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- command /scenarios:
- aliases: /scen, /sce
- trigger:
- open chest with 4 row named " &5&lScenarios" to player
- if {cutclean} is true:
- format slot 0 of player with glowing iron ingot with no nbt named "&a&lCutClean" with lore "&a&lEnabled" to run [make player execute command "/cutclean off"]
- else:
- format slot 0 of player with iron ingot with no nbt named "&c&lCutClean" with lore "&c&lDisabled" to run [make player execute command "/cutclean on"]
- if {balance} is true:
- format slot 1 of player with glowing diamond with no nbt named "&a&lBalance" with lore "&a&lEnabled" to run [make player execute command "/unbalance"]
- else:
- format slot 1 of player with diamond with no nbt named "&c&lBalance" with lore "&c&lDisabled" to run [make player execute command "/balance"]
- if {barebones} is true:
- format slot 2 of player with glowing bone with no nbt named "&a&lBarebones" with lore "&a&lEnabled" to run [make player execute command "/barebones off"]
- else:
- format slot 2 of player with bone with no nbt named "&c&lBarebonesbones" with lore "&c&lDisabled" to run [make player execute command "/barebones on"]
- if {pve} is true:
- format slot 3 of player with glowing fermented spider eye with no nbt named "&a&lBestPVE" with lore "&a&lEnabled" to run [make player execute command "/bestpve off"]
- else:
- format slot 3 of player with fermented spider eye with no nbt named "&c&lBestPVE" with lore "&c&lDisabled" to run [make player execute command "/bestpve on"]
- if {betazombies} is true:
- format slot 4 of player with glowing feather with no nbt named "&a&lBeta Zombies" with lore "&a&lEnabled" to run [make player execute command "/betazombies off"]
- else:
- format slot 4 of player with feather with no nbt named "&c&lBeta Zombies" with lore "&c&lDisable" to run [make player execute command "/betazombies on"]
- if {blooddiamonds} is true:
- format slot 5 of player with glowing diamond ore with no nbt named "&a&lBlood Diamonds" with lore "&a&lEnabled" to run [make player execute command "/blooddiamonds off"]
- else:
- format slot 5 of player with diamond ore with no nbt named "&c&lBlood Diamonds" with lore "&c&lDisable" to run [make player execute command "/blooddiamonds on"]
- if {bowfighter} is true:
- format slot 6 of player with glowing arrow with no nbt named "&a&lBowfighters" with lore "&a&lEnabled" to run [make player execute command "/bowfighter off"]
- else:
- format slot 6 of player with arrow with no nbt named "&c&lBowfighters" with lore "&c&lDisable" to run [make player execute command "/bowfighter on"]
- if {deathenchants} is true:
- format slot 7 of player with glowing enchantment table with no nbt named "&a&lDeath Enchants" with lore "&a&lEnabled" to run [make player execute command "/deathenchants off"]
- else:
- format slot 7 of player with enchantment table with no nbt named "&c&lDeath Enchants" with lore "&c&lDisable" to run [make player execute command "/deathenchants on"]
- if {Depths.Enabled} is true:
- format slot 8 of player with glowing zombie spawn egg with no nbt named "&a&lDepths" with lore "&a&lEnabled" to run [make player execute command "/depths off"]
- else:
- format slot 8 of player with zombie spawn egg with no nbt named "&c&lDepths" with lore "&c&lDisable" to run [make player execute command "/depths on"]
- if {enderdragon} is true:
- format slot 9 of player with glowing ender portal frame with no nbt named "&a&lDragon Rush" with lore "&a&lEnabled" to run [make player execute command "/edr off"]
- else:
- format slot 9 of player with ender portal frame with no nbt named "&c&lDragon Rush" with lore "&c&lDisable" to run [make player execute command "/edr on"]
- if {entropy} is true:
- format slot 10 of player with glowing beacon with no nbt named "&a&lEntropy" with lore "&a&lEnabled" to run [make player execute command "/disablee"]
- else:
- format slot 10 of player with beacon without nbt named "&c&lEntropy" with lore "&c&lDisable" to run [make player execute command "/enablee"]
- if {fastsmelt} is true:
- format slot 11 of player with glowing non-burning furnace with no nbt named "&a&lFast Smelt" with lore "&a&lEnabled" to run [make player execute command "/fastsmelt off"]
- else:
- format slot 11 of player with non-burning furnace with no nbt named "&c&lFast Smelt" with lore "&c&lDisable" to run [make player execute command "/fastsmelt on"]
- if {hb} is true:
- format slot 12 of player with glowing diamond pickaxe with no nbt named "&a&lHastey Boys" with lore "&a&lEnabled" to run [make player execute command "/hasteyboys off"]
- else:
- format slot 12 of player with diamond pickaxe with no nbt named "&c&lHastey Boys" with lore "&c&lDisable" to run [make player execute command "/hasteyboys on"]
- if {LAFS} is true:
- format slot 13 of player with glowing red flower with no nbt named "&a&lLAFS" with lore "&a&lEnabled" to run [make player execute command "/lafs off"]
- else:
- format slot 13 of player with red flower with no nbt named "&c&lLAFS" with lore "&c&lDisable" to run [make player execute command "/lafs on"]
- if {paranoia} is true:
- format slot 14 of player with glowing gold ore with no nbt named "&a&lParanoia" with lore "&a&lEnabled" to run [make player execute command "/para off"]
- else:
- format slot 14 of player with gold ore with no nbt named "&c&lParanoia" with lore "&c&lDisable" to run [make player execute command "/para on"]
- if {parafusion} is true:
- format slot 15 of player with glowing emerald ore with no nbt named "&a&lParafusion" with lore "&a&lEnabled" to run [make player execute command "/parafusion off"]
- else:
- format slot 15 of player with emerald ore with no nbt named "&c&lParafusion" with lore "&c&lDisable" to run [make player execute command "/parafusion on"]
- if {permakill} is true:
- format slot 16 of player with glowing glowstone with no nbt named "&a&lPermaKill" with lore "&a&lEnabled" to run [make player execute command "/permakill off"]
- else:
- format slot 16 of player with glowstone with no nbt named "&c&lPermaKill" with lore "&c&lDisable" to run [make player execute command "/permakill on"]
- if {killreveal} is true:
- format slot 17 of player with glowing diamond sword with no nbt named "&a&lKill Reveal" with lore "&a&lEnabled" to run [make player execute command "/killreveal off"]
- else:
- format slot 17 of player with diamond sword with no nbt named "&c&lKill Reveal" with lore "&c&lDisable" to run [make player execute command "/killreveal on"]
- if {Scenario::Longshots} is true:
- format slot 18 of player with glowing bow with no nbt named "&a&lRewarding Longshots" with lore "&a&lEnabled" to run [make player execute command "/longshots off"]
- else:
- format slot 18 of player with bow with no nbt named "&c&lRewarding Longshots" with lore "&c&lDisable" to run [make player execute command "/longshots on"]
- if {selfdiagnosis} is true:
- format slot 19 of player with glowing golden apple with no nbt named "&a&lSelf Diagnosis" with lore "&a&lEnabled" to run [make player execute command "/sd off"]
- else:
- format slot 19 of player with golden apple with no nbt named "&c&lSelf Diagnosis" with lore "&c&lDisable" to run [make player execute command "/sd on"]
- if {SkyHigh} is true:
- format slot 20 of player with glowing ladder with no nbt named "&a&lSkyHigh" with lore "&a&lEnabled" to run [make player execute command "/skyhigh disable"]
- else:
- format slot 20 of player with ladder with no nbt named "&c&lSkyHigh" with lore "&c&lDisable" to run [make player execute command "/skyhigh enable"]
- if {switcheroo} is true:
- format slot 21 of player with glowing lever with no nbt named "&a&lSwitcheroo" with lore "&a&lEnabled" to run [make player execute command "/switcheroo off"]
- else:
- format slot 21 of player with lever with no nbt named "&c&lSwitcheroo" with lore "&c&lDisable" to run [make player execute command "/switcheroo on"]
- if {teaminventory} is true:
- format slot 22 of player with glowing chest with no nbt named "&a&lS=Team inventory" with lore "&a&lEnabled" to run [make player execute command "/teaminventory off"]
- else:
- format slot 22 of player with chest with no nbt named "&c&lTeam Inventory" with lore "&c&lDisable" to run [make player execute command "/teaminventory on"]
- if {timber} is true:
- format slot 23 of player with glowing oak log with no nbt named "&a&lTimber" with lore "&a&lEnabled" to run [make player execute command "/timber off"]
- else:
- format slot 23 of player with oak log with no nbt named "&c&lTimber" with lore "&c&lDisable" to run [make player execute command "/timber on"]
- if {timebomb} is true:
- format slot 24 of player with glowing tnt with no nbt named "&a&lTimebomb" with lore "&a&lEnabled" to run [make player execute command "/timebomb off"]
- else:
- format slot 24 of player with tnt with no nbt named "&c&lTimebomb" with lore "&c&lDisable" to run [make player execute command "/timebomb on"]
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