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- --[[
- ______ __ __ ____ __ ______
- / _/ _/ / \/ \ / __/___ __ _______/ /_ / / /
- / // / / /\/ /\ \ __/ /_/ __ \/ / / / ___/ __ \ / // /
- / // / / / /_/ \ \/_ __/ /_/ / /_/ / / / /_/ / / // /
- / // / /_/ \_\/_/ \____/\__,_/_/ /_.___/ _/ // /
- /__/__/ /__/__/
- --]]
- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- wait()
- Player = game.Players.LocalPlayer
- Object = Player.Character.HumanoidRootPart
- Arm1 = Player.Character["Right Arm"]
- PreviousA1 = Arm1.CFrame.p
- Arm2 = Player.Character["Left Arm"]
- PreviousA2 = Arm2.CFrame.p
- Leg1 = Player.Character["Right Leg"]
- PreviousL1 = Leg1.CFrame.p
- Leg2 = Player.Character["Left Leg"]
- PreviousL2 = Leg2.CFrame.p
- Run = game["Run Service"]
- PreviousP = Object.CFrame.p
- Running = false
- Phase = false
- PhaseActive = false
- Morph = false
- MorphActive = false
- Tornado = false
- TornadoRadius = 50
- TornadoActive = false
- Portal = false
- PortalEnd = false
- MaxZ = 0
- MinZ = 0
- LightMaxX =0
- LightMinX = 0
- LightMaxX2 = 0
- LightMinX2 = 0
- LightMaxY =0
- LightMinY = 0
- Rotation = 0
- Length = 0
- Color = BrickColor.Gray()
- PColor = Color3.new(255,255,0)
- PrevPoint1 = nil
- PrevPoint2 = nil
- PrevPoint3 = nil
- PrevPoint4 = nil
- PrevPoint5 = nil
- PrevPoint6 = nil
- PrevPoint7 = nil
- PrevPoint8 = nil
- PrevPoint9 = nil
- PrevPoint10 = nil
- PrevPoint11 = nil
- PrevPoint12 = nil
- angle = 0
- Mouse = Player:GetMouse()
- Player.Character.Humanoid.WalkSpeed = 16
- i = 0
- j = 0
- z = 0
- w = 0
- a = 0
- s = 0
- d = 0
- mouse = game.Players.LocalPlayer:GetMouse()
- player = game.Players.LocalPlayer
- function onKeyDown(key)
- if (key~=nil) then
- key:lower()
- repeat
- if (key == "q") and player.Character.Humanoid.WalkSpeed<1125.33 == true then --- max speed
- i = 1
- wait(0.001)
- player.Character.Humanoid.WalkSpeed = player.Character.Humanoid.WalkSpeed+12.5
- else
- break
- end
- until i == 0
- end
- end
- function onKeyUp(key)
- if (key~=nil) then
- key:lower()
- if (key == "q") and player.Character.Humanoid.WalkSpeed > 1125.33 and z == 0 then
- i = 0
- z = 1
- player.Character.Head.Smoke.Enabled = true
- wait(0.3)
- player.Character.Head.Boom:Play()
- player.Character.Head.Smoke.Enabled = false
- local boom = Instance.new("Explosion")
- boom.BlastPressure = 0
- boom.ExplosionType = "NoCraters"
- boom.Parent = player.Character.Head
- boom.Position = player.Character.Torso.Position
- wait(0.1)
- z = 0
- print("Boom Reloaded")
- elseif (key == "q") then
- i = 0
- end
- end
- end
- function onKeyDown2(key)
- if (key~=nil) then
- key:lower()
- repeat
- if (key == "e") and player.Character.Humanoid.WalkSpeed>=41 == true then
- j = 1
- wait(0.001)
- player.Character.Humanoid.WalkSpeed = player.Character.Humanoid.WalkSpeed-12.5
- else
- break
- end
- until j == 0
- end
- end
- function onKeyUp2(key)
- if (key~=nil) then
- key:lower()
- if (key == "e") then
- j = 0
- end
- end
- end
- mouse.KeyDown:connect(onKeyDown)
- mouse.KeyUp:connect(onKeyUp)
- mouse.KeyDown:connect(onKeyDown2)
- mouse.KeyUp:connect(onKeyUp2)
- --------------------------------
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- math.randomseed(os.time())
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------colors----------------------
- plr=game:service'Players'.LocalPlayer
- chr=plr.Character
- local ms = plr:GetMouse()
- CV="Bright red"
- local txt = Instance.new("BillboardGui", chr)
- txt.Adornee = chr.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(4, 0, 2.5, 0)
- txt.StudsOffset = Vector3.new(-4, 2, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(3, 0, 0.5, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "SciFi"
- text.TextStrokeColor3 = Color3.new(100/255,0,0)-- wff
- text.Text = "Superman"
- --------------------------------------
- plr=game:service'Players'.LocalPlayer
- chr=plr.Character
- local ms = plr:GetMouse()
- CV="Bright red"
- local txt = Instance.new("BillboardGui", chr)
- txt.Adornee = chr.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(4, 0, 2.5, 0)
- txt.StudsOffset = Vector3.new(-4, 1.5, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(3, 0, 0.5, 0)
- text.FontSize = "Size24"
- text.TextScaled = false
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "SciFi"
- text.TextStrokeColor3 = Color3.new(29/255,56/255,79/255)-- wff hair stuff
- text.Text = "By bannaboy43"
- ----------------------Clothes-------------------------------
- --[superman edit by Bannaboy43 (only make edits cant stcipt ihml if this gets leaked tell people to send me scripts to make edits)
- wait(1 / 60)
- p = game.Players.LocalPlayer
- char = p.Character
- hum = char.Humanoid
- wait()
- hum.Health =hum.MaxHealth
- char.Head.face.Texture = "rbxassetid://324191500"
- ------------- hair stuff---------------------------------
- Head = Instance.new("Part", char)
- Head.Size = Vector3.new(1,1,1)
- Headmesh = Instance.new("SpecialMesh", Head)
- Headmesh.MeshId = "rbxassetid://15730710"
- Headmesh.Scale = Vector3.new(1.05, 1.1, 1.1)
- Headmesh.TextureId = "http://www.roblox.com/asset/?id=15730704"
- Head.Transparency = 0
- Head.CanCollide = false
- Head.Name = "plrHead"
- Head.Anchored = false
- Head.Color = Color3.new (156/255,146/255,4/255)
- Weld = Instance.new("Weld", char)
- Weld.Part0 = char["Head"]
- Weld.Part1 = Head
- Weld.C1 = CFrame.new(0,-.5,0)*CFrame.Angles(0,0,0)
- function startup()
- coroutine.resume(coroutine.create(function()
- local m = Instance.new("Model", char)
- m.Name = "* C"
- local chat = Instance.new("Part", m)
- chat.TopSurface = "Smooth"
- chat.BottomSurface = "Smooth"
- chat.Name = "Head"
- chat.FormFactor = "Custom"
- chat.Size = Vector3.new(0.05, 0.05, 0.1)
- chat.Transparency = 0.9
- chat.CanCollide = false
- local Weld7 = Instance.new("Weld", char)
- Weld7.Part0 = char.Head
- Weld7.Part1 = chat
- Weld7.C1 = CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- local cy7 = Instance.new("BlockMesh", chat)
- local h = Instance.new("Humanoid", m)
- end))
- end
- ----------------------------------------------------
- for _, a in pairs(char:children()) do
- if a:IsA'Accessory' or a:IsA'CharacterMesh' or a:IsA'Pants' or a:IsA'Shirt' then
- a:Destroy()
- end
- end
- local s = Instance.new('Shirt', char)
- s.ShirtTemplate = "rbxassetid://344935801"
- local p = Instance.new('Pants', char)
- p.PantsTemplate = "rbxassetid://344934294"
- Instance.new("ForceField",char).Visible = false
- local poo = Instance.new("IntValue",char)
- poo.Name = "haha nope"
- wait()
- Instance.new("ForceField",char).Visible = false
- ---------------trail test-----------------------
- -- [ SANIIIC HES ON DA RAWN ] --
- wait()
- thing = 0
- LoudVolume = false
- Submerged = false
- Music = true
- script.Name = "SANIIIIC"
- Player = game.Players.LocalPlayer
- c = game.Players.LocalPlayer.Character
- Head = c.Head
- Humanoid = c.Humanoid
- anim = c.Humanoid.Animator
- rage = false
- p = game.Players.LocalPlayer
- Music = false
- anim = Humanoid.Animator
- local Effects = {}
- attack = false
- local attacking = false
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- matr = math.random
- mouse = Player:GetMouse()
- RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RS = c.Torso:FindFirstChild("Right Shoulder")
- LS = c.Torso:FindFirstChild("Left Shoulder")
- RH = c.Torso:FindFirstChild("Right Hip")
- LH = c.Torso:FindFirstChild("Left Hip")
- RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
- N = c.Torso:FindFirstChild("Neck")
- cf = CFrame.new
- ang = CFrame.Angles
- rd = math.rad
- rd2 = math.random
- --[[mainShirt = c.Shirt
- mainPants = c.Pants
- mainBColors = c["Body Colors"]
- mainShirt.ShirtTemplate = "rbxassetid://769869277"
- mainPants.PantsTemplate = "rbxassetid://805486769"
- mainBColors.HeadColor = BrickColor.new("Pastel brown")
- mainBColors.LeftArmColor = BrickColor.new("Pastel brown")
- mainBColors.LeftLegColor = BrickColor.new("Pastel brown")
- mainBColors.RightArmColor = BrickColor.new("Pastel brown")
- mainBColors.RightLegColor = BrickColor.new("Pastel brown")
- mainBColors.TorsoColor = BrickColor.new("Pastel brown")]]
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function lerpz(joint, prop, cfrmz, alp)
- joint[prop] = joint[prop]:lerp(cfrmz, alp)
- end
- function resetlerp()
- RJ.C0 = RJC0
- RJ.C1 = RJC1
- N.C0 = NC0
- N.C1 = NC1
- RS.C0 = RSC0
- RS.C1 = RSC1
- LS.C0 = LSC0
- LS.C1 = LSC1
- RH.C0 = RHC0
- RH.C1 = RHC1
- LH.C0 = LHC0
- LH.C1 = LHC1
- end
- local S2 = Instance.new("Sound",c.HumanoidRootPart)S2.SoundId = "rbxassetid://1246460167" S2.Volume = 0 S2.PlaybackSpeed = 0 S2.Looped = true S2:Play()
- local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new (29/255,56/255,79/255)),ColorSequenceKeypoint.new(1, Color3.new(29/255,56/255,79/255))} -- red (85/255,0,0)
- local ColorArray2 = {ColorSequenceKeypoint.new(0, Color3.new (105/255,64/255,40/255)),ColorSequenceKeypoint.new(1, Color3.new(35/255,0/255,0/255))}
- local att1 = Instance.new("Attachment", c["Right Leg"])
- att1.Name = "att1"
- att1.Position = Vector3.new(0.5, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Right Leg"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-0.5, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Right Leg"])
- att3.Name = "att3"
- att3.Position = Vector3.new(0.5, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Right Leg"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-0.5, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Left Leg"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(0.5, 1, 0.5)
- local attt2 = Instance.new("Attachment", c["Left Leg"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-0.5, 1, 0.5)
- local attt3 = Instance.new("Attachment", c["Left Leg"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(0.5, -1, 0.5)
- local attt4 = Instance.new("Attachment", c["Left Leg"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-0.5, -1, 0.5)
- local trailtop1 = Instance.new("Trail", c["Right Leg"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Right Leg"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- trailbot1.Color = ColorSequence.new(ColorArray)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Right Leg"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- --lightning
- local trailside1 = Instance.new("Trail", c["Right Leg"])
- trailside1.Enabled = true
- trailside1.Texture = "http://www.roblox.com/asset/?id=243098098"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 2
- trailside1.LightEmission =2
- trailside1.Color = ColorSequence.new(ColorArray2)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Right Leg"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailside2.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Left Leg"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailtop12.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Left Leg"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Left Leg"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Left Leg"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2
- trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local att1 = Instance.new("Attachment", c["Right Arm"])
- att1.Name = "att1"
- att1.Position = Vector3.new(0.5, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Right Arm"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-0.5, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Right Arm"])
- att3.Name = "att3"
- att3.Position = Vector3.new(0.5, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Right Arm"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-0.5, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Left Arm"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(0.5, 1, 0.5)
- local attt2 = Instance.new("Attachment", c["Left Arm"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-0.5, 1, 0.5)
- local attt3 = Instance.new("Attachment", c["Left Arm"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(0.5, -1, 0.5)
- local attt4 = Instance.new("Attachment", c["Left Arm"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-0.5, -1, 0.5)
- local trailtop1 = Instance.new("Trail", c["Right Arm"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Right Arm"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- spawn(function()
- while true do wait()
- trailbot1.Color = ColorSequence.new(ColorArray)
- end
- end)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Right Arm"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Right Arm"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- trailside2.Color = ColorSequence.new(ColorArray)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Left Arm"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- trailtop12.Color = ColorSequence.new(ColorArray)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Left Arm"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Left Arm"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Left Arm"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2
- trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local att1 = Instance.new("Attachment", c["Torso"])
- att1.Name = "att1"
- att1.Position = Vector3.new(1, 1, 0.5)
- local att2 = Instance.new("Attachment", c["Torso"])
- att2.Name = "att2"
- att2.Position = Vector3.new(-1, 1, 0.5)
- local att3 = Instance.new("Attachment", c["Torso"])
- att3.Name = "att3"
- att3.Position = Vector3.new(1, -1, 0.5)
- local att4 = Instance.new("Attachment", c["Torso"])
- att4.Name = "att4"
- att4.Position = Vector3.new(-1, -1, 0.5)
- local attt1 = Instance.new("Attachment", c["Head"])
- attt1.Name = "att1"
- attt1.Position = Vector3.new(.55, .55, 0.025)
- local attt2 = Instance.new("Attachment", c["Head"])
- attt2.Name = "att2"
- attt2.Position = Vector3.new(-.55, .55, 0.025)
- local attt3 = Instance.new("Attachment", c["Head"])
- attt3.Name = "att3"
- attt3.Position = Vector3.new(.55, -.5, 0.025)
- local attt4 = Instance.new("Attachment", c["Head"])
- attt4.Name = "att4"
- attt4.Position = Vector3.new(-.55, -.5, 0.025)
- local trailtop1 = Instance.new("Trail", c["Torso"])
- trailtop1.Enabled = true
- trailtop1.Texture = "rbxassetid://16607923"
- trailtop1.Name = "toptrail"
- trailtop1.MinLength = 0
- trailtop1.Lifetime = 0.1
- trailtop1.Color = ColorSequence.new(ColorArray)
- trailtop1.Attachment0 = att1
- trailtop1.Attachment1 = att2
- trailtop1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot1 = Instance.new("Trail", c["Torso"])
- trailbot1.Enabled = true
- trailbot1.Texture = "rbxassetid://16607923"
- trailbot1.Name = "bottrail"
- trailbot1.MinLength = 0
- trailbot1.Lifetime = 0.1
- trailbot1.Color = ColorSequence.new(ColorArray)
- trailbot1.Attachment0 = att3
- trailbot1.Attachment1 = att4
- trailbot1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside1 = Instance.new("Trail", c["Torso"])
- trailside1.Enabled = true
- trailside1.Texture = "rbxassetid://16607923"
- trailside1.Name = "sidetrail1"
- trailside1.MinLength = 0
- trailside1.Lifetime = 0.1
- trailside1.Color = ColorSequence.new(ColorArray)
- trailside1.Attachment0 = att1
- trailside1.Attachment1 = att3
- trailside1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside2 = Instance.new("Trail", c["Torso"])
- trailside2.Enabled = true
- trailside2.Texture = "rbxassetid://16607923"
- trailside2.Name = "sidetrail2"
- trailside2.MinLength = 0
- trailside2.Lifetime = 0.1
- trailside2.Color = ColorSequence.new(ColorArray)
- trailside2.Attachment0 = att2
- trailside2.Attachment1 = att4
- trailside2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailtop12 = Instance.new("Trail", c["Head"])
- trailtop12.Enabled = true
- trailtop12.Texture = "rbxassetid://16607923"
- trailtop12.Name = "toptrail"
- trailtop12.MinLength = 0
- trailtop12.Lifetime = 0.1
- trailtop12.Color = ColorSequence.new(ColorArray)
- trailtop12.Attachment0 = attt1
- trailtop12.Attachment1 = attt2
- trailtop12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailbot2 = Instance.new("Trail", c["Head"])
- trailbot2.Enabled = true
- trailbot2.Texture = "rbxassetid://16607923"
- trailbot2.Name = "bottrail"
- trailbot2.MinLength = 0
- trailbot2.Lifetime = 0.1
- trailbot2.Color = ColorSequence.new(ColorArray)
- trailbot2.Attachment0 = attt3
- trailbot2.Attachment1 = attt4
- trailbot2.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside12 = Instance.new("Trail", c["Head"])
- trailside12.Enabled = true
- trailside12.Texture = "rbxassetid://16607923"
- trailside12.Name = "sidetrail1"
- trailside12.MinLength = 0
- trailside12.Lifetime = 0.1
- trailside12.Color = ColorSequence.new(ColorArray)
- trailside12.Attachment0 = attt1
- trailside12.Attachment1 = attt3
- trailside12.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.5, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- local trailside22 = Instance.new("Trail", c["Head"])
- trailside22.Enabled = true
- trailside22.Texture = "rbxassetid://16607923"
- trailside22.Name = "sidetrail2"
- trailside22.MinLength = 0
- trailside22.Lifetime = 0.1
- trailside22.Color = ColorSequence.new(ColorArray)
- trailside22.Attachment0 = attt2 trailside22.Attachment1 = attt4
- trailside22.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0),NumberSequenceKeypoint.new(1, 1, 0)})
- Sped = 0
- --function ragplayer(cactus)
- --local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://131026421" S.Volume = 2 S:Play()
- --cactus.Humanoid.PlatformStand = true cactus:findFirstChild("Humanoid").Health = 0.01
- --if cactus["Right Arm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
- --cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
- --makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["Right Arm"], "Right Shoulder")
- --maketouchy(cactus["Right Arm"], cactus["Right Arm"], CFrame.new(0, 0.5, 0))
- --end
- --if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
- --cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
- --makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
- --maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
- --end
- --if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
- --cactus.Torso:FindFirstChild("Right Hip"):Destroy()
- --makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
- --maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
- --end
- --if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
- --cactus.Torso:FindFirstChild("Left Hip"):Destroy()
- --makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
- --maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
- --end
- --cactus.Parent = game.Workspace game.Debris:AddItem(cactus,15)
- --end
- --function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
- --
- --function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end
- local hitz = false
- c.HumanoidRootPart.Touched:connect(function(Hit)
- if thing >= 100 then
- if hitz == false then hitz = true
- --ragplayer(c) local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://386946017" S.Volume = 6 S:Play()
- --wait(15)
- end
- end
- end)
- sine = 0
- game:GetService("RunService").RenderStepped:connect(function()
- if attack == false then
- thing = (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- game.Workspace.CurrentCamera.FieldOfView = 80+thing/15
- if c.HumanoidRootPart.Velocity.Y > 1 then sine = sine + 1
- elseif (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 2 then
- sine = sine + 1 Sped = Sped + 0.1
- if thing <= 75 then -- this is spedo
- for i,v in pairs(c:children()) do
- if v.ClassName == "Part" then
- for i,v2 in pairs(v:children()) do
- if v2.ClassName == "Trail" then
- v2.Enabled = false
- --v2.LightEmission = 1 --if want gloww
- end
- end
- end
- end
- else
- for i,v in pairs(c:children()) do
- if v.ClassName == "Part" then
- for i,v2 in pairs(v:children()) do
- if v2.ClassName == "Trail" then
- v2.Lifetime = .18
- v2.Enabled = true
- end
- end
- end
- end
- end
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(thing/25), rd(0), rd(0)), 1)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1)
- else c.Humanoid.WalkSpeed = 16 sine = sine + 1 S2.Volume = 0 S2.PlaybackSpeed = 0
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
- end
- for i,v in pairs (c:children()) do
- if v.ClassName == "Accessory" then
- for i,v2 in pairs (v:children()) do
- if v2.ClassName == "Part" then
- v2.Anchored = false
- end
- end
- end
- for i,v in pairs (c:children()) do
- if v.ClassName == "Part" then
- v.Anchored = false
- end
- end
- end
- end
- end)
- z = Instance.new("Sound",char)
- z.SoundId = "rbxassetid://273881250" -- Put Music ID Here.
- z.Looped = true
- z.Volume = 2
- z:Play()
- wait(.45)
- --Gui stuffff
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- GuiMain0 = Instance.new("GuiMain")
- ImageLabel1 = Instance.new("ImageLabel")
- Script2 = Instance.new("Script")
- Script3 = Instance.new("Script")
- ScreenGui4 = Instance.new("ScreenGui")
- ImageLabel5 = Instance.new("ImageLabel")
- TextLabel6 = Instance.new("TextLabel")
- Script7 = Instance.new("Script")
- TextLabel8 = Instance.new("TextLabel")
- Script9 = Instance.new("Script")
- TextLabel10 = Instance.new("TextLabel")
- ImageLabel11 = Instance.new("ImageLabel")
- TextLabel12 = Instance.new("TextLabel")
- Script13 = Instance.new("Script")
- ScreenGui14 = Instance.new("ScreenGui")
- Frame15 = Instance.new("Frame")
- ImageLabel16 = Instance.new("ImageLabel")
- ImageLabel17 = Instance.new("ImageLabel")
- ImageLabel18 = Instance.new("ImageLabel")
- ImageLabel19 = Instance.new("ImageLabel")
- GuiMain0.Parent = mas
- ImageLabel1.Name = "Health"
- ImageLabel1.Parent = GuiMain0
- ImageLabel1.Position = UDim2.new(0, 0, -0.0500000007, 0)
- ImageLabel1.Visible = false
- ImageLabel1.Size = UDim2.new(1.10000002, 0, 1.22000003, 0)
- ImageLabel1.BackgroundColor = BrickColor.new("Maroon")
- ImageLabel1.BackgroundColor3 = Color3.new(0.454902, 0, 0.0941177)
- ImageLabel1.BackgroundTransparency = 1
- ImageLabel1.Image = "http://www.roblox.com/asset/?id=16232221"
- Script2.Name = "Monitor"
- Script2.Parent = ImageLabel1
- table.insert(cors,sandbox(Script2,function()
- Player = script.Parent.Parent.Parent.Parent.Character
- s = Player.Humanoid
- while true do
- if s.Health <= 20 then
- script.Parent.Visible = true
- script.Parent.Pain.Disabled=false
- end
- if s.Health >= 20 then
- script.Parent.Visible = false
- end
- wait()
- end
- end))
- Script3.Name = "Pain"
- Script3.Parent = ImageLabel1
- table.insert(cors,sandbox(Script3,function()
- s=script.Parent
- while true do
- s.BackgroundTransparency=1
- wait(.05)
- s.BackgroundTransparency=.9
- wait(.05)
- s.BackgroundTransparency=.8
- wait(.05)
- s.BackgroundTransparency=.7
- wait(.05)
- s.BackgroundTransparency=.6
- wait(.05)
- s.BackgroundTransparency=.7
- wait(.05)
- s.BackgroundTransparency=.8
- wait(.05)
- s.BackgroundTransparency=.9
- wait(.05)
- end
- end))
- ScreenGui4.Name = "HUD"
- ScreenGui4.Parent = mas
- ImageLabel5.Name = "SpeedStatus"
- ImageLabel5.Parent = ScreenGui4
- ImageLabel5.Position = UDim2.new(0.991146505, -100, 0.980733514, -100)
- ImageLabel5.Rotation = 4
- ImageLabel5.Size = UDim2.new(0, 41, 0, 46)
- ImageLabel5.BackgroundColor = BrickColor.new("Maroon")
- ImageLabel5.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- ImageLabel5.BackgroundTransparency = 0.20000000298023
- ImageLabel5.BorderSizePixel = 0
- ImageLabel5.Image = "http://www.roblox.com/asset/?id=71659683"
- TextLabel6.Name = "Value"
- TextLabel6.Parent = ImageLabel5
- TextLabel6.Position = UDim2.new(0, -275, 0, 4)
- TextLabel6.Size = UDim2.new(0, 275, 0, 44)
- TextLabel6.BackgroundColor = BrickColor.new("Maroon")
- TextLabel6.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- TextLabel6.BackgroundTransparency = 0.20000000298023
- TextLabel6.BorderSizePixel = 0
- TextLabel6.Font = Enum.Font.SourceSansBold
- TextLabel6.FontSize = Enum.FontSize.Size14
- TextLabel6.Text = "0 "
- TextLabel6.TextColor = BrickColor.new("Institutional white")
- TextLabel6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel6.TextScaled = true
- TextLabel6.TextSize = 14
- TextLabel6.TextWrap = true
- TextLabel6.TextWrapped = true
- TextLabel6.TextXAlignment = Enum.TextXAlignment.Right
- Script7.Name = "tracker"
- Script7.Parent = TextLabel6
- table.insert(cors,sandbox(Script7,function()
- local GUI = script.Parent
- local player = script.Parent.Parent.Parent.Parent.Parent
- local torso = player.Character.Torso
- local speed = 0
- while wait(0.1) do
- speed = math.floor(math.sqrt((torso.Velocity.x^2)+(torso.Velocity.y^2)+(torso.Velocity.z^2)))
- GUI.Text = speed/1.467
- end
- end))
- TextLabel8.Name = "Bar"
- TextLabel8.Parent = ImageLabel5
- TextLabel8.Position = UDim2.new(-2.51219511, -170, 1.05383611, -2)
- TextLabel8.Size = UDim2.new(0, 315, 0, 2)
- TextLabel8.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel8.BorderSizePixel = 0
- TextLabel8.Font = Enum.Font.SourceSansBold
- TextLabel8.FontSize = Enum.FontSize.Size14
- TextLabel8.Text = ""
- TextLabel8.TextColor = BrickColor.new("Institutional white")
- TextLabel8.TextColor3 = Color3.new(1, 1, 1)
- TextLabel8.TextScaled = true
- TextLabel8.TextSize = 14
- TextLabel8.TextWrap = true
- TextLabel8.TextWrapped = true
- TextLabel8.TextXAlignment = Enum.TextXAlignment.Left
- Script9.Name = "tracker"
- Script9.Parent = TextLabel8
- table.insert(cors,sandbox(Script9,function()
- local GUI = script.Parent
- local player = script.Parent.Parent.Parent.Parent.Parent
- local torso = player.Character.Torso
- local speed = 0
- while wait(0.1) do
- speed = math.floor(math.sqrt((torso.Velocity.x^2)+(torso.Velocity.y^2)+(torso.Velocity.z^2)))
- GUI.Size = UDim2.new(0, speed/7.2,0, 2) ---speed bar
- end
- end))
- TextLabel10.Name = "VersionTitle"
- TextLabel10.Parent = ScreenGui4
- TextLabel10.Position = UDim2.new(0.0702446699, 0, 0.0880195573, 0)
- TextLabel10.Rotation = -2
- TextLabel10.Size = UDim2.new(0, 253, 0, 30)
- TextLabel10.BackgroundColor = BrickColor.new("Maroon")
- TextLabel10.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- TextLabel10.BackgroundTransparency = 0.20000000298023
- TextLabel10.BorderSizePixel = 0
- TextLabel10.Font = Enum.Font.SourceSansBold
- TextLabel10.FontSize = Enum.FontSize.Size24
- TextLabel10.Text = "Super Man script from bannaboy43"
- TextLabel10.TextColor = BrickColor.new("Institutional white")
- TextLabel10.TextColor3 = Color3.new(1, 1, 1)
- TextLabel10.TextScaled = true
- TextLabel10.TextSize = 21
- TextLabel10.TextWrap = true
- TextLabel10.TextWrapped = true
- ImageLabel11.Name = "HealthStatus"
- ImageLabel11.Parent = ScreenGui4
- ImageLabel11.Position = UDim2.new(0, 100, 0.990394711, -100)
- ImageLabel11.Rotation = -4
- ImageLabel11.Size = UDim2.new(0, 44, 0, 38)
- ImageLabel11.BackgroundColor = BrickColor.new("Maroon")
- ImageLabel11.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- ImageLabel11.BackgroundTransparency = 0.20000000298023
- ImageLabel11.BorderSizePixel = 0
- ImageLabel11.Image = "http://www.roblox.com/asset/?id=181035744"
- TextLabel12.Name = "Health"
- TextLabel12.Parent = ImageLabel11
- TextLabel12.Position = UDim2.new(1.06818175, -1, -0.0797448158, 0)
- TextLabel12.Size = UDim2.new(0, 293, 0, 39)
- TextLabel12.BackgroundColor = BrickColor.new("Maroon")
- TextLabel12.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- TextLabel12.BackgroundTransparency = 0.20000000298023
- TextLabel12.BorderSizePixel = 0
- TextLabel12.Font = Enum.Font.SourceSansBold
- TextLabel12.FontSize = Enum.FontSize.Size14
- TextLabel12.Text = " 100"
- TextLabel12.TextColor = BrickColor.new("Institutional white")
- TextLabel12.TextColor3 = Color3.new(1, 1, 1)
- TextLabel12.TextScaled = true
- TextLabel12.TextSize = 14
- TextLabel12.TextWrap = true
- TextLabel12.TextWrapped = true
- TextLabel12.TextXAlignment = Enum.TextXAlignment.Left
- Script13.Parent = TextLabel12
- table.insert(cors,sandbox(Script13,function()
- -- Made by Fireball2350 :3
- -- Edited by bjj34 & XxrockatackxX
- while true do
- script.Parent.Text = "Health: " .. math.floor(script.Parent.Parent.Parent.Parent.Parent.Character.Humanoid.Health) .. "/" .. math.floor(script.Parent.Parent.Parent.Parent.Parent.Character.Humanoid.MaxHealth)
- wait(0.1)
- end
- end))
- ScreenGui14.Name = "Shadow"
- ScreenGui14.Parent = mas
- Frame15.Name = "Shadow"
- Frame15.Parent = ScreenGui14
- Frame15.Size = UDim2.new(1, 0, 1, 0)
- Frame15.BackgroundTransparency = 1
- Frame15.BorderSizePixel = 0
- ImageLabel16.Name = "BLS"
- ImageLabel16.Parent = Frame15
- ImageLabel16.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel16.Size = UDim2.new(0.5, 0, 0.5, 0)
- ImageLabel16.BackgroundTransparency = 1
- ImageLabel16.BorderSizePixel = 0
- ImageLabel16.Image = "http://www.roblox.com/asset/?id=84197255"
- ImageLabel17.Name = "BRS"
- ImageLabel17.Parent = Frame15
- ImageLabel17.Position = UDim2.new(0.5, 0, 0.5, 0)
- ImageLabel17.Size = UDim2.new(0.5, 0, 0.5, 0)
- ImageLabel17.BackgroundTransparency = 1
- ImageLabel17.BorderSizePixel = 0
- ImageLabel17.Image = "http://www.roblox.com/asset/?id=84197271"
- ImageLabel18.Name = "TLS"
- ImageLabel18.Parent = Frame15
- ImageLabel18.Position = UDim2.new(0, 0, 0, -1)
- ImageLabel18.Size = UDim2.new(0.5, 0, 0.5, 1)
- ImageLabel18.BackgroundTransparency = 1
- ImageLabel18.BorderSizePixel = 0
- ImageLabel18.Image = "http://www.roblox.com/asset/?id=84197205"
- ImageLabel19.Name = "TRS"
- ImageLabel19.Parent = Frame15
- ImageLabel19.Position = UDim2.new(0.5, 0, 0, -1)
- ImageLabel19.Size = UDim2.new(0.5, 0, 0.5, 1)
- ImageLabel19.BackgroundTransparency = 1
- ImageLabel19.BorderSizePixel = 0
- ImageLabel19.Image = "http://www.roblox.com/asset/?id=84197228"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local function round(n)
- return math.floor(n + 0.5)
- end
- spawn(function()
- end)
- function KABOOMZ()
- local Sp = Instance.new("Part",game.Workspace)Sp.BrickColor = BrickColor.new("Institutional white")Sp.Material = "Neon" Sp.Size = Vector3.new(.5,.5,.5) Sp.Anchored = true Sp.CanCollide = false
- local SPM = Instance.new("SpecialMesh",Sp)SPM.MeshId = "rbxassetid://2589139171" Sp.CFrame = c.HumanoidRootPart.CFrame
- local S = Instance.new("Sound",SPM)S.SoundId = "rbxassetid://2011915907" S.Volume = 10 S:Play()
- for i = 1,200 do
- SPM.Scale = SPM.Scale + Vector3.new(.7,.7,.7)
- Sp.Transparency = Sp.Transparency + 1/200
- swait()
- end
- end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- Sound1 = Instance.new("Sound")
- LocalScript2 = Instance.new("LocalScript")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- Animation4 = Instance.new("Animation")
- LocalScript0.Name = "Rocket Boots"
- LocalScript0.Parent = mas
- table.insert(cors,sandbox(LocalScript0,function()
- --Made by Luckymaxer
- wait(1)
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Humanoid = Character:FindFirstChild("Humanoid")
- Torso = Character:FindFirstChild("Torso")
- Tool = script.Parent
- Players = game:GetService("Players")
- Debris = game:GetService("Debris")
- Animations = {
- Pose = {Animation = script:WaitForChild("Pose"), FadeTime = nil, Weight = nil, Speed = nil}
- }
- Flying = false
- ServerControl = (script:FindFirstChild("ServerControl") or Instance.new("RemoteFunction"))
- ServerControl.Name = "ServerControl"
- ServerControl.Parent = script
- ClientControl = (script:FindFirstChild("ClientControl") or Instance.new("RemoteFunction"))
- ClientControl.Name = "ClientControl"
- ClientControl.Parent = script
- function GetTotalMass(Parent)
- TotalMass = 0
- function GetMass(Parent)
- for i, v in pairs(Parent:GetChildren()) do
- if v:IsA("BasePart") then
- TotalMass = TotalMass + v:GetMass()
- end
- GetMass(v)
- end
- end
- GetMass(Parent)
- return TotalMass
- end
- function CheckIfAlive()
- return (((Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent and Player and Player.Parent) and true) or false)
- end
- function OnServerInvoke(player, mode, value)
- if player ~= Player or not CheckIfAlive() then
- return
- end
- if mode == "Flying" and value then
- local Mode = value.Flying
- if Mode then
- Flying = true
- else
- Flying = false
- end
- end
- end
- function InvokeClient(Mode, Value)
- local ClientReturn = nil
- pcall(function()
- ClientReturn = ClientControl:InvokeClient(Player, Mode, Value)
- end)
- return ClientReturn
- end
- ServerControl.OnServerInvoke = OnServerInvoke
- end))
- Sound1.Name = "Wind"
- Sound1.Parent = LocalScript0
- Sound1.Looped = true
- Sound1.EmitterSize = 0
- Sound1.MinDistance = 0
- Sound1.SoundId = "http://www.roblox.com/asset?id="
- Sound1.Volume = 4
- LocalScript2.Parent = LocalScript0
- table.insert(cors,sandbox(LocalScript2,function()
- --Made by Luckymaxer
- wait(1)
- function EquipWings()
- lboot=Instance.new('Part')
- lboot.Transparency=1
- lboot.FormFactor=Enum.FormFactor.Custom
- lboot.CanCollide=false
- lboot.Size=Vector3.new(0,0,0)
- lboot.CFrame=Character['Left Leg'].CFrame+Vector3.new(0,-1.2,0)
- rboot=Instance.new('Part')
- rboot.Transparency=1
- rboot.FormFactor=Enum.FormFactor.Custom
- rboot.CanCollide=false
- rboot.Size=Vector3.new(0,0,0)
- rboot.CFrame=Character['Right Leg'].CFrame+Vector3.new(0,-1.2,0)
- larm=Instance.new('Part')
- larm.Transparency=1
- larm.FormFactor=Enum.FormFactor.Custom
- larm.CanCollide=false
- larm.Size=Vector3.new(0,0,0)
- larm.CFrame=Character['Left Arm'].CFrame+Vector3.new(0,0,0)
- rarm=Instance.new('Part')
- rarm.Transparency=1
- rarm.FormFactor=Enum.FormFactor.Custom
- rarm.CanCollide=false
- rarm.Size=Vector3.new(0,0,0)
- rarm.CFrame=Character['Right Arm'].CFrame+Vector3.new(5,0,0)
- BodyVelocity = Instance.new("BodyVelocity")
- BodyVelocity.P = (10 ^ 4)
- BodyVelocity.velocity = Vector3.new(0, 0, 0)
- BodyVelocity.maxForce = Vector3.new(0, 0, 0)
- BodyVelocity.Parent = Torso
- BodyGyro = Instance.new("BodyGyro")
- BodyGyro.P = (10 ^ 6)
- BodyGyro.maxTorque = Vector3.new(0, 0, 0)
- BodyGyro.cframe = Torso.CFrame
- BodyGyro.Parent = Torso
- InvokeClient("DisableJump")
- end
- Player = game.Players.LocalPlayer
- Character = Player.Character
- Humanoid = Character:FindFirstChild("Humanoid")
- Torso = Character:FindFirstChild("Torso")
- Tool = script.Parent
- Players = game:GetService("Players")
- Debris = game:GetService("Debris")
- RunService = game:GetService("RunService")
- Camera = game:GetService("Workspace").CurrentCamera
- Animations = {}
- LocalObjects = {}
- Speed = {
- CurrentSpeed = 20,
- MaxSpeed = 250
- }
- Jumping = {
- JumpTick = 0,
- Jumps = 0,
- JumpTime = 0.25,
- JumpsRequired = 2
- }
- Controls = {
- Forward = {Number = 0, Numbers = {On = -1, Off = 0}, Keys = {"W", 17}},
- Backward = {Number = 0, Numbers = { On = 1, Off = 0}, Keys = {"S", 18}},
- Left = {Number = 0, Numbers = {On = -1, Off = 0}, Keys = {"A", 20}},
- Right = {Number = 0, Numbers = {On = 1, Off = 0}, Keys = {"D", 19}}
- }
- UsableAnimations = {
- Pose = {Animation = Tool:WaitForChild("Pose"), FadeTime = nil, Weight = nil, Speed = nil},
- }
- Sounds = {
- Wind = Tool:WaitForChild("Wind"),
- }
- FlyRate = (1 / 40)
- Debounce = false
- Flying = false
- ServerControl = Tool:WaitForChild("ServerControl")
- ClientControl = Tool:WaitForChild("ClientControl")
- function InvokeClient(Mode, Value)
- local ClientReturn = nil
- pcall(function()
- ClientReturn = ClientControl:InvokeClient(Player, Mode, Value)
- end)
- return ClientReturn
- end
- function SetAnimation(Mode, Value)
- if Mode == "PlayAnimation" and Value and Humanoid then
- for i, v in pairs(Animations) do
- if v.Animation == Value.Animation then
- v.AnimationTrack:Stop()
- table.remove(Animations, i)
- end
- end
- local AnimationTrack = Humanoid:LoadAnimation(Value.Animation)
- table.insert(Animations, {Animation = Value.Animation, AnimationTrack = AnimationTrack})
- AnimationTrack:Play(Value.FadeTime, Value.Weight, Value.Speed)
- elseif Mode == "StopAnimation" and Value then
- for i, v in pairs(Animations) do
- if v.Animation == Value.Animation then
- v.AnimationTrack:Stop()
- table.remove(Animations, i)
- end
- end
- end
- end
- function DisableJump(Boolean)
- if PreventJump then
- PreventJump:disconnect()
- end
- if Boolean then
- PreventJump = Humanoid.Changed:connect(function(Property)
- if Property == "Jump" then
- Humanoid.Jump = false
- end
- end)
- end
- end
- function Clamp(Number, Min, Max)
- return math.max(math.min(Max, Number), Min)
- end
- function Fly()
- if Flying and Player and Torso and Humanoid and Humanoid.Health > 0 then
- local Momentum = Vector3.new(0, 0, 0)
- local LastMomentum = Vector3.new(0, 0, 0)
- local LastTilt = 0
- local LastFlap = 0
- local CurrentSpeed = Speed.MaxSpeed
- local Inertia = (1 - (Speed.CurrentSpeed / CurrentSpeed))
- Momentum = (Torso.Velocity + (Torso.CFrame.lookVector * 3) + Vector3.new(0, 10, 0))
- Momentum = Vector3.new(Clamp(Momentum.X, -15, 15), Clamp(Momentum.Y, -15, 15), Clamp(Momentum.Z, -15, 15))
- BodyVelocity.maxForce = Vector3.new(1, 1, 1) * (10 ^ 6)
- BodyGyro.maxTorque = Vector3.new(BodyGyro.P, BodyGyro.P, BodyGyro.P)
- BodyGyro.cframe = Torso.CFrame
- Spawn(function()
- InvokeServer("Flying", {Flying = true})
- end)
- SetAnimation("PlayAnimation", UsableAnimations.Pose)
- Humanoid.AutoRotate = false
- while Flying and Torso and Humanoid and Humanoid.Health > 0 do
- if CurrentSpeed ~= Speed.MaxSpeed then
- CurrentSpeed = Speed.MaxSpeed
- Inertia = (1 - (Speed.CurrentSpeed / CurrentSpeed))
- end
- local Direction = Camera.CoordinateFrame:vectorToWorldSpace(Vector3.new(Controls.Left.Number + Controls.Right.Number, math.abs(Controls.Forward.Number) * 0.2, Controls.Forward.Number + Controls.Backward.Number))
- local Movement = Direction * Speed.CurrentSpeed
- Momentum = (Momentum * Inertia) + Movement
- local TotalMomentum = Momentum.magnitude
- if TotalMomentum > CurrentSpeed then
- TotalMomentum = CurrentSpeed
- end
- local Tilt = ((Momentum * Vector3.new(1, 0, 1)).unit:Cross(((LastMomentum * Vector3.new(1, 0, 1)).unit))).y
- local StringTilt = tostring(Tilt)
- if StringTilt == "-1.#IND" or StringTilt == "1.#IND" or Tilt == math.huge or Tilt == -math.huge or StringTilt == tostring(0 / 0) then
- Tilt = 0
- end
- local AbsoluteTilt = math.abs(Tilt)
- if AbsoluteTilt > 0.1 or AbsoluteTilt < 0.09 then
- if math.abs(LastTilt) > 0.0001 then
- Tilt = (LastTilt * 0.9)
- else
- Tilt = 0
- end
- else
- Tilt = ((LastTilt * 0.77) + (Tilt * 0.25))
- end
- LastTilt = Tilt
- if TotalMomentum < 0.5 then
- Momentum = Vector3.new(0, 0, 0)
- TotalMomentum = 0
- BodyGyro.cframe = Camera.CoordinateFrame
- else
- BodyGyro.cframe = CFrame.new(Vector3.new(0, 0, 0), Momentum) * CFrame.Angles(0, 0, (Tilt * -20)) * CFrame.Angles((math.pi * -0.5 * (TotalMomentum / CurrentSpeed)), 0, 0)
- end
- local GravityDelta = ((((Momentum * Vector3.new(0, 1, 0)) - Vector3.new(0, -Speed.MaxSpeed, 0)).magnitude / Speed.MaxSpeed) * 0.5)
- if GravityDelta > 0.45 and tick() > LastFlap then
- LastFlap = (tick() + 0.5)
- Spawn(function()
- if not Flying then
- return
- end
- if not Sounds.Wind.IsPlaying then
- Sounds.Wind:Play()
- end
- wait(0.25)
- end)
- elseif GravityDelta <= 0.45 then
- Sounds.Wind:Stop()
- end
- BodyVelocity.velocity = Momentum
- LastMomentum = Momentum
- wait(FlyRate)
- end
- Sounds.Wind:Stop()
- Spawn(function()
- InvokeServer("Flying", {Flying = false})
- end)
- SetAnimation("StopAnimation", UsableAnimations.Pose)
- BodyVelocity.maxForce = Vector3.new(0, 0, 0)
- BodyGyro.maxTorque = Vector3.new(0, 0, 0)
- if CheckIfAlive() then
- Humanoid.AutoRotate = true
- Humanoid:ChangeState(Enum.HumanoidStateType.Freefall)
- end
- end
- end
- function StopFlying()
- Flying = false
- BodyVelocity.maxForce = Vector3.new(0, 0, 0)
- BodyGyro.maxTorque = Vector3.new(0, 0, 0)
- end
- function CheckIfAlive()
- return (((Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent and Player and Player.Parent) and true) or false)
- end
- if not CheckIfAlive() then
- return
- end
- PlayerMouse = Player:GetMouse()
- PlayerMouse.Button1Down:connect(function()
- InvokeServer("MouseClick", {Down = true})
- end)
- PlayerMouse.Button1Up:connect(function()
- InvokeServer("MouseClick", {Down = false})
- end)
- PlayerMouse.KeyDown:connect(function(Key)
- local Key = string.lower(Key)
- local ByteKey = string.byte(Key)
- if ByteKey == string.byte(" ") and not Debounce then
- if Flying then
- StopFlying()
- for i, v in pairs({BodyVelocity, BodyGyro, lboot, rboot, larm, rarm}) do
- if v and v.Parent then
- v:Destroy()
- end
- end
- elseif not Flying then
- if (tick() - Jumping.JumpTick) <= Jumping.JumpTime or Jumping.JumpTick == 0 then
- Jumping.JumpTick = tick()
- Jumping.Jumps = Jumping.Jumps + 1
- if Jumping.Jumps >= Jumping.JumpsRequired then
- Debounce = true
- Jumping.JumpTick = 0
- Jumping.Jumps = 0
- Flying = true
- Spawn(EquipWings)
- Spawn(Fly)
- Debounce = false
- end
- else
- Jumping.JumpTick = tick()
- Jumping.Jumps = 1
- end
- end
- end
- for i, v in pairs(Controls) do
- for ii, vv in pairs(v.Keys) do
- v.Number = ((((string.lower(type(vv)) == string.lower("String") and Key == string.lower(vv)) or (string.lower(type(vv)) == string.lower("Number") and ByteKey == vv)) and v.Numbers.On) or v.Number)
- end
- end
- end)
- PlayerMouse.KeyUp:connect(function(Key)
- local Key = string.lower(Key)
- local ByteKey = string.byte(Key)
- for i, v in pairs(Controls) do
- for ii, vv in pairs(v.Keys) do
- v.Number = ((((string.lower(type(vv)) == string.lower("String") and Key == string.lower(vv)) or (string.lower(type(vv)) == string.lower("Number") and ByteKey == vv)) and v.Numbers.Off) or v.Number)
- end
- end
- end)
- while not BodyVelocity or not BodyVelocity.Parent or not BodyGyro or not BodyGyro.Parent and CheckIfAlive() do
- BodyVelocity = Torso:FindFirstChild("BodyVelocity")
- BodyGyro = Torso:FindFirstChild("BodyGyro")
- RunService.Stepped:wait()
- end
- function InvokeServer(Mode, Value)
- pcall(function()
- local ServerReturn = ServerControl:InvokeServer(Mode, Value)
- return ServerReturn
- end)
- end
- function OnClientInvoke(Mode, Value)
- if Mode == "PlayAnimation" and Value and Humanoid then
- SetAnimation("PlayAnimation", Value)
- elseif Mode == "StopAnimation" and Value then
- SetAnimation("StopAnimation", Value)
- elseif Mode == "PlaySound" and Value then
- Value:Play()
- elseif Mode == "StopSound" and Value then
- Value:Stop()
- elseif Mode == "MousePosition" then
- return PlayerMouse.Hit.p
- elseif Mode == "DisableJump" then
- DisableJump(Value)
- elseif Mode == "Fly" and not Flying then
- Flying = true
- Spawn(function()
- Fly()
- end)
- end
- end
- function InvokeClient(Mode, Value)
- local ClientReturn = nil
- pcall(function()
- ClientReturn = ClientControl:InvokeClient(Player, Mode, Value)
- end)
- return ClientReturn
- end
- ClientControl.OnClientInvoke = OnClientInvoke
- end))
- ParticleEmitter3.Name = "Fire"
- ParticleEmitter3.Parent = LocalScript2
- ParticleEmitter3.Speed = NumberRange.new(-5, -5)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.992157, 1, 0.67451),Color3.new(1, 0.658824, 0.321569))
- ParticleEmitter3.LightEmission = 4
- ParticleEmitter3.Texture = "http://www.roblox.com/asset/?id=48229939"
- ParticleEmitter3.Transparency = NumberSequence.new(0.44374999403954,0.89375001192093,0.91874998807907,1)
- ParticleEmitter3.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
- ParticleEmitter3.Lifetime = NumberRange.new(0.30000001192093, 0.30000001192093)
- ParticleEmitter3.LockedToPart = true
- ParticleEmitter3.Rate = 45645648
- Animation4.Name = "Pose"
- Animation4.Parent = LocalScript0
- Animation4.AnimationId = "http://www.roblox.com/Asset?ID=97172005"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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