MinecrafNinja

scenarios

Jan 9th, 2019
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  1. command /scenarios:
  2. aliases: /scen, /sce
  3. trigger:
  4. open chest with 4 row named " &5&lScenarios" to player
  5. if {cutclean} is true:
  6. format slot 0 of player with glowing iron ingot with no nbt named "&a&lCutClean" with lore "&a&lEnabled" to run [make player execute command "/cutclean off"]
  7. else:
  8. format slot 0 of player with iron ingot with no nbt named "&c&lCutClean" with lore "&c&lDisabled" to run [make player execute command "/cutclean on"]
  9. if {balance} is true:
  10. format slot 1 of player with glowing diamond with no nbt named "&a&lBalance" with lore "&a&lEnabled" to run [make player execute command "/unbalance"]
  11. else:
  12. format slot 1 of player with diamond with no nbt named "&c&lBalance" with lore "&c&lDisabled" to run [make player execute command "/balance"]
  13. if {barebones} is true:
  14. format slot 2 of player with glowing bone with no nbt named "&a&lBarebones" with lore "&a&lEnabled" to run [make player execute command "/barebones off"]
  15. else:
  16. format slot 2 of player with bone with no nbt named "&c&lBarebonesbones" with lore "&c&lDisabled" to run [make player execute command "/barebones on"]
  17. if {pve} is true:
  18. format slot 3 of player with glowing fermented spider eye with no nbt named "&a&lBestPVE" with lore "&a&lEnabled" to run [make player execute command "/bestpve off"]
  19. else:
  20. format slot 3 of player with fermented spider eye with no nbt named "&c&lBestPVE" with lore "&c&lDisabled" to run [make player execute command "/bestpve on"]
  21. if {betazombies} is true:
  22. format slot 4 of player with glowing feather with no nbt named "&a&lBeta Zombies" with lore "&a&lEnabled" to run [make player execute command "/betazombies off"]
  23. else:
  24. format slot 4 of player with feather with no nbt named "&c&lBeta Zombies" with lore "&c&lDisable" to run [make player execute command "/betazombies on"]
  25. if {blooddiamonds} is true:
  26. format slot 5 of player with glowing diamond ore with no nbt named "&a&lBlood Diamonds" with lore "&a&lEnabled" to run [make player execute command "/blooddiamonds off"]
  27. else:
  28. format slot 5 of player with diamond ore with no nbt named "&c&lBlood Diamonds" with lore "&c&lDisable" to run [make player execute command "/blooddiamonds on"]
  29. if {bowfighter} is true:
  30. format slot 6 of player with glowing arrow with no nbt named "&a&lBowfighters" with lore "&a&lEnabled" to run [make player execute command "/bowfighter off"]
  31. else:
  32. format slot 6 of player with arrow with no nbt named "&c&lBowfighters" with lore "&c&lDisable" to run [make player execute command "/bowfighter on"]
  33. if {deathenchants} is true:
  34. format slot 7 of player with glowing enchantment table with no nbt named "&a&lDeath Enchants" with lore "&a&lEnabled" to run [make player execute command "/deathenchants off"]
  35. else:
  36. format slot 7 of player with enchantment table with no nbt named "&c&lDeath Enchants" with lore "&c&lDisable" to run [make player execute command "/deathenchants on"]
  37. if {Depths.Enabled} is true:
  38. format slot 8 of player with glowing zombie spawn egg with no nbt named "&a&lDepths" with lore "&a&lEnabled" to run [make player execute command "/depths off"]
  39. else:
  40. format slot 8 of player with zombie spawn egg with no nbt named "&c&lDepths" with lore "&c&lDisable" to run [make player execute command "/depths on"]
  41. if {enderdragon} is true:
  42. format slot 9 of player with glowing ender portal frame with no nbt named "&a&lDragon Rush" with lore "&a&lEnabled" to run [make player execute command "/edr off"]
  43. else:
  44. format slot 9 of player with ender portal frame with no nbt named "&c&lDragon Rush" with lore "&c&lDisable" to run [make player execute command "/edr on"]
  45. if {entropy} is true:
  46. format slot 10 of player with glowing beacon with no nbt named "&a&lEntropy" with lore "&a&lEnabled" to run [make player execute command "/disablee"]
  47. else:
  48. format slot 10 of player with beacon without nbt named "&c&lEntropy" with lore "&c&lDisable" to run [make player execute command "/enablee"]
  49. if {fastsmelt} is true:
  50. format slot 11 of player with glowing non-burning furnace with no nbt named "&a&lFast Smelt" with lore "&a&lEnabled" to run [make player execute command "/fastsmelt off"]
  51. else:
  52. format slot 11 of player with non-burning furnace with no nbt named "&c&lFast Smelt" with lore "&c&lDisable" to run [make player execute command "/fastsmelt on"]
  53. if {hb} is true:
  54. format slot 12 of player with glowing diamond pickaxe with no nbt named "&a&lHastey Boys" with lore "&a&lEnabled" to run [make player execute command "/hasteyboys off"]
  55. else:
  56. format slot 12 of player with diamond pickaxe with no nbt named "&c&lHastey Boys" with lore "&c&lDisable" to run [make player execute command "/hasteyboys on"]
  57. if {LAFS} is true:
  58. format slot 13 of player with glowing red flower with no nbt named "&a&lLAFS" with lore "&a&lEnabled" to run [make player execute command "/lafs off"]
  59. else:
  60. format slot 13 of player with red flower with no nbt named "&c&lLAFS" with lore "&c&lDisable" to run [make player execute command "/lafs on"]
  61. if {paranoia} is true:
  62. format slot 14 of player with glowing gold ore with no nbt named "&a&lParanoia" with lore "&a&lEnabled" to run [make player execute command "/para off"]
  63. else:
  64. format slot 14 of player with gold ore with no nbt named "&c&lParanoia" with lore "&c&lDisable" to run [make player execute command "/para on"]
  65. if {parafusion} is true:
  66. format slot 15 of player with glowing emerald ore with no nbt named "&a&lParafusion" with lore "&a&lEnabled" to run [make player execute command "/parafusion off"]
  67. else:
  68. format slot 15 of player with emerald ore with no nbt named "&c&lParafusion" with lore "&c&lDisable" to run [make player execute command "/parafusion on"]
  69. if {permakill} is true:
  70. format slot 16 of player with glowing glowstone with no nbt named "&a&lPermaKill" with lore "&a&lEnabled" to run [make player execute command "/permakill off"]
  71. else:
  72. format slot 16 of player with glowstone with no nbt named "&c&lPermaKill" with lore "&c&lDisable" to run [make player execute command "/permakill on"]
  73. if {killreveal} is true:
  74. format slot 17 of player with glowing diamond sword with no nbt named "&a&lKill Reveal" with lore "&a&lEnabled" to run [make player execute command "/killreveal off"]
  75. else:
  76. format slot 17 of player with diamond sword with no nbt named "&c&lKill Reveal" with lore "&c&lDisable" to run [make player execute command "/killreveal on"]
  77. if {Scenario::Longshots} is true:
  78. format slot 18 of player with glowing bow with no nbt named "&a&lRewarding Longshots" with lore "&a&lEnabled" to run [make player execute command "/longshots off"]
  79. else:
  80. format slot 18 of player with bow with no nbt named "&c&lRewarding Longshots" with lore "&c&lDisable" to run [make player execute command "/longshots on"]
  81. if {selfdiagnosis} is true:
  82. format slot 19 of player with glowing golden apple with no nbt named "&a&lSelf Diagnosis" with lore "&a&lEnabled" to run [make player execute command "/sd off"]
  83. else:
  84. format slot 19 of player with golden apple with no nbt named "&c&lSelf Diagnosis" with lore "&c&lDisable" to run [make player execute command "/sd on"]
  85. if {SkyHigh} is true:
  86. format slot 20 of player with glowing ladder with no nbt named "&a&lSkyHigh" with lore "&a&lEnabled" to run [make player execute command "/skyhigh disable"]
  87. else:
  88. format slot 20 of player with ladder with no nbt named "&c&lSkyHigh" with lore "&c&lDisable" to run [make player execute command "/skyhigh enable"]
  89. if {switcheroo} is true:
  90. format slot 21 of player with glowing lever with no nbt named "&a&lSwitcheroo" with lore "&a&lEnabled" to run [make player execute command "/switcheroo off"]
  91. else:
  92. format slot 21 of player with lever with no nbt named "&c&lSwitcheroo" with lore "&c&lDisable" to run [make player execute command "/switcheroo on"]
  93. if {teaminventory} is true:
  94. format slot 22 of player with glowing chest with no nbt named "&a&lS=Team inventory" with lore "&a&lEnabled" to run [make player execute command "/teaminventory off"]
  95. else:
  96. format slot 22 of player with chest with no nbt named "&c&lTeam Inventory" with lore "&c&lDisable" to run [make player execute command "/teaminventory on"]
  97. if {timber} is true:
  98. format slot 23 of player with glowing oak log with no nbt named "&a&lTimber" with lore "&a&lEnabled" to run [make player execute command "/timber off"]
  99. else:
  100. format slot 23 of player with oak log with no nbt named "&c&lTimber" with lore "&c&lDisable" to run [make player execute command "/timber on"]
  101. if {timebomb} is true:
  102. format slot 24 of player with glowing tnt with no nbt named "&a&lTimebomb" with lore "&a&lEnabled" to run [make player execute command "/timebomb off"]
  103. else:
  104. format slot 24 of player with tnt with no nbt named "&c&lTimebomb" with lore "&c&lDisable" to run [make player execute command "/timebomb on"]
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