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  1. hlcsg 3.9 x64 (64b) (Jul 29 2010)
  2. Super Half-Life Compilation Tools -- Custom Build.
  3. Based on code modifications by Sean 'Zoner' Cavanaugh.
  4. Based on Valve's version, modified with permission.
  5. Further development done by Silencer and Protector.
  6. Submit detailed bug reports to amckern@yahoo.com.
  7. ----- BEGIN hlcsg -----
  8.  
  9. Command line: "C:\Batch Compiler\Half-Life Tools (ZHLT)\SHLT\hlcsg.exe"-nowadtextures -wadautodetect -wadinclude hero.wad -wadinclude desertcave.wad -wadinclude cstrike.WAD -wadinclude halflife.wad -wadinclude sc_egypt.wad -wadinclude Blaz_Sandwad.wad -wadinclude credits.wad -estimate -texdata 30000 -lightdata 6144 "C:\Batch Compiler\Mapfiles\toon2018\toon2018b"
  10. Entering C:\Batch Compiler\Mapfiles\toon2018\toon2018b.map
  11.  
  12. Current hlcsg Settings
  13. Name | Setting | Default
  14. ---------------------|-------------|-------------------------
  15. threads [ 4 ] [ Varies ]
  16. verbose [ off ] [ off ]
  17. log [ on ] [ on ]
  18. developer [ 0 ] [ 0 ]
  19. chart [ off ] [ off ]
  20. estimate [ on ] [ off ]
  21. max texture memory [ 33554432 ] [ 33554432 ]
  22. max lighting memory [ 33554432 ] [ 33554432 ]
  23. priority [ Normal ] [ Normal ]
  24.  
  25. noclip [ off ] [ off ]
  26. null texture stripping[ on ] [ on ]
  27. clipnode economy mode [ on ] [ on ]
  28. clip hull type [ legacy ] [ legacy ]
  29. onlyents [ off ] [ off ]
  30. wadtextures [ off ] [ on ]
  31. skyclip [ on ] [ on ]
  32. hullfile [ None ] [ None ]
  33. nullfile [ None ] [ None ]
  34. min surface area [ 0.500 ] [ 0.500 ]
  35. brush union threshold [ 0.000 ] [ 0.000 ]
  36.  
  37. Using mapfile wad configuration
  38. Wadfiles not in use by the map will be excluded
  39. Wadinclude list :
  40. [zhlt.wad]
  41. [hero.wad]
  42. [desertcave.wad]
  43. [cstrike.WAD]
  44. [halflife.wad]
  45. [sc_egypt.wad]
  46. [Blaz_Sandwad.wad]
  47. [credits.wad]
  48.  
  49. Brushes discarded from clipping hulls: 54 (totalling 324 sides)
  50. CreateBrush:
  51. (0.39 seconds)
  52. SetModelCenters:
  53. (0.01 seconds)
  54. CSGBrush:
  55. (1.12 seconds)
  56.  
  57.  
  58. Checking Wadfiles (max. expected texture size is 196608 bytes):
  59.  
  60. Including Wadfile: \batch compiler\wads\hero.wad:
  61. Contains 5 used textures, 17.86 percent of map. (2521 textures in wad)
  62.  
  63. Using Wadfile: \batch compiler\wads\kzr.wad:
  64. Warning: Larger than expected texture (230652 bytes): '+0BKUB'
  65. Warning: Larger than expected texture (230652 bytes): '+1BKUB'
  66. Warning: Larger than expected texture (230652 bytes): '+2BKUB'
  67. Warning: Larger than expected texture (230652 bytes): '+3BKUB'
  68. Warning: Larger than expected texture (230652 bytes): '+4BKUB'
  69. Warning: Larger than expected texture (230652 bytes): '+5BKUB'
  70. Warning: Larger than expected texture (230652 bytes): '+6BKUB'
  71. Warning: Larger than expected texture (230652 bytes): '+7BKUB'
  72. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-24'
  73. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-30'
  74. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-53'
  75. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-55'
  76. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-56'
  77. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-66'
  78. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-70'
  79. Warning: Larger than expected texture (348972 bytes): 'B0NG0-P1-85'
  80. Warning: Larger than expected texture (230652 bytes): 'BKUB'
  81. Warning: Larger than expected texture (348972 bytes): 'BOI4209'
  82. Warning: Larger than expected texture (348972 bytes): 'CONCRETE_051'
  83. Warning: Larger than expected texture (248672 bytes): 'CVETYUZOR2'
  84. Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS11_FADE'
  85. Warning: Larger than expected texture (348972 bytes): 'DB_ROCKS12'
  86. Warning: Larger than expected texture (348972 bytes): 'E301'
  87. Warning: Larger than expected texture (348972 bytes): 'E1469'
  88. Warning: Larger than expected texture (348972 bytes): 'E1574'
  89. Warning: Larger than expected texture (348972 bytes): 'E2551'
  90. Warning: Larger than expected texture (348972 bytes): 'E2572'
  91. Warning: Larger than expected texture (204812 bytes): 'GREYGRUNGE3'
  92. Warning: Larger than expected texture (204812 bytes): 'GREYGRUNGE4'
  93. Warning: Larger than expected texture (204812 bytes): 'GREYGRUNGE5'
  94. Warning: Larger than expected texture (348972 bytes): 'GRMETAL5'
  95. Warning: Larger than expected texture (348972 bytes): 'GRMETAL6'
  96. Warning: Larger than expected texture (348972 bytes): 'GRND_DIRT1'
  97. Warning: Larger than expected texture (213312 bytes): 'GRQMETAL'
  98. Warning: Larger than expected texture (348972 bytes): 'GRQMETAL1'
  99. Warning: Larger than expected texture (213312 bytes): 'GRQMETAL4'
  100. Warning: Larger than expected texture (213312 bytes): 'GRQMETALFAD'
  101. Warning: Larger than expected texture (213312 bytes): 'GRQMETALW'
  102. Warning: Larger than expected texture (248672 bytes): 'HIFI3'
  103. Warning: Larger than expected texture (248672 bytes): 'HIFI5'
  104. Warning: Larger than expected texture (213312 bytes): 'HIFI7'
  105. Warning: Larger than expected texture (213312 bytes): 'HIFI10'
  106. Warning: Larger than expected texture (230652 bytes): 'HIFI12'
  107. Warning: Larger than expected texture (230652 bytes): 'HIFI14'
  108. Warning: Larger than expected texture (348972 bytes): 'HIFI101'
  109. Warning: Larger than expected texture (348972 bytes): 'HL3_1'
  110. Warning: Larger than expected texture (348972 bytes): 'HL3_22'
  111. Warning: Larger than expected texture (306812 bytes): 'LINOLEUM_11'
  112. Warning: Larger than expected texture (306812 bytes): 'METAL_073BI'
  113. Warning: Larger than expected texture (286752 bytes): 'METAL_074MU'
  114. Warning: Larger than expected texture (306812 bytes): 'METAL_075BI'
  115. Warning: Larger than expected texture (213312 bytes): 'METAL_100BI'
  116. Warning: Larger than expected texture (213312 bytes): 'METAL_100BWH'
  117. Warning: Larger than expected texture (306812 bytes): 'METAL_106BI'
  118. Warning: Larger than expected texture (306812 bytes): 'METAL_220BI'
  119. Warning: Larger than expected texture (286752 bytes): 'METAL_277MU'
  120. Warning: Larger than expected texture (245612 bytes): 'MJBRICK3'
  121. Warning: Larger than expected texture (348972 bytes): 'MORASSRK'
  122. Warning: Larger than expected texture (213312 bytes): 'NDGR3'
  123. Warning: Larger than expected texture (213312 bytes): 'NDYE1'
  124. Warning: Larger than expected texture (213312 bytes): 'NDYE7'
  125. Warning: Larger than expected texture (306812 bytes): 'PLASTER_094BI'
  126. Warning: Larger than expected texture (306812 bytes): 'PLASTER_123BI'
  127. Warning: Larger than expected texture (196652 bytes): 'PLASTER_0842'
  128. Warning: Larger than expected texture (213312 bytes): 'PLITKABW'
  129. Warning: Larger than expected texture (348972 bytes): 'PSY_DIRTYWALL'
  130. Warning: Larger than expected texture (213312 bytes): 'REBLAS23'
  131. Warning: Larger than expected texture (213312 bytes): 'REBLASM'
  132. Warning: Larger than expected texture (213312 bytes): 'REMN_METALFL5S'
  133. Warning: Larger than expected texture (213312 bytes): 'RJMET11'
  134. Warning: Larger than expected texture (213312 bytes): 'RJMET11D'
  135. Warning: Larger than expected texture (348972 bytes): 'ROCK_WALL34'
  136. Warning: Larger than expected texture (248672 bytes): 'STENAMJ1'
  137. Warning: Larger than expected texture (240172 bytes): 'TABUMN'
  138. Warning: Larger than expected texture (213312 bytes): 'WALLGRAY1'
  139. Warning: Larger than expected texture (221132 bytes): 'WHITEBLACK1'
  140. Warning: Larger than expected texture (306812 bytes): 'WOOD_043BI'
  141. Warning: Larger than expected texture (348972 bytes): 'WOODFLOOR005A'
  142. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE001'
  143. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE003'
  144. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE003B'
  145. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE006'
  146. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE008'
  147. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE009'
  148. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE010'
  149. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE011'
  150. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE013'
  151. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE014'
  152. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE016'
  153. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE016B'
  154. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE018'
  155. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE019'
  156. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE024'
  157. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE025'
  158. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE026'
  159. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE027'
  160. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE028'
  161. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE029'
  162. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE030'
  163. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE041'
  164. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE044'
  165. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE051'
  166. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE052'
  167. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE058'
  168. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE059'
  169. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE064'
  170. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE066'
  171. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE068'
  172. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE072'
  173. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE073'
  174. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE074'
  175. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE075'
  176. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE076'
  177. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE077'
  178. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE077_FADE'
  179. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE080'
  180. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE081'
  181. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLE082'
  182. Warning: Larger than expected texture (348972 bytes): 'ZTEMPLEXXX'
  183. Warning: Larger than expected texture (348972 bytes): 'LEFFETEST2'
  184. Contains 1 used texture, 3.57 percent of map. (1818 textures in wad)
  185.  
  186. Using Wadfile: \batch compiler\wads\toonwad.wad:
  187. Contains 22 used textures, 78.57 percent of map. (65 textures in wad)
  188.  
  189.  
  190. Texture usage is at 1.17 MB (of 32.00 MB max)
  191. 1.70 seconds elapsed
  192.  
  193. ----- END hlcsg -----
  194.  
  195.  
  196.  
  197. hlbsp 3.9 x64 (64b) (Jul 29 2010)
  198. Super Half-Life Compilation Tools -- Custom Build.
  199. Based on code modifications by Sean 'Zoner' Cavanaugh.
  200. Based on Valve's version, modified with permission.
  201. Further development done by Silencer and Protector.
  202. Submit detailed bug reports to amckern@yahoo.com.
  203. ----- BEGIN hlbsp -----
  204.  
  205. Command line: "C:\Batch Compiler\Half-Life Tools (ZHLT)\SHLT\hlbsp.exe"-maxnodesize 8192.0 -estimate -texdata 30000 -lightdata 6144 "C:\Batch Compiler\Mapfiles\toon2018\toon2018b"
  206.  
  207. Current hlbsp Settings
  208. Name | Setting | Default
  209. -------------------|-------------|-------------------------
  210. threads [ 4 ] [ Varies ]
  211. verbose [ off ] [ off ]
  212. log [ on ] [ on ]
  213. developer [ 0 ] [ 0 ]
  214. chart [ off ] [ off ]
  215. estimate [ on ] [ off ]
  216. max texture memory [ 33554432 ] [ 33554432 ]
  217. priority [ Normal ] [ Normal ]
  218.  
  219. noclip [ off ] [ off ]
  220. nofill [ off ] [ off ]
  221. noopt [ off ] [ off ]
  222. null tex. stripping [ on ] [ on ]
  223. notjunc [ off ] [ off ]
  224. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  225. max node size [ 8192 ] [ 1024 ] (Min 64) (Max 8192)
  226.  
  227.  
  228. SolidBSP [hull 0] 500...1000...1500...2000...2370 (1.80 seconds)
  229. BSP generation successful, writing portal file 'C:\Batch Compiler\Mapfiles\toon2018\toon2018b.prt'
  230. SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...3758 (5.52 seconds)
  231. SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...3738 (4.82 seconds)
  232. SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...3836 (7.76 seconds)
  233. 21.13 seconds elapsed
  234.  
  235. ----- END hlbsp -----
  236.  
  237.  
  238.  
  239. hlvis 3.9 x64 (64b) (Jul 29 2010)
  240. Super Half-Life Compilation Tools -- Custom Build.
  241. Based on code modifications by Sean 'Zoner' Cavanaugh.
  242. Based on Valve's version, modified with permission.
  243. Further development done by Silencer and Protector.
  244. Submit detailed bug reports to amckern@yahoo.com.
  245. ----- BEGIN hlvis -----
  246.  
  247. Command line: "C:\Batch Compiler\Half-Life Tools (ZHLT)\SHLT\hlvis.exe"-full -estimate -texdata 30000 -lightdata 6144 "C:\Batch Compiler\Mapfiles\toon2018\toon2018b"
  248. Portalleafs: 631
  249. Numportals: 1711
  250.  
  251. -= Current hlvis Settings =-
  252. Name | Setting | Default
  253. -------------------|-------------|-------------------------
  254. threads [ 4 ] [ Varies ]
  255. verbose [ off ] [ off ]
  256. log [ on ] [ on ]
  257. developer [ 0 ] [ 0 ]
  258. chart [ off ] [ off ]
  259. estimate [ on ] [ off ]
  260. max texture memory [ 33554432 ] [ 33554432 ]
  261. max vis distance [ 0 ] [ 0 ]
  262. priority [ Normal ] [ Normal ]
  263.  
  264. fast vis [ off ] [ off ]
  265. full vis [ on ] [ off ]
  266.  
  267.  
  268. BasePortalVis:
  269. (0.21 seconds)
  270. LeafThread:
  271. (0.91 seconds)
  272. Average leafs visible: 50
  273. g_visdatasize: 13708 compressed from 49849
  274. 1.16 seconds elapsed
  275.  
  276. ----- END hlvis -----
  277.  
  278.  
  279.  
  280. hlrad 3.9 x64 (64b) (Jul 29 2010)
  281. Super Half-Life Compilation Tools -- Custom Build.
  282. Based on code modifications by Sean 'Zoner' Cavanaugh.
  283. Based on Valve's version, modified with permission.
  284. Further development done by Silencer and Protector.
  285. Submit detailed bug reports to amckern@yahoo.com.
  286. ----- BEGIN hlrad -----
  287.  
  288. Command line: "C:\Batch Compiler\Half-Life Tools (ZHLT)\SHLT\hlrad.exe"-extra -smooth 150 -estimate -texdata 30000 -lightdata 6144 -lights "C:\Batch Compiler\Half-Life Tools (ZHLT)\lights.rad""C:\Batch Compiler\Mapfiles\toon2018\toon2018b"
  289.  
  290. -= Current hlrad Settings =-
  291. Name | Setting | Default
  292. --------------------|---------------------|-------------------------
  293. threads [ 4 ] [ Varies ]
  294. verbose [ off ] [ off ]
  295. log [ on ] [ on ]
  296. developer [ 0 ] [ 0 ]
  297. chart [ off ] [ off ]
  298. estimate [ on ] [ off ]
  299. max texture memory [ 33554432 ] [ 33554432 ]
  300. max lighting memory [ 33554432 ] [ 33554432 ]
  301. priority [ Normal ] [ Normal ]
  302.  
  303. vismatrix algorithm [ Original ] [ Original ]
  304. oversampling (-extra)[ on ] [ off ]
  305. bounces [ 1 ] [ 1 ]
  306. bounce dynamic light [ on ] [ on ]
  307. ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
  308. maximum light [ 255.000 ] [ 256.000 ]
  309. circus mode [ off ] [ off ]
  310.  
  311. smoothing threshold [ 150.000 ] [ 50.000 ]
  312. direct threshold [ 25.000 ] [ 25.000 ]
  313. direct light scale [ 2.000 ] [ 2.000 ]
  314. coring threshold [ 1.000 ] [ 1.000 ]
  315. patch interpolation [ on ] [ on ]
  316.  
  317. texscale [ on ] [ on ]
  318. patch subdividing [ on ] [ on ]
  319. chop value [ 64.000 ] [ 64.000 ]
  320. texchop value [ 32.000 ] [ 32.000 ]
  321.  
  322. global fade [ 1.000 ] [ 1.000 ]
  323. global falloff [ 2 ] [ 2 ]
  324. global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
  325. global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
  326. global light scale [ 1.000 ] [ 1.000 ]
  327. global sky diffusion [ 1.000 ] [ 1.000 ]
  328.  
  329. opaque entities [ on ] [ on ]
  330. sky lighting fix [ on ] [ on ]
  331. incremental [ off ] [ off ]
  332. dump [ off ] [ off ]
  333.  
  334. colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  335. monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  336. softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
  337. diffuse hack [ on ] [ on ]
  338. spotlight points [ on ] [ on ]
  339.  
  340. custom shadows with bounce light
  341. [ off ] [ off ]
  342. rgb transfers [ off ] [ off ]
  343.  
  344.  
  345. [Reading texlights from 'C:\Batch Compiler\Half-Life Tools (ZHLT)\lights.rad']
  346. [48 texlights parsed from 'C:\Batch Compiler\Half-Life Tools (ZHLT)\lights.rad']
  347.  
  348. Faces: 4080
  349. Create Patches: 28626 base patches
  350. Opaque faces: 0
  351. Square feet: 1057655 [152302320.00 square inches]
  352. Base patches created: 28626 out of 65535 max. (43.7%)
  353. Direct lights: 19
  354.  
  355. BuildFacelights:
  356. (46.24 seconds)
  357. Obsolete light entities removed: 18
  358. visibility matrix : 48.8 megs
  359. BuildVisLeafs:
  360. (9.26 seconds)
  361. MakeScales:
  362. (3.57 seconds)
  363. SwapTransfers:
  364. (1.68 seconds)
  365. Transfer Lists : 22657178 : 22.66M transfers
  366. Indices : 8359696 : 7.97M bytes
  367. Data : 90628712 : 86.43M bytes
  368. GatherLight:
  369. (1.52 seconds)
  370. FinalLightFace:
  371. (0.35 seconds)
  372. 62.85 seconds elapsed [1m 2s]
  373.  
  374. ----- END hlrad -----
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