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JandaLiar

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Sep 8th, 2019
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  1. [08/09/2019 10:03:48 AM] Object reference not set to an instance of an object. at INMNativeUI.UIMenu.AddItem(UIMenuItem item)
  2. at SinglePlayerApartment.Mechanic.CreateMechanicMenu()
  3. [08/09/2019 10:37:35 AM] Object reference not set to an instance of an object. at INMNativeUI.UIMenu.AddItem(UIMenuItem item)
  4. at SinglePlayerApartment.Mechanic.CreateMechanicMenu()
  5. [08/09/2019 10:45:08 AM] Object reference not set to an instance of an object. at INMNativeUI.UIMenu.AddItem(UIMenuItem item)
  6. at SinglePlayerApartment.Mechanic.CreateMechanicMenu()
  7. [08/09/2019 11:14:37 AM] Object reference not set to an instance of an object. at INMNativeUI.UIMenu.AddItem(UIMenuItem item)
  8. at SinglePlayerApartment.Mechanic.CreateMechanicMenu()
  9. [08/09/2019 11:32:44 AM] Access to the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\SinglePlayerApartment\Garage\tinsel_tower_hl\vehicle_0.cfg' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  10. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  11. at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  12. at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
  13. at System.IO.StreamReader..ctor(String path, Encoding encoding)
  14. at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
  15. at SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
  16. at SinglePlayerApartment.TenCarGarage.LoadGarageVehicle0(String file, Vector3 pos, Vector3 rot, Single head)
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