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- Remember that buggy and ugly mess that was my old trainer? I rewrote the entire thing (again), this time with a much more compact new design, mouse support and less FPS dependency.
- Joining/Ghosts display in MP
- Keybinds (default config)
- — F6 for Airbreak (almost identical to Simple Native Trainer, except the bug with vehicles constantly moving upwards has been fixed)
- — Airbreak controls: Numpad 4 & 6 to turn, 8 & 2 to go forward and backwards, W and S to go up and down
- — F7 to toggle the menu
- — Numpad 4 & 6 to fast scroll bigger menus and to change options with < >
- — Numpad 8 & 2 to scroll
- — Numpad 5 to enter a menu or select an option
- — Numpad 0 to back out of a menu
- — ' to move forward through door
- — Middle mouse + WASDQE to fly
- — ; to toggle Unlimited Ammo
- — [ to toggle Never Wanted
- — — to resurrect in MP
- — = to toggle collision
- — 0 to toggle Always God Mode
- — M + Numpad 4 to ragdoll
- — M + Numpad 5 to get up from ragdoll
- — M + Numpad 6 to drunk ragdoll
- — M + Numpad 3 to euphoria ragdoll (similar to drunk ragdoll but less drunk)
- — RCTRL + Numpad 1 to fix car
- — RCTRL + Numpad 2 to flip car
- — RCTRL + Numpad 3 to clean car
- Teleports
- — Waypoint
- — Top of Rotterdam Tower
- — Platypus from the Intro, south of Liberty City
- — All of Niko's safehouses, Lost MC Clubhouse, Brian's House, and Luis' Apartment
- — All cutscene interiors from IV, TLAD and TBoGT
- — Up to 256 custom teleport locations saved to .ini
- — Teleport out of a car instantly if stuck
- — Teleport into nearest car
- — Teleport to any blip on the radar
- Spawn
- — Spawn any car, including addon ones with manual input support
- — Spawn cars with peds in them (e.g. Roman's Taxi, regular cabs, cop cars & helis)
- — Recently spawned car models menu
- — SuperLOD Cars (vehicle imposters that appear when high up in the air)
- — Spawn any ped, including addon ones with manual input support, and even Niko
- — Spawn bodyguards, give spawned peds godmode, specific weapons, set them to wander/drive off or stand still, randomize their clothes on spawned
- — Give spawned peds any weapon and change their clothes (including hats & glasses) after you've already spawned them
- — Kill or delete spawned peds
- — Clone your player, clones will follow all keypresses at the same time
- — Clone your player as a ped, this way they won't respond to keypresses but will still act like a player (e.g. no ragdoll when shot)
- — Change player model to any ped, including addon ones with manual input support
- — Change your walkstyle to any animation set, including addon ones with manual input support
- — Spawn cars that appeared in story missions (e.g. Roman's Taxi, Bryce's Infernus, Vlad's Blista Compact)
- MP Functions
- — Teleport to any player
- — Teleport into any player's car
- — Kick any player (as host only, bypasses requirement to have over 2 players)
- — Disable contact for their vehicle (allows you to pass through their car, essentially an anti-ram toggle)
- — Copy any player's playermodel (either as a ped or as your own model)
- — Copy any player's current car
- — Change your team while in-game
- — Spectate players while in-game
- — Launch into Game option for when you get stuck in lobby (doesn't always work)
- Vehicle Options
- — Special Car Godmode (keeps deformation but the car won't actually receive engine or gas tank damage and won't explode)
- — Car Fix Loop (completely prevents any kind of damage, even scratches)
- — Never Dirty
- — Set your car's color to a completely random color combination
- — Set your car's color to a random combo that the car can naturally spawn in
- — Force car engine on if it breaks down
- — Disable car collision for dynamic objects
- — f*ck Up Car (attaches 18 clones of your car in a circular pattern)
- — Change car dirt level
- — Attach neons to car
- — Delete current car
- — Lock/unlock car doors
- — Freeze current car in the air
- — Set current car to be invisible
- — Unlock car 80m/s max speed
- — Set car color to rainbow
- — Toggle extra parts on car (e.g. gang components for the Schafter)
- — Change car's primary, secondary, tertiary and quaternary color to any color (including ones above color 133, all the way up til color 255 which isn't even defined in carcols)
- — Change car color to a carcols combination
- — Change car livery
- — Car Turbo (increases acceleration and top speed)
- — Car Superbrake
- — Fast Cornering (similar to V on higher settings)
- — Gravity Modifier
- — Save all attached objects to .ini (including ones spawned by other players)
- — Open/Close car doors, hood and trunk
- — Save car color combinations to .ini
- — Warp car forward and backward without stopping
- — Unlock height limit for helicopters and planes
- — Remove any part of a car (windows, bumpers, spoiler off Sultan RS)
- — Detach any part of a car (any part that has collisions, e.g. wheels, windows, fenders, helicopter tails)
- Misc
- — Special God Mode (can still ragdoll from explosions but won't die)
- — Always God Mode (won't ragdoll from explosions)
- — Health Loop (can die from explosions but won't die to MP out of map killzone)
- — Seatbelt
- — Mobile Radio
- — Never Wanted
- — Speedometer (also works on foot, measures in meters per second)
- — Unlimited Ammo
- — No Reload
- — Never Tired
- — Fast Reload (uses fast animations from MP)
- — Give full health
- — Give full armor
- — Increase/decrease wanted level
- — Display current coordinates and heading
- — Spot the currently playing song/music track
- — Trigger autosave
- — Open save menu anywhere
- — Lock game camera
- — Unlock all islands (will no longer get a wanted level when crossing bridges)
- — Display FPS (either by measuring frametime or by calculating the amount of frames that were drawn the last second)
- — Enable/Disable planes
- — Unlock camera pitch
- — Show damage taken as a subtitle
- — Enable movement while zoomed in with a sniper rifle
- — Delete all peds/vehicles in area
- — Remove locked door status from all vehicles
- — Enable control during in-game cutscenes
- — Disable scripted cutscene camera
- — Drive on Water
- — Mirror Screen
- — AI Drive Task for player
- — LSD Mode
- — Sit Down/Stand Up
- — Become Fidget Spinner
- — Disable Ragdoll
- — Slide run (drastically speeds up run speed)
- — First Person View (highly customizable and works during all cutscenes)
- — Pause game at any time (including in Multiplayer)
- — Turn invisible
- — Disable traffic
- — Increase traffic density
- — Spawn ultra swingset (find out what that does yourself :P)
- — Spawn coffin dancers
- — Rescale player (can be smaller or larger, even negative, also has camera scale options to make the view look normal)
- — Rescale player's car (won't affect collision)
- — Lock all peds' coordinates in place (patch 8 only)
- — Enable/disable drunk cam & automatic vehicle smoke and acceleration at will
- — Disable cinematic cutscene camera, letting you walk around while cutscenes are playing
- — Teleport to camera, this can be used before disable cutscene camera to teleport to the intro ship for example
- — Display vehicle imposters (SuperLOD cars that appear when high above the map) up close
- — Display peds, objects, buildings and vehicles' info through walls
- — Set all traffic cars to rainbow color
- — Remove teleport to surface when you fall below the map
- — Unlock 80m/s max speed when ragdoll flying
- — Change Episode ID on the fly (radar ammo/health color, APC support, menu style)
- — Kill/Explode all peds/cars around you
- — Teleport all peds/cars/buildings to you
- — Explosive Bullets with changeable explosion type
- — Add a blip for every ped and car on the map
- — Unlock all entities' 80m/s max speed (including the swingset which seems to completely fly away sometimes with this on)
- — Bowling in Multiplayer with all 8 lanes supported
- — Dancing in Multiplayer (TBoGT)
- — Free Camera with a teleport to camera option and cutscene support (if Global Camera Override is enabled)
- — Make all traffic cars spin
- Weapons
- — Give yourself any weapon, including episodic weapons and unused ones (e.g. unused0, fthrower, armour, camera)
- — Remove all weapons
- Clothes
- — Pick any clothing model and texture available for your ped
- — Pick any prop model and texture(!) available for your ped (hats, glasses, wrist items, etc.)
- — Access the MP Player Model menu while in-game
- — Apply your Multiplayer model at any time
- — Save/load up to 256 outfits
- Time & Weather
- — Set time to any hour and minute (including negative)
- — Change timescale
- — Set weather to any weather including unused ones and undefined ones (with interesting results as they're likely read from random memory)
- — Set colors without changing time
- — Freeze time & weather
- Trainer Options
- — Move the trainer anywhere on screen
- — Change speed of middle mouse fly, slide run and airbreak
- — Toggle keybinds
- — Toggle Middle Mouse Fly
- — Enable mouse cursor to interact with menu
- — Disable controls while in menu
- — Toggle drawing of underscores in menu
- — Save current state of trainer settings to .ini
- Object Spawning
- — Spawn any object, including addon ones with manual input
- — Cunning Stunts IV object support (stunt track parts are the first objects in the list if the mod's installed)
- — Change spawned objects' coordinates (absolute or relative to their rotation) (Use Update Collision afterwards)
- — Set spawned object on ground properly
- — Change & reset spawned objects' rotation (Pitch, Yaw & Roll)
- — Mark spawned object as no longer needed (will despawn after a while)
- — Set spawned object as dynamic (for physics objects and destructible objects)
- — Set spawned object as pickable (can pick up with E, needs to be set as dynamic first)
- — Set spawned object as invisible
- — Set spawned object as damageable or undamageable
- — Set spawned object as solid or non-solid
- — Clone spawned object
- — Change spawned object's model but keep coordinates and rotation
- — Attach selected object to player (with attach bone changeable), player's car, or another spawned object, with customizable attach offset
- — Teleport to selected object
- — Delete all spawned objects
- — Move spawned object with camera
- — Save all spawned objects to an .ini (fully compatible with Simple Native Trainer's .ini format)
- — Load spawned objects from an .ini (compatible with Simple Native Trainer objects.ini)
- — Load spawned objects, cars & peds from a Menyoo V .xml file (can be used for Cunning Stunts tracks)
- Animations
- — Play any animation, including addon ones with manual input
- — Set animations to loop, disable player movement, stop on the last frame and keep the new position (e.g. for run anim)
- — Instantly stop all animations playing
- Speeches
- — Play any speech, with manual input support
- — Set player's voice, with manual input support
- SCO Loader
- — Load any .sco file (e.g. computermain to open a PC, roman1 to start The Cousins Bellic), including custom ones e.g. other mod menus
- — Stop any currently running .sco file, including ones that the game started
- Experimental
- — Object Spooner with a freecam similar to Menyoo
- — Call any native with any parameters
- — Check any loaded .gxt entry's string
- — Play any cutscene from IV and episodes, including custom ones with manual input
- — Play audio streams (e.g. strip club dance music, TBoGT finale jump music, busker loop)
- Ped Recording
- — Record and play back your player's movement 1:1
- — Record up to 128 peds and play them at the same time
- — Linear interpolation support if you recorded at a low FPS and played it back with a higher FPS
- — Save/load recordings from an .ini
- Car Recording
- — Record and play back your car's movement 1:1
- — Record up to 128 cars and play them at the same time
- — Linear interpolation support if you recorded at a low FPS and played it back with a higher FPS
- — Save/load recordings from an .ini
- — Set checkpoints while recording and rewind back to them to re-record if you made a mistake
- Memory Editing
- — V style instant fall ragdoll after jumping off ledges
- — Apply any texture to any car as livery, bypassing the 4 max livery limit
- — Edit explosion data in real time
- — Change peds & vehicles model quality
- — Change any HUD Color in real time
- — Change any Car Color in real time
- — Change game options without having to bring up the pause menu, and without the usual restrictions of the pause menu (e.g. negative draw distance or 300 mouse sensitivity)
- — Disable fire euphoria ragdoll
- — Disable climbing, falling, carjacking, and garage camera angles
- — Disable health reticule
- — Disable crosshair
- — Run with keyboard in SP
- — Invert right stick horizontally (patch 8 only)
- — Fix Very High shadows FPS
- — Change pickups glow scale
- — Change ped blood impacts' intensity
- — Change radar zoom multiplier
- — Change bulletspread amount
- — Give weapons actual recoil/aim punch
- — Tweak shadow cascade settings
- — Edit weapons in real time
- — Edit vehicle handing in real time (have to spawn another car to apply)
- — Disable "disconnected because your computer was running too slowly" message
- — Remove out of map killzone in MP
- — Remove spawn protection in MP
- — Disable car-to-car contact in MP
- — Enable full SP reload animations in MP
- — Enable ped blood impacts in MP
- — Enable fire euphoria ragdoll in MP
- — Enable walking with keyboard in MP
- — Enable SP radar (zoom and player blip color) in MP
- — Enable cinematic climb, fall and carjack camera angles in MP
- — Enable helmets in MP
- — Enable SP traffic groups in MP
- — Enable FIB & fat cops in MP
- — Enable phone animations in MP
- — Enable picking up random objects in MP
- — Enable police arresting at 1 star in MP
- — Enable scenario peds (e.g. prison guards) in MP
- — Enable SP activities in MP (pool, darts, hotdog stands)
- — Remove 9999 limit for HUD ammo display
- — Display every player that has joined the current server and their XUID, Net Source ID, Online ID, current state (2 for joined, 6 for left), color, team, wanted level, max health and max armor
- — Enable SP Features (very unstable, should use the above seperate options instead)
- — Play the story in co-op mode with save/load support (should use quickstart menu)
- — Reload timecyc.dat, fonts.wtd, fonts.dat, buttons_360.wtd, hudcolor.dat and hud.dat while in-game
- — Nicknames for other players
- — Edit raw player ped and car values (probably incredibly unstable as you could easily change a critical pointer)
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