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Deltarune log (Wine)

Nov 15th, 2025
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  1. wine: created the configuration directory '/home/funniman.exe/.wine'
  2. 002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
  3. 002c:fixme:winediag:loader_init wine-staging 10.15 is a testing version containing experimental patches.
  4. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
  5. 004c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
  6. 0054:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
  7. 004c:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x80004002
  8. 004c:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
  9. 004c:err:ole:apartment_get_local_server_stream Failed: 0x80004002
  10. 007c:err:ntoskrnl:ServiceMain Failed to load L"C:\\windows\\system32\\win32k.sys"
  11. 007c:err:ntoskrnl:ServiceMain Failed to load L"C:\\windows\\system32\\drivers\\dxgkrnl.sys"
  12. 007c:err:ntoskrnl:ServiceMain Failed to load L"C:\\windows\\system32\\drivers\\dxgmms1.sys"
  13. 0054:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x80004002
  14. 0054:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
  15. 0054:err:ole:apartment_get_local_server_stream Failed: 0x80004002
  16. 0054:err:ole:start_rpcss Failed to open RpcSs service
  17. 0078:err:sync:RtlpWaitForCriticalSection section 00006FFFFFC68440 "dlls/ntdll/loader.c: loader_section" wait timed out in thread 0078, blocked by 0084, retrying (60 sec)
  18. 009c:err:setupapi:SetupDefaultQueueCallbackW copy error 1812 L"@C:\\windows\\system32\\mscms.dll,-1" -> L"C:\\windows\\system32\\spool\\drivers\\color\\srgb color space profile.icm"
  19. 00a4:fixme:urlmon:InternetBindInfo_GetBindString not supported string type 20
  20. 00a4:fixme:file:NtLockFile I/O completion on lock not implemented yet
  21. 00a4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  22. 00b8:fixme:file:NtLockFile I/O completion on lock not implemented yet
  23. 00b8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  24. 00c0:err:environ:init_peb starting L"C:\\windows\\mono\\mono-2.0\\support\\removeuserinstalls-x86.exe" in experimental wow64 mode
  25. 00c8:err:environ:init_peb starting L"C:\\windows\\mono\\mono-2.0\\support\\installinf-x86.exe" in experimental wow64 mode
  26. 00b8:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 5)
  27. 00b8:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 5)
  28. 00a4:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
  29. 00a4:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1)
  30. 0120:err:environ:init_peb starting L"C:\\windows\\syswow64\\rundll32.exe" in experimental wow64 mode
  31. 0120:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
  32. 0128:err:environ:init_peb starting L"C:\\windows\\syswow64\\iexplore.exe" in experimental wow64 mode
  33. 002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
  34. 002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
  35. 0160:err:sync:RtlpWaitForCriticalSection section 00006FFFFFC68440 "dlls/ntdll/loader.c: loader_section" wait timed out in thread 0160, blocked by 014c, retrying (60 sec)
  36. 014c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
  37. 002c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
  38. 014c:err:setupapi:do_file_copyW Unsupported style(s) 0x10
  39. 017c:fixme:winediag:loader_init wine-staging 10.15 is a testing version containing experimental patches.
  40. 017c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
  41. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  42. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  43. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  44. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  45. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  46. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  47. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  48. 014c:fixme:wineusb:query_id Unhandled ID query type 0x5.
  49. Setting scheduler resolution to 1
  50. 0024:fixme:dwmapi:DwmEnableMMCSS (-3767295) stub
  51. 0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  52. 0024:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
  53. DirectX11: Using hardware device
  54. Resizing swap chain...
  55. 0024:fixme:d3d:wined3d_swapchain_resize_buffers Cannot change the back buffer count yet.
  56. 0024:fixme:d3d:wined3d_swapchain_resize_buffers Cannot change the back buffer count yet.
  57. 01e0:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
  58. Collision Event time(microsecs)=13
  59. 01e0:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
  60. 01e0:fixme:d3d_shader:print_glsl_info_log Vertex info
  61. 01e0:fixme:d3d_shader:print_glsl_info_log -----------
  62. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  63. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  64. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  65. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  66. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  67. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  68. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[8]" might be used before being initialized
  69. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  70. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[10]" might be used before being initialized
  71. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  72. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[12]" might be used before being initialized
  73. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[13]" might be used before being initialized
  74. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[14]" might be used before being initialized
  75. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[15]" might be used before being initialized
  76. 01e0:fixme:d3d_shader:print_glsl_info_log
  77. 01e0:fixme:d3d_shader:print_glsl_info_log Fragment info
  78. 01e0:fixme:d3d_shader:print_glsl_info_log -------------
  79. 01e0:fixme:d3d_shader:print_glsl_info_log 0(29) : warning C7050: "R0.zw" might be used before being initialized
  80. 0024:err:mmdevapi:init_driver No driver from L"pulse,alsa,oss,coreaudio" could be initialized. Maybe check dependencies with WINEDEBUG=warn+module.
  81. Could not initialize audio output device. Falling back to use dummy output.
  82. 0024:fixme:dinput:hid_joystick_device_try_open device usage 000c:0001 not implemented!
  83. 0024:fixme:dinput:hid_joystick_device_try_open device usage ffa0:0001 not implemented!
  84. 0024:fixme:dinput:hid_joystick_device_try_open device usage ff31:0076 not implemented!
  85. 0024:fixme:dinput:hid_joystick_device_try_open device usage 000c:0001 not implemented!
  86. 0024:fixme:dinput:hid_joystick_device_try_open device usage ff31:0079 not implemented!
  87. 0024:fixme:dinput:hid_joystick_device_try_open device usage ff31:0080 not implemented!
  88. Attempting to set gamepadcount to 12
  89. CreateColPairs took 0.000000s 3 usecs for 19 object types obj_col_numb=0 physobjcount=0 resizes 0 final size 0
  90. Total memory used = 38452928(0x024abec0) bytes 36.67MB
  91. Peak memory used = 10276823(0x009ccfd7) bytes 9.80MB
  92. **********************************.
  93. Entering main loop.
  94. **********************************.
  95. ***** Event = audio_system_status
  96. 0024:fixme:dxgi:dxgi_output_WaitForVBlank iface 00000000014804B0 stub!
  97. 0024:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 000000000011F200)
  98. 0024:fixme:dwmapi:DwmSetWindowAttribute (0000000000030086, 3, 000000000011F0A0, 4) stub
  99. 01e0:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6:
  100. 01e0:fixme:d3d_shader:print_glsl_info_log Vertex info
  101. 01e0:fixme:d3d_shader:print_glsl_info_log -----------
  102. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  103. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  104. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  105. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  106. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  107. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  108. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[8]" might be used before being initialized
  109. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  110. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[10]" might be used before being initialized
  111. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  112. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[12]" might be used before being initialized
  113. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[13]" might be used before being initialized
  114. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[14]" might be used before being initialized
  115. 01e0:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[15]" might be used before being initialized
  116. Resizing swap chain...
  117. 0024:fixme:d3d:wined3d_swapchain_resize_buffers Cannot change the back buffer count yet.
  118. 0024:fixme:d3d:wined3d_swapchain_resize_buffers Cannot change the back buffer count yet.
  119. Resizing window...Pause event has been registered for this frame
  120. Pause event has been unregistered
  121. wine: Unhandled page fault on write access to 0000000000CC0000 at address 00006FFFFEF06E24 (thread 0180), starting debugger...
  122. 0208:fixme:font:freetype_set_outline_text_metrics failed to read full_nameW for font L"Gidugu"!
  123. 0200:fixme:dbghelp:elf_search_auxv can't find symbol in module
  124. 0170:err:wineusb:usb_main_loop Error handling events: System call interrupted (perhaps due to signal)
  125. 0200:fixme:dbghelp:elf_search_auxv can't find symbol in module
  126. 0170:err:wineusb:usb_main_loop Error handling events: System call interrupted (perhaps due to signal)
  127. Pause event has been registered for this frame
  128. Pause event has been unregistered
  129. Pause event has been registered for this frame
  130. Pause event has been unregistered
  131. Pause event has been registered for this frame
  132. Pause event has been unregistered
  133. Pause event has been registered for this frame
  134. Pause event has been unregistered
  135. Pause event has been registered for this frame
  136. Pause event has been unregistered
  137. Setting workingdir to Z:\mnt\modding-n-stuff-external\Games\Steam\steamapps\common\DELTARUNE/chapter1_windows
  138. 0214:fixme:winediag:loader_init wine-staging 10.15 is a testing version containing experimental patches.
  139. 0214:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
  140. Setting scheduler resolution to 1
  141. 0214:fixme:dwmapi:DwmSetWindowAttribute (00000000000300C2, 3, 000000000011ED18, 4) stub
  142. 0214:fixme:dwmapi:DwmEnableMMCSS (-3767295) stub
  143. 0214:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  144. 0214:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
  145. DirectX11: Using hardware device
  146. Resizing swap chain...
  147. 0214:fixme:d3d:wined3d_swapchain_resize_buffers Cannot change the back buffer count yet.
  148. 0214:fixme:d3d:wined3d_swapchain_resize_buffers Cannot change the back buffer count yet.
  149. 0230:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
  150. Collision Event time(microsecs)=188
  151. 0230:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
  152. 0230:fixme:d3d_shader:print_glsl_info_log Vertex info
  153. 0230:fixme:d3d_shader:print_glsl_info_log -----------
  154. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].yzw" might be used before being initialized
  155. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  156. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  157. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  158. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  159. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  160. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[8]" might be used before being initialized
  161. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  162. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[10]" might be used before being initialized
  163. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  164. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[12]" might be used before being initialized
  165. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[13]" might be used before being initialized
  166. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[14]" might be used before being initialized
  167. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[15]" might be used before being initialized
  168. 0230:fixme:d3d_shader:print_glsl_info_log
  169. 0230:fixme:d3d_shader:print_glsl_info_log Fragment info
  170. 0230:fixme:d3d_shader:print_glsl_info_log -------------
  171. 0230:fixme:d3d_shader:print_glsl_info_log 0(29) : warning C7050: "R0.zw" might be used before being initialized
  172. 0214:err:mmdevapi:init_driver No driver from L"pulse,alsa,oss,coreaudio" could be initialized. Maybe check dependencies with WINEDEBUG=warn+module.
  173. Could not initialize audio output device. Falling back to use dummy output.
  174. Attempting to set gamepadcount to 12
  175. CreateColPairs took 0.000000s 93 usecs for 354 object types obj_col_numb=0 physobjcount=14 resizes 0 final size 62
  176. Audio group 1 -> Loading...
  177. Total memory used = 69378496(0x0422a1c0) bytes 66.16MB
  178. Peak memory used = 50760137(0x030689c9) bytes 48.41MB
  179. **********************************.
  180. Entering main loop.
  181. **********************************.
  182. Audio group 1 -> Loaded
  183. 0214:fixme:dxgi:dxgi_output_WaitForVBlank iface 000000000143A8B0 stub!
  184. ***** Event = audio_system_status
  185. 0214:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 000000000011F270)
  186. 0024:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011BF30
  187. 0230:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6:
  188. 0230:fixme:d3d_shader:print_glsl_info_log Vertex info
  189. 0230:fixme:d3d_shader:print_glsl_info_log -----------
  190. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[2].w" might be used before being initialized
  191. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[3]" might be used before being initialized
  192. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[4]" might be used before being initialized
  193. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[5]" might be used before being initialized
  194. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[6]" might be used before being initialized
  195. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[7]" might be used before being initialized
  196. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[8]" might be used before being initialized
  197. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[9]" might be used before being initialized
  198. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[10]" might be used before being initialized
  199. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[11]" might be used before being initialized
  200. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[12]" might be used before being initialized
  201. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[13]" might be used before being initialized
  202. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[14]" might be used before being initialized
  203. 0230:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "vs_out[15]" might be used before being initialized
  204. funniman.exe@funniman:/mnt/modding-n-stuff-external/Games/Steam/steamapps/common/DELTARUNE$ ###game_end###254
  205. Attempting to set gamepadcount to 0
  206. Script_Free called with 692 and global 308
  207. Unsetting previous scheduler resolution of 1
  208. 0214:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FE80
  209. 0254:fixme:winediag:loader_init wine-staging 10.15 is a testing version containing experimental patches.
  210. 0254:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
  211. 0258:fixme:winediag:loader_init wine-staging 10.15 is a testing version containing experimental patches.
  212. 0258:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
  213.  
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