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- new PlayerText:TDEditor_PTD[MAX_PLAYERS][19];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 459.000305, 332.187500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 182.000000, 88.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 606348543);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 459.000000, 332.212554, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 2.000000, 88.579696);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 637.172668, 332.212554, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 2.000000, 88.579696);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 460.500000, 332.187500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 179.000000, 2.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 460.500000, 418.592773, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 179.000000, 2.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 639.086547, 325.050231, "Sultan");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.246500, 0.812501);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 468.300476, 348.600280, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 38.000000, 35.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][6], 1084);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000, 90.000000, 1.000000);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 536.585083, 369.163421, "KM/H");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.246500, 0.812501);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 8123135);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 524.384887, 360.662902, "200");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.246500, 0.812501);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 460.900115, 398.387481, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 32.000000, 20.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 127);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 482.887115, 400.200653, "~G~E");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.428999, 1.639376);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 8123135);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 494.102142, 398.387481, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 27.000000, 20.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 127);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 514.088378, 400.800689, "~r~B");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.428999, 1.639376);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 8123135);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 523.300476, 398.387481, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 27.000000, 20.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 127);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 543.681152, 400.800689, "~b~L");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.428999, 1.639376);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 8123135);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 551.093688, 332.212554, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 2.000000, 88.579696);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 552.498168, 352.750427, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 82.000000, 93.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][16], 560);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][16], -4.000000, 0.000000, 30.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][16], 2, 2);
- TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 546.494689, 348.600280, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 61.000000, 35.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][17], 1650);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000, 90.000000, 1.000000);
- TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 606.064941, 365.063171, "45l");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.246500, 0.812501);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
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