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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=1
  88. iNumHWThreads=2
  89. bChangeTimeMultSlowly=1
  90. bCheckPurgedTextureList=0
  91. bAnimateDoorPhysics=0
  92. sLanguage=ENGLISH
  93. bLoadFaceGenHeadEGTFiles=1
  94.  
  95. [Display]
  96. fDecalLifetime=10.0000
  97. bEquippedTorchesCastShadows=0
  98. bReportBadTangentSpace=0
  99. bStaticMenuBackground=1
  100. bForcePow2Textures=0
  101. bForce1XShaders=0
  102. bHighQuality20Lighting=0
  103. bAllow20HairShader=1
  104. bAllowScreenShot=1
  105. iMultiSample=0
  106. bDoTallGrassEffect=1
  107. bForceMultiPass=0
  108. bDoTexturePass=1
  109. bDoSpecularPass=1
  110. bDoDiffusePass=1
  111. bDoAmbientPass=1
  112. bImageSpaceEffects=1
  113. bDoCanopyShadowPass=1
  114. bDrawShadows=0
  115. bUseRefractionShader=1
  116. bUse Shaders=1
  117. iNPatchNOrder=0
  118. iNPatchPOrder=0
  119. iNPatches=0
  120. iLocation Y=5
  121. iLocation X=5
  122. bFull Screen=1
  123. iAdapter=0
  124. iScreenShotIndex=0
  125. SScreenShotBaseName=shot\enb
  126. iAutoViewMinDistance=2000
  127. iAutoViewHiFrameRate=40
  128. iAutoViewLowFrameRate=20
  129. bAutoViewDistance=0
  130. fDefaultFOV=75.0000
  131. fNearDistance=5
  132. fFarDistance=1000.0000
  133. iDebugTextLeftRightOffset=10
  134. iDebugTextTopBottomOffset=20
  135. bShowMenuTextureUse=1
  136. fLightLODDefaultStartFade=1000.0
  137. fLightLODRange=500.0
  138. fLightLODMinStartFade=200.0
  139. fLightLODMaxStartFade=3500.0
  140. fShadowLODDefaultStartFade=200.0
  141. fShadowLODRange=200.0
  142. fShadowLODMinStartFade=100.0
  143. fShadowLODMaxStartFade=1000.0
  144. fSpecularLODDefaultStartFade=500.0
  145. fSpecularLODRange=300.0
  146. fSpecularLODMinStartFade=200.0
  147. fSpecularLODMaxStartFade=2000.0
  148. fGamma=1.0000
  149. bAllow30Shaders=0
  150. iTexMipMapMinimum=0
  151. bDoStaticAndArchShadows=0
  152. bDoActorShadows=1
  153. fNoLODFarDistancePct=1.0000
  154. fNoLODFarDistanceMax=10240.0000
  155. fNoLODFarDistanceMin=100.0000
  156. fEyeEnvMapLOD2=800.0000
  157. fEyeEnvMapLOD1=500.0000
  158. fEnvMapLOD2=1800.0000
  159. fEnvMapLOD1=1500.0000
  160. fGammaMax=0.6000
  161. fGammaMin=1.4000
  162. iMaxDecalsPerFrame=10
  163. iActorShadowCount=4
  164. bIgnoreResolutionCheck=0
  165. fSpecualrStartMax=1000.0000
  166. fSpecularStartMin=0.0000
  167. iActorShadowIntMax=10
  168. iActorShadowIntMin=0
  169. iActorShadowExtMax=10
  170. iActorShadowExtMin=0
  171. bDynamicWindowReflections=1
  172. fShadowFadeTime=1.0000
  173. iPresentInterval=1
  174. bDecalsOnSkinnedGeometry=1
  175. uVideoDeviceIdentifierPart4=0
  176. uVideoDeviceIdentifierPart3=0
  177. uVideoDeviceIdentifierPart2=0
  178. uVideoDeviceIdentifierPart1=0
  179. iShadowFilter=0
  180. bAllowPartialPrecision=1
  181. iShadowMapResolution=256
  182. bShadowsOnGrass=0
  183. bActorSelfShadowing=0
  184. iActorShadowCountInt=2
  185. iActorShadowCountExt=2
  186. fPipboy1stPersonFOV=47.0
  187. fDefault1stPersonFOV=55.0000
  188. bLODNoiseAniso=0
  189. iMaxAnisotropy=0
  190. fLandLOFadeSeconds=15.0
  191. bEnableEyefinity=1
  192.  
  193. [Controls]
  194. bAlwaysRunByDefault=1
  195. bBackground Mouse=0
  196. bBackground Keyboard=1
  197. fForegroundMouseAccelBase=0
  198. fForegroundMouseAccelTop=0
  199. fForegroundMouseBase=0
  200. fForegroundMouseMult=0
  201.  
  202. [Water]
  203. bUseWaterShader=1
  204. bUseWaterReflections=1
  205. bUseWaterRefractions=1
  206. bUseWaterDepth=0
  207. bUseWaterHiRes=0
  208. bUseWaterDisplacements=0
  209. bUseWaterLOD=1
  210. bReflectExplosions=1
  211. bAutoWaterSilhouetteReflections=0
  212. bForceHighDetailReflections=1
  213. bForceLowDetailReflections=0
  214. fTileTextureDivisor=4.7500
  215. fSurfaceTileSize=2048.0000
  216. fNearWaterOutdoorTolerance=1024.0000
  217. fNearWaterIndoorTolerance=512.0000
  218. fNearWaterUnderwaterVolume=0.9000
  219. fNearWaterUnderwaterFreq=0.3000
  220. uNearWaterPoints=8
  221. uNearWaterRadius=1000
  222. uSurfaceFPS=12
  223.  
  224. [Audio]
  225. fASFadeInTime=2.0
  226. fASFadeOutTime=10.0
  227. fRegionLoopFadeInTime=5.0
  228. fRegionLoopFadeOutTime=5.0
  229. fAudioDebugDelay=0.0
  230. bEnableAudio=1
  231. bEnableAudioCache=0
  232. bMultiThreadAudio=1
  233. bEnableEnviroEffectsOnPC=0
  234. ; cache sizes in kilobytes
  235. iAudioCacheSize=2048
  236. iMaxSizeForCachedSound=256
  237. bUseAudioDebugInformation=1
  238. fAudioDebugDelay=0.0000
  239. fDefaultMasterVolume=1.0000
  240. fDefaultFootVolume=0.5000
  241. fDefaultMusicVolume=0.6000
  242. fDefaultRadioVolume=0.5000
  243. fDefaultEffectsVolume=1.0000
  244. fDefaultVoiceVolume=0.6000
  245. iMaxImpactSoundCount=32
  246. fMaxFootstepDistance=1100.0000
  247. fPlayerFootVolume=0.6500
  248. iCollisionSoundTimeDelta=150
  249. iRadioUpdateInterval=250
  250. fDialogMinDistance=600.00
  251. fDialogMaxDistance=2000.00
  252. fMainMenuMusicVolume=0.6
  253. fDBVoiceAttenuationIn2D=2.0
  254. fCollisionSoundHeavyThreshold=60.0
  255. fDialogueFadeDecibels=6.0
  256. fDialogueFadeSecondsIn=2.0
  257. fDialogueFadeSecondsOut=1.0
  258. fDialogueHeadPitchExaggeration=2.0
  259. fDialogueHeadRollExaggeration=2.0
  260. fDialogueHeadYawExaggeration=2.0
  261. fHardLandingDamageThreshold=500.0
  262. fWoodMediumMassMin=7.0
  263. fWoodLargeMassMin=15.0
  264. fStoneMediumMassMin=5.0
  265. fStoneLargeMassMin=30.0
  266. fEarthMediumMassMin=5.0
  267. fEarthLargeMassMin=30.0
  268. fSkinMediumMassMin=5.0
  269. fSkinLargeMassMin=30.0
  270. fMetalMediumMassMin=8.0
  271. fMetalLargeMassMin=25.0
  272. fRadioDialogMute=0.50
  273. fFilterDistortionGain=-7.5
  274. fFilterPEQGain=-15.0
  275. fFilterdBAttenuation=11.5
  276. bEnableTextToSpeech=0
  277. fTextToSpeechVolume=0.35
  278. fDialogReverbAttenuation=0.15
  279.  
  280. [Pathfinding]
  281. bDrawPathsDefault=0
  282. bPathMovementOnly=0
  283. bDrawSmoothFailures=0
  284. bDebugSmoothing=0
  285. bSmoothPaths=1
  286. bSnapToAngle=0
  287. bDebugAvoidance=0
  288. bDisableAvoidance=0
  289. bBackgroundPathing=1
  290. bUseObstacleAvoidance=1
  291. bBackgroundNavmeshUpdate=1
  292.  
  293. [MAIN]
  294. bEnableBorderRegion=1
  295. fLowPerfCombatantVoiceDistance=1000.0000
  296. iDetectionHighNumPicks=40
  297. fQuestScriptDelayTime=5.0000
  298. bCloneModelsInBackground=0
  299. iLastHDRSetting=-1
  300.  
  301. [HAVOK]
  302. bDisablePlayerCollision=0
  303. fJumpAnimDelay=0.7500
  304. bTreeTops=0
  305. iSimType=1
  306. bPreventHavokAddAll=0
  307. bPreventHavokAddClutter=0
  308. fMaxTime=0.016
  309. bHavokDebug=0
  310. fRF=1000.0000
  311. fOD=0.9000
  312. fSE=0.3000
  313. fSD=0.9800
  314. iResetCounter=5
  315. fMoveLimitMass=95.0000
  316. iUpdateType=0
  317. bHavokPick=0
  318. fCameraCasterSize=10.0000
  319. iHavokSkipFrameCountTEST=0
  320. iNumHavokThreads=1
  321. fChaseDeltaMult=0.0500
  322. bAddBipedWhenKeyframed=1
  323. fQuadrupedPitchMult=1.0000
  324. iEntityBatchRemoveRate=100
  325. iMaxPicks=40
  326.  
  327. [RagdollAnim]
  328. bRagdollFeedback=0
  329. fCameraDist=1000.0
  330. fHierarchyGain=0.17
  331. fVelocityDamping=0.0
  332. fAccelerationGain=1.0
  333. fVelocityGain=0.6
  334. fPositionGain=0.05
  335. fPositionMaxLinearVelocity=14.0
  336. fPositionMaxAngularVelocity=18.0
  337. fSnapGain=0.1
  338. fSnapMaxLinearVelocity=3.0
  339. fSnapMaxAngularVelocity=0.3
  340. fSnapMaxLinearDistance=0.3
  341. fSnapMaxAngularDistance=1.0
  342.  
  343. [FootIK]
  344. fOnOffGain=0.5
  345. fGroundAscendingGain=0.4
  346. fGroundDescendingGain=0.4
  347. fFootRaisedGain=0.9000
  348. fFootPlantedGain=1.0000
  349. bFootPlacementOn=1
  350. fPelvisUpDownBias=0.75
  351. fPelvisOffsetDamping=0.2
  352. fVertErrorGain=0.5
  353. fOriginalGroundHeightMS=-0.11
  354. fAnkleOffset=0.2000
  355. fRagdollFeedback=0.7
  356.  
  357. [LookIK]
  358. fLookAtTargetGain=0.3
  359. fLookAtGain=0.045
  360.  
  361. [Interface]
  362. fKeyRepeatInterval=50.0000
  363. fKeyRepeatTime=500.0000
  364. fActivatePickSphereRadius=16.0000
  365. fMenuModeAnimBlend=0.0000
  366. iSafeZoneXWide=15
  367. iSafeZoneYWide=15
  368. iSafeZoneX=15
  369. iSafeZoneY=15
  370. bAllowConsole=1
  371. bActivatePickUseGamebryoPick=0
  372. bUseFuzzyPicking=1
  373. fMenuBGBlurRadius=2.0000
  374. fMenuPlayerLightDiffuseBlue=0.8000
  375. fMenuPlayerLightDiffuseGreen=0.8000
  376. fMenuPlayerLightDiffuseRed=0.8000
  377. fMenuPlayerLightAmbientBlue=0.2500
  378. fMenuPlayerLightAmbientGreen=0.2500
  379. fMenuPlayerLightAmbientRed=0.2500
  380. iMaxViewCasterPicksGamebryo=10
  381. iMaxViewCasterPicksHavok=10
  382. iMaxViewCasterPicksFuzzy=5
  383. fInterfaceTintB=0.8824
  384. fInterfaceTintG=0.9843
  385. fInterfaceTintR=0.6314
  386. bUseImageSpaceMenuFX=0
  387.  
  388. iSystemColorTerminalRed=33
  389. iSystemColorTerminalGreen=231
  390. iSystemColorTerminalBlue=121
  391.  
  392. iSystemColorSystemRed=26
  393. iSystemColorSystemGreen=255
  394. iSystemColorSystemBlue=128
  395.  
  396. iSystemColorMainMenuRed=199
  397. iSystemColorMainMenuGreen=255
  398. iSystemColorMainMenuBlue=165
  399.  
  400. iSystemColorPipboyRed=26
  401. iSystemColorPipboyGreen=255
  402. iSystemColorPipboyBlue=128
  403.  
  404. iSystemColorHUDAltRed=255
  405. iSystemColorHUDAltGreen=67
  406. iSystemColorHUDAltBlue=42
  407.  
  408. iSystemColorHUDMainRed=26
  409. iSystemColorHUDMainGreen=255
  410. iSystemColorHUDMainBlue=128
  411.  
  412. fRSMFaceSliderDefaultMin=-3.5
  413. fRSMFaceSliderDefaultMax=3.5
  414.  
  415. fPopUpBackgroundOpacity=0.87
  416. fMenuBackgroundOpacity=0.76
  417. bHideUnavailablePerks=0
  418.  
  419.  
  420. [Loading]
  421. sWelcomeScreen1=loading_screen_legal
  422. sWelcomeScreen2=loading_screen_bethsoft
  423. sWelcomeScreen3=loading_screen_BGS
  424. sWelcomeScreen4=loading_screen01
  425. sMainMenuBackground=main_background
  426. sTitleMusic=MainTitle
  427. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  428. iMaxScreens=4
  429. iMaxScreens_MainMenu=20
  430. fLoadingTextUpdateInterval=10.0000
  431. fLoadingBkgdUpdateInterval=10.0000
  432. fMainMenuBkgdUpdateInterval=10.0000
  433. fLoadingInitUpdateInterval=3.0000
  434. iNumLocationSpecificScreens=1
  435.  
  436.  
  437. [Menu]
  438. fCreditsScrollSpeed=40.0000
  439. iConsoleTextYPos=940
  440. iConsoleTextXPos=30
  441. iConsoleVisibleLines=15
  442. iConsoleHistorySize=50
  443. rDebugTextColor=255,251,233
  444. iConsoleFont=2
  445. iDebugTextFont=3
  446.  
  447. [GamePlay]
  448. bHealthBarShowing=0
  449. fHealthBarFadeOutSpeed=1.0000
  450. fHealthBarSpeed=80.0000
  451. fHealthBarHeight=4.0000
  452. fHealthBarWidth=40.0000
  453. fHealthBarEmittanceFadeTime=0.5000
  454. fHealthBarEmittanceTime=1.5000
  455. bAllowHavokGrabTheLiving=0
  456. bEssentialTakeNoDamage=1
  457. iDetectionPicks=21
  458.  
  459. [Fonts]
  460. ;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  461. sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
  462. ;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  463. sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
  464. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  465. ;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  466. sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
  467. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  468. ;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  469. sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
  470. ;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  471. sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
  472. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  473. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  474.  
  475. [SpeedTree]
  476. iTreeClonesAllowed=1
  477. fCanopyShadowGrassMult=1.0000
  478. iCanopyShadowScale=512
  479. fTreeForceMaxBudAngle=-1.0000
  480. fTreeForceMinBudAngle=-1.0000
  481. fTreeForceLeafDimming=-1.0000
  482. fTreeForceBranchDimming=-1.0000
  483. fTreeForceCS=-1.0000
  484. fTreeForceLLA=-1.0000
  485. fTreeLODExponent=1.0000
  486. bEnableTrees=1
  487. bForceFullLOD=0
  488. fLODTreeMipMapLODBias=-0.7500
  489. fLocalTreeMipMapLODBias=-0.2500
  490.  
  491. [Debug]
  492. bDebugFaceGenCriticalSection=0
  493. bDebugFaceGenMultithreading=0
  494. bDebugSaveBuffer=0
  495.  
  496. [BackgroundLoad]
  497. bBackgroundPathing=1
  498. bUseMultiThreadedFaceGen=1
  499. bBackgroundCellLoads=1
  500. iAnimaitonClonePerLoop=5
  501. bUseMultiThreadedTrees=1
  502. iExteriorPriority=50
  503. iBackgroundLoadFaceMult=200
  504. fBackgroundLoadingPerLoop=20.0000
  505. fBackgroundLoadClonedPerLoop=5.0000
  506. iBackgroundLoadExtraMaxFPS=20
  507. iBackgroundLoadExtraMinFPS=10
  508. iBackgroundLoadExtraMax=3000
  509. iBackgroundLoadExtraMin=5
  510. iBackgroundLoadExtraMilliseconds=2
  511. iBackgroundLoadTreeMilliseconds=7
  512. iBackgroundLoadMilliseconds=1
  513. iBackgroundLoadLoading=1
  514. bUseBackgroundFileLoader=0
  515. bBackgroundLoadLipFiles=0
  516. bLoadBackgroundFaceGen=0
  517. bLoadHelmetsInBackground=1
  518. iAnimationClonePerLoop=5
  519. bSelectivePurgeUnusedOnFastTravel=0
  520. bCloneModelsInBackground=0
  521.  
  522. [LOD]
  523. fLODLandDropAmount=230.0000
  524. fLodDistance=500.0000
  525. bUseFaceGenLOD=0
  526. iLODTextureTiling=2
  527. iLODTextureSizePow2=8
  528. fLODNormalTextureBlend=0.5000
  529. bDisplayLODLand=1
  530. bDisplayLODBuildings=0
  531. bLODPopTrees=0
  532. bLODPopActors=0
  533. bLODPopItems=0
  534. bLODPopObjects=0
  535. fLODFadeOutMultItems=3
  536. fLODFadeOutMultObjects=5
  537. fLODFadeOutMultActors=6
  538. fLODMultLandscape=1.0000
  539. fLODMultTrees=0.5000
  540. fLODMultActors=1.0000
  541. fLODMultItems=1.0000
  542. fLODMultObjects=5
  543. iFadeNodeMinNearDistance=500
  544. fLODFadeOutPercent=0.6000
  545. fFadeOutThreshold=0.3000
  546. fFadeInThreshold=0.7000
  547. fFadeInTimet=2.0
  548. fFadeOutTime=2.0
  549. fDistanceMultiplier=1
  550. fLODBoundRadiusMult=10
  551. fObjectLODMax=15.0
  552. fObjectLODMin=1.0
  553. fObjectLODDefault=5
  554. fItemLODMax=15.0
  555. fItemLODMin=1.0
  556. fItemLODDefault=2
  557. fActorLODMax=15.0
  558. fActorLODMin=2.0
  559. fActorLODDefault=5
  560. fTreeLODMax=2.0000
  561. fTreeLODMin=0.0200
  562. fTreeLODDefault=0.5000
  563. bLODUseCombinedLandNormalMaps=1
  564. bForceHideLODLand=0
  565. fLODLandVerticalBias=0.0000
  566. fTalkingDistance=1000.0000
  567. iBoneLODForce=-1
  568. fLODQuadMinLoadDistance=65536.0000
  569. bDisplayLODTrees=1
  570. bDisplayLODBuildings=1
  571. fLODFadeOutActorMultInterior=1.0000
  572. fLODFadeOutItemMultInterior=1.0000
  573. fLODFadeOutObjectMultInterior=1.0000
  574. fLODFadeOutActorMultCity=1.0000
  575. fLODFadeOutItemMultCity=1.0000
  576. fLODFadeOutObjectMultCity=1.0000
  577. fLODFadeOutActorMultComplex=1.0000
  578. fLODFadeOutItemMultComplex=1.0000
  579. fLODFadeOutObjectMultComplex=1.0000
  580.  
  581. [Weather]
  582. fSunGlareSize=800.0000
  583. fSunBaseSize=750.0000
  584. bPrecipitation=1
  585. fAlphaReduce=1.0000
  586. SBumpFadeColor=255,255,255,255
  587. SLerpCloseColor=255,255,255,255
  588. SEnvReduceColor=255,255,255,255
  589.  
  590. [Voice]
  591. SFileTypeLTF=ltf
  592. SFileTypeLip=lip
  593. SFileTypeSource=wav
  594. SFileTypeGame=ogg
  595.  
  596. [Grass]
  597. iMinGrassSize=80
  598. bGrassPointLighting=0
  599. bDrawShaderGrass=1
  600. iGrassDensityEvalSize=2
  601. iMaxGrassTypesPerTexure=2
  602. fWaveOffsetRange=1.7500
  603. fGrassWindMagnitudeMax=125.0000
  604. fGrassWindMagnitudeMin=5.0000
  605. fTexturePctThreshold=0.0000
  606. fGrassMinStartFadeDistance=0.0
  607. fGrassMaxStartFadeDistance=7000.0
  608. fGrassDefaultStartFadeDistance=3500.0
  609. fGrassFadeRange=1000.0
  610.  
  611. [Landscape]
  612. bCurrentCellOnly=0
  613. bPreventSafetyCheck=0
  614. fLandTextureTilingMult=2.0000
  615. fLandFriction=2.5000
  616. iLandBorder2B=0
  617. iLandBorder2G=0
  618. iLandBorder2R=0
  619. iLandBorder1B=0
  620. iLandBorder1G=255
  621. iLandBorder1R=255
  622. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  623. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  624.  
  625. [bLightAttenuation]
  626. fQuadraticRadiusMult=1.0000
  627. fLinearRadiusMult=1.0000
  628. bOutQuadInLin=0
  629. fConstantValue=0.0000
  630. fQuadraticValue=16.0000
  631. fLinearValue=3.0000
  632. uQuadraticMethod=2
  633. uLinearMethod=1
  634. fFlickerMovement=8.0000
  635. bUseQuadratic=1
  636. bUseLinear=0
  637. bUseConstant=0
  638.  
  639. [BlurShaderHDRInterior]
  640. fTargetLUM=1.0000
  641. fUpperLUMClamp=1.0000
  642. fEmissiveHDRMult=1.0000
  643. fEyeAdaptSpeed=0.5000
  644. fBrightScale=2.2500
  645. fBrightClamp=0.2250
  646. fBlurRadius=7.0000
  647. iNumBlurpasses=1
  648.  
  649. [BlurShaderHDR]
  650. fTargetLUM=1.0000
  651. fUpperLUMClamp=1.0000
  652. fGrassDimmer=1.5000
  653. fTreeDimmer=1.0000
  654. fEmissiveHDRMult=1.0000
  655. fEyeAdaptSpeed=0.5000
  656. fSunlightDimmer=1.5000
  657. fSIEmmisiveMult=1.0000
  658. fSISpecularMult=1.0000
  659. fSkyBrightness=0.5000
  660. fSunBrightness=0.0000
  661. fBrightScale=2.2500
  662. fBrightClamp=0.2250
  663. fBlurRadius=7.0000
  664. iNumBlurpasses=1
  665. iBlendType=2
  666. bDoHighDynamicRange=1
  667.  
  668. [BlurShader]
  669. fSunlightDimmer=1.0000
  670. fSIEmmisiveMult=1.0000
  671. fSISpecularMult=1.0000
  672. fSkyBrightness=0.5000
  673. fSunBrightness=0.0000
  674. fAlphaAddExterior=0.2000
  675. fAlphaAddInterior=0.7000
  676. iBlurTexSize=256
  677. fBlurRadius=0.0300
  678. iNumBlurpasses=1
  679. iBlendType=2
  680. bUseBlurShader=1
  681.  
  682. [GethitShader]
  683. fBlurAmmount=0.5000
  684. fBlockedTexOffset=0.0010
  685. fHitTexOffset=0.0050
  686.  
  687. [MESSAGES]
  688. bBlockMessageBoxes=0
  689. bSkipProgramFlows=1
  690. bAllowYesToAll=1
  691. bDisableWarning=1
  692. iFileLogging=0
  693. bSkipInitializationFlows=1
  694. bUseWindowsMessageBox=0
  695.  
  696. [DistantLOD]
  697. bUseLODLandData=0
  698. fFadeDistance=12288.0000
  699. iDistantLODGroupWidth=8
  700.  
  701. [GeneralWarnings]
  702. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  703.  
  704. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  705. This may result in errors. Saving again will clear this message
  706. but not necessarily fix any errors.
  707.  
  708. [Archive]
  709. SInvalidationFile=ArchiveInvalidation.txt
  710. iRetainFilenameOffsetTable=1
  711. iRetainFilenameStringTable=1
  712. iRetainDirectoryStringTable=1
  713. bCheckRuntimeCollisions=0
  714. bInvalidateOlderFiles=1
  715. bUseArchives=1
  716. SArchiveList=Fallout - AII-FNV!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  717.  
  718. [CameraPath]
  719. iTake=0
  720. SDirectoryName=TestCameraPath
  721. iFPS=60
  722. SNif=Test\CameraPath.nif
  723.  
  724. [Absorb]
  725. fAbsorbGlowColorB=1.0000
  726. fAbsorbGlowColorG=0.6000
  727. fAbsorbGlowColorR=0.0000
  728. fAbsorbCoreColorB=1.0000
  729. fAbsorbCoreColorG=1.0000
  730. fAbsorbCoreColorR=1.0000
  731. iAbsorbNumBolts=1
  732. fAbsorbBoltGrowWidth=0.0000
  733. fAbsorbBoltSmallWidth=7.0000
  734. fAbsorbTortuosityVariance=2.0000
  735. fAbsorbSegmentVariance=7.0000
  736. fAbsorbBoltsRadius=5.0000
  737.  
  738. [TestAllCells]
  739. bFileShowTextures=1
  740. bFileShowIcons=1
  741. bFileSkipIconChecks=0
  742. bFileTestLoad=0
  743. bFileNeededMessage=1
  744. bFileGoneMessage=1
  745. bFileSkipModelChecks=0
  746. bFileCheckModelCollision=0
  747.  
  748. [CopyProtectionStrings]
  749. SCopyProtectionMessage2=Insert the Fallout Disc.
  750. SCopyProtectionTitle2=Fallout Disc Not Found
  751. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  752. SCopyProtectionTitle=CD-ROM Drive Not Found
  753.  
  754. [Pipboy]
  755. fBlurRadiusPipboy=3.5
  756. fBlurIntensityPipboy=0.25
  757. fScanlineScalePipboy=50
  758. bEnableFlickerPipboy=1
  759. bUsePipboyMode=1
  760.  
  761. [InterfaceFX]
  762. fDefaultBurstDuration=200
  763. fDefaultBurstIntensity=2
  764. fMiniBurstDuration=200
  765. fMiniBurstIntensity=1.5
  766.  
  767. ;pulse effect
  768. fPulseBrightenIntensity=0.25
  769. fPulseRadiusIntensity=0.5
  770. fPulseRate=0.0006
  771.  
  772. ;pipboy menu transitions
  773. fVertHoldChance=0.08
  774. fShudderChance=0.20
  775.  
  776. fScanlineScaleMenus=50.0000
  777. bEnableFlickerMenus=1
  778. bEnableScanlinesMenus=1
  779. bEnableScanlinesPipboy=1
  780. fBlurRadiusMenus=0.3000
  781. fBrightenMenus=1.7000
  782. fBrightenPipboy=1.3000
  783. bUseImageSpaceMenuFX=1
  784. fBlurIntensityHUD=1.2000
  785. fBlurRadiusHUD=2.0000
  786. fScanlineFrequencyHUD=0.0000
  787.  
  788. fScreenLightBaseIntensity=0.6
  789. fScreenLightRadius=6
  790.  
  791. [RenderedTerminal]
  792. bUseRenderedTerminals=1
  793. fRenderedTerminalFOV=0.15
  794. fRenderedTerminalZoom=36
  795. bDoRenderedTerminalScanlines=1
  796. fRenderedTerminalScanlineScale=130.000000
  797. fRenderedTerminalHPos=0.0
  798. fRenderedTerminalVPos=0.38
  799. fScreenLightBaseIntensity=1.2
  800. fScreenLightRadius=80
  801. fScreenLightColorR=0.68
  802. fScreenLightColorG=0.74
  803. fScreenLightColorB=0.62
  804.  
  805. fRaceSexMenuHPos=0.0
  806. fRaceSexMenuVPos=-0.6
  807. fRaceSexMenuZoom=70.0
  808. fRaceSexMenuScale=0.5
  809.  
  810. [Decals]
  811. uMaxDecalCount=100
  812. bProfileDecals=0
  813. bDecalOcclusionQuery=1
  814.  
  815. [TerrainManager]
  816. fSplitDistanceMult=0.75
  817. fBlockMorphDistanceMult=0.70
  818. bUseNewTerrainSystem=1
  819. bUseDistantObjectBlocks=1
  820. fBlockLoadDistance=125000.0
  821. fDefaultBlockLoadDistanceLow=50000.0
  822. fLowBlockLoadDistanceLow=25000.0
  823. fHighBlockLoadDistanceLow=50000.0
  824. fDefaultTreeLoadDistance=25000.0
  825. fLowTreeLoadDistance=10000.0
  826. fHighTreeLoadDistance=40000.0
  827.  
  828. [VATS]
  829. fVATSLightLevelMin=20.0
  830. fVATSLightLevelMax=65.0
  831. fVATSLightAngle=0.0
  832. fVATSLightDistance=100.0
  833. fVATSLightElevation=100.0
  834. fVatsLightColorR=0.35
  835. fVatsLightColorG=0.35
  836. fVatsLightColorB=0.35
  837.  
  838. [ScreenSplatter]
  839. bScreenSplatterEnabled=1
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