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  1. Log uploaded on Monday, December 11, 2017, 10:00:40 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  5. Colony Manager: Fluffy_ColonyManager(18.2.0.38)
  6. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
  7. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  8. P-Music: (no assemblies)
  9. Expanded Prosthetics and Organ Engineering: (no assemblies)
  10. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  11. DE Surgeries: (no assemblies)
  12. Mending: Mending(1.0.6531.27502)
  13. [RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6546.39702)
  14. Repair Workbench: RepairBench(1.0.0.0)
  15. Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
  16. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
  17. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  18. Rimsenal - Rimhair: (no assemblies)
  19. RimHair Styles Merged: (no assemblies)
  20. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  21. QualityBuilder: QualityBuilder(0.18.3.0)
  22. Blueprints: Blueprints(18.1.0.7)
  23. Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.1.0)
  24. Mending: Mending(1.0.6531.27502)
  25. Realistic Rooms: (no assemblies)
  26. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  27. [T] MoreFloors: (no assemblies)
  28. L-Music: MusicMemoryFix(1.0.0.0)
  29. Veinminer: Veinminer(1.0.0.0)
  30. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  31. Apparel Organizer [v1.8]: (no assemblies)
  32. [B18] Trading Economy Mod 2.1 : TradingEconomy(1.0.0.0), WalkingProblemUpdateNote(1.0.0.0)
  33. B18 - Retro Joy: (no assemblies)
  34. Variety Hair: (no assemblies)
  35. More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0)
  36. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  37. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  38. RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
  39. RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
  40. Cooks Can Refuel: Cooks Can Refuel(2.3.18.0)
  41. Numbers: RWNumbers(1.1.0.2)
  42. Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
  43. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.1.0.0)
  44. [T] MoreBedsCloth: RWModLoadedChecker(1.0.0.0)
  45. Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  46. AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
  47. WeaponStats: WeaponsTab(1.0.6537.30987)
  48. While You're Up: WhileYoureUp(1.0.0.0)
  49. Preset Filtered Zones: PresetFilteredZones(1.0.0.0)
  50. OgreStack: OgreStack(1.0.0.0)
  51. [KV] Show Hair With Hats or Hide All Hats - A18: 0Harmony(1.0.9.1), ShowHair(1.0.0.0)
  52. Roppoi hair B18: (no assemblies)
  53. A Dog Said...: (no assemblies)
  54. QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
  55. Miniaturisation: (no assemblies)
  56. BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
  57. Craftable Robots - base robots - A18: (no assemblies)
  58. Misc. Robots: AIRobot(1.10.0.0)
  59. ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
  60. Reclaim, Reuse, Recycle: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ReclaimReuseRecycle(1.3.0.170)
  61. Accurate Mortars Lite: (no assemblies)
  62. Vanilla Animal Overhaul: (no assemblies)
  63. [KV] Change Dresser - B18: 0Harmony(1.0.9.1), ChangeDresser(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  64. Super animals B18: (no assemblies)
  65. Ship Parts Refactored: (no assemblies)
  66. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  67. Auto Seller: RWAutoSell(1.1.2.4)
  68. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6548.33399)
  69. Better Pawn Control: $HugsLibChecker(0.4.0.0), BetterPawnControl(1.6.7.0)
  70. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
  71. [KV] Force Do Job - B18: 0Harmony(1.0.9.1), ForceDoWork(1.0.0.0)
  72. Multiple Independently Re-entry Vehicle Artillery: (no assemblies)
  73. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  74. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  75. Static Quality Plus B18: static_quality_plus(18.0.0.0)
  76. Invisible Conduits: (no assemblies)
  77.  
  78. Active Harmony patches:
  79. <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  80. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  81. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  82. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  83. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  84. BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  85. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  86. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  87. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  88. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix
  89. BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  90. Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  91. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  92. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  93. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
  94. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  95. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  96. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  97. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  98. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  99. CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  100. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  101. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  102. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  103. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  104. CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
  105. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  106. Corpse.get_SpecialDisplayStats: post: DoctorVanGogh.ReclaimReuseRecycle.Corpse_SpecialDisplayStats.Postfix
  107. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  108. DefGenerator.GenerateImpliedDefs_PostResolve: post: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PostResolve.Postfix
  109. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix TRANS: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PreResolve.Transpiler
  110. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  111. Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
  112. Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
  113. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  114. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  115. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  116. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  117. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  118. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  119. FloatMenuMakerMap.ChoicesAtFor: PRE: ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
  120. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  121. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  122. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  123. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  124. Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix
  125. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  126. GenRecipe.MakeRecipeProducts: post: DoctorVanGogh.ReclaimReuseRecycle.GenRecipe_MakeRecipeProducts.Postfix
  127. GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  128. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  129. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  130. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  131. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  132. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  133. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  134. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  135. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  136. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  137. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  138. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  139. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  140. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  141. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  142. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  143. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  144. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  145. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  146. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  147. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  148. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  149. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  150. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  151. JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
  152. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  153. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  154. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  155. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  156. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  157. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  158. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  159. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  160. MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
  161. MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  162. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  163. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  164. MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
  165. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  166. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  167. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  168. MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
  169. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  170. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  171. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  172. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  173. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  174. OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
  175. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  176. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  177. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  178. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
  179. Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
  180. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  181. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  182. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  183. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  184. Pawn.GetGizmos: post: ChangeDresser.Patch_Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  185. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  186. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  187. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  188. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  189. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  190. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  191. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  192. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  193. PawnRenderer.RenderPawnInternal: post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
  194. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  195. Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix
  196. Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  197. Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix
  198. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  199. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  200. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  201. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  202. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  203. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  204. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  205. Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
  206. Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  207. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  208. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  209. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
  210. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  211. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  212. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  213. PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  214. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  215. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  216. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix
  217. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  218. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  219. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  220. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  221. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  222. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  223. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  224. ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
  225. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  226. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  227. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  228. SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  229. SavedGameLoader.LoadGameFromSaveFile: post: ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFile.Postfix
  230. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  231. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  232. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  233. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  234. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  235. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  236. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  237. TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  238. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  239. ThingWithComps.GetGizmos: post: DoctorVanGogh.ReclaimReuseRecycle.Patches.InjuryDebug.Postfix
  240. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  241. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  242. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  243. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  244. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  245. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  246. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  247. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  248. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  249. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  250. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  251. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  252. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  253. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  254. TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix
  255. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  256. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  257. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  258. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  259. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  260. UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
  261. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  262. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  263. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  264. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  265. Window.PreClose: post: ChangeDresser.Patch_Window_PreClose.Postfix
  266. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  267. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  268. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  269. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  270. Harmony versions present: fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, DoctorVanGogh.ReclaimReuseRecycle:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, com.forcedojob.rimworld.mod:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.research_engine:1.0.9.1, HugsLib.AllowTool:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, com.showhair.rimworld.mod:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, com.changedresser.rimworld.mod:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, HugsLib.MapReroll:1.0.9.1, HugsLib.artfulRobots:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.Psychology:1.0.9.1
  271.  
  272. Platform information: (hidden, hold Shift while publishing to include)
  273.  
  274. Log file contents:
  275. Initialize engine version: 5.6.3p1 (9c92e827232b)
  276. GfxDevice: [Renderer information redacted]
  277. Begin MonoManager ReloadAssembly
  278. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  279. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  280. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  281. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  282. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  283. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  284. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  285. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  286. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  287. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  288. desktop: 1920x1080 100Hz; virtual: 1920x1080 at 0,0
  289. RimWorld 0.18.1722 rev1198
  290.  
  291. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>H.P. Lovecraft Storyteller V1.2 A16</name><author>Jecrell</author><targetversion>0.16.1393</targetversion><description>
  292. In this mod, Lovecraft will be added to your list of storytellers. In Lovecraft's tales, protagonists often face their own mortality and insignificance in the universe. Threats to your colony and its sanity will be constant. Can your colony survive a cosmic horror tale?
  293.  
  294. *Note: Storytellers in Rimworld affect your colony's population. This mod uses the default number of colonists. For double population, please refer to the double population edition.</description></ModMetaData>
  295.  
  296. ModSwitch 1.4.0.125 - initialized patches...
  297.  
  298. [R³] Initialized Harmony patches 1.3.0.170
  299.  
  300. [R³] RimWorld.BillRepeatModeDef
  301.  
  302. [R³] RimWorld.BillStoreModeDef
  303.  
  304. [R³] RimWorld.BiomeDef
  305.  
  306. [R³] RimWorld.ChemicalDef
  307.  
  308. [R³] RimWorld.DifficultyDef
  309.  
  310. [R³] RimWorld.FactionDef
  311.  
  312. [R³] RimWorld.FeatureDef
  313.  
  314. [R³] RimWorld.FleshTypeDef
  315.  
  316. [R³] RimWorld.HairDef
  317.  
  318. [R³] RimWorld.HediffGiverSetDef
  319.  
  320. [R³] RimWorld.HibernatableStateDef
  321.  
  322. [R³] RimWorld.HistoryAutoRecorderDef
  323.  
  324. [R³] RimWorld.HistoryAutoRecorderGroupDef
  325.  
  326. [R³] RimWorld.IncidentDef
  327.  
  328. [R³] RimWorld.IncidentTargetTypeDef
  329.  
  330. [R³] RimWorld.InspirationDef
  331.  
  332. [R³] RimWorld.InteractionDef
  333.  
  334. [R³] RimWorld.ItemCollectionGeneratorDef
  335.  
  336. [R³] RimWorld.JoyGiverDef
  337.  
  338. [R³] RimWorld.JoyKindDef
  339.  
  340. [R³] RimWorld.LifeStageDef
  341.  
  342. [R³] RimWorld.MainButtonDef
  343.  
  344. [R³] RimWorld.NeedDef
  345.  
  346. [R³] RimWorld.PawnColumnDef
  347.  
  348. [R³] RimWorld.PawnGroupKindDef
  349.  
  350. [R³] RimWorld.PawnRelationDef
  351.  
  352. [R³] RimWorld.PawnTableDef
  353.  
  354. [R³] RimWorld.PrisonerInteractionModeDef
  355.  
  356. [R³] RimWorld.RaidStrategyDef
  357.  
  358. [R³] RimWorld.RecordDef
  359.  
  360. [R³] RimWorld.ResearchTabDef
  361.  
  362. [R³] RimWorld.RiverDef
  363.  
  364. [R³] RimWorld.RoadDef
  365.  
  366. [R³] RimWorld.RoadPathingDef
  367.  
  368. [R³] RimWorld.RoadWorldLayerDef
  369.  
  370. [R³] RimWorld.RuleDef
  371.  
  372. [R³] RimWorld.ScenPartDef
  373.  
  374. [R³] RimWorld.ScenarioDef
  375.  
  376. [R³] RimWorld.SiteCoreDef
  377.  
  378. [R³] RimWorld.SiteDefBase
  379.  
  380. [R³] RimWorld.SitePartDef
  381.  
  382. [R³] RimWorld.SkillDef
  383.  
  384. [R³] RimWorld.StatCategoryDef
  385.  
  386. [R³] RimWorld.StatDef
  387.  
  388. [R³] RimWorld.StoryEventDef
  389.  
  390. [R³] RimWorld.StorytellerDef
  391.  
  392. [R³] RimWorld.StuffCategoryDef
  393.  
  394. [R³] RimWorld.TaleDef
  395.  
  396. [R³] RimWorld.ThoughtDef
  397.  
  398. [R³] RimWorld.TimeAssignmentDef
  399.  
  400. [R³] RimWorld.TraderKindDef
  401.  
  402. [R³] RimWorld.TrainableDef
  403.  
  404. [R³] RimWorld.TraitDef
  405.  
  406. [R³] RimWorld.TransferableSorterDef
  407.  
  408. [R³] RimWorld.ConceptDef
  409.  
  410. [R³] RimWorld.InstructionDef
  411.  
  412. [R³] RimWorld.WorldObjectDef
  413.  
  414. [R³] Verse.BodyDef
  415.  
  416. [R³] Verse.BodyPartDef
  417.  
  418. [R³] Verse.BodyPartGroupDef
  419.  
  420. [R³] Verse.BuildableDef
  421.  
  422. [R³] Verse.DamageArmorCategoryDef
  423.  
  424. [R³] Verse.DamageDef
  425.  
  426. [R³] Verse.StuffAppearanceDef
  427.  
  428. [R³] Verse.DesignationCategoryDef
  429.  
  430. [R³] Verse.DesignationDef
  431.  
  432. [R³] Verse.AI.DutyDef
  433.  
  434. [R³] Verse.EffecterDef
  435.  
  436. [R³] Verse.GameConditionDef
  437.  
  438. [R³] Verse.GenStepDef
  439.  
  440. [R³] Verse.HediffDef
  441.  
  442. [R³] Verse.Sound.ImpactSoundTypeDef
  443.  
  444. [R³] Verse.ImplementOwnerTypeDef
  445.  
  446. [R³] Verse.JobDef
  447.  
  448. [R³] Verse.KeyBindingCategoryDef
  449.  
  450. [R³] Verse.KeyBindingDef
  451.  
  452. [R³] Verse.LetterDef
  453.  
  454. [R³] Verse.ManeuverDef
  455.  
  456. [R³] Verse.MapGeneratorDef
  457.  
  458. [R³] Verse.MentalBreakDef
  459.  
  460. [R³] Verse.MentalStateDef
  461.  
  462. [R³] Verse.MessageTypeDef
  463.  
  464. [R³] Verse.PawnCapacityDef
  465.  
  466. [R³] Verse.PawnKindDef
  467.  
  468. [R³] Verse.RecipeDef
  469.  
  470. [R³] Verse.ResearchProjectDef
  471.  
  472. [R³] Verse.ReservationLayerDef
  473.  
  474. [R³] Verse.RoofDef
  475.  
  476. [R³] Verse.RoomRoleDef
  477.  
  478. [R³] Verse.RoomStatDef
  479.  
  480. [R³] Verse.RulePackDef
  481.  
  482. [R³] Verse.ScatterableDef
  483.  
  484. [R³] Verse.SongDef
  485.  
  486. [R³] Verse.SoundDef
  487.  
  488. [R³] Verse.SubcameraDef
  489.  
  490. [R³] Verse.TerrainDef
  491.  
  492. [R³] Verse.ThingCategoryDef
  493.  
  494. [R³] Verse.ThingDef
  495.  
  496. [R³] Verse.ThinkTreeDef
  497.  
  498. [R³] Verse.ToolCapacityDef
  499.  
  500. [R³] Verse.TrainableIntelligenceDef
  501.  
  502. [R³] Verse.WeatherDef
  503.  
  504. [R³] RimWorld.WorkGiverDef
  505.  
  506. [R³] Verse.WorkTypeDef
  507.  
  508. [R³] Verse.WorldGenStepDef
  509.  
  510. [R³] Verse.SpecialThingFilterDef
  511.  
  512. [R³] EdB.PrepareCarefully.CarefullyPawnRelationDef
  513.  
  514. [R³] Fluffy.PawnColumnDef_Capacity
  515.  
  516. [R³] HugsLib.UpdateFeatureDef
  517.  
  518. [R³] Mending.ChanceDef
  519.  
  520. [R³] MapReroll.RerollSettingsDef
  521.  
  522. [R³] WorkTab.PawnColumnDef_WorkGiver
  523.  
  524. [R³] Mending.ChanceDef
  525.  
  526. [R³] MusicMemoryFix.DummyDef
  527.  
  528. [R³] MorePlanning.PlanningDesignationDef
  529.  
  530. [R³] AllowTool.ReverseDesignatorDef
  531.  
  532. [R³] AllowTool.ThingDesignatorDef
  533.  
  534. [R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
  535.  
  536. [R³] AIRobot.X2_ThingDef_AIRobot
  537.  
  538. [R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
  539.  
  540. [R³] AnimalTab.FilterDef
  541.  
  542. [R³] Psychology.PersonalityNodeDef
  543.  
  544. ZLJ's Static Quality Plus :: Initialized
  545.  
  546. MusicMemoryFix Pre-Load Detour Injected
  547.  
  548. [Apparel Organizer [v1.8]] Patch operation Verse.PatchOperationSequence(count=2, lastFailedOperation=Verse.PatchOperationAdd(*/ThingDef[defName = "Apparel_DBElfHat"])) failed
  549. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1222814240\Patches\Apparel_Patch_v1.2.xml
  550.  
  551. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "BorealArchipelago"]/allowedPackAnimals) failed
  552. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  553.  
  554. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "DesertArchipelago"]/allowedPackAnimals) failed
  555. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  556.  
  557. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TemperateArchipelago"]/allowedPackAnimals) failed
  558. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  559.  
  560. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TropicalArchipelago"]/allowedPackAnimals) failed
  561. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  562.  
  563. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TundraArchipelago"]/allowedPackAnimals) failed
  564. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  565.  
  566. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_VolcanicFlow"]/allowedPackAnimals) failed
  567. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  568.  
  569. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_RedwoodForest"]/allowedPackAnimals) failed
  570. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  571.  
  572. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Desert"]/allowedPackAnimals) failed
  573. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  574.  
  575. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Oasis"]/allowedPackAnimals) failed
  576. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  577.  
  578. Duplicate code-linked translation key: mending.everywhere in language English
  579.  
  580. Duplicate code-linked translation key: mending.roofed in language English
  581.  
  582. Duplicate code-linked translation key: mending.limitation in language English
  583.  
  584. Default already has short hash.
  585.  
  586. IndustrialAndBelow already has short hash.
  587.  
  588. OnLevelWasLoaded was found on ModInitializerComponent
  589. This message has been deprecated and will be removed in a later version of Unity.
  590. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  591. (Filename: Line: 376)
  592.  
  593. ShowHair: Adding Harmony Postfix to Game.InitNewGame.
  594.  
  595. ShowHair: Adding Harmony Postfix to SavedGameLoader.LoadGameFromSaveFile.
  596.  
  597. ShowHair: Adding Harmony Transpiler and Postfix to PawnRenderer.RenderPawnInternal.
  598.  
  599. ChangeDresser: Adding Harmony Postfix to Pawn.GetGizmos
  600.  
  601. ChangeDresser: Adding Harmony Postfix to Pawn_ApparelTracker.Notify_ApparelAdded
  602.  
  603. ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.Drafted { set }
  604.  
  605. ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.GetGizmos
  606.  
  607. ChangeDresser: Adding Harmony Postfix to JobGiver_OptimizeApparel.TryGiveJob
  608.  
  609. ChangeDresser: Adding Harmony Postfix to ReservationManager.CanReserve
  610.  
  611. ChangeDresser: Adding Harmony Postfix to OutfitDatabase.TryDelete
  612.  
  613. ForceDoJob: Adding Harmony Prefix to FloatMenuMakerMap.ChoicesAtFor - not blocking
  614.  
  615. ForceDoJob: Adding Harmony Postfix to FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
  616.  
  617. ForceDoJob: Adding Harmony Prefix[HarmonyBefore("fluffy.worktab")] to Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions
  618.  
  619. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  620.  
  621. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  622.  
  623. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  624.  
  625. [HugsLib] v4.0.1 initialized MapReroll, StackXXL, DefensivePositions, com.github.alandariva.moreplanning, HandMeThatBrick, AllowTool, artfulRobots, ImprovedWorkbenches, SimpleSidearms, WhileYoureUp, OgreStack, BetterPawnControl, Psychology
  626.  
  627. [StackXXL] Loaded
  628.  
  629. static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
  630.  
  631. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  632.  
  633. static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
  634.  
  635. static_quality_Injector: _SkillRecord _Learn injected successfully!
  636.  
  637. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  638.  
  639. static_quality_Injector: _Plant _Resting injected successfully!
  640.  
  641. static_quality_plus injected.
  642.  
  643. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  644.  
  645. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10239.
  646. Total: 70.293495 ms (FindLiveObjects: 0.428022 ms CreateObjectMapping: 0.820439 ms MarkObjects: 68.964851 ms DeleteObjects: 0.079661 ms)
  647.  
  648. Loading game from file Teing with mods Core, 735106432, 715565262, 715565817, 818773962, 725130005, 725956940, 1180719658, 967947023, 735241569, 1193981800, 733997423, 761315214, 725219116, 826366050, 725949967, 839849806, 704181221, 754637870, 708455313, 761219125, 735241897, 848972794, 731111514, 725623521, 1206670249, 944099898, 946390822, 1222814240, 1130945311, 1131675461, 1159723337, 881100382, 776679895, 761421485, 728315620, 728314182, 781383672, 1194336198, 1109070805, 935982361, 725828794, 927155256, 879105471, 974066449, 1161112205, 1210115905, 1212016985, 1180826364, 1100547661, 746425621, 857350593, 726372052, 1154543209, 937008529, 724602224, 1139051045, 1120445716, 882924533, 1093502629, 1180720623, 1227402906, 1209617592, 712141500, 725952961, 1193975866, 775061248, 1098354593, 1180719500, 736583221, 1220823511, 817231829, 737358776, and 971868628
  649.  
  650. QualityBuilder added property to '120' things
  651.  
  652. [AllowTool] Injected 6 designators
  653.  
  654. QualityBuilder added to orders category.
  655.  
  656. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  657.  
  658. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16982.
  659. Total: 130.050354 ms (FindLiveObjects: 1.099128 ms CreateObjectMapping: 1.580941 ms MarkObjects: 127.319069 ms DeleteObjects: 0.050717 ms)
  660.  
  661. [BPC] Animal Tab functionality integrated
  662.  
  663. Could not reserve Thing_Wall_Blueprint116869/ for Danny for job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868 (now doing job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Mental doing job HaulToContainer (Job_1179382) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116872(curToil=0)
  664.  
  665. Could not reserve Thing_Wall_Blueprint116870/ for Danny for job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868 (now doing job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Mental doing job HaulToContainer (Job_1179382) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116872(curToil=0)
  666.  
  667. Could not reserve Thing_Wall_Blueprint116871/ for Danny for job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868 (now doing job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Mental doing job HaulToContainer (Job_1179382) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116872(curToil=0)
  668.  
  669. Could not reserve Thing_Wall_Blueprint116868/ for Danny for job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868 (now doing job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Mental doing job HaulToContainer (Job_1179382) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116872(curToil=0)
  670.  
  671. Could not reserve Thing_BlocksSlate99167/ for Danny for job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868 (now doing job HaulToContainer (Job_1178794) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116868(curToil=-1)) for maxPawns 1 and stackCount -1. Existing reserver: Mental doing job HaulToContainer (Job_1179382) A=Thing_BlocksSlate99167 B=Thing_Wall_Blueprint116872 C=Thing_Wall_Blueprint116872(curToil=0)
  672.  
  673. Mental started 10 jobs in one tick. newJob=Clean (Job_1428032) A=Thing_FilthDirt62011 jobGiver=Psychology.JobGiver_Compulsion jobList=(Clean (Job_1428022) A=Thing_FilthBlood128109) (Clean (Job_1428023) A=Thing_FilthAsh129301) (Clean (Job_1428024) A=Thing_FilthDirt98706) (Clean (Job_1428025) A=Thing_RockRubble12682) (Clean (Job_1428026) A=Thing_FilthAsh128999) (Clean (Job_1428027) A=Thing_FilthAsh129498) (Clean (Job_1428028) A=Thing_FilthAsh129467) (Clean (Job_1428029) A=Thing_FilthAsh129033) (Clean (Job_1428030) A=Thing_RockRubble13259) (Clean (Job_1428031) A=Thing_FilthAsh129456) (Clean (Job_1428032) A=Thing_FilthDirt62011) lastJobGiver=Psychology.JobGiver_Compulsion
  674.  
  675. Mental started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1428188)) , (Clean (Job_1428189) A=Thing_RockRubble12878) (WaitMaintainPosture (Job_1428190)) , (Clean (Job_1428192) A=Thing_FilthAsh129417) (WaitMaintainPosture (Job_1428193)) , (Clean (Job_1428195) A=Thing_FilthAsh129813) (WaitMaintainPosture (Job_1428196)) , (Clean (Job_1428197) A=Thing_FilthAsh129640) (WaitMaintainPosture (Job_1428198)) , and (Clean (Job_1428199) A=Thing_RockRubble98646) (WaitMaintainPosture (Job_1428200)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  676.  
  677. Mental started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1428322)) , (Clean (Job_1428323) A=Thing_FilthAsh129392) (WaitMaintainPosture (Job_1428324)) , (Clean (Job_1428326) A=Thing_RockRubble13792) (WaitMaintainPosture (Job_1428327)) , (Clean (Job_1428329) A=Thing_FilthAsh129091) (WaitMaintainPosture (Job_1428330)) , (Clean (Job_1428331) A=Thing_RockRubble13792) (WaitMaintainPosture (Job_1428332)) , and (Clean (Job_1428335) A=Thing_FilthAsh129301) (WaitMaintainPosture (Job_1428336)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  678.  
  679. Mental started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1429217)) , (Clean (Job_1429219) A=Thing_FilthAsh129816) (WaitMaintainPosture (Job_1429220)) , (Clean (Job_1429221) A=Thing_RockRubble12676) (WaitMaintainPosture (Job_1429222)) , (Clean (Job_1429223) A=Thing_FilthDirt82042) (WaitMaintainPosture (Job_1429224)) , (Clean (Job_1429225) A=Thing_FilthAsh129806) (WaitMaintainPosture (Job_1429226)) , and (Clean (Job_1429227) A=Thing_FilthBlood128065) (WaitMaintainPosture (Job_1429228)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  680.  
  681. Mental started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1430305)) , (Clean (Job_1430307) A=Thing_FilthAsh129469) (WaitMaintainPosture (Job_1430308)) , (Clean (Job_1430309) A=Thing_FilthBlood128134) (WaitMaintainPosture (Job_1430310)) , (Clean (Job_1430311) A=Thing_FilthDirt122916) (WaitMaintainPosture (Job_1430312)) , (Clean (Job_1430313) A=Thing_FilthAsh129160) (WaitMaintainPosture (Job_1430314)) , and (Clean (Job_1430315) A=Thing_FilthAsh128716) (WaitMaintainPosture (Job_1430316)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  682.  
  683. Mental started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1430458)) , (Clean (Job_1430459) A=Thing_FilthDirt113997) (WaitMaintainPosture (Job_1430460)) , (Clean (Job_1430462) A=Thing_FilthAsh129244) (WaitMaintainPosture (Job_1430463)) , (Clean (Job_1430466) A=Thing_FilthDirt127903) (WaitMaintainPosture (Job_1430467)) , (Clean (Job_1430469) A=Thing_FilthAsh129193) (WaitMaintainPosture (Job_1430470)) , and (Clean (Job_1430471) A=Thing_FilthDirt120771) (WaitMaintainPosture (Job_1430472)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  684.  
  685. Mental started 10 jobs in 10 ticks. List: (WaitMaintainPosture (Job_1430612)) , (Clean (Job_1430615) A=Thing_FilthAsh128819) (WaitMaintainPosture (Job_1430616)) , (Clean (Job_1430620) A=Thing_FilthBlood128118) (WaitMaintainPosture (Job_1430621)) , (Clean (Job_1430623) A=Thing_FilthBlood128065) (WaitMaintainPosture (Job_1430624)) , (Clean (Job_1430625) A=Thing_FilthDirt125118) (WaitMaintainPosture (Job_1430626)) , and (Clean (Job_1430628) A=Thing_FilthAsh129125) (WaitMaintainPosture (Job_1430629)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
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