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- # _______
- # |__ __|
- # | |_ __ ___ __ _ ___ _ _ _ __ ___ ___
- # | | '__/ _ \/ _` / __| | | | '__/ _ \/ __|
- # | | | | __/ (_| \__ \ |_| | | | __/\__ \
- # |_|_| \___|\__,_|___/\__,_|_| \___||___/
- #
- # -------------------------------------------------
- # Result effects:
- # LIGHTNING, EXPLOSION, FLAME_EXPLOSION, SPELL
- # ---------------------------------
- # Result effects meant for rarity result effects:
- # SPELL
- # ---------------------------------
- # (!) All result effects can be used as both normal
- # result effects, and both as rarity result
- # effects.
- # -------------------------------------------------
- # required-perm usage:
- # You need to put required-perm entry, which is a list
- # in a reward.
- # Example:
- # reward4:
- # reward-type: money
- # value: 420
- # required-perm:
- # - permission.test
- # - permission.test2
- # - !permission.test3
- # item:
- # name: '&a420 dollar'
- # type: EMERALD
- # This line means:
- # Player must have permission.test, and permission.test2
- # to get this reward, but MUST NOT have permission
- # permission.test3.
- # -------------------------------------------------
- # Opening effects:
- # DEFAULT, FIREWORK, HOVER_BLOCK, HELIX, SOUL,
- # WEB, WEB_DOUBLE, WEB_TRIPLE, EXPLOSIVE,
- # EXPLOSIVE_SOUNDLESS, INCR_CIRCLE, TOTEM
- # ---------------------------------
- # To customize effects, simply use opening particle
- # like particle1/particle2. Example:
- # COLOR_0_0_0/COLOR_255_0_210
- # You may check which particle may be customizable,
- # and how many from /treasures effects
- # Atleast one particle effect is required per
- # opening particle, if others are not given, they
- # will be the default one.
- # -------------------------------------------------
- # Currency:
- # VAULT, COINSAPI, TOKENENCHANT, ITEM
- # -------------------------------------------------
- # Particle Effects:
- # http://pastebin.com/JLce1Y0x
- # -------------------------------------------------
- # Items:
- # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # -------------------------------------------------
- # Sounds:
- # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- # 1.8 Sounds:
- # https://github.com/Attano/Spigot-1.8/blob/master/org/bukkit/Sound.java
- # -------------------------------------------------
- # Use the links above for help.
- # You can make as many Treasure/Rarity/Reward as you want.
- # Just copy that path, paste it, and edit it.
- # -------------------------------------------------
- # Tip for chances:
- # Chances are not in percents, but X to <all chances added together for a treasure>
- # So, in a treasure, if there's common with chance 800, rare with 195, and mythical with 5 chance,
- # mythical would be 0.5% (5 / (800 + 195 + 5) * 100)
- # -------------------------------------------------
- # Debug mode is for only testing. If you got an
- # and you can't find it, just enable it.
- # -------------------------------------------------
- currency: VAULT
- item-currency-item: EMERALD
- placeholderapi: false
- opening-effect-line-amount: 5
- particle-play-in-every-tick: 1
- debug-mode: false
- duplicates:
- enabled: true
- randomvalue: 20-80
- messages:
- - '&4[&cDuplicate!&4] &eYou found a duplicate!'
- - '&4[&cDuplicate!&4] &eYou got &6%randomvalue% &emoney!'
- rarity-random-value:
- common: 10-20
- rare: 40-80
- legendary: 120-250
- mythical: 1000-2500
- change-item-name: '&7(DUPLICATE) %name%'
- commands:
- - money give %player% %randomvalue%
- loots:
- common:
- broadcast-enabled: false
- broadcast: '&6%player% &efound a common %item%&e!'
- sound-enabled: false
- sound: ENTITY_ARROW_SHOOT
- reward1:
- randomvalue: 20-30
- reward-type: command
- value: give %player% diamond %randomvalue%
- item:
- name: '&a%randomvalue%x Diamond'
- type: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzAxNDYxOTczNjM0NTI1MTk2ZWNjNzU3NjkzYjE3MWFkYTRlZjI0YWE5MjgzNmY0MmVhMTFiZDc5YzNhNTAyZCJ9fX0=
- reward2:
- reward-type: money
- value: 10-50
- item:
- name: '&a%value% dollar'
- type: EMERALD
- reward3:
- reward-type: permission
- value: permission.test
- item:
- name: '&aTest Permission'
- type: COMMAND
- reward4:
- reward-type: money
- value: 420
- required-perm:
- - permission.test
- item:
- name: '&a420 dollar'
- type: EMERALD
- rare:
- rarity-result-effect: SPELL
- broadcast-enabled: true
- broadcast: '&6%player% &efound a rare %item%&e!'
- sound-enabled: true
- sound: ENTITY_WITHER_SPAWN
- reward1:
- reward-type: command
- value: give %player% dirt 64
- item:
- name: '&964x Dirt'
- type: DIRT
- reward2:
- reward-type: multiple-command
- value:
- - give %player% dirt 64
- - give %player% stone 64
- item:
- name: '&9Block Pack'
- type: CHEST
- legendary:
- broadcast-enabled: true
- broadcast: '&6%player% &efound a legendary %item%&e!'
- sound-enabled: true
- sound: ENTITY_CAT_AMBIENT
- reward1:
- reward-type: command
- value: give %player% stone 64
- item:
- name: '&664x Stone'
- type: STONE
- reward2:
- reward-type: player-command
- value: me is awesome
- item:
- name: '&6Useless Feeling revealer'
- type: REDSTONE
- mythical:
- broadcast-enabled: true
- broadcast: '&6%player% &efound a &c&lMYTHICAL %item%&e!'
- sound-enabled: true
- sound: ENTITY_ENDERDRAGON_DEATH
- rankreward:
- reward-type: command
- value: manuadd %player% Donator
- required-perm:
- - '!rank.identifier.permission'
- item:
- name: '&5Donator Rank'
- type: BRICK
- reward2:
- reward-type: item
- value:
- type: DIAMOND_SWORD
- amount: 1
- display-name: '&bDiamond Sword'
- lore:
- - '&7Test Sword.'
- item:
- name: '&5Sword'
- type: DIAMOND_SWORD
- vote:
- broadcast-enabled: true
- broadcast: '&6%player% &efound a &4&lVOTE RANK&e!!'
- sound-enabled: true
- sound: BLOCK_PORTAL_TRIGGER
- reward1:
- reward-type: command
- value: manuadd %player% Vote
- required-perm:
- - '!vote.rank.identifier.permission'
- item:
- name: '&5Vote limited Rank'
- type: FIREWORK_ROCKET
- inventory:
- title: Crates
- row: 3
- canbuy: '&aClick to buy this!'
- cantbuy: '&cYou can''t buy this!'
- treasures:
- treasure1:
- display-name: '&aVote &7Crate'
- lore:
- - '&6Thank you for voting!,'
- slot: 12
- item: CHEST
- price: 1
- result-effect: Spell
- opening-particle: CLOUD/HELIX
- opening-effect: FLAME/HELIX
- open-broadcast: true
- open-message: '&6%player% &ais opening a vote crate!'
- use-key: false
- rarities:
- common:
- chance: 60
- rare:
- chance: 40
- treasure2:
- display-name: '&2[&aLevel &62&2] &eTreasure'
- lore:
- - ''
- - '&7This chest is almost the same, as'
- - '&7the first one, except by being'
- - '&7able to find Legendary rarity!'
- - ''
- - '&8Level of this chest: &62'
- - '&8Price: &a1000$'
- - '%purchasable%'
- slot: 14
- amount: 1
- item: CHEST
- price: 1
- result-effect: LIGHTNING
- opening-particle: ENDER_CHEST
- opening-effect: HOVER_BLOCK
- open-broadcast: true
- open-message: '&e%player% &6is opening a &aLevel 2 Chest'
- use-key: false
- rarities:
- common:
- chance: 60
- rare:
- chance: 25
- legendary:
- chance: 14
- mythical:
- chance: 1
- treasure3:
- display-name: '&2[&aLevel &63&2] &eTreasure'
- lore:
- - ''
- - '&7The one of the most rare chest, mostly'
- - '&7containing legendary loots.'
- - ''
- - '&8Level of this chest: &63'
- - '&8Price: &a5000$'
- - '%purchasable%'
- amount: 1
- slot: 16
- item: ENDER_CHEST
- price: 1
- result-effect: CLOUD
- opening-particle: CLOUD
- opening-effect: FLAME
- open-broadcast: true
- open-message: '&e%player% &6is opening a &6Level 3 Chest'
- use-key: false
- rarities:
- common:
- chance: 40
- rare:
- chance: 45
- legendary:
- chance: 12
- mythical:
- chance: 2
- vote: 1
- des:
- display-name: '&a'
- item: STAINED_GLASS_PANE:15
- slot:
- - 1
- - 2
- - 3
- - 4
- - 5
- - 6
- - 7
- - 8
- - 9
- - 10
- - 11
- - 13
- - 15
- - 17
- - 18
- - 19
- - 20
- - 21
- - 22
- - 23
- - 24
- - 25
- - 26
- - 27
- treasure-blocks:
- - 0;0;0;world
- - -33;4;442;Vexon
- - -41;5;443;Vexon
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