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Oct 22nd, 2022
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  1. Remember that buggy and ugly mess that was my old trainer? I rewrote the entire thing (again), this time with a much more compact new design, mouse support and less FPS dependency.
  2.  
  3. Joining/Ghosts display in MP
  4. Keybinds (default config)
  5. — F6 for Airbreak (almost identical to Simple Native Trainer, except the bug with vehicles constantly moving upwards has been fixed)
  6. — Airbreak controls: Numpad 4 & 6 to turn, 8 & 2 to go forward and backwards, W and S to go up and down
  7. — F7 to toggle the menu
  8. — Numpad 4 & 6 to fast scroll bigger menus and to change options with < >
  9. — Numpad 8 & 2 to scroll
  10. — Numpad 5 to enter a menu or select an option
  11. — Numpad 0 to back out of a menu
  12. — ' to move forward through door
  13. — Middle mouse + WASDQE to fly
  14. — ; to toggle Unlimited Ammo
  15. — [ to toggle Never Wanted
  16. — — to resurrect in MP
  17. — = to toggle collision
  18. — 0 to toggle Always God Mode
  19. — M + Numpad 4 to ragdoll
  20. — M + Numpad 5 to get up from ragdoll
  21. — M + Numpad 6 to drunk ragdoll
  22. — M + Numpad 3 to euphoria ragdoll (similar to drunk ragdoll but less drunk)
  23. — RCTRL + Numpad 1 to fix car
  24. — RCTRL + Numpad 2 to flip car
  25. — RCTRL + Numpad 3 to clean car
  26. Teleports
  27. — Waypoint
  28. — Top of Rotterdam Tower
  29. — Platypus from the Intro, south of Liberty City
  30. — All of Niko's safehouses, Lost MC Clubhouse, Brian's House, and Luis' Apartment
  31. — All cutscene interiors from IV, TLAD and TBoGT
  32. — Up to 256 custom teleport locations saved to .ini
  33. — Teleport out of a car instantly if stuck
  34. — Teleport into nearest car
  35. — Teleport to any blip on the radar
  36. Spawn
  37. — Spawn any car, including addon ones with manual input support
  38. — Spawn cars with peds in them (e.g. Roman's Taxi, regular cabs, cop cars & helis)
  39. — Recently spawned car models menu
  40. — SuperLOD Cars (vehicle imposters that appear when high up in the air)
  41. — Spawn any ped, including addon ones with manual input support, and even Niko
  42. — Spawn bodyguards, give spawned peds godmode, specific weapons, set them to wander/drive off or stand still, randomize their clothes on spawned
  43. — Give spawned peds any weapon and change their clothes (including hats & glasses) after you've already spawned them
  44. — Kill or delete spawned peds
  45. — Clone your player, clones will follow all keypresses at the same time
  46. — Clone your player as a ped, this way they won't respond to keypresses but will still act like a player (e.g. no ragdoll when shot)
  47. — Change player model to any ped, including addon ones with manual input support
  48. — Change your walkstyle to any animation set, including addon ones with manual input support
  49. — Spawn cars that appeared in story missions (e.g. Roman's Taxi, Bryce's Infernus, Vlad's Blista Compact)
  50. MP Functions
  51. — Teleport to any player
  52. — Teleport into any player's car
  53. — Kick any player (as host only, bypasses requirement to have over 2 players)
  54. — Disable contact for their vehicle (allows you to pass through their car, essentially an anti-ram toggle)
  55. — Copy any player's playermodel (either as a ped or as your own model)
  56. — Copy any player's current car
  57. — Change your team while in-game
  58. — Spectate players while in-game
  59. — Launch into Game option for when you get stuck in lobby (doesn't always work)
  60. Vehicle Options
  61. — Special Car Godmode (keeps deformation but the car won't actually receive engine or gas tank damage and won't explode)
  62. — Car Fix Loop (completely prevents any kind of damage, even scratches)
  63. — Never Dirty
  64. — Set your car's color to a completely random color combination
  65. — Set your car's color to a random combo that the car can naturally spawn in
  66. — Force car engine on if it breaks down
  67. — Disable car collision for dynamic objects
  68. — f*ck Up Car (attaches 18 clones of your car in a circular pattern)
  69. — Change car dirt level
  70. — Attach neons to car
  71. — Delete current car
  72. — Lock/unlock car doors
  73. — Freeze current car in the air
  74. — Set current car to be invisible
  75. — Unlock car 80m/s max speed
  76. — Set car color to rainbow
  77. — Toggle extra parts on car (e.g. gang components for the Schafter)
  78. — Change car's primary, secondary, tertiary and quaternary color to any color (including ones above color 133, all the way up til color 255 which isn't even defined in carcols)
  79. — Change car color to a carcols combination
  80. — Change car livery
  81. — Car Turbo (increases acceleration and top speed)
  82. — Car Superbrake
  83. — Fast Cornering (similar to V on higher settings)
  84. — Gravity Modifier
  85. — Save all attached objects to .ini (including ones spawned by other players)
  86. — Open/Close car doors, hood and trunk
  87. — Save car color combinations to .ini
  88. — Warp car forward and backward without stopping
  89. — Unlock height limit for helicopters and planes
  90. — Remove any part of a car (windows, bumpers, spoiler off Sultan RS)
  91. — Detach any part of a car (any part that has collisions, e.g. wheels, windows, fenders, helicopter tails)
  92. Misc
  93. — Special God Mode (can still ragdoll from explosions but won't die)
  94. — Always God Mode (won't ragdoll from explosions)
  95. — Health Loop (can die from explosions but won't die to MP out of map killzone)
  96. — Seatbelt
  97. — Mobile Radio
  98. — Never Wanted
  99. — Speedometer (also works on foot, measures in meters per second)
  100. — Unlimited Ammo
  101. — No Reload
  102. — Never Tired
  103. — Fast Reload (uses fast animations from MP)
  104. — Give full health
  105. — Give full armor
  106. — Increase/decrease wanted level
  107. — Display current coordinates and heading
  108. — Spot the currently playing song/music track
  109. — Trigger autosave
  110. — Open save menu anywhere
  111. — Lock game camera
  112. — Unlock all islands (will no longer get a wanted level when crossing bridges)
  113. — Display FPS (either by measuring frametime or by calculating the amount of frames that were drawn the last second)
  114. — Enable/Disable planes
  115. — Unlock camera pitch
  116. — Show damage taken as a subtitle
  117. — Enable movement while zoomed in with a sniper rifle
  118. — Delete all peds/vehicles in area
  119. — Remove locked door status from all vehicles
  120. — Enable control during in-game cutscenes
  121. — Disable scripted cutscene camera
  122. — Drive on Water
  123. — Mirror Screen
  124. — AI Drive Task for player
  125. — LSD Mode
  126. — Sit Down/Stand Up
  127. — Become Fidget Spinner
  128. — Disable Ragdoll
  129. — Slide run (drastically speeds up run speed)
  130. — First Person View (highly customizable and works during all cutscenes)
  131. — Pause game at any time (including in Multiplayer)
  132. — Turn invisible
  133. — Disable traffic
  134. — Increase traffic density
  135. — Spawn ultra swingset (find out what that does yourself :P)
  136. — Spawn coffin dancers
  137. — Rescale player (can be smaller or larger, even negative, also has camera scale options to make the view look normal)
  138. — Rescale player's car (won't affect collision)
  139. — Lock all peds' coordinates in place (patch 8 only)
  140. — Enable/disable drunk cam & automatic vehicle smoke and acceleration at will
  141. — Disable cinematic cutscene camera, letting you walk around while cutscenes are playing
  142. — Teleport to camera, this can be used before disable cutscene camera to teleport to the intro ship for example
  143. — Display vehicle imposters (SuperLOD cars that appear when high above the map) up close
  144. — Display peds, objects, buildings and vehicles' info through walls
  145. — Set all traffic cars to rainbow color
  146. — Remove teleport to surface when you fall below the map
  147. — Unlock 80m/s max speed when ragdoll flying
  148. — Change Episode ID on the fly (radar ammo/health color, APC support, menu style)
  149. — Kill/Explode all peds/cars around you
  150. — Teleport all peds/cars/buildings to you
  151. — Explosive Bullets with changeable explosion type
  152. — Add a blip for every ped and car on the map
  153. — Unlock all entities' 80m/s max speed (including the swingset which seems to completely fly away sometimes with this on)
  154. — Bowling in Multiplayer with all 8 lanes supported
  155. — Dancing in Multiplayer (TBoGT)
  156. — Free Camera with a teleport to camera option and cutscene support (if Global Camera Override is enabled)
  157. — Make all traffic cars spin
  158. Weapons
  159. — Give yourself any weapon, including episodic weapons and unused ones (e.g. unused0, fthrower, armour, camera)
  160. — Remove all weapons
  161. Clothes
  162. — Pick any clothing model and texture available for your ped
  163. — Pick any prop model and texture(!) available for your ped (hats, glasses, wrist items, etc.)
  164. — Access the MP Player Model menu while in-game
  165. — Apply your Multiplayer model at any time
  166. — Save/load up to 256 outfits
  167. Time & Weather
  168. — Set time to any hour and minute (including negative)
  169. — Change timescale
  170. — Set weather to any weather including unused ones and undefined ones (with interesting results as they're likely read from random memory)
  171. — Set colors without changing time
  172. — Freeze time & weather
  173. Trainer Options
  174. — Move the trainer anywhere on screen
  175. — Change speed of middle mouse fly, slide run and airbreak
  176. — Toggle keybinds
  177. — Toggle Middle Mouse Fly
  178. — Enable mouse cursor to interact with menu
  179. — Disable controls while in menu
  180. — Toggle drawing of underscores in menu
  181. — Save current state of trainer settings to .ini
  182. Object Spawning
  183. — Spawn any object, including addon ones with manual input
  184. — Cunning Stunts IV object support (stunt track parts are the first objects in the list if the mod's installed)
  185. — Change spawned objects' coordinates (absolute or relative to their rotation) (Use Update Collision afterwards)
  186. — Set spawned object on ground properly
  187. — Change & reset spawned objects' rotation (Pitch, Yaw & Roll)
  188. — Mark spawned object as no longer needed (will despawn after a while)
  189. — Set spawned object as dynamic (for physics objects and destructible objects)
  190. — Set spawned object as pickable (can pick up with E, needs to be set as dynamic first)
  191. — Set spawned object as invisible
  192. — Set spawned object as damageable or undamageable
  193. — Set spawned object as solid or non-solid
  194. — Clone spawned object
  195. — Change spawned object's model but keep coordinates and rotation
  196. — Attach selected object to player (with attach bone changeable), player's car, or another spawned object, with customizable attach offset
  197. — Teleport to selected object
  198. — Delete all spawned objects
  199. — Move spawned object with camera
  200. — Save all spawned objects to an .ini (fully compatible with Simple Native Trainer's .ini format)
  201. — Load spawned objects from an .ini (compatible with Simple Native Trainer objects.ini)
  202. — Load spawned objects, cars & peds from a Menyoo V .xml file (can be used for Cunning Stunts tracks)
  203. Animations
  204. — Play any animation, including addon ones with manual input
  205. — Set animations to loop, disable player movement, stop on the last frame and keep the new position (e.g. for run anim)
  206. — Instantly stop all animations playing
  207. Speeches
  208. — Play any speech, with manual input support
  209. — Set player's voice, with manual input support
  210. SCO Loader
  211. — Load any .sco file (e.g. computermain to open a PC, roman1 to start The Cousins Bellic), including custom ones e.g. other mod menus
  212. — Stop any currently running .sco file, including ones that the game started
  213. Experimental
  214. — Object Spooner with a freecam similar to Menyoo
  215. — Call any native with any parameters
  216. — Check any loaded .gxt entry's string
  217. — Play any cutscene from IV and episodes, including custom ones with manual input
  218. — Play audio streams (e.g. strip club dance music, TBoGT finale jump music, busker loop)
  219. Ped Recording
  220. — Record and play back your player's movement 1:1
  221. — Record up to 128 peds and play them at the same time
  222. — Linear interpolation support if you recorded at a low FPS and played it back with a higher FPS
  223. — Save/load recordings from an .ini
  224. Car Recording
  225. — Record and play back your car's movement 1:1
  226. — Record up to 128 cars and play them at the same time
  227. — Linear interpolation support if you recorded at a low FPS and played it back with a higher FPS
  228. — Save/load recordings from an .ini
  229. — Set checkpoints while recording and rewind back to them to re-record if you made a mistake
  230. Memory Editing
  231. — V style instant fall ragdoll after jumping off ledges
  232. — Apply any texture to any car as livery, bypassing the 4 max livery limit
  233. — Edit explosion data in real time
  234. — Change peds & vehicles model quality
  235. — Change any HUD Color in real time
  236. — Change any Car Color in real time
  237. — Change game options without having to bring up the pause menu, and without the usual restrictions of the pause menu (e.g. negative draw distance or 300 mouse sensitivity)
  238. — Disable fire euphoria ragdoll
  239. — Disable climbing, falling, carjacking, and garage camera angles
  240. — Disable health reticule
  241. — Disable crosshair
  242. — Run with keyboard in SP
  243. — Invert right stick horizontally (patch 8 only)
  244. — Fix Very High shadows FPS
  245. — Change pickups glow scale
  246. — Change ped blood impacts' intensity
  247. — Change radar zoom multiplier
  248. — Change bulletspread amount
  249. — Give weapons actual recoil/aim punch
  250. — Tweak shadow cascade settings
  251. — Edit weapons in real time
  252. — Edit vehicle handing in real time (have to spawn another car to apply)
  253. — Disable "disconnected because your computer was running too slowly" message
  254. — Remove out of map killzone in MP
  255. — Remove spawn protection in MP
  256. — Disable car-to-car contact in MP
  257. — Enable full SP reload animations in MP
  258. — Enable ped blood impacts in MP
  259. — Enable fire euphoria ragdoll in MP
  260. — Enable walking with keyboard in MP
  261. — Enable SP radar (zoom and player blip color) in MP
  262. — Enable cinematic climb, fall and carjack camera angles in MP
  263. — Enable helmets in MP
  264. — Enable SP traffic groups in MP
  265. — Enable FIB & fat cops in MP
  266. — Enable phone animations in MP
  267. — Enable picking up random objects in MP
  268. — Enable police arresting at 1 star in MP
  269. — Enable scenario peds (e.g. prison guards) in MP
  270. — Enable SP activities in MP (pool, darts, hotdog stands)
  271. — Remove 9999 limit for HUD ammo display
  272. — Display every player that has joined the current server and their XUID, Net Source ID, Online ID, current state (2 for joined, 6 for left), color, team, wanted level, max health and max armor
  273. — Enable SP Features (very unstable, should use the above seperate options instead)
  274. — Play the story in co-op mode with save/load support (should use quickstart menu)
  275. — Reload timecyc.dat, fonts.wtd, fonts.dat, buttons_360.wtd, hudcolor.dat and hud.dat while in-game
  276. — Nicknames for other players
  277. — Edit raw player ped and car values (probably incredibly unstable as you could easily change a critical pointer)
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