Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- every tick:
- loop all players:
- if {uuid::%loop-player%.automaker} >= 1:
- if loop-player have 64 cobblestone:
- command "/clear %loop-player% cobblestone 0 64"
- command "/menu grab %loop-player% cb-1"
- if loop-player have 64 iron ore:
- command "/clear %loop-player% iron_ore 0 64"
- command "/menu grab %loop-player% i-1"
- if loop-player have 64 diamond ore:
- command "/clear %loop-player% diamond_ore 0 64"
- command "/menu grab %loop-player% d-1"
- if loop-player have 64 coal ore:
- command "/clear %loop-player% coal_ore 0 64"
- command "/menu grab %loop-player% c-1"
- if loop-player have 64 gold ore:
- command "/clear %loop-player% gold_ore 0 64"
- command "/menu grab %loop-player% gore-1"
- every 5 ticks:
- loop all players:
- if {uuid::%loop-player%.automaker} >= 2:
- if loop-player have 64 stone:
- command "/clear %loop-player% stone 6 64"
- command "/menu grab %loop-player% cb-2"
- if loop-player have 64 iron ingot:
- command "/clear %loop-player% iron_ingot 0 64"
- command "/menu grab %loop-player% i-2"
- if loop-player have 64 diamond:
- command "/clear %loop-player% diamond 0 64"
- command "/menu grab %loop-player% d-2"
- if loop-player have 64 coal ore:
- command "/clear %loop-player% coal 64"
- command "/menu grab %loop-player% c-2"
- if loop-player have 64 gold ingot:
- command "/clear %loop-player% gold_ingot 0 64"
- command "/menu grab %loop-player% gore-2"
- on mine:
- add 1 to {uuid::%player%.mc}
- command /automaker <number>:
- trigger:
- set {uuid::%player%.automaker} to arg
Add Comment
Please, Sign In to add comment