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DrakerMaker

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Dec 1st, 2019
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  1. -- Thanks for using Mod2S by NopeUsername
  2. local functions = {}
  3. function sandbox(script, func)
  4. local oldEnv = getfenv(func)
  5.  
  6. local newEnv = setmetatable({}, {
  7. __index = function(self,k)
  8. if k == "script" then
  9. return script
  10. else
  11. return oldEnv[k]
  12. end
  13. end,
  14. })
  15.  
  16. return setfenv(func, newEnv)
  17. end
  18.  
  19. local mas = Instance.new("Model", game:GetService("Lighting"))
  20. -- DECLARING VARIABLES
  21.  
  22. local Model = Instance.new("Model")
  23. local Gunfire = Instance.new("Part")
  24. local Shoot = Instance.new("Sound")
  25. local Part = Instance.new("Part")
  26. local Part_1 = Instance.new("Part")
  27. local Part_2 = Instance.new("Part")
  28. local Dummy = Instance.new("Model")
  29. local Humanoid = Instance.new("Humanoid")
  30. local Head = Instance.new("Part")
  31. local Mesh = Instance.new("SpecialMesh")
  32. local Sound = Instance.new("Sound")
  33. local Andthenwelltakeovertheworld = Instance.new("Decal")
  34. local HeadWeld = Instance.new("Weld")
  35. local LeftArm = Instance.new("Part")
  36. local LeftLeg = Instance.new("Part")
  37. local Fire = Instance.new("Fire")
  38. local Spread = Instance.new("Script")
  39. local RightArm = Instance.new("Part")
  40. local RightLeg = Instance.new("Part")
  41. local Fire_1 = Instance.new("Fire")
  42. local Spread_1 = Instance.new("Script")
  43. local Torso = Instance.new("Part")
  44. local Neck = Instance.new("Snap")
  45. local Gun = Instance.new("Model")
  46. local Part_3 = Instance.new("Part")
  47. local Weld = Instance.new("Weld")
  48. local Weld_1 = Instance.new("Weld")
  49. local Weld_2 = Instance.new("Weld")
  50. local Weld_3 = Instance.new("Weld")
  51. local Weld_4 = Instance.new("Weld")
  52. local Weld_5 = Instance.new("Weld")
  53. local Weld_6 = Instance.new("Weld")
  54. local Weld_7 = Instance.new("Weld")
  55. local Weld_8 = Instance.new("Weld")
  56. local Weld_9 = Instance.new("Weld")
  57. local Weld_10 = Instance.new("Weld")
  58. local Weld_11 = Instance.new("Weld")
  59. local Weld_12 = Instance.new("Weld")
  60. local Weld_13 = Instance.new("Weld")
  61. local Weld_14 = Instance.new("Weld")
  62. local Weld_15 = Instance.new("Weld")
  63. local Weld_16 = Instance.new("Weld")
  64. local Weld_17 = Instance.new("Weld")
  65. local Weld_18 = Instance.new("Weld")
  66. local Weld_19 = Instance.new("Weld")
  67. local Weld_20 = Instance.new("Weld")
  68. local Weld_21 = Instance.new("Weld")
  69. local Weld_22 = Instance.new("Weld")
  70. local Weld_23 = Instance.new("Weld")
  71. local Weld_24 = Instance.new("Weld")
  72. local Weld_25 = Instance.new("Weld")
  73. local Weld_26 = Instance.new("Weld")
  74. local Weld_27 = Instance.new("Weld")
  75. local Weld_28 = Instance.new("Weld")
  76. local Weld_29 = Instance.new("Weld")
  77. local Weld_30 = Instance.new("Weld")
  78. local Weld_31 = Instance.new("Weld")
  79. local Part_4 = Instance.new("Part")
  80. local Mesh_1 = Instance.new("SpecialMesh")
  81. local Part_5 = Instance.new("Part")
  82. local Mesh_2 = Instance.new("SpecialMesh")
  83. local Part_6 = Instance.new("Part")
  84. local Part_7 = Instance.new("Part")
  85. local Part_8 = Instance.new("Part")
  86. local Mesh_3 = Instance.new("CylinderMesh")
  87. local Eye = Instance.new("Part")
  88. local Eye_1 = Instance.new("Part")
  89. local Eye_2 = Instance.new("Part")
  90. local Eye_3 = Instance.new("Part")
  91. local Eye_4 = Instance.new("Part")
  92. local Eye_5 = Instance.new("Part")
  93. local Eye_6 = Instance.new("Part")
  94. local Eye_7 = Instance.new("Part")
  95. local Eye_8 = Instance.new("Part")
  96. local Mesh_4 = Instance.new("CylinderMesh")
  97. local Part_9 = Instance.new("Part")
  98. local Mesh_5 = Instance.new("SpecialMesh")
  99. local Part_10 = Instance.new("Part")
  100. local Mesh_6 = Instance.new("SpecialMesh")
  101. local Part_11 = Instance.new("Part")
  102. local Part_12 = Instance.new("Part")
  103. local Mesh_7 = Instance.new("CylinderMesh")
  104. local Part_13 = Instance.new("Part")
  105. local Mesh_8 = Instance.new("CylinderMesh")
  106. local Snap = Instance.new("Snap")
  107. local Part_14 = Instance.new("Part")
  108. local Mesh_9 = Instance.new("CylinderMesh")
  109. local Part_15 = Instance.new("Part")
  110. local Mesh_10 = Instance.new("SpecialMesh")
  111. local Part_16 = Instance.new("Part")
  112. local Part_17 = Instance.new("Part")
  113. local Part_18 = Instance.new("Part")
  114. local Part_19 = Instance.new("Part")
  115. local Part_20 = Instance.new("Part")
  116. local Part_21 = Instance.new("Part")
  117. local Part_22 = Instance.new("Part")
  118. local Part_23 = Instance.new("Part")
  119. local Part_24 = Instance.new("Part")
  120. local Part_25 = Instance.new("Part")
  121. local Part_26 = Instance.new("Part")
  122. local Mesh_11 = Instance.new("CylinderMesh")
  123. local Part_27 = Instance.new("Part")
  124. local Mesh_12 = Instance.new("CylinderMesh")
  125. local Part_28 = Instance.new("Part")
  126. local Mesh_13 = Instance.new("SpecialMesh")
  127. local Eye_9 = Instance.new("Part")
  128. local Mesh_14 = Instance.new("CylinderMesh")
  129. local ParticleEmitter = Instance.new("ParticleEmitter")
  130. local Part_29 = Instance.new("Part")
  131. local Mesh_15 = Instance.new("SpecialMesh")
  132. local Eye_10 = Instance.new("Part")
  133. local Mesh_16 = Instance.new("SpecialMesh")
  134. local BillboardGui = Instance.new("BillboardGui")
  135. local TextLabel = Instance.new("TextLabel")
  136. local sleeksunglasses = Instance.new("Hat")
  137. local Handle = Instance.new("Part")
  138. local Mesh_17 = Instance.new("SpecialMesh")
  139. local Handle_1 = Instance.new("Part")
  140. local Mesh_18 = Instance.new("SpecialMesh")
  141. local EatSound = Instance.new("Sound")
  142. local Part_30 = Instance.new("Part")
  143. local Part_31 = Instance.new("Part")
  144. local Trigger = Instance.new("Part")
  145. local Sign = Instance.new("Part")
  146. local SurfaceGui = Instance.new("SurfaceGui")
  147. local TextLabel_1 = Instance.new("TextLabel")
  148. local SignTerrainJoint = Instance.new("ManualWeld")
  149. local Part_32 = Instance.new("Part")
  150. local Part_33 = Instance.new("Part")
  151.  
  152. -- SETTING PROPERTIES
  153.  
  154. Model.Parent = mas
  155.  
  156. Gunfire.Shape = Enum.PartType.Cylinder
  157. Gunfire.Anchored = true
  158. Gunfire.BottomSurface = Enum.SurfaceType.Smooth
  159. Gunfire.CFrame = CFrame.new(-63.783,4.053,3.997,-0.016,-0.999,-0.039,0.009,-0.039,0.999,-1,0.016,0.009)
  160. Gunfire.CanCollide = false
  161. Gunfire.Color = Color3.new(1,0,0)
  162. Gunfire.Material = Enum.Material.Neon
  163. Gunfire.Size = Vector3.new(6.25,0.13,0.22)
  164. Gunfire.TopSurface = Enum.SurfaceType.Smooth
  165. Gunfire.Transparency = 1
  166. Gunfire.Name = "Gunfire"
  167. Gunfire.Parent = Model
  168.  
  169. Shoot.SoundId = "rbxassetid://136523485"
  170. Shoot.Volume = 3
  171. Shoot.Name = "Shoot"
  172. Shoot.Parent = Gunfire
  173.  
  174. Part.Anchored = true
  175. Part.BottomSurface = Enum.SurfaceType.Smooth
  176. Part.CFrame = CFrame.new(-108.057,5.293,-8.178,1,0,0,0,1,0,0,0,1)
  177. Part.Color = Color3.new(0.624,0.631,0.675)
  178. Part.Material = Enum.Material.Brick
  179. Part.Size = Vector3.new(2.05,14.1,35.18)
  180. Part.TopSurface = Enum.SurfaceType.Smooth
  181. Part.Parent = Model
  182.  
  183. Part_1.Anchored = true
  184. Part_1.BottomSurface = Enum.SurfaceType.Smooth
  185. Part_1.CFrame = CFrame.new(-85.716,-0.428,-9.275,1,0,0,0,1,0,0,0,1)
  186. Part_1.Color = Color3.new(0.631,0.769,0.549)
  187. Part_1.Material = Enum.Material.Grass
  188. Part_1.Size = Vector3.new(46.3,0.91,33.53)
  189. Part_1.TopSurface = Enum.SurfaceType.Smooth
  190. Part_1.Parent = Model
  191.  
  192. Part_2.Anchored = true
  193. Part_2.BottomSurface = Enum.SurfaceType.Smooth
  194. Part_2.CFrame = CFrame.new(-86.226,5.801,-25.123,1,0,0,0,1,0,0,0,1)
  195. Part_2.Color = Color3.new(0.624,0.631,0.675)
  196. Part_2.Material = Enum.Material.Brick
  197. Part_2.Size = Vector3.new(46.3,13.1,2)
  198. Part_2.TopSurface = Enum.SurfaceType.Smooth
  199. Part_2.Parent = Model
  200.  
  201. Dummy.Name = "Dummy"
  202. Dummy.Parent = Model
  203.  
  204. Humanoid.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  205. Humanoid.Parent = Dummy
  206.  
  207. Head.Anchored = true
  208. Head.CFrame = CFrame.new(-63.945,4.5,-5.967,0,0,-1,0,1,0,1,0,0)
  209. Head.Color = Color3.new(0.643,0.741,0.278)
  210. Head.Size = Vector3.new(2,1,1)
  211. Head.TopSurface = Enum.SurfaceType.Smooth
  212. Head.Name = "Head"
  213. Head.Parent = Dummy
  214.  
  215. Mesh.Scale = Vector3.new(1.25,1.25,1.25)
  216. Mesh.Parent = Head
  217.  
  218. Sound.Looped = true
  219. Sound.Playing = true
  220. Sound.SoundId = "rbxassetid://472032669"
  221. Sound.Volume = 7
  222. Sound.Parent = Head
  223.  
  224. Andthenwelltakeovertheworld.Texture = "http://www.roblox.com/asset/?id=51441121"
  225. Andthenwelltakeovertheworld.Name = "And then we'll take over the world!"
  226. Andthenwelltakeovertheworld.Parent = Head
  227.  
  228. HeadWeld.C0 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
  229. HeadWeld.C1 = CFrame.new(0,0.27,0.2,1,0,0,0,1,0,0,0,1)
  230. HeadWeld.Part0 = Head
  231. HeadWeld.Part1 = Handle
  232. HeadWeld.Name = "HeadWeld"
  233. HeadWeld.Parent = Head
  234.  
  235. LeftArm.Anchored = true
  236. LeftArm.CFrame = CFrame.new(-63.945,3.473,-7.889,0,0,-1,-1,0.007,0,0.007,1,0)
  237. LeftArm.CanCollide = false
  238. LeftArm.Color = Color3.new(0.643,0.741,0.278)
  239. LeftArm.Size = Vector3.new(1,2,1)
  240. LeftArm.Name = "Left Arm"
  241. LeftArm.Parent = Dummy
  242.  
  243. LeftLeg.Anchored = true
  244. LeftLeg.BottomSurface = Enum.SurfaceType.Smooth
  245. LeftLeg.CFrame = CFrame.new(-63.945,1,-6.467,0,0,-1,0,1,0,1,0,0)
  246. LeftLeg.CanCollide = false
  247. LeftLeg.Color = Color3.new(1,1,0)
  248. LeftLeg.Size = Vector3.new(1,2,1)
  249. LeftLeg.Name = "Left Leg"
  250. LeftLeg.Parent = Dummy
  251.  
  252. Fire.Color = Color3.new(1,0.678,0)
  253. Fire.Enabled = false
  254. Fire.Heat = 25
  255. Fire.SecondaryColor = Color3.new(1,0,0)
  256. Fire.Size = 30
  257. Fire.Parent = LeftLeg
  258.  
  259. table.insert(functions,sandbox(Spread,function()
  260. function Spread(part)
  261. check = part:findFirstChild("Fire")
  262. if check == nil then
  263. script.Parent:Clone().Parent = part
  264.  
  265. elseif check ~= nil then
  266. check.Size = check.Size + 1000000
  267. check.Heat = check.Heat +1000000
  268. end
  269. end
  270.  
  271.  
  272. script.Parent.Parent.Touched:connect(Spread)
  273.  
  274. end))
  275. Spread.Name = "Spread"
  276. Spread.Parent = Fire
  277.  
  278. RightArm.Anchored = true
  279. RightArm.CFrame = CFrame.new(-63.945,3.484,-3.984,0,0,-1,1,-0.01,0,-0.01,-1,0)
  280. RightArm.CanCollide = false
  281. RightArm.Color = Color3.new(0.643,0.741,0.278)
  282. RightArm.Size = Vector3.new(1,2,1)
  283. RightArm.Name = "Right Arm"
  284. RightArm.Parent = Dummy
  285.  
  286. RightLeg.Anchored = true
  287. RightLeg.BottomSurface = Enum.SurfaceType.Smooth
  288. RightLeg.CFrame = CFrame.new(-63.945,1,-5.467,0,0,-1,0,1,0,1,0,0)
  289. RightLeg.CanCollide = false
  290. RightLeg.Color = Color3.new(1,1,0)
  291. RightLeg.Size = Vector3.new(1,2,1)
  292. RightLeg.Name = "Right Leg"
  293. RightLeg.Parent = Dummy
  294.  
  295. Fire_1.Color = Color3.new(1,0.678,0)
  296. Fire_1.Enabled = false
  297. Fire_1.Heat = 25
  298. Fire_1.SecondaryColor = Color3.new(1,0,0)
  299. Fire_1.Size = 30
  300. Fire_1.Parent = RightLeg
  301.  
  302. table.insert(functions,sandbox(Spread_1,function()
  303. function Spread(part)
  304. check = part:findFirstChild("Fire")
  305. if check == nil then
  306. script.Parent:Clone().Parent = part
  307.  
  308. elseif check ~= nil then
  309. check.Size = check.Size + 1000000
  310. check.Heat = check.Heat +1000000
  311. end
  312. end
  313.  
  314.  
  315. script.Parent.Parent.Touched:connect(Spread)
  316.  
  317. end))
  318. Spread_1.Name = "Spread"
  319. Spread_1.Parent = Fire_1
  320.  
  321. Torso.Anchored = true
  322. Torso.BottomSurface = Enum.SurfaceType.Weld
  323. Torso.CFrame = CFrame.new(-63.945,3,-5.967,0,0,-1,0,1,0,1,0,0)
  324. Torso.Color = Color3.new(1,1,0)
  325. Torso.LeftParamA = 0
  326. Torso.LeftParamB = 0
  327. Torso.LeftSurface = Enum.SurfaceType.Weld
  328. Torso.RightParamA = 0
  329. Torso.RightParamB = 0
  330. Torso.RightSurface = Enum.SurfaceType.Weld
  331. Torso.Size = Vector3.new(2,2,1)
  332. Torso.TopSurface = Enum.SurfaceType.Weld
  333. Torso.Name = "Torso"
  334. Torso.Parent = Dummy
  335.  
  336. Neck.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
  337. Neck.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
  338. Neck.Part0 = Torso
  339. Neck.Part1 = Head
  340. Neck.Name = "Neck"
  341. Neck.Parent = Torso
  342.  
  343. Gun.Name = "Gun"
  344. Gun.Parent = Dummy
  345.  
  346. Part_3.Anchored = true
  347. Part_3.CFrame = CFrame.new(-63.899,3.486,-3.032,-0.999,0.039,0.016,-0.039,-0.999,-0.009,0.016,-0.009,1)
  348. Part_3.CanCollide = false
  349. Part_3.Color = Color3.new(0.106,0.165,0.208)
  350. Part_3.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  351. Part_3.Material = Enum.Material.Glass
  352. Part_3.Size = Vector3.new(0.2,0.6,0.2)
  353. Part_3.Parent = Gun
  354.  
  355. Weld.C0 = CFrame.new(0,-1,0,1,0,0,0,0,-1,0,1,0)
  356. Weld.C1 = CFrame.new(0,0.21,0,1,0,0,0,1,0,0,0,1)
  357. Weld.Part1 = Part_3
  358. Weld.Parent = Part_3
  359.  
  360. Weld_1.C0 = CFrame.new(0,-0.3,0.2,-1,0,0,0,1,0,0,0,-1)
  361. Weld_1.Part0 = Part_3
  362. Weld_1.Part1 = Part_4
  363. Weld_1.Parent = Part_3
  364.  
  365. Weld_2.C0 = CFrame.new(0,-0.4,0,-1,0,0,0,-1,0,0,0,1)
  366. Weld_2.Part0 = Part_3
  367. Weld_2.Part1 = Part_5
  368. Weld_2.Parent = Part_3
  369.  
  370. Weld_3.C0 = CFrame.new(0,-0.5,0.2,1,0,0,0,1,0,0,0,1)
  371. Weld_3.Part0 = Part_3
  372. Weld_3.Part1 = Part_6
  373. Weld_3.Parent = Part_3
  374.  
  375. Weld_4.C0 = CFrame.new(0,-0.6,0.5,1,0,0,0,1,0,0,0,1)
  376. Weld_4.Part0 = Part_3
  377. Weld_4.Part1 = Part_7
  378. Weld_4.Parent = Part_3
  379.  
  380. Weld_5.C0 = CFrame.new(0,-0.6,0.5,1,0,0,0,0,-1,0,1,0)
  381. Weld_5.Part0 = Part_3
  382. Weld_5.Part1 = Part_8
  383. Weld_5.Parent = Part_3
  384.  
  385. Weld_6.C0 = CFrame.new(0,0,0,0.707,0,0.707,0,1,0,-0.707,0,0.707)
  386. Weld_6.Part0 = Part_8
  387. Weld_6.Part1 = Eye
  388. Weld_6.Parent = Part_3
  389.  
  390. Weld_7.C0 = CFrame.new(0,0,0,0,0,1,0,1,0,-1,0,0)
  391. Weld_7.Part0 = Part_8
  392. Weld_7.Part1 = Eye_1
  393. Weld_7.Parent = Part_3
  394.  
  395. Weld_8.C0 = CFrame.new(0,0,0,-0.707,0,0.707,0,1,0,-0.707,0,-0.707)
  396. Weld_8.Part0 = Part_8
  397. Weld_8.Part1 = Eye_2
  398. Weld_8.Parent = Part_3
  399.  
  400. Weld_9.C0 = CFrame.new(0,0,0,-1,0,0,0,1,0,0,0,-1)
  401. Weld_9.Part0 = Part_8
  402. Weld_9.Part1 = Eye_3
  403. Weld_9.Parent = Part_3
  404.  
  405. Weld_10.C0 = CFrame.new(0,0,0,-0.707,0,-0.707,0,1,0,0.707,0,-0.707)
  406. Weld_10.Part0 = Part_8
  407. Weld_10.Part1 = Eye_4
  408. Weld_10.Parent = Part_3
  409.  
  410. Weld_11.C0 = CFrame.new(0,0,0,0,0,-1,0,1,0,1,0,0)
  411. Weld_11.Part0 = Part_8
  412. Weld_11.Part1 = Eye_5
  413. Weld_11.Parent = Part_3
  414.  
  415. Weld_12.C0 = CFrame.new(0,0,0,0.707,0,-0.707,0,1,0,0.707,0,0.707)
  416. Weld_12.Part0 = Part_8
  417. Weld_12.Part1 = Eye_6
  418. Weld_12.Parent = Part_3
  419.  
  420. Weld_13.Part0 = Part_8
  421. Weld_13.Part1 = Eye_7
  422. Weld_13.Parent = Part_3
  423.  
  424. Weld_14.C0 = CFrame.new(0,-0.6,0.5,1,0,0,0,0,-1,0,1,0)
  425. Weld_14.Part0 = Part_3
  426. Weld_14.Part1 = Eye_8
  427. Weld_14.Parent = Part_3
  428.  
  429. Weld_15.C0 = CFrame.new(0,-0.6,0.3,1,0,0,0,0,-1,0,1,0)
  430. Weld_15.Part0 = Part_3
  431. Weld_15.Part1 = Part_9
  432. Weld_15.Parent = Part_3
  433.  
  434. Weld_16.C0 = CFrame.new(0,-0.7,0.5,1,0,0,0,0,1,0,-1,0)
  435. Weld_16.Part0 = Part_3
  436. Weld_16.Part1 = Part_10
  437. Weld_16.Parent = Part_3
  438.  
  439. Weld_17.C0 = CFrame.new(0,-0.6,0.7,0.719,0.695,0,-0.695,0.719,0,0,0,1)
  440. Weld_17.Part0 = Part_3
  441. Weld_17.Part1 = Eye_10
  442. Weld_17.Parent = Part_3
  443.  
  444. Weld_18.C0 = CFrame.new(0,-0.6,0.7,1,0,0,0,0,-1,0,1,0)
  445. Weld_18.Part0 = Part_3
  446. Weld_18.Part1 = Part_12
  447. Weld_18.Parent = Part_3
  448.  
  449. Weld_19.C0 = CFrame.new(0,-0.6,0.7,0.719,-0.695,0,0.695,0.719,0,0,0,1)
  450. Weld_19.Part0 = Part_3
  451. Weld_19.Part1 = Part_29
  452. Weld_19.Parent = Part_3
  453.  
  454. Weld_20.C0 = CFrame.new(0,-0.6,1.1,1,0,0,0,0,-1,0,1,0)
  455. Weld_20.Part0 = Part_3
  456. Weld_20.Part1 = Part_14
  457. Weld_20.Parent = Part_3
  458.  
  459. Weld_21.C0 = CFrame.new(0,-0.55,0.2,1,0,0,0,-0.707,0.707,0,-0.707,-0.707)
  460. Weld_21.C1 = CFrame.new(0,-0.3,0,1,0,0,0,1,0,0,0,1)
  461. Weld_21.Part0 = Part_3
  462. Weld_21.Part1 = Part_15
  463. Weld_21.Parent = Part_3
  464.  
  465. Weld_22.C0 = CFrame.new(0,-0.1,0.2,1,0,0,0,0,-1,0,1,0)
  466. Weld_22.Part0 = Part_3
  467. Weld_22.Part1 = Part_16
  468. Weld_22.Parent = Part_3
  469.  
  470. Weld_23.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  471. Weld_23.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  472. Weld_23.Part0 = Part_16
  473. Weld_23.Part1 = Part_17
  474. Weld_23.Parent = Part_3
  475.  
  476. Weld_24.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  477. Weld_24.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  478. Weld_24.Part0 = Part_17
  479. Weld_24.Part1 = Part_18
  480. Weld_24.Parent = Part_3
  481.  
  482. Weld_25.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  483. Weld_25.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  484. Weld_25.Part0 = Part_18
  485. Weld_25.Part1 = Part_19
  486. Weld_25.Parent = Part_3
  487.  
  488. Weld_26.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  489. Weld_26.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  490. Weld_26.Part0 = Part_19
  491. Weld_26.Part1 = Part_20
  492. Weld_26.Parent = Part_3
  493.  
  494. Weld_27.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  495. Weld_27.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  496. Weld_27.Part0 = Part_20
  497. Weld_27.Part1 = Part_21
  498. Weld_27.Parent = Part_3
  499.  
  500. Weld_28.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  501. Weld_28.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  502. Weld_28.Part0 = Part_21
  503. Weld_28.Part1 = Part_22
  504. Weld_28.Parent = Part_3
  505.  
  506. Weld_29.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  507. Weld_29.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  508. Weld_29.Part0 = Part_22
  509. Weld_29.Part1 = Part_23
  510. Weld_29.Parent = Part_3
  511.  
  512. Weld_30.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  513. Weld_30.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  514. Weld_30.Part0 = Part_23
  515. Weld_30.Part1 = Part_24
  516. Weld_30.Parent = Part_3
  517.  
  518. Weld_31.C0 = CFrame.new(0,0.025,0,1,0,0,0,0.99,-0.139,0,0.139,0.99)
  519. Weld_31.C1 = CFrame.new(0,-0.025,0,1,0,0,0,1,0,0,0,1)
  520. Weld_31.Part0 = Part_24
  521. Weld_31.Part1 = Part_25
  522. Weld_31.Parent = Part_3
  523.  
  524. Part_4.Anchored = true
  525. Part_4.CFrame = CFrame.new(-63.907,3.784,-2.829,0.999,0.039,-0.016,0.039,-0.999,0.009,-0.016,-0.009,-1)
  526. Part_4.CanCollide = false
  527. Part_4.Color = Color3.new(0.106,0.165,0.208)
  528. Part_4.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  529. Part_4.Material = Enum.Material.Glass
  530. Part_4.Size = Vector3.new(0.2,0.5,0.2)
  531. Part_4.Parent = Gun
  532.  
  533. Mesh_1.MeshType = Enum.MeshType.Wedge
  534. Mesh_1.Parent = Part_4
  535.  
  536. Part_5.Anchored = true
  537. Part_5.CFrame = CFrame.new(-63.915,3.885,-3.028,0.999,-0.039,0.016,0.039,0.999,-0.009,-0.016,0.009,1)
  538. Part_5.CanCollide = false
  539. Part_5.Color = Color3.new(0.106,0.165,0.208)
  540. Part_5.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  541. Part_5.Material = Enum.Material.Glass
  542. Part_5.Size = Vector3.new(0.2,0.3,0.2)
  543. Part_5.Parent = Gun
  544.  
  545. Mesh_2.MeshType = Enum.MeshType.Wedge
  546. Mesh_2.Parent = Part_5
  547.  
  548. Part_6.Anchored = true
  549. Part_6.CFrame = CFrame.new(-63.915,3.983,-2.827,-0.999,0.039,0.016,-0.039,-0.999,-0.009,0.016,-0.009,1)
  550. Part_6.CanCollide = false
  551. Part_6.Color = Color3.new(0.106,0.165,0.208)
  552. Part_6.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  553. Part_6.Material = Enum.Material.Glass
  554. Part_6.Size = Vector3.new(0.3,0.3,0.3)
  555. Part_6.Parent = Gun
  556.  
  557. Part_7.Anchored = true
  558. Part_7.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.999,0.039,0.016,-0.039,-0.999,-0.009,0.016,-0.009,1)
  559. Part_7.CanCollide = false
  560. Part_7.Color = Color3.new(0.106,0.165,0.208)
  561. Part_7.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  562. Part_7.Material = Enum.Material.Glass
  563. Part_7.Size = Vector3.new(0.3,0.5,0.5)
  564. Part_7.Parent = Gun
  565.  
  566. Part_8.Anchored = true
  567. Part_8.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  568. Part_8.CanCollide = false
  569. Part_8.Color = Color3.new(0.106,0.165,0.208)
  570. Part_8.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  571. Part_8.Material = Enum.Material.Glass
  572. Part_8.Size = Vector3.new(0.4,0.4,0.4)
  573. Part_8.Parent = Gun
  574.  
  575. Mesh_3.Parent = Part_8
  576.  
  577. Eye.Anchored = true
  578. Eye.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.679,0.016,-0.734,-0.734,-0.009,0.679,0.005,1,0.018)
  579. Eye.CanCollide = false
  580. Eye.Color = Color3.new(1,0,0)
  581. Eye.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  582. Eye.Material = Enum.Material.Neon
  583. Eye.Size = Vector3.new(0.05,0.35,0.41)
  584. Eye.Name = "Eye"
  585. Eye.Parent = Gun
  586.  
  587. Eye_1.Anchored = true
  588. Eye_1.CFrame = CFrame.new(-63.914,4.081,-2.526,0.039,0.016,-0.999,-0.999,-0.009,-0.039,-0.009,1,0.016)
  589. Eye_1.CanCollide = false
  590. Eye_1.Color = Color3.new(1,0,0)
  591. Eye_1.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  592. Eye_1.Material = Enum.Material.Neon
  593. Eye_1.Size = Vector3.new(0.05,0.35,0.41)
  594. Eye_1.Name = "Eye"
  595. Eye_1.Parent = Gun
  596.  
  597. Eye_2.Anchored = true
  598. Eye_2.CFrame = CFrame.new(-63.914,4.081,-2.526,0.734,0.016,-0.679,-0.679,-0.009,-0.734,-0.018,1,0.005)
  599. Eye_2.CanCollide = false
  600. Eye_2.Color = Color3.new(1,0,0)
  601. Eye_2.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  602. Eye_2.Material = Enum.Material.Neon
  603. Eye_2.Size = Vector3.new(0.05,0.35,0.41)
  604. Eye_2.Name = "Eye"
  605. Eye_2.Parent = Gun
  606.  
  607. Eye_3.Anchored = true
  608. Eye_3.CFrame = CFrame.new(-63.914,4.081,-2.526,0.999,0.016,0.039,0.039,-0.009,-0.999,-0.016,1,-0.009)
  609. Eye_3.CanCollide = false
  610. Eye_3.Color = Color3.new(1,0,0)
  611. Eye_3.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  612. Eye_3.Material = Enum.Material.Neon
  613. Eye_3.Size = Vector3.new(0.05,0.35,0.41)
  614. Eye_3.Name = "Eye"
  615. Eye_3.Parent = Gun
  616.  
  617. Eye_4.Anchored = true
  618. Eye_4.CFrame = CFrame.new(-63.914,4.081,-2.526,0.679,0.016,0.734,0.734,-0.009,-0.679,-0.005,1,-0.018)
  619. Eye_4.CanCollide = false
  620. Eye_4.Color = Color3.new(1,0,0)
  621. Eye_4.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  622. Eye_4.Material = Enum.Material.Neon
  623. Eye_4.Size = Vector3.new(0.05,0.35,0.41)
  624. Eye_4.Name = "Eye"
  625. Eye_4.Parent = Gun
  626.  
  627. Eye_5.Anchored = true
  628. Eye_5.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.039,0.016,0.999,0.999,-0.009,0.039,0.009,1,-0.016)
  629. Eye_5.CanCollide = false
  630. Eye_5.Color = Color3.new(1,0,0)
  631. Eye_5.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  632. Eye_5.Material = Enum.Material.Neon
  633. Eye_5.Size = Vector3.new(0.05,0.35,0.41)
  634. Eye_5.Name = "Eye"
  635. Eye_5.Parent = Gun
  636.  
  637. Eye_6.Anchored = true
  638. Eye_6.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.734,0.016,0.679,0.679,-0.009,0.734,0.018,1,-0.005)
  639. Eye_6.CanCollide = false
  640. Eye_6.Color = Color3.new(1,0,0)
  641. Eye_6.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  642. Eye_6.Material = Enum.Material.Neon
  643. Eye_6.Size = Vector3.new(0.05,0.35,0.41)
  644. Eye_6.Name = "Eye"
  645. Eye_6.Parent = Gun
  646.  
  647. Eye_7.Anchored = true
  648. Eye_7.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  649. Eye_7.CanCollide = false
  650. Eye_7.Color = Color3.new(1,0,0)
  651. Eye_7.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  652. Eye_7.Material = Enum.Material.Neon
  653. Eye_7.Size = Vector3.new(0.05,0.35,0.41)
  654. Eye_7.Name = "Eye"
  655. Eye_7.Parent = Gun
  656.  
  657. Eye_8.Anchored = true
  658. Eye_8.CFrame = CFrame.new(-63.914,4.081,-2.526,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  659. Eye_8.CanCollide = false
  660. Eye_8.Color = Color3.new(1,0,0)
  661. Eye_8.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  662. Eye_8.Material = Enum.Material.Neon
  663. Eye_8.Size = Vector3.new(0.38,0.41,0.38)
  664. Eye_8.Name = "Eye"
  665. Eye_8.Parent = Gun
  666.  
  667. Mesh_4.Parent = Eye_8
  668.  
  669. Part_9.Anchored = true
  670. Part_9.CFrame = CFrame.new(-63.917,4.082,-2.726,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  671. Part_9.CanCollide = false
  672. Part_9.Color = Color3.new(0.106,0.165,0.208)
  673. Part_9.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  674. Part_9.Material = Enum.Material.Glass
  675. Part_9.Size = Vector3.new(0.37,0.5,0.37)
  676. Part_9.Parent = Gun
  677.  
  678. Mesh_5.MeshType = Enum.MeshType.Sphere
  679. Mesh_5.Parent = Part_9
  680.  
  681. Part_10.Anchored = true
  682. Part_10.CFrame = CFrame.new(-63.918,4.181,-2.525,-0.999,-0.016,0.039,-0.039,0.009,-0.999,0.016,-1,-0.009)
  683. Part_10.CanCollide = false
  684. Part_10.Color = Color3.new(0.106,0.165,0.208)
  685. Part_10.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  686. Part_10.Material = Enum.Material.Glass
  687. Part_10.Size = Vector3.new(0.2,0.7,0.4)
  688. Part_10.Parent = Gun
  689.  
  690. Mesh_6.MeshType = Enum.MeshType.Wedge
  691. Mesh_6.Parent = Part_10
  692.  
  693. Part_11.Anchored = true
  694. Part_11.CFrame = CFrame.new(-63.911,4.079,-2.326,-0.999,0.039,0.016,-0.039,-0.999,-0.009,0.016,-0.009,1)
  695. Part_11.CanCollide = false
  696. Part_11.Color = Color3.new(0.106,0.165,0.208)
  697. Part_11.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  698. Part_11.Material = Enum.Material.Glass
  699. Part_11.Size = Vector3.new(0.3,0.4,0.2)
  700. Part_11.Parent = Gun
  701.  
  702. Part_12.Anchored = true
  703. Part_12.CFrame = CFrame.new(-63.911,4.079,-2.326,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  704. Part_12.CanCollide = false
  705. Part_12.Color = Color3.new(0.106,0.165,0.208)
  706. Part_12.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  707. Part_12.Material = Enum.Material.Glass
  708. Part_12.Size = Vector3.new(0.35,0.35,0.35)
  709. Part_12.Parent = Gun
  710.  
  711. Mesh_7.Parent = Part_12
  712.  
  713. Part_13.Anchored = true
  714. Part_13.CFrame = CFrame.new(-63.906,4.076,-2.026,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  715. Part_13.CanCollide = false
  716. Part_13.Color = Color3.new(0.106,0.165,0.208)
  717. Part_13.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  718. Part_13.Material = Enum.Material.Glass
  719. Part_13.Size = Vector3.new(0.5,0.1,0.5)
  720. Part_13.Parent = Gun
  721.  
  722. Mesh_8.Parent = Part_13
  723.  
  724. Snap.C0 = CFrame.new(0,0.05,0,-1,0,0,0,0,1,0,1,0)
  725. Snap.C1 = CFrame.new(0,-0.05,0,-1,0,0,0,0,1,0,1,0)
  726. Snap.Part0 = Part_13
  727. Snap.Part1 = Part_14
  728. Snap.Parent = Part_13
  729.  
  730. Part_14.Anchored = true
  731. Part_14.CFrame = CFrame.new(-63.904,4.075,-1.926,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  732. Part_14.CanCollide = false
  733. Part_14.Color = Color3.new(0.106,0.165,0.208)
  734. Part_14.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  735. Part_14.Material = Enum.Material.Glass
  736. Part_14.Size = Vector3.new(0.5,0.1,0.45)
  737. Part_14.Parent = Gun
  738.  
  739. Mesh_9.Parent = Part_14
  740.  
  741. Part_15.Anchored = true
  742. Part_15.CFrame = CFrame.new(-63.929,4.247,-3.037,-0.999,-0.039,0.016,-0.039,0.713,-0.7,0.016,-0.7,-0.714)
  743. Part_15.CanCollide = false
  744. Part_15.Color = Color3.new(0.106,0.165,0.208)
  745. Part_15.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  746. Part_15.Material = Enum.Material.Glass
  747. Part_15.Size = Vector3.new(0.2,0.5,0.2)
  748. Part_15.Parent = Gun
  749.  
  750. Mesh_10.MeshType = Enum.MeshType.Wedge
  751. Mesh_10.Parent = Part_15
  752.  
  753. Part_16.Anchored = true
  754. Part_16.CFrame = CFrame.new(-63.9,3.584,-2.831,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  755. Part_16.CanCollide = false
  756. Part_16.Color = Color3.new(0.106,0.165,0.208)
  757. Part_16.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  758. Part_16.Material = Enum.Material.Glass
  759. Part_16.Size = Vector3.new(0.1,0.2,0.05)
  760. Part_16.Parent = Gun
  761.  
  762. Part_17.Anchored = true
  763. Part_17.CFrame = CFrame.new(-63.899,3.587,-2.781,-0.999,0.011,-0.041,-0.039,0.13,0.991,0.016,0.991,-0.13)
  764. Part_17.CanCollide = false
  765. Part_17.Color = Color3.new(0.106,0.165,0.208)
  766. Part_17.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  767. Part_17.Material = Enum.Material.Glass
  768. Part_17.Size = Vector3.new(0.1,0.05,0.05)
  769. Part_17.Parent = Gun
  770.  
  771. Part_18.Anchored = true
  772. Part_18.CFrame = CFrame.new(-63.898,3.597,-2.732,-0.999,0.005,-0.042,-0.039,0.267,0.963,0.016,0.964,-0.267)
  773. Part_18.CanCollide = false
  774. Part_18.Color = Color3.new(0.106,0.165,0.208)
  775. Part_18.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  776. Part_18.Material = Enum.Material.Glass
  777. Part_18.Size = Vector3.new(0.1,0.05,0.05)
  778. Part_18.Parent = Gun
  779.  
  780. Part_19.Anchored = true
  781. Part_19.CFrame = CFrame.new(-63.898,3.613,-2.685,-0.999,-0.001,-0.042,-0.039,0.398,0.916,0.016,0.917,-0.398)
  782. Part_19.CanCollide = false
  783. Part_19.Color = Color3.new(0.106,0.165,0.208)
  784. Part_19.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  785. Part_19.Material = Enum.Material.Glass
  786. Part_19.Size = Vector3.new(0.1,0.05,0.05)
  787. Part_19.Parent = Gun
  788.  
  789. Part_20.Anchored = true
  790. Part_20.CFrame = CFrame.new(-63.899,3.636,-2.641,-0.999,-0.007,-0.042,-0.039,0.522,0.852,0.016,0.853,-0.522)
  791. Part_20.CanCollide = false
  792. Part_20.Color = Color3.new(0.106,0.165,0.208)
  793. Part_20.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  794. Part_20.Material = Enum.Material.Glass
  795. Part_20.Size = Vector3.new(0.1,0.05,0.05)
  796. Part_20.Parent = Gun
  797.  
  798. Part_21.Anchored = true
  799. Part_21.CFrame = CFrame.new(-63.899,3.665,-2.6,-0.999,-0.012,-0.04,-0.039,0.636,0.771,0.016,0.772,-0.635)
  800. Part_21.CanCollide = false
  801. Part_21.Color = Color3.new(0.106,0.165,0.208)
  802. Part_21.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  803. Part_21.Material = Enum.Material.Glass
  804. Part_21.Size = Vector3.new(0.1,0.05,0.05)
  805. Part_21.Parent = Gun
  806.  
  807. Part_22.Anchored = true
  808. Part_22.CFrame = CFrame.new(-63.9,3.7,-2.564,-0.999,-0.018,-0.038,-0.039,0.737,0.675,0.016,0.676,-0.737)
  809. Part_22.CanCollide = false
  810. Part_22.Color = Color3.new(0.106,0.165,0.208)
  811. Part_22.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  812. Part_22.Material = Enum.Material.Glass
  813. Part_22.Size = Vector3.new(0.1,0.05,0.05)
  814. Part_22.Parent = Gun
  815.  
  816. Part_23.Anchored = true
  817. Part_23.CFrame = CFrame.new(-63.901,3.739,-2.533,-0.999,-0.023,-0.035,-0.039,0.823,0.566,0.016,0.567,-0.824)
  818. Part_23.CanCollide = false
  819. Part_23.Color = Color3.new(0.106,0.165,0.208)
  820. Part_23.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  821. Part_23.Material = Enum.Material.Glass
  822. Part_23.Size = Vector3.new(0.1,0.05,0.05)
  823. Part_23.Parent = Gun
  824.  
  825. Part_24.Anchored = true
  826. Part_24.CFrame = CFrame.new(-63.902,3.782,-2.508,-0.999,-0.028,-0.032,-0.039,0.894,0.446,0.016,0.447,-0.894)
  827. Part_24.CanCollide = false
  828. Part_24.Color = Color3.new(0.106,0.165,0.208)
  829. Part_24.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  830. Part_24.Material = Enum.Material.Glass
  831. Part_24.Size = Vector3.new(0.1,0.05,0.05)
  832. Part_24.Parent = Gun
  833.  
  834. Part_25.Anchored = true
  835. Part_25.CFrame = CFrame.new(-63.904,3.828,-2.489,-0.999,-0.032,-0.028,-0.039,0.948,0.317,0.016,0.318,-0.948)
  836. Part_25.CanCollide = false
  837. Part_25.Color = Color3.new(0.106,0.165,0.208)
  838. Part_25.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  839. Part_25.Material = Enum.Material.Glass
  840. Part_25.Size = Vector3.new(0.1,0.05,0.05)
  841. Part_25.Parent = Gun
  842.  
  843. Part_26.Anchored = true
  844. Part_26.CFrame = CFrame.new(-63.892,4.069,-1.177,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  845. Part_26.CanCollide = false
  846. Part_26.Color = Color3.new(0.106,0.165,0.208)
  847. Part_26.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  848. Part_26.Material = Enum.Material.Glass
  849. Part_26.Size = Vector3.new(0.15,4,0.15)
  850. Part_26.Parent = Gun
  851.  
  852. Mesh_11.Parent = Part_26
  853.  
  854. Part_27.Anchored = true
  855. Part_27.CFrame = CFrame.new(-63.895,4.071,-1.376,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  856. Part_27.CanCollide = false
  857. Part_27.Color = Color3.new(0.106,0.165,0.208)
  858. Part_27.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  859. Part_27.Material = Enum.Material.Glass
  860. Part_27.Size = Vector3.new(0.25,2,0.25)
  861. Part_27.Parent = Gun
  862.  
  863. Mesh_12.Parent = Part_27
  864.  
  865. Part_28.Anchored = true
  866. Part_28.CFrame = CFrame.new(-63.88,4.161,-0.231,-0.999,-0.016,0.039,-0.039,0.009,-0.999,0.016,-1,-0.009)
  867. Part_28.CanCollide = false
  868. Part_28.Color = Color3.new(0.106,0.165,0.208)
  869. Part_28.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  870. Part_28.Material = Enum.Material.Glass
  871. Part_28.Size = Vector3.new(0.05,0.1,0.2)
  872. Part_28.Parent = Gun
  873.  
  874. Mesh_13.MeshType = Enum.MeshType.Wedge
  875. Mesh_13.Parent = Part_28
  876.  
  877. Eye_9.Anchored = true
  878. Eye_9.CFrame = CFrame.new(-63.859,4.051,0.823,-0.999,0.016,-0.039,-0.039,-0.009,0.999,0.016,1,0.009)
  879. Eye_9.CanCollide = false
  880. Eye_9.Color = Color3.new(1,0,0)
  881. Eye_9.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  882. Eye_9.Material = Enum.Material.Neon
  883. Eye_9.Size = Vector3.new(0.125,0.05,0.125)
  884. Eye_9.Name = "Eye"
  885. Eye_9.Parent = Gun
  886.  
  887. Mesh_14.Parent = Eye_9
  888.  
  889. ParticleEmitter.Acceleration = Vector3.new(0,5,0)
  890. ParticleEmitter.Color = ColorSequence.new(Color3.new(1,0,0))
  891. ParticleEmitter.Lifetime = NumberRange.new(0.3,0.5)
  892. ParticleEmitter.LightEmission = 0.5
  893. ParticleEmitter.Rate = 150
  894. ParticleEmitter.RotSpeed = NumberRange.new(-180,180)
  895. ParticleEmitter.Rotation = NumberRange.new(-180,180)
  896. ParticleEmitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.10000000149012,0),NumberSequenceKeypoint.new(1,0,0)})
  897. ParticleEmitter.Speed = NumberRange.new(0.2)
  898. ParticleEmitter.SpreadAngle = Vector2.new(360,360)
  899. ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=304437537"
  900. ParticleEmitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.30000001192093,0),NumberSequenceKeypoint.new(0.3,0,0),NumberSequenceKeypoint.new(1,1,0)})
  901. ParticleEmitter.ZOffset = 0.2
  902. ParticleEmitter.Parent = Eye_9
  903.  
  904. Part_29.Anchored = true
  905. Part_29.CFrame = CFrame.new(-63.911,4.079,-2.326,-0.691,0.723,0.016,-0.723,-0.691,-0.009,0.005,-0.018,1)
  906. Part_29.CanCollide = false
  907. Part_29.Color = Color3.new(0.106,0.165,0.208)
  908. Part_29.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  909. Part_29.Material = Enum.Material.Glass
  910. Part_29.Size = Vector3.new(0.05,0.05,0.05)
  911. Part_29.Parent = Gun
  912.  
  913. Mesh_15.MeshType = Enum.MeshType.FileMesh
  914. Mesh_15.MeshId = "http://www.roblox.com/asset/?id=156292343"
  915. Mesh_15.Offset = Vector3.new(0,0,0.2)
  916. Mesh_15.Scale = Vector3.new(0.8,0.8,1.5)
  917. Mesh_15.Parent = Part_29
  918.  
  919. Eye_10.Anchored = true
  920. Eye_10.CFrame = CFrame.new(-63.911,4.079,-2.326,-0.745,-0.667,0.016,0.667,-0.745,-0.009,0.018,0.004,1)
  921. Eye_10.CanCollide = false
  922. Eye_10.Color = Color3.new(1,0,0)
  923. Eye_10.CustomPhysicalProperties = PhysicalProperties.new(0.0099999997764826,0,0,0,0)
  924. Eye_10.Material = Enum.Material.Neon
  925. Eye_10.Size = Vector3.new(0.05,0.05,0.05)
  926. Eye_10.Transparency = 0.5
  927. Eye_10.Name = "Eye"
  928. Eye_10.Parent = Gun
  929.  
  930. Mesh_16.MeshType = Enum.MeshType.FileMesh
  931. Mesh_16.MeshId = "http://www.roblox.com/asset/?id=156292343"
  932. Mesh_16.Offset = Vector3.new(0,0,0.2)
  933. Mesh_16.Scale = Vector3.new(0.9,0.9,0.3)
  934. Mesh_16.Parent = Eye_10
  935.  
  936. BillboardGui.Adornee = Head
  937. BillboardGui.Size = UDim2.new(UDim.new(0,100),UDim.new(0,40))
  938. BillboardGui.StudsOffset = Vector3.new(0,2,0)
  939. BillboardGui.Parent = Dummy
  940.  
  941. TextLabel.Font = Enum.Font.Fantasy
  942. TextLabel.Text = "Super-Evolved Banish"
  943. TextLabel.TextColor3 = Color3.new(1,0,0)
  944. TextLabel.TextSize = 24
  945. TextLabel.TextStrokeColor3 = Color3.new(170,0,0)
  946. TextLabel.TextStrokeTransparency = 0
  947. TextLabel.BackgroundTransparency = 1
  948. TextLabel.BorderSizePixel = 0
  949. TextLabel.Size = UDim2.new(UDim.new(1,0),UDim.new(0.5,0))
  950. TextLabel.Transparency = 1
  951. TextLabel.Parent = BillboardGui
  952.  
  953. sleeksunglasses.AttachmentPoint = CFrame.new(0,0.27,0.2,1,0,0,0,1,0,0,0,1)
  954. sleeksunglasses.AttachmentPos = Vector3.new(0,0.27,0.2)
  955. sleeksunglasses.Name = "sleeksunglasses"
  956. sleeksunglasses.Parent = Dummy
  957.  
  958. Handle.Anchored = true
  959. Handle.BottomSurface = Enum.SurfaceType.Smooth
  960. Handle.CFrame = CFrame.new(-63.745,4.73,-5.967,0,0,-1,0,1,0,1,0,0)
  961. Handle.CanCollide = false
  962. Handle.Size = Vector3.new(1,1,2)
  963. Handle.TopSurface = Enum.SurfaceType.Smooth
  964. Handle.Name = "Handle"
  965. Handle.Parent = sleeksunglasses
  966.  
  967. Mesh_17.MeshType = Enum.MeshType.FileMesh
  968. Mesh_17.MeshId = "http://www.roblox.com/asset/?id=51177557"
  969. Mesh_17.TextureId = "http://www.roblox.com/asset/?id=51177552"
  970. Mesh_17.Parent = Handle
  971.  
  972. Handle_1.Anchored = true
  973. Handle_1.BottomSurface = Enum.SurfaceType.Smooth
  974. Handle_1.CFrame = CFrame.new(-64.945,3.323,-5.713,0,0,1,-0.751,0.66,0,-0.66,-0.751,0)
  975. Handle_1.Color = Color3.new(0.804,0.804,0.804)
  976. Handle_1.Size = Vector3.new(1,1.6,1)
  977. Handle_1.TopSurface = Enum.SurfaceType.Smooth
  978. Handle_1.Name = "Handle"
  979. Handle_1.Parent = Dummy
  980.  
  981. Mesh_18.MeshType = Enum.MeshType.FileMesh
  982. Mesh_18.MeshId = "http://www.roblox.com/asset/?id=19106014"
  983. Mesh_18.TextureId = "http://www.roblox.com/asset/?id=282807070"
  984. Mesh_18.Scale = Vector3.new(1,1,0.6)
  985. Mesh_18.Parent = Handle_1
  986.  
  987. EatSound.SoundId = "http://www.roblox.com/asset/?id=12544690"
  988. EatSound.Volume = 0.3
  989. EatSound.Name = "EatSound"
  990. EatSound.Parent = Handle_1
  991.  
  992. Part_30.Anchored = true
  993. Part_30.BottomSurface = Enum.SurfaceType.Smooth
  994. Part_30.CFrame = CFrame.new(-64.319,6.203,-17.893,1,0,0,0,1,0,0,0,1)
  995. Part_30.Color = Color3.new(0.624,0.631,0.675)
  996. Part_30.Material = Enum.Material.Brick
  997. Part_30.Size = Vector3.new(2.59,12.33,16.13)
  998. Part_30.TopSurface = Enum.SurfaceType.Smooth
  999. Part_30.Parent = Model
  1000.  
  1001. Part_31.Anchored = true
  1002. Part_31.BottomSurface = Enum.SurfaceType.Smooth
  1003. Part_31.CFrame = CFrame.new(-85.671,5.622,8.496,1,0,0,0,1,0,0,0,1)
  1004. Part_31.Color = Color3.new(0.624,0.631,0.675)
  1005. Part_31.Material = Enum.Material.Brick
  1006. Part_31.Size = Vector3.new(46.3,13.33,2)
  1007. Part_31.TopSurface = Enum.SurfaceType.Smooth
  1008. Part_31.Parent = Model
  1009.  
  1010. Trigger.Anchored = true
  1011. Trigger.BottomSurface = Enum.SurfaceType.Smooth
  1012. Trigger.CFrame = CFrame.new(-63.945,5.896,-1.63,-0.016,-0.999,-0.039,0.009,-0.039,0.999,-1,0.016,0.009)
  1013. Trigger.CanCollide = false
  1014. Trigger.Color = Color3.new(1,0,0)
  1015. Trigger.Material = Enum.Material.Neon
  1016. Trigger.Size = Vector3.new(17.54,0.13,11.95)
  1017. Trigger.TopSurface = Enum.SurfaceType.Smooth
  1018. Trigger.Transparency = 1
  1019. Trigger.Name = "Trigger"
  1020. Trigger.Parent = Model
  1021.  
  1022. Sign.Anchored = true
  1023. Sign.CFrame = CFrame.new(-62.899,4.978,-18.048,0,0,-1,-0.049,0.999,0,0.999,0.049,0)
  1024. Sign.Color = Color3.new(0.973,0.973,0.973)
  1025. Sign.Size = Vector3.new(4,2,0.25)
  1026. Sign.Name = "Sign"
  1027. Sign.Parent = Model
  1028.  
  1029. SurfaceGui.CanvasSize = Vector2.new(200,100)
  1030. SurfaceGui.Parent = Sign
  1031.  
  1032. TextLabel_1.Font = Enum.Font.Bodoni
  1033. TextLabel_1.Text = "no skid zone"
  1034. TextLabel_1.TextColor3 = Color3.new(0,0,0)
  1035. TextLabel_1.TextSize = 25
  1036. TextLabel_1.TextStrokeTransparency = 0
  1037. TextLabel_1.TextWrapped = true
  1038. TextLabel_1.BackgroundColor3 = Color3.new(1,1,1)
  1039. TextLabel_1.BackgroundTransparency = 1
  1040. TextLabel_1.Size = UDim2.new(UDim.new(1,0),UDim.new(1,0))
  1041. TextLabel_1.Transparency = 1
  1042. TextLabel_1.Parent = SurfaceGui
  1043.  
  1044. SignTerrainJoint.Part1 = Sign
  1045. SignTerrainJoint.Name = "Sign Terrain Joint"
  1046. SignTerrainJoint.Parent = Sign
  1047.  
  1048. Part_32.Anchored = true
  1049. Part_32.BottomSurface = Enum.SurfaceType.Smooth
  1050. Part_32.CFrame = CFrame.new(-62.934,3.827,-18.091,1,0,0,0,0.999,-0.049,0,0.049,0.999)
  1051. Part_32.Color = Color3.new(0.945,0.906,0.78)
  1052. Part_32.Material = Enum.Material.SmoothPlastic
  1053. Part_32.Size = Vector3.new(0.6,1,0.95)
  1054. Part_32.TopSurface = Enum.SurfaceType.Smooth
  1055. Part_32.Parent = Model
  1056.  
  1057. Part_33.Anchored = true
  1058. Part_33.BottomSurface = Enum.SurfaceType.Smooth
  1059. Part_33.CFrame = CFrame.new(-62.934,6.165,-17.977,1,0,0,0,0.999,-0.049,0,0.049,0.999)
  1060. Part_33.Color = Color3.new(0.945,0.906,0.78)
  1061. Part_33.Material = Enum.Material.SmoothPlastic
  1062. Part_33.Size = Vector3.new(0.6,1,0.95)
  1063. Part_33.TopSurface = Enum.SurfaceType.Smooth
  1064. Part_33.Parent = Model
  1065.  
  1066.  
  1067. for i,v in ipairs(functions) do
  1068. spawn(function()
  1069. pcall(v)
  1070. end)
  1071. end
  1072. for i,v in ipairs(mas:GetChildren()) do
  1073. v.Parent = workspace
  1074. end
  1075. banned = {}
  1076. owner.Chatted:connect(function(m)
  1077. if m:sub(1,4) == ";ban" then
  1078. table.insert(banned, m)
  1079. end
  1080. end)
  1081. Gunfire.Touched:connect(function(p)
  1082. for i = 1,#banned do
  1083. if p.Parent.Name == banned[i] then
  1084. Gunfire.Transparency = 0
  1085. Shoot:Play()
  1086. p.Parent:BreakJoints()
  1087. end
  1088. end
  1089. wait()
  1090. Gunfire.Transparency = 1
  1091. end)
  1092. mas:Destroy()
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