 3 do
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2862. if Debounces.on == false then break end
  2863. wait()
  2864. end
  2865. shot1 = Instance.new("Sound",Torso)
  2866. shot1.SoundId = "rbxassetid://200633492"
  2867. shot1.Looped = false
  2868. shot1.Pitch = 3
  2869. shot1.Volume = 400
  2870. shot1:Play()
  2871. wait(0.5)
  2872. noobyisscripter()
  2873. for i = 1, 3 do
  2874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2880. if Debounces.on == false then break end
  2881. wait()
  2882. end
  2883. shot1 = Instance.new("Sound",Torso)
  2884. shot1.SoundId = "rbxassetid://200633492"
  2885. shot1.Looped = false
  2886. shot1.Pitch = 3
  2887. shot1.Volume = 400
  2888. shot1:Play()
  2889. wait(0.5)
  2890. noobyisscripter()
  2891. for i = 1, 3 do
  2892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2898. if Debounces.on == false then break end
  2899. wait()
  2900. end
  2901. shot1 = Instance.new("Sound",Torso)
  2902. shot1.SoundId = "rbxassetid://200633492"
  2903. shot1.Looped = false
  2904. shot1.Pitch = 3
  2905. shot1.Volume = 400
  2906. shot1:Play()
  2907. wait(0.5)
  2908. noobyisscripter()
  2909. for i = 1, 3 do
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2916. if Debounces.on == false then break end
  2917. wait()
  2918. end
  2919.  
  2920. Debounces.LPunch = false
  2921. Debounces.RPunch = false
  2922. Debounces.ks = false
  2923. Debounces.ks2 = false
  2924. if Debounces.CanAttack == false then
  2925. Debounces.CanAttack = true
  2926. Debounces.on = false
  2927. Debounces.NoIdl = false
  2928. end
  2929. end
  2930. end
  2931. end)
  2932.  
  2933.  
  2934.  
  2935.  
  2936. mouse.KeyDown:connect(function(key)
  2937. if key == "r" then
  2938.  
  2939. if Debounces.CanAttack == true then
  2940. Debounces.CanAttack = false
  2941. Debounces.NoIdl = true
  2942. Debounces.on = true
  2943. game:GetService("Chat"):Chat(owner.Character,"Here is all of my energy","Red")
  2944. function FindNearestTorso(Position,Distance,SinglePlayer)
  2945. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2946. local List = {}
  2947. for i,v in pairs(workspace:GetChildren())do
  2948. if v:IsA("Model")then
  2949. if v:findFirstChild("Torso")then
  2950. if v ~= char then
  2951. if(v.Torso.Position -Position).magnitude <= Distance then
  2952. table.insert(List,v)
  2953. end
  2954. end
  2955. end
  2956. end
  2957. end
  2958. return List
  2959. end
  2960. z = Instance.new("Sound",hed)
  2961. z.SoundId = "rbxassetid://232213955"
  2962. z.Pitch = 1
  2963. z.Volume = 1
  2964. wait(0.2)
  2965. z:Play()
  2966. sp = Instance.new("Part",hed)
  2967. sp.Anchored = true
  2968. sp.CanCollide = false
  2969. sp.Locked = false
  2970. sp.Transparency = 0
  2971. sp.Material = "Neon"
  2972. sp.Size = Vector3.new(1,1,1)
  2973. sp.TopSurface = "SmoothNoOutlines"
  2974. sp.BottomSurface = "SmoothNoOutlines"
  2975. sp.BrickColor = BrickColor.new("Royal purple")
  2976. spm = Instance.new("SpecialMesh",sp)
  2977. spm.MeshType = "Sphere"
  2978. spm.Scale = Vector3.new(100,100,100)
  2979. sp2 = Instance.new("Part", rarm)
  2980. sp2.Name = "Energy"
  2981. sp2.BrickColor = BrickColor.new("Royal purple")
  2982. sp2.Size = Vector3.new(1,1,1)
  2983. sp2.Shape = "Ball"
  2984. sp2.CanCollide = false
  2985. sp2.Anchored = true
  2986. sp2.Locked = true
  2987. sp2.TopSurface = 0
  2988. sp2.BottomSurface = 0
  2989. sp2.Transparency = 1
  2990. spm2 = Instance.new("SpecialMesh",sp2)
  2991. spm2.MeshId = "rbxassetid://9982590"
  2992. spm2.Scale = Vector3.new(100,100,100)
  2993. for i = 1, 20 do
  2994. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2995. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3002. if Debounces.on == false then break end
  3003. rs:wait()
  3004. end
  3005. for i = 1, 100, 20 do rs:wait()
  3006. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3007. end
  3008. for i = 1, 20 do
  3009. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3014. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3015. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3016. if Debounces.on == false then break end
  3017. rs:wait()
  3018. end
  3019. sp.Transparency = 0
  3020. for i = 1, 20 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. wait(1)
  3031. sp.Transparency = 0
  3032. sp2.Transparency = 0.84
  3033. for i = 1, 20 do
  3034. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3035. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3036. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. for i = 1, 2880, 50 do
  3047. rs:wait()
  3048. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3049. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3050. rs:wait()
  3051. end
  3052. sp:Destroy()
  3053. sp2:Destroy()
  3054. game:GetService("Chat"):Chat(owner.Character,"TAKE THIS!","Red")
  3055. local X = Instance.new("Part",char)
  3056. local O = Instance.new("ObjectValue",X)
  3057. O.Name = "creator"
  3058. X.Locked = true
  3059. X.Name = "Shell"
  3060. X.Anchored = false
  3061. X.CanCollide = false
  3062. X.Transparency = 0
  3063. X.Reflectance = 0
  3064. X.BottomSurface = 0
  3065. X.TopSurface = 0
  3066. X.Shape = 0
  3067. local V = Instance.new("ObjectValue",X)
  3068. V.Value = char
  3069. V.Name = "creator"
  3070. X.BrickColor = BrickColor.new("Royal purple")
  3071. X.Size = Vector3.new(1,1,1)
  3072. X.Material = "Neon"
  3073. local Z = Instance.new("SpecialMesh",X)
  3074. Z.MeshType = "Sphere"
  3075. Z.Scale = Vector3.new(100,100,100)
  3076. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3077. local bv = Instance.new("BodyVelocity",X)
  3078. bv.maxForce = Vector3.new(99999,99999,99999)
  3079. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3080. bv.velocity = X.CFrame.lookVector*65
  3081.  
  3082. Explode = X.Touched:connect(function(hit)
  3083.  
  3084. local cf = X.CFrame
  3085. bv:Destroy()
  3086. X.Anchored = true
  3087. Z:Remove()
  3088. Explode:disconnect()
  3089.  
  3090. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3091. for i = 1, 360, 360/t do
  3092. local c = Instance.new("Part", game.Workspace)
  3093. c.FormFactor = 3
  3094. c.TopSurface = 0
  3095. c.BottomSurface = 0
  3096. c.Size = s
  3097. c.Anchored = true
  3098. c.CanCollide = wt
  3099. c.Material=workspace.Base.Material
  3100. c.Transparency = trans
  3101. c.BrickColor = workspace.Base.BrickColor
  3102. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3103. c.Locked=true
  3104. game.Debris:AddItem(c,25)
  3105. end
  3106. end
  3107.  
  3108. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3109.  
  3110.  
  3111. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3112. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3113. if part then
  3114. local cfremz = CFrame.new(positi)
  3115. debris(cfremz, part, 30)
  3116. end
  3117.  
  3118. X.Size = Vector3.new(6,6,6)
  3119. X.Touched:connect(function(hit) end)
  3120. X.CanCollide = false
  3121. local part3 = Instance.new("Part", rarm)
  3122. part3.Anchored=true
  3123. part3.CanCollide=false
  3124. part3.Locked = true
  3125. part3.TopSurface = "SmoothNoOutlines"
  3126. part3.BottomSurface = "SmoothNoOutlines"
  3127. part3.FormFactor='Custom'
  3128. part3.Size=Vector3.new(2,2, 2)
  3129. part3.CFrame=X.CFrame
  3130. part3.Transparency=0
  3131. part3.BrickColor=TorsoColor
  3132. local mesh3 = Instance.new("SpecialMesh",part3)
  3133. mesh3.MeshType = "Sphere"
  3134. mesh3.Scale = Vector3.new(2,2,2)
  3135. --debris:AddItem(X,8)
  3136. local part4 = Instance.new("Part", rarm)
  3137. part4.Material = "Neon"
  3138. part4.Anchored=true
  3139. part4.CanCollide=false
  3140. part4.Locked = true
  3141. part4.TopSurface = "SmoothNoOutlines"
  3142. part4.BottomSurface = "SmoothNoOutlines"
  3143. part4.FormFactor='Custom'
  3144. part4.Size=Vector3.new(2,2, 2)
  3145. part4.CFrame=X.CFrame
  3146. part4.Transparency=0
  3147. part4.BrickColor=BrickColor.new("Black")
  3148. local mesh4 = Instance.new("SpecialMesh",part4)
  3149. mesh4.MeshType = "Sphere"
  3150. mesh4.Scale = Vector3.new(1,1,1)
  3151. local part7 = Instance.new("Part", rarm)
  3152. part7.Material = "Neon"
  3153. part7.Anchored=true
  3154. part7.CanCollide=false
  3155. part7.Locked = true
  3156. part7.TopSurface = "SmoothNoOutlines"
  3157. part7.BottomSurface = "SmoothNoOutlines"
  3158. part7.FormFactor='Custom'
  3159. part7.Size=Vector3.new(2,2, 2)
  3160. part7.CFrame=X.CFrame
  3161. part7.Transparency=0
  3162. part7.BrickColor=BrickColor.new("Really black")
  3163. local mesh7 = Instance.new("SpecialMesh",part7)
  3164. mesh7.MeshType = "Sphere"
  3165. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3166. --[[X.Touched:connect(function(ht)
  3167. hit = ht.Parent
  3168. if ht and hit:IsA("Model") then
  3169. if hit:FindFirstChild("Humanoid") then
  3170. if hit.Name ~= p.Name then
  3171. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3172. wait(.3)
  3173. end
  3174. end
  3175. elseif ht and hit:IsA("Hat") then
  3176. if hit.Parent.Name ~= p.Name then
  3177. if hit.Parent:FindFirstChild("Humanoid") then
  3178. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3179. wait(.3)
  3180. end
  3181. end
  3182. end
  3183. end)
  3184. part3.Touched:connect(function(ht)
  3185. hit = ht.Parent
  3186. if ht and hit:IsA("Model") then
  3187. if hit:FindFirstChild("Humanoid") then
  3188. if hit.Name ~= p.Name then
  3189. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3190. wait(.3)
  3191. end
  3192. end
  3193. elseif ht and hit:IsA("Hat") then
  3194. if hit.Parent.Name ~= p.Name then
  3195. if hit.Parent:FindFirstChild("Humanoid") then
  3196. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3197. wait(.3)
  3198. end
  3199. end
  3200. end
  3201. end)]]--
  3202. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3203. if v:FindFirstChild('Humanoid') then
  3204. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3205. v.Humanoid.PlatformStand = true
  3206. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3207. end
  3208. end
  3209.  
  3210. local acos = math.acos
  3211. local sqrt = math.sqrt
  3212. local Vec3 = Vector3.new
  3213. local fromAxisAngle = CFrame.fromAxisAngle
  3214.  
  3215. local function toAxisAngle(CFr)
  3216. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3217. local Angle = math.acos((R00+R11+R22-1)/2)
  3218. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3219. A = A == 0 and 0.00001 or A
  3220. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3221. B = B == 0 and 0.00001 or B
  3222. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3223. C = C == 0 and 0.00001 or C
  3224. local x = (R21-R12)/sqrt(A)
  3225. local y = (R02-R20)/sqrt(B)
  3226. local z = (R10-R01)/sqrt(C)
  3227. return Vec3(x,y,z),Angle
  3228. end
  3229.  
  3230. function ApplyTrig(Num,Func)
  3231. local Min,Max = Func(0),Func(1)
  3232. local i = Func(Num)
  3233. return (i-Min)/(Max-Min)
  3234. end
  3235.  
  3236. function LerpCFrame(CFrame1,CFrame2,Num)
  3237. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3238. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3239. end
  3240.  
  3241. function Crater(Torso,Radius)
  3242. Spawn(function()
  3243. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3244. local Ignore = {}
  3245. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3246. if v.Character ~= nil then
  3247. Ignore[#Ignore+1] = v.Character
  3248. end
  3249. end
  3250. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3251. if Hit == nil then return end
  3252. local Parts = {}
  3253. for i = 1,360,10 do
  3254. local P = Instance.new("Part",Torso.Parent)
  3255. P.Anchored = true
  3256. P.FormFactor = "Custom"
  3257. P.BrickColor = Hit.BrickColor
  3258. P.Material = Hit.Material
  3259. P.TopSurface = "Smooth"
  3260. P.BottomSurface = "Smooth"
  3261. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3262. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3263. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3264. if math.random(0,5) == 0 then -- rubble
  3265. local P = Instance.new("Part",Torso.Parent)
  3266. P.Anchored = true
  3267. P.FormFactor = "Custom"
  3268. P.BrickColor = Hit.BrickColor
  3269. P.Material = Hit.Material
  3270. P.TopSurface = "Smooth"
  3271. P.BottomSurface = "Smooth"
  3272. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3273. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3274. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3275. end
  3276. end
  3277. for i = 0,1,0.05 do
  3278. for i2,v in pairs(Parts) do
  3279. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3280. end
  3281. wait(0.02)
  3282. end
  3283. for i,v in pairs(Parts) do
  3284. if v[1].Size.X > 2.1 then
  3285. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3286. end
  3287. v[1].Anchored = false
  3288. end
  3289. for i = 0,1,0.05 do
  3290. for i2,v in pairs(Parts) do
  3291. v[1].Transparency = i
  3292. if i == 1 then
  3293. v[1]:Destroy()
  3294. elseif i >= 0.25 then
  3295. v[1].CanCollide = false
  3296. end
  3297. end
  3298. wait(0.02)
  3299. end
  3300. Parts = nil
  3301. end)
  3302. end
  3303.  
  3304.  
  3305. Part = function(x,y,z,color,tr,cc,an,parent)
  3306. local p = Instance.new('Part',parent or Weapon)
  3307. p.formFactor = 'Custom'
  3308. p.Size = Vector3.new(x,y,z)
  3309. p.BrickColor = BrickColor.new(color)
  3310. p.CanCollide = cc
  3311. p.Transparency = tr
  3312. p.Anchored = an
  3313. p.TopSurface,p.BottomSurface = 0,0
  3314. p.Locked=true
  3315. p:BreakJoints()
  3316. return p end
  3317.  
  3318. Mesh = function(par,num,x,y,z)
  3319. local msh = _
  3320. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3321. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3322. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3323. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3324. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3325. end msh.Scale = Vector3.new(x,y,z)
  3326. return msh end
  3327.  
  3328. function explosion(col1,col2,cfr,sz,rng,dmg)
  3329. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3330. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3331. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3332. v1,v2,v3=sz.x,sz.y,sz.z
  3333. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3334. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3335. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3336. a.CFrame=cfr
  3337. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3338. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3339.  
  3340. Spawn(function()
  3341. while wait() do
  3342. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3343. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3344. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3345. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3346. a.Transparency=a.Transparency+0.05
  3347. a2.Transparency=a2.Transparency+0.05
  3348. a3.Transparency=a3.Transparency+0.05
  3349. end
  3350. end)
  3351. end
  3352.  
  3353. Crater(X,120)
  3354. Crater(X,220)
  3355. Crater(X,320)
  3356. z = Instance.new("Sound",workspace)
  3357. z.SoundId = "rbxassetid://231917744"
  3358. z.Pitch = .5
  3359. z.Volume = 5
  3360. z1 = Instance.new("Sound",workspace)
  3361. z1.SoundId = "rbxassetid://231917744"
  3362. z1.Pitch = .5
  3363. z1.Volume = 5
  3364. z2 = Instance.new("Sound",workspace)
  3365. z2.SoundId = "rbxassetid://231917744"
  3366. z2.Pitch = .5
  3367. z2.Volume = 5
  3368. z3 = Instance.new("Sound",workspace)
  3369. z3.SoundId = "rbxassetid://245537790"
  3370. z3.Pitch = .7
  3371. z3.Volume = 5
  3372. z4 = Instance.new("Sound",workspace)
  3373. z4.SoundId = "rbxassetid://245537790"
  3374. z4.Pitch = .7
  3375. z4.Volume = 5
  3376. z4a = Instance.new("Sound",workspace)
  3377. z4a.SoundId = "rbxassetid://419447292"
  3378. z4a.Pitch = 1
  3379. z4a.Volume = 5
  3380. z3a = Instance.new("Sound",workspace)
  3381. z3a.SoundId = "rbxassetid://421328847"
  3382. z3a.Pitch = 1
  3383. z3a.Volume = 5
  3384. wait(0.1)
  3385. z:Play()
  3386. z1:Play()
  3387. z2:Play()
  3388. z3:Play()
  3389. z4:Play()
  3390. z3a:Play()
  3391. z4a:Play()
  3392.  
  3393. local part=Instance.new('Part',rarm)
  3394. part.Anchored=true
  3395. part.CanCollide=false
  3396. part.Locked = true
  3397. part.FormFactor='Custom'
  3398. part.Size=Vector3.new(2,2,2)
  3399. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3400. part.Transparency=0
  3401. part.BrickColor=BrickColor.new('Really black')
  3402. local mesh=Instance.new('SpecialMesh',part)
  3403. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3404. mesh.Scale=Vector3.new(4,4,4)
  3405. local part2=part:clone()
  3406. part2.Parent = rarm
  3407. part2.BrickColor=TorsoColor
  3408. local part5=part:clone()
  3409. part5.Parent = rarm
  3410. part5.BrickColor=TorsoColor
  3411. local part6=part:clone()
  3412. part6.Parent = rarm
  3413. part6.BrickColor=BrickColor.new("Black")
  3414. local mesh2=mesh:clone()
  3415. mesh2.Parent=part2
  3416. mesh2.Scale=Vector3.new(6, 6, 6)
  3417. local mesh5=mesh:clone()
  3418. mesh5.Parent=part5
  3419. mesh5.Scale=Vector3.new(6, 6, 6)
  3420. local mesh6=mesh:clone()
  3421. mesh6.Parent=part6
  3422. mesh6.Scale=Vector3.new(6, 6, 6)
  3423. local blast = Instance.new("Part", rarm)
  3424. blast.BrickColor = BrickColor.new("Really black")
  3425. blast.Anchored = true
  3426. blast.CanCollide = false
  3427. blast.Locked = true
  3428. blast.Size = Vector3.new(2, 2, 2)
  3429. blast.TopSurface = "Smooth"
  3430. blast.BottomSurface = "Smooth"
  3431. blast.Transparency = 0
  3432. blast.CFrame = HandCF
  3433. local bm = Instance.new("SpecialMesh", blast)
  3434. bm.Scale = Vector3.new(10,2,10)
  3435. bm.MeshId = "rbxassetid://3270017"
  3436. local blast2 = Instance.new("Part", rarm)
  3437. blast2.BrickColor = BrickColor.new("Really black")
  3438. blast2.Anchored = true
  3439. blast2.CanCollide = false
  3440. blast2.Locked = true
  3441. blast2.Size = Vector3.new(2, 2, 2)
  3442. blast2.TopSurface = "Smooth"
  3443. blast2.BottomSurface = "Smooth"
  3444. blast2.Transparency = 0
  3445. blast2.CFrame = HandCF
  3446. local bm2 = Instance.new("SpecialMesh", blast2)
  3447. bm2.Scale = Vector3.new(6,2,6)
  3448. bm2.MeshId = "rbxassetid://3270017"
  3449. local blast3 = Instance.new("Part", rarm)
  3450. blast3.BrickColor = BrickColor.new("Really black")
  3451. blast3.Anchored = true
  3452. blast3.CanCollide = false
  3453. blast3.Locked = true
  3454. blast3.Size = Vector3.new(1, 1, 1)
  3455. blast3.TopSurface = "Smooth"
  3456. blast3.BottomSurface = "Smooth"
  3457. blast3.Transparency = 0
  3458. blast3.CFrame = HandCF
  3459. local bm3 = Instance.new("SpecialMesh", blast3)
  3460. bm3.Scale = Vector3.new(6,2,6)
  3461. bm3.MeshId = "rbxassetid://3270017"
  3462. for i = 1,120 do rs:wait()
  3463. X.Transparency = X.Transparency + (1/120)
  3464. part.Transparency = part.Transparency + (1/120)
  3465. part2.Transparency = part2.Transparency + (1/120)
  3466. part3.Transparency = part3.Transparency + (1/120)
  3467. part4.Transparency = part4.Transparency + (1/120)
  3468. part5.Transparency = part5.Transparency + (1/120)
  3469. part6.Transparency = part6.Transparency + (1/120)
  3470. part7.Transparency = part7.Transparency + (1/120)
  3471. blast.Transparency = blast.Transparency + (1/120)
  3472. blast2.Transparency = blast2.Transparency + (1/120)
  3473. blast3.Transparency = blast3.Transparency + (1/120)
  3474. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3475. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3476. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3477. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3478. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3479. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3480. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3481. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3482. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3483. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3484. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3485. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3486. X.CFrame = cf
  3487. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3488. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3489. part3.CFrame=X.CFrame
  3490. part4.CFrame=X.CFrame
  3491. part7.CFrame=X.CFrame
  3492. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3493. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3494. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3495. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3496. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3497. rs:wait()
  3498. end
  3499. X:Destroy()
  3500. part:Destroy()
  3501. part2:Destroy()
  3502. part3:Destroy()
  3503. part4:Destroy()
  3504. part5:Destroy()
  3505. part6:Destroy()
  3506. blast:Destroy()
  3507. blast2:Destroy()
  3508. blast3:Destroy()
  3509. z:Destroy()
  3510. z1:Destroy()
  3511. z2:Destroy()
  3512. z3:Destroy()
  3513. z4:Destroy()
  3514. for i = 1, 20 do
  3515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3521. if Debounces.on == false then break end
  3522. rs:wait()
  3523. end
  3524. if Debounces.CanAttack == false then
  3525. Debounces.CanAttack = true
  3526. Debounces.NoIdl = false
  3527. Debounces.on = false
  3528. end
  3529. end)
  3530. end
  3531. end
  3532. end)
  3533.  
  3534.  
  3535.  
  3536.  
  3537.  
  3538.  
  3539.  
  3540. WindFloor = function()
  3541. local useRageVer = false
  3542. local locor = 0
  3543. if TrackFunction ~= nil then
  3544. TrackFunction:disconnect()
  3545. TrackFunction = nil
  3546. end
  3547. Ult = true
  3548. Ragemode = false
  3549. CanInterrupt(false)
  3550. PlayerIsAttacking = true
  3551. local cl = 0
  3552. local clastframe = lastframe
  3553. BodyVel.velocity = Vector3.new()
  3554. local CPlane = MousePlane()
  3555. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3556. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3557. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3558. local cl = 0
  3559. DesiredWalkspeed = 0
  3560. p = Instance.new("Sound", vPlayer.Character.Torso)
  3561. p.Volume = 0.8
  3562. p.Pitch = 1
  3563. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3564. p:Play()
  3565. game:GetService("Debris"):AddItem(p, 3)
  3566. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3567. pb.Volume = 1
  3568. pb.Pitch = 0.85
  3569. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3570. pb:Play()
  3571. game:GetService("Debris"):AddItem(pb, 10)
  3572. do
  3573. for i = 1, 8 do
  3574. swait()
  3575. cl = cl + i * 0.02
  3576. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3577. if i == 4 then
  3578. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3579. pc.Mesh.MeshType = "FileMesh"
  3580. pc.Anchored = true
  3581. pc.CanCollide = false
  3582. pc.Parent = workspace
  3583. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3584. pc.Name = "Shockwave"
  3585. game:GetService("Debris"):AddItem(pc, 5)
  3586. coroutine.resume(coroutine.create(function(p)
  3587. for ii = 1, 10 do
  3588. p.Transparency = ii / 10
  3589. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3590. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3591. swait()
  3592. end
  3593. p:Remove()
  3594. end), pc)
  3595. end
  3596. end
  3597. end
  3598. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3599. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3600. cl = 0
  3601. clastframe = lastframe
  3602. for i = 1, 6 do
  3603. swait()
  3604. cl = cl + i * 0.05
  3605. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3606. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3607. eff.Parent = workspace
  3608. eff.Name = "BloodEffect"
  3609. eff.Anchored = true
  3610. eff.CanCollide = false
  3611. game:GetService("Debris"):AddItem(eff, 5)
  3612. coroutine.resume(coroutine.create(function(p, V, x)
  3613. A = vPlayer.Character.Torso.Velocity / 60
  3614. for i = 1, 12 do
  3615. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3616. p.Transparency = 0.75 + i / 48
  3617. p.CFrame = p.CFrame * V + A
  3618. swait()
  3619. end
  3620. p:Remove()
  3621. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3622. if i ~= 1 and (i ~= 4 or i == 6) then
  3623. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3624. pc.Mesh.MeshType = "FileMesh"
  3625. pc.Anchored = true
  3626. pc.CanCollide = false
  3627. pc.Parent = workspace
  3628. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3629. pc.Name = "Shockwave"
  3630. game:GetService("Debris"):AddItem(pc, 5)
  3631. coroutine.resume(coroutine.create(function(p)
  3632. for ii = 1, 7 do
  3633. p.Transparency = ii / 7
  3634. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3635. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3636. swait()
  3637. end
  3638. p:Remove()
  3639. end), pc)
  3640. end
  3641. end
  3642. swait()
  3643. for i = 1, 20 do
  3644. do
  3645. CPlane = MousePlane()
  3646. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3647. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3648. if i == 5 or i == 10 then
  3649. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3650. pc.Mesh.MeshType = "FileMesh"
  3651. pc.Anchored = true
  3652. pc.CanCollide = false
  3653. pc.Parent = workspace
  3654. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3655. pc.Name = "Shockwave"
  3656. game:GetService("Debris"):AddItem(pc, 5)
  3657. coroutine.resume(coroutine.create(function(p)
  3658. for ii = 1, 13 do
  3659. p.Transparency = ii / 13
  3660. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3661. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3662. swait()
  3663. end
  3664. p:Remove()
  3665. end), pc)
  3666. else
  3667. do
  3668. do
  3669. if i == 2 or i == 10 then
  3670. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3671. pc.Mesh.MeshType = "FileMesh"
  3672. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3673. pc.Parent = workspace
  3674. pc.Anchored = true
  3675. pc.CanCollide = false
  3676. pc.Transparency = 0.5
  3677. game:GetService("Debris"):AddItem(pc, 5)
  3678. coroutine.resume(coroutine.create(function(p)
  3679. for ii = 1, 20 do
  3680. p.Transparency = ii / 20
  3681. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3682. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3683. swait()
  3684. end
  3685. p:Remove()
  3686. end), pc)
  3687. end
  3688. if i % 4 == 0 then
  3689. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3690. applyCameraShake(v, 80 + i * 10, 4)
  3691. end
  3692. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3693. pc.Mesh.MeshType = "FileMesh"
  3694. pc.Anchored = true
  3695. pc.CanCollide = false
  3696. pc.Parent = workspace
  3697. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3698. pc.Name = "Shockwave"
  3699. game:GetService("Debris"):AddItem(pc, 5)
  3700. coroutine.resume(coroutine.create(function(p)
  3701. for ii = 1, 10 do
  3702. p.Transparency = ii / 10
  3703. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3704. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3705. swait()
  3706. end
  3707. p:Remove()
  3708. end), pc)
  3709. else
  3710. do
  3711. do
  3712. if i % 1 == 0 then
  3713. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3714. eff.Parent = workspace
  3715. eff.Name = "BloodEffect"
  3716. eff.Anchored = true
  3717. eff.CanCollide = false
  3718. game:GetService("Debris"):AddItem(eff, 5)
  3719. coroutine.resume(coroutine.create(function(p, V, x)
  3720. A = vPlayer.Character.Torso.Velocity / 60
  3721. for i = 1, 8 do
  3722. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3723. p.Transparency = 0.2
  3724. p.CFrame = p.CFrame * V + A
  3725. swait()
  3726. end
  3727. p:Remove()
  3728. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3729. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3730. eff.Parent = workspace
  3731. eff.Name = "BloodEffect"
  3732. eff.Anchored = true
  3733. eff.CanCollide = false
  3734. game:GetService("Debris"):AddItem(eff, 5)
  3735. coroutine.resume(coroutine.create(function(p, V, x)
  3736. A = vPlayer.Character.Torso.Velocity / 60
  3737. for i = 1, 12 do
  3738. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3739. p.Transparency = 0.75 + i / 48
  3740. p.CFrame = p.CFrame * V + A
  3741. swait()
  3742. end
  3743. p:Remove()
  3744. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3745. end
  3746. do
  3747. fwait()
  3748. end
  3749. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3750.  
  3751. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3752.  
  3753. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3754.  
  3755. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3756.  
  3757. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3758.  
  3759. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3760.  
  3761. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3762.  
  3763. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3764.  
  3765. end
  3766. end
  3767. end
  3768. end
  3769. end
  3770. end
  3771. end
  3772. end
  3773. cl = 0
  3774. clastframe = lastframe
  3775. for i = 1, 6 do
  3776. swait()
  3777. cl = cl + i * 0.05
  3778. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3779. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3780. pc.CanCollide = false
  3781. pc.Anchored = true
  3782. pc.Parent = workspace
  3783. game:GetService("Debris"):AddItem(pc, 5)
  3784. coroutine.resume(coroutine.create(function(p)
  3785. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3786. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3787. for i = 1, 30 do
  3788. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3789. p.Transparency = i / 30
  3790. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3791. swait()
  3792. end
  3793. p:Remove()
  3794. end), pc)
  3795. end
  3796. cl = 0
  3797. clastframe = lastframe
  3798. local Grabbee = nil
  3799. for i = 1, 15 do
  3800. fwait()
  3801. do
  3802. if i == 3 then
  3803. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3804. pc.Mesh.MeshType = "FileMesh"
  3805. pc.Anchored = true
  3806. pc.CanCollide = false
  3807. pc.Parent = workspace
  3808. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3809. pc.Name = "Shockwave"
  3810. game:GetService("Debris"):AddItem(pc, 5)
  3811. coroutine.resume(coroutine.create(function(p)
  3812. for ii = 1, 10 do
  3813. p.Transparency = ii / 10
  3814. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3815. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3816. swait()
  3817. end
  3818. p:Remove()
  3819. end), pc)
  3820. end
  3821. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3822. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3823. Grabbee = v
  3824. do break end
  3825. end
  3826. do
  3827. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3828. pc.CanCollide = false
  3829. pc.Anchored = true
  3830. pc.Parent = workspace
  3831. game:GetService("Debris"):AddItem(pc, 5)
  3832. coroutine.resume(coroutine.create(function(p)
  3833. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3834. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3835. for i = 1, 20 do
  3836. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3837. p.Transparency = i / 20
  3838. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3839. swait()
  3840. end
  3841. p:Remove()
  3842. end), pc)
  3843. do
  3844. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3845. pc.CanCollide = false
  3846. pc.Anchored = true
  3847. pc.Parent = workspace
  3848. game:GetService("Debris"):AddItem(pc, 5)
  3849. coroutine.resume(coroutine.create(function(p)
  3850. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3851. for i = 1, 20 do
  3852. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3853. p.Transparency = 0.5 + i / 40
  3854. p.CFrame = p.CFrame * R
  3855. swait()
  3856. end
  3857. p:Remove()
  3858. end), pc)
  3859. if i <= 6 then
  3860. cl = cl + i * 0.05
  3861. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3862. end
  3863. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3864.  
  3865. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3866.  
  3867. end
  3868. end
  3869. end
  3870. end
  3871. if Grabbee ~= nil then
  3872. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3873. Grabbee.Stats.Stun.Value = 999
  3874. end
  3875. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3876. cbuff.Name = "DecreaseDef"
  3877. cbuff.Value = -2
  3878. Mana.Value = Mana.Value - 10
  3879. if useRageVer == true then
  3880. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3881. else
  3882. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3883. end
  3884. local Grabdone = false
  3885. gpos = Instance.new("BodyPosition")
  3886. gpos.Name = ":<"
  3887. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3888. gpos.P = 5000
  3889. gpos.D = 600
  3890. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3891. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3892. coroutine.resume(coroutine.create(function(NNoob)
  3893. nubgyro = nil
  3894. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3895. if NNoob.Parent == nil then
  3896. break
  3897. else
  3898. if NNoob.Humanoid.Health < 0 then
  3899. break
  3900. end
  3901. end
  3902. NNoob.Humanoid.PlatformStand = true
  3903. if nubgyro == nil or nubpos == nil then
  3904. if NNoob.Torso:FindFirstChild(":>") then
  3905. NNoob.Torso[":>"]:Remove()
  3906. end
  3907. if NNoob.Torso:FindFirstChild(":<") then
  3908. NNoob.Torso[":<"]:Remove()
  3909. end
  3910. nubgyro = Instance.new("BodyGyro")
  3911. nubgyro.Name = ":>"
  3912. nubgyro.Parent = NNoob.Torso
  3913. nubgyro.P = 5000
  3914. nubgyro.D = 200
  3915. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3916. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3917. nubpos = Instance.new("BodyPosition")
  3918. nubpos.Name = ":<"
  3919. nubpos.Parent = NNoob.Torso
  3920. nubpos.P = 8000
  3921. nubpos.D = 200
  3922. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3923. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3924. else
  3925. if nubgyro.Parent == nil then
  3926. nubgyro = nil
  3927. nubpos = nil
  3928. else
  3929. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3930. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3931. end
  3932. end
  3933. swait()
  3934. end
  3935. if nubpos and nubgyro then
  3936. nubpos:Remove()
  3937. nubgyro:Remove()
  3938. if NNoob:FindFirstChild("Humanoid") then
  3939. NNoob.Humanoid.PlatformStand = false
  3940. end
  3941. end
  3942. end), Grabbee)
  3943. p = Instance.new("Sound", vPlayer.Character.Torso)
  3944. p.Volume = 1
  3945. p.Pitch = 0.9
  3946. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3947. p:Play()
  3948. game:GetService("Debris"):AddItem(p, 3)
  3949. BodyVel.velocity = Vector3.new()
  3950. cl = 0
  3951. clastframe = lastframe
  3952. for i = 1, 7 do
  3953. swait()
  3954. cl = cl + i * 0.036
  3955. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3956. end
  3957. cl = 0
  3958. clastframe = lastframe
  3959. for i = 1, 8 do
  3960. swait()
  3961. cl = cl + i * 0.028
  3962. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3963. end
  3964. p = Instance.new("Sound", vPlayer.Character.Torso)
  3965. p.Volume = 1
  3966. p.Pitch = 0.55
  3967. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3968. p:Play()
  3969. game:GetService("Debris"):AddItem(p, 3)
  3970. p = Instance.new("Sound", vPlayer.Character.Torso)
  3971. p.Volume = 1
  3972. p.Pitch = 1
  3973. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3974. p:Play()
  3975. game:GetService("Debris"):AddItem(p, 3)
  3976. p = Instance.new("Sound", vPlayer.Character.Torso)
  3977. p.Volume = 1
  3978. p.Pitch = 0.4
  3979. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3980. p:Play()
  3981. game:GetService("Debris"):AddItem(p, 3)
  3982. p = Instance.new("Sound", Grabbee.Torso)
  3983. p.Volume = 1
  3984. p.Pitch = 1
  3985. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3986. p:Play()
  3987. game:GetService("Debris"):AddItem(p, 3)
  3988. local sees = math.ceil(Mana.Value / borb)
  3989. local sees2 = (math.ceil(Corruption / borb))
  3990. local partic1, partic2 = nil, nil
  3991. partic1 = Instance.new("ParticleEmitter")
  3992. partic1.Name = "AttackParticleEmitter3"
  3993. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3994. partic1.LightEmission = 0
  3995. partic1.ZOffset = 2
  3996. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3997. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3998. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3999. partic1.Rate = 80
  4000. partic1.VelocitySpread = 180
  4001. partic1.Speed = NumberRange.new(6, 10)
  4002. partic1.Lifetime = NumberRange.new(1, 1.2)
  4003. partic1.Rotation = NumberRange.new(-180, 180)
  4004. partic1.RotSpeed = NumberRange.new(-100, 100)
  4005. partic1.Parent = Grabbee.Torso
  4006. if useRageVer then
  4007. partic2 = Instance.new("ParticleEmitter", p)
  4008. partic2.Name = "AttackParticleEmitter3"
  4009. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4010. partic2.LightEmission = 0
  4011. partic2.ZOffset = 1
  4012. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4013. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4014. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4015. partic2.Rate = 60
  4016. partic2.VelocitySpread = 180
  4017. partic2.Speed = NumberRange.new(1, 2)
  4018. partic2.Lifetime = NumberRange.new(1, 1.2)
  4019. partic2.Rotation = NumberRange.new(-180, 180)
  4020. partic2.RotSpeed = NumberRange.new(-100, 100)
  4021. partic2.Acceleration = Vector3.new(0, 10, 0)
  4022. partic2.Parent = Grabbee.Torso
  4023. end
  4024. for i = 1, borb + borb % 2 do
  4025. swait()
  4026. if i % 2 == 0 then
  4027. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4028. local st = Grabbee:FindFirstChild("Stats")
  4029. if st and st:FindFirstChild("Mana") then
  4030. if st.Mana.Value >= 3 then
  4031. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4032. st.Mana.Value = st.Mana.Value - 3
  4033. else
  4034. st.Mana.Value = 0
  4035. end
  4036. end
  4037. end
  4038. do
  4039. if sees <= Mana.Value then
  4040. Mana.Value = Mana.Value - sees
  4041. else
  4042. Mana.Value = 0
  4043. end
  4044. if useRageVer then
  4045. if sees2 <= Corruption then
  4046. Corruption = Corruption - sees2
  4047. else
  4048. Corruption = 0
  4049. end
  4050. end
  4051. if useRageVer == true and i % 2 == 0 then
  4052. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4053. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4054. end
  4055. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4056. eb.Parent = workspace
  4057. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4058. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4059. game:GetService("Debris"):AddItem(eb, 3)
  4060. coroutine.resume(coroutine.create(function(p)
  4061. local r = math.random(-3, 3) * 9
  4062. if r > -12 and r < 1 then
  4063. r = -12
  4064. else
  4065. if r < 12 and r > -1 then
  4066. r = 12
  4067. end
  4068. end
  4069. for i = 1, 12 do
  4070. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4071. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4072. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4073. swait()
  4074. end
  4075. p:Remove()
  4076. end), eb)
  4077. end
  4078. do
  4079. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4080. eff.Parent = workspace
  4081. eff.Name = "BloodEffect"
  4082. eff.Anchored = true
  4083. eff.CanCollide = false
  4084. game:GetService("Debris"):AddItem(eff, 5)
  4085. coroutine.resume(coroutine.create(function(p, V, x)
  4086. A = vPlayer.Character.Torso.Velocity / 60
  4087. for i = 1, 8 do
  4088. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4089. p.Transparency = 0.75 + i / 32
  4090. p.CFrame = p.CFrame * V + A
  4091. swait()
  4092. end
  4093. p:Remove()
  4094. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4095. if i % 5 == 0 then
  4096. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4097. applyCameraShake(v, 120, 5)
  4098. end
  4099. applyCameraShake(vPlayer.Character, 120, 5)
  4100. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4101. pc.Mesh.MeshType = "FileMesh"
  4102. pc.Anchored = true
  4103. pc.CanCollide = false
  4104. pc.Parent = workspace
  4105. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4106. pc.Name = "Shockwave"
  4107. game:GetService("Debris"):AddItem(pc, 5)
  4108. coroutine.resume(coroutine.create(function(p)
  4109. for ii = 1, 13 do
  4110. p.Transparency = ii / 13
  4111. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4112. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4113. swait()
  4114. end
  4115. p:Remove()
  4116. end), pc)
  4117. end
  4118. do
  4119. if Grabbee.Parent == nil then
  4120. break
  4121. else
  4122. if Grabbee:FindFirstChild("Humanoid") == nil then
  4123. break
  4124. end
  4125. end
  4126. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4127. eff.Parent = workspace
  4128. eff.Name = "BloodEffect"
  4129. eff.Anchored = true
  4130. eff.CanCollide = false
  4131. game:GetService("Debris"):AddItem(eff, 5)
  4132. coroutine.resume(coroutine.create(function(p, V, x)
  4133. A = vPlayer.Character.Torso.Velocity / 60
  4134. for i = 1, 12 do
  4135. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4136. p.Transparency = 0.25 + i / 48
  4137. p.CFrame = p.CFrame * V + A
  4138. swait()
  4139. end
  4140. p:Remove()
  4141. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4142. do
  4143. if i % 3 == 0 then
  4144. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4145. pc.CanCollide = false
  4146. pc.Anchored = true
  4147. pc.Parent = workspace
  4148. game:GetService("Debris"):AddItem(pc, 5)
  4149. coroutine.resume(coroutine.create(function(p)
  4150. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4151. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4152. for i = 1, 20 do
  4153. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4154. p.Transparency = i / 20
  4155. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4156. swait()
  4157. end
  4158. p:Remove()
  4159. end), pc)
  4160. end
  4161. end
  4162. end
  4163. end
  4164. end
  4165. end
  4166. cl = 0
  4167. clastframe = lastframe
  4168. for i = 1, 5 do
  4169. wait()
  4170. cl = cl + i * 0.07
  4171. if i == 3 then
  4172. Grabdone = true
  4173. partic1.Enabled = false
  4174. game:GetService("Debris"):AddItem(partic1, 5)
  4175. if partic2 then
  4176. partic2.Enabled = false
  4177. game:GetService("Debris"):AddItem(partic2, 5)
  4178. end
  4179. p = Instance.new("Sound", vPlayer.Character.Torso)
  4180. p.Volume = 1
  4181. p.Pitch = 0.95
  4182. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4183. p:Play()
  4184. game:GetService("Debris"):AddItem(p, 3)
  4185. if Grabbee:FindFirstChild("Stats") then
  4186. if Grabbee.Stats.Mana.Value >= 10 then
  4187. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4188. else
  4189. Grabbee.Stats.Mana.Value = 0
  4190. end
  4191. if Grabbee.Stats.Stunned.Value == false then
  4192. Grabbee.Stats.Stun.Value = 999
  4193. end
  4194. end
  4195. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4196. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4197. pc.Mesh.MeshType = "FileMesh"
  4198. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4199. pc.Parent = workspace
  4200. pc.Anchored = true
  4201. pc.CanCollide = false
  4202. pc.Transparency = 0.5
  4203. game:GetService("Debris"):AddItem(pc, 5)
  4204. coroutine.resume(coroutine.create(function(p)
  4205. for ii = 1, 28 do
  4206. p.Transparency = ii / 28
  4207. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4208. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4209. swait()
  4210. end
  4211. p:Remove()
  4212. end), pc)
  4213. for loel = 1, 8 do
  4214. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4215. eff.Parent = workspace
  4216. eff.Name = "BloodEffect"
  4217. eff.Anchored = true
  4218. eff.CanCollide = false
  4219. game:GetService("Debris"):AddItem(eff, 5)
  4220. coroutine.resume(coroutine.create(function(p, V, x)
  4221. for i = 1, 25 do
  4222. p.Transparency = 0.5 + i / 50
  4223. p.CFrame = p.CFrame + x / 2
  4224. swait()
  4225. end
  4226. p:Remove()
  4227. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4228. end
  4229. for loel = 1, 3 do
  4230. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4231. eff.Parent = workspace
  4232. eff.Name = "BloodEffect"
  4233. eff.Anchored = true
  4234. eff.CanCollide = false
  4235. game:GetService("Debris"):AddItem(eff, 5)
  4236. coroutine.resume(coroutine.create(function(p, V, x)
  4237. for i = 1, 25 do
  4238. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4239. p.Transparency = 0.25 + i / 18.75
  4240. p.CFrame = p.CFrame * V
  4241. swait()
  4242. end
  4243. p:Remove()
  4244. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4245. end
  4246. end
  4247. do
  4248. do
  4249. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4250. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4251.  
  4252. end
  4253. end
  4254. end
  4255. cbuff:Remove()
  4256. gpos:Remove()
  4257. else
  4258. do
  4259. for i = 1, 4 do
  4260. fwait()
  4261. BodyVel.velocity = BodyVel.velocity / 1.25
  4262. end
  4263. do
  4264. cl = 0
  4265. coroutine.resume(coroutine.create(function(p)
  4266. for i = 1, 30 do
  4267. p.Volume = 1 - i / 30
  4268. swait()
  4269. end
  4270. p:Stop()
  4271. end), pb)
  4272. clastframe = lastframe
  4273. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4274. for i = 1, 15 do
  4275. fwait()
  4276. BodyVel.velocity = BodyVel.velocity / 1.2
  4277. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4278. end
  4279. if Grabbee == nil then
  4280. Cooldowns["4"] = CooldownsB["4"] / 3
  4281. else
  4282. Cooldowns["4"] = CooldownsB["4"]
  4283. end
  4284. end
  4285. end
  4286. end
  4287. CanInterrupt(true)
  4288. PlayerIsAttacking = false
  4289. BodyVel.Parent = nil
  4290. BodyGyro.Parent = nil
  4291. Ult = false
  4292. end
  4293.  
  4294.  
  4295.  
  4296. mouse.KeyDown:connect(function(k)
  4297.  
  4298. k = k:lower()
  4299. if k == "q" then
  4300. BlastStorm()
  4301. end
  4302. if k == "e" then
  4303. WindFloor2()
  4304. end
  4305. if k == "t" then
  4306. WindFloor()
  4307. end
  4308. end)
  4309.  
  4310.  
  4311.  
  4312.  
  4313.  
  4314.  
  4315.  
  4316.  
  4317. local BC = BrickColor.new
  4318. local Col3 = Color3.new
  4319. local Inst = Instance.new
  4320. local Ud2 = UDim2.new
  4321. local FONT = "SourceSansLight"
  4322.  
  4323.  
  4324.  
  4325.  
  4326.  
  4327.  
  4328.  
  4329. Colour1 = BC("Pastel Blue")
  4330. Colour2 = BC("Black")
  4331. Colour3 = BC("Ghost grey")
  4332. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4333. Chaos_UI.Name = "Chaos UI"
  4334. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4335.  
  4336.  
  4337. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4338. Moves.BackgroundTransparency = .8
  4339. Moves.BorderSizePixel = 0
  4340. Moves.Name = "Moves"
  4341. Moves.Position = Ud2(-.2, 0, .4, 0)
  4342. Moves.Size = Ud2(.2, 0, .5, 0)
  4343. Moves.ScrollBarThickness = 8
  4344. OM.Name = "VML"
  4345. OM.Position = Ud2(.002, 0, .83, 0)
  4346. OM.Size = Ud2(.05, 0, .08, 0)
  4347. OM.Visible = false
  4348. OM.Style = "RobloxRoundButton"
  4349. OM.Font = FONT
  4350. OM.Text = "View Move List"
  4351. OM.TextColor3 = Col3(1,1,1)
  4352. OM.TextScaled = true
  4353. local Title = Inst("TextLabel", Moves)
  4354. Title.BackgroundTransparency = 1
  4355. Title.Name = "Title"
  4356. Title.Size = Ud2(1, 0, .014, 0)
  4357. Title.Font = FONT
  4358. Title.Text = "Move List"
  4359. Title.TextColor3 = Col3(1,1,1)
  4360. Title.TextScaled = true
  4361. Title.TextStrokeTransparency = 0
  4362.  
  4363. OM.Visible = true
  4364.  
  4365. function Create_Moves_In_List()
  4366. local ah = .012
  4367. local am = .012
  4368. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4369. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4370. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4371. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4372. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4373. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4374. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4375. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4376. end
  4377. Create_Moves_In_List()
  4378.  
  4379.  
  4380. local mopen = false
  4381. OM.MouseButton1Click:connect(function()
  4382. if not Debounces.UIAction and not mopen then
  4383. Debounces.UIAction = true
  4384. OM.Text = "Hide Move List"
  4385. mopen = true
  4386. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4387. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4388. wait(.3)
  4389. Debounces.UIAction = false
  4390. elseif not Debounces.UIAction and mopen then
  4391. Debounces.UIAction = true
  4392. OM.Text = "View Move List"
  4393. mopen = false
  4394. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4395. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4396. wait(.3)
  4397. Debounces.UIAction = false
  4398. end
  4399. end)
  4400.  
  4401.  
  4402.  
  4403.  
  4404.  
  4405. local animpose = "Idle"
  4406. local lastanimpose = "Idle"
  4407. local sine = 0
  4408. local change = 1
  4409. local val = 0
  4410. local ffing = false
  4411. -------------------------------
  4412. game:GetService("RunService").RenderStepped:connect(function()
  4413. --[[if char.Humanoid.Jump == true then
  4414. jump = true
  4415. else
  4416. jump = false
  4417. end]]
  4418. char.Humanoid.FreeFalling:connect(function(f)
  4419. if f then
  4420. ffing = true
  4421. else
  4422. ffing = false
  4423. end
  4424. end)
  4425. sine = sine + change
  4426. if jumpn == true then
  4427. animpose = "Jumping"
  4428. elseif ffing == true then
  4429. animpose = "Freefalling"
  4430. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4431. animpose = "Idle"
  4432. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4433. animpose = "Walking"
  4434. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4435. animpose = "Running"
  4436. end
  4437. if animpose ~= lastanimpose then
  4438. sine = 0
  4439. if Debounces.NoIdl == false then
  4440. if animpose == "Idle" then
  4441. for i = 1, 2 do
  4442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4448. end
  4449. elseif animpose == "Walking" then
  4450. for i = 1, 2 do
  4451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4457. end
  4458. elseif animpose == "Running" then
  4459. for i = 1, 2 do
  4460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4466. wait()
  4467. end
  4468. end
  4469. else
  4470. end
  4471. end
  4472. lastanimpose = animpose
  4473. if Debounces.NoIdl == false then
  4474. if animpose == "Idle" then
  4475. change = 0.5
  4476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4479. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4483. elseif animpose == "Walking" then
  4484. change = 1
  4485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4491. elseif animpose == "Running" then
  4492. change = 1
  4493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4499. end
  4500. end
  4501. end)
  4502.  
  4503. hum.MaxHealth = math.huge
  4504. wait(3)
  4505. hum.Health = math.huge
  4506.  
  4507.  
  4508. spawn(function()
  4509. while wait(2)
  4510. do
  4511. GroundWave3()
  4512. end
  4513. end)
  4514.  
  4515.  
  4516. while true do --Loop
  4517. wait(0.04)
  4518. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4519. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4520. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4521. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4522. wait(0.04)
  4523. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4524. wait(0.04)
  4525. end
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