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CEI

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  1.  
  2. <eventList name="STORE_DEEP_SPACE">
  3.     <event load="NEUTRAL_DEEP_SPACE"/>
  4.     <event load="STORE_DEEP_SPACE_ACTUAL"/>
  5.     <event load="STORE_DEEP_SPACE_ACTUAL"/>
  6. </eventList>
  7.  
  8. <eventList name="ITEMS_DEEP_SPACE">
  9.     <event load="BA_ENGI_SCRAPYARD"/>   <!-- UNIQUE -->
  10.     <event load="CE_FREE_STUFF_AUTO"/>
  11.     <event load="CE_ROCK_BLACKHOLE_FREE_STUFF"/>    <!-- UNIQUE -->
  12.     <event load="CE_ROCK_BLACKHOLE_FREE_STUFF"/>    <!-- UNIQUE -->
  13.     <event load="CE_ROCK_BLACKHOLE_FREE_STUFF"/>    <!-- UNIQUE -->
  14.     <event load="CE_STRAY_FLEET"/>  <!-- UNIQUE -->
  15.     <event load="CE_STRAY_FLEET"/>  <!-- UNIQUE -->
  16.     <event load="CE_STRAY_FLEET"/>  <!-- UNIQUE -->
  17.     <event load="CIVILIAN_RELAX"/>  <!-- UNIQUE -->
  18.     <event load="CIVILIAN_RELAX"/>  <!-- UNIQUE -->
  19.     <event load="CIVILIAN_RELAX"/>  <!-- UNIQUE -->
  20.     <event load="ENGI_FLEET_DELAY"/>    <!-- UNIQUE -->
  21.     <event load="ENGI_GIFT"/>
  22.     <event load="ENGI_SURRENDER"/>  <!-- UNIQUE -->
  23.     <event load="FIND_DRONE_FED"/>
  24.     <event load="FIND_DRONE_HAZARD"/>
  25.     <event load="FIND_DRONE"/>
  26.     <event load="FIND_DRONE"/>
  27.     <event load="FIND_DRONE"/>
  28.     <event load="FIND_DRONE"/>
  29.     <event load="FIND_WEAPON_FED"/>
  30.     <event load="FIND_WEAPON_HAZARD"/>
  31.     <event load="FIND_WEAPON"/>
  32.     <event load="FIND_WEAPON"/>
  33.     <event load="FIND_WEAPON"/>
  34.     <event load="FIND_WEAPON"/>
  35.     <event load="FREE_ITEMS_FED"/>
  36.     <event load="FREE_ITEMS_FED"/>
  37.     <event load="FREE_ITEMS_HAZARD"/>
  38.     <event load="FREE_ITEMS_HAZARD"/>
  39.     <event load="FREE_ITEMS"/>
  40.     <event load="FREE_ITEMS"/>
  41.     <event load="FREE_ITEMS"/>
  42.     <event load="FUEL_FOR_DRONE_AUTO"/>
  43.     <event load="FUEL_FOR_DRONE_STATION"/>
  44.     <event load="FUEL_FOR_DRONE_STATION"/>
  45.     <event load="FUEL_FOR_DRONE"/>
  46.     <event load="FUEL_FOR_DRONE"/>
  47.     <event load="HELP_MINERS"/> <!-- UNIQUE -->
  48.     <event load="LANIUS_FREE_STUFF"/>   <!-- UNIQUE -->
  49.     <event load="LANIUS_RESEARCHER_CONTACT"/>   <!-- UNIQUE -->
  50.     <event load="LANIUS_RESEARCHER_CRAFT"/> <!-- UNIQUE -->
  51.     <event load="LANIUS_TRADER_TRANSLATOR"/>    <!-- UNIQUE -->
  52.     <event load="LANIUS_TRADER"/>   <!-- UNIQUE -->
  53.     <event load="REFUEL_STATION"/>  <!-- UNIQUE -->
  54.     <event load="REFUEL_STATION"/>  <!-- UNIQUE -->
  55.     <event load="REFUEL_STATION"/>  <!-- UNIQUE -->
  56.     <event load="REFUEL_STATION"/>  <!-- UNIQUE -->
  57.     <event load="REPAIR_STATION"/>  <!-- UNIQUE -->
  58.     <event load="REPAIR_STATION"/>  <!-- UNIQUE -->
  59.     <event load="REPAIR_STATION"/>  <!-- UNIQUE -->
  60.     <event load="SELL_DRONES_STATION"/> <!-- UNIQUE -->
  61.     <event load="SELL_DRONES_STATION"/> <!-- UNIQUE -->
  62.     <event load="SELL_DRONES_STATION"/> <!-- UNIQUE -->
  63.     <event load="SELL_DRONES_STATION"/> <!-- UNIQUE -->
  64.     <event load="SELL_MISSILES_STATION"/>   <!-- UNIQUE -->
  65.     <event load="SELL_MISSILES_STATION"/>   <!-- UNIQUE -->
  66.     <event load="SELL_MISSILES_STATION"/>   <!-- UNIQUE -->
  67.     <event load="SELL_MISSILES_STATION"/>   <!-- UNIQUE -->
  68.     <event load="STORE_REBELSIDE"/> <!-- UNIQUE -->
  69.     <event load="TRADER_CIV"/>
  70.     <event load="TRADER_CIV"/>
  71.     <event load="TRADER_CIV"/>
  72.     <event load="TRADER_UPGRADES_EXCHANGE"/>    <!-- UNIQUE -->
  73.     <event load="TRADER_UPGRADES"/> <!-- UNIQUE -->
  74. </eventList>
  75.  
  76. <eventList name="HOSTILE_DEEP_SPACE">
  77.     <event load="PIRATE"/>
  78.     <event load="AUTO_ASTEROID"/>
  79.     <event load="AUTO_ASTEROID"/>
  80.     <event load="AUTO_ASTEROID"/>
  81.     <event load="AUTO_ASTEROID"/>
  82.     <event load="AUTO_ASTEROID"/>
  83.     <event load="AUTO_CIVILIAN"/>
  84.     <event load="AUTO_CIVILIAN"/>
  85.     <event load="AUTO_HACKER"/> <!-- UNIQUE -->
  86.     <event load="AUTO_HAZARD_ASTEROID"/>    <!-- DOES NOT EXIST, closest match is REBEL_AUTO_HAZARD_ASTEROID -->
  87.     <event load="AUTO_REFUEL_STATION"/> <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  88.     <event load="AUTO_REFUEL_STATION"/> <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  89.     <event load="AUTO_REFUEL_STATION"/> <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  90.     <event load="AUTO_SUN"/>    <!-- UNIQUE -->
  91.     <event load="AUTO_WARNING_HAZARD_ASTEROID"/>    <!-- UNIQUE -->
  92.     <event load="AUTO_WARNING"/>    <!-- UNIQUE -->
  93.     <event load="AUTO_WARNING"/>    <!-- UNIQUE -->
  94.     <event load="AUTO_WARNING"/>    <!-- UNIQUE -->
  95.     <event load="AUTO_WARNING"/>    <!-- UNIQUE -->
  96.     <event load="AUTO_WARNING"/>    <!-- UNIQUE -->
  97.     <event load="BOSS_FLEETS_BOTH_FIGHT"/>
  98.     <event load="BOSS_FLEETS_BOTH_FIGHT"/>
  99.     <event load="BOSS_SCOUT"/>
  100.     <event load="BOSS_SCOUT"/>
  101.     <event load="BS_EVENT_AUTO_AUGMENTED"/> <!-- UNIQUE -->
  102.     <event load="BS_EVENT_AUTO_CONSTRUCTION"/>
  103.     <event load="BS_EVENT_AUTO_CONSTRUCTION"/>
  104.     <event load="BS_EVENT_AUTO_CONSTRUCTION"/>
  105.     <event load="BS_EVENT_AUTO_SUICIDE"/>
  106.     <event load="BS_EVENT_AUTO_SUICIDE"/>
  107.     <event load="BS_EVENT_AUTO_SUICIDE"/>
  108.     <event load="BS_EVENT_AUTO_SUICIDE"/>
  109.     <event load="BS_EVENT_AUTO_SUICIDE"/>
  110.     <event load="BS_EVENT_AUTO_SUICIDE"/>
  111.     <event load="BS_EVENT_AUTO"/>
  112.     <event load="BS_EVENT_AUTO"/>
  113.     <event load="BS_EVENT_AUTO"/>
  114.     <event load="BS_EVENT_AUTO"/>
  115.     <event load="BS_EVENT_AUTO"/>
  116.     <event load="BS_EVENT_AUTO"/>
  117.     <event load="BS_EVENT_CORP_AUGMENTED"/>
  118.     <event load="BS_EVENT_CORP"/>
  119.     <event load="BS_EVENT_ENGI_DRONE"/>
  120.     <event load="BS_EVENT_ENGI_MEDICAL"/>
  121.     <event load="BS_EVENT_FED_AUTO"/>   <!-- UNIQUE -->
  122.     <event load="BS_EVENT_FED_AUTO"/>   <!-- UNIQUE -->
  123.     <event load="BS_EVENT_FED_BOSS"/>
  124.     <event load="BS_EVENT_FED"/>
  125.     <event load="BS_EVENT_FED"/>
  126.     <event load="BS_EVENT_FED"/>
  127.     <event load="BS_EVENT_LANIUS"/>
  128.     <event load="BS_EVENT_MANTIS"/>
  129.     <event load="BS_EVENT_MANTIS"/>
  130.     <event load="BS_EVENT_MANTIS"/>
  131.     <event load="BS_EVENT_MILITIA"/>
  132.     <event load="BS_EVENT_PIRATE_SUICIDE_ASTEROID"/>
  133.     <event load="BS_EVENT_REBEL"/>
  134.     <event load="BS_EVENT_REBEL"/>
  135.     <event load="BS_EVENT_ROCK_OUTPOST_ASTEROID"/>  <!-- UNIQUE -->
  136.     <event load="BS_EVENT_ROCK_OUTPOST_SUN"/>   <!-- UNIQUE -->
  137.     <event load="BS_EVENT_ROCK_OUTPOST_SUN"/>   <!-- UNIQUE -->
  138.     <event load="BS_EVENT_ROCK_OUTPOST"/>
  139.     <event load="BS_EVENT_ZOLTAN_AUGMENTED"/>   <!-- UNIQUE -->
  140.     <event load="BS_EVENT_ZOLTAN"/>
  141.     <event load="BS_EVENT_ZOLTAN"/>
  142.     <event load="C_EVENT_CRUISER_REBEL"/>
  143.     <event load="C_EVENT_GUNBOAT_BOSS_PDS_DELAYED"/>    <!-- UNIQUE -->
  144.     <event load="C_EVENT_GUNBOAT_BOSS_SUN"/>    <!-- UNIQUE -->
  145.     <event load="C_EVENT_GUNBOAT_BOSS"/>
  146.     <event load="C_EVENT_REBEL_GUNBOAT"/>
  147.     <event load="C_EVENT_REBEL_GUNBOAT"/>
  148.     <event load="C_FED_CRUISER_WARNING"/>
  149.     <event load="C_FED_REBEL_CRUISER_ASTEROID"/>    <!-- UNIQUE -->
  150.     <event load="C_FED_REBEL_CRUISER"/>
  151.     <event load="C_PIRATE_HOME_FIGHT_CRUISER"/>
  152.     <event load="CE_CONSTRUCTION_SPACE_FACTORY"/>   <!-- UNIQUE -->
  153.     <event load="CE_EVENT_ENGI_AI"/>    <!-- UNIQUE -->
  154.     <event load="CE_EVENT_ENGI_COLLECTOR"/> <!-- UNIQUE -->
  155.     <event load="CE_EVENT_ZOLTAN_AI"/>  <!-- UNIQUE -->
  156.     <event load="CE_MINEFIELD_MANTIS"/> <!-- UNIQUE -->
  157.     <event load="CE_MINEFIELD_ROCK"/>   <!-- UNIQUE -->
  158.     <event load="CE_PDS_CIV"/>  <!-- UNIQUE -->
  159.     <event load="CE_PDS_FED_2"/>
  160.     <event load="CE_PDS_FED"/>
  161.     <event load="CE_PDS_MANTIS"/>
  162.     <event load="CE_PDS_REBEL"/>
  163.     <event load="CE_PDS_REBEL"/>
  164.     <event load="CE_PDS_ROCK"/>
  165.     <event load="CE_PDS_ROCK"/>
  166.     <event load="CE_PDS_ZOLTAN"/>   <!-- UNIQUE -->
  167.     <event load="CE_REBEL_AUTO_CONSTRUCTION_ASTEROID"/> <!-- UNIQUE -->
  168.     <event load="CE_REBEL_AUTO_CONSTRUCTION_SUN"/>  <!-- UNIQUE -->
  169.     <event load="CE_REBEL_AUTO_CONSTRUCTION"/>
  170.     <event load="CE_REBEL_AUTO_CRUISER_CONSTRUCTION"/>
  171.     <event load="CE_REBEL_AUTO_CRUISER"/>
  172.     <event load="CE_REBEL_CONSTRUCTION_PATROL"/>    <!-- UNIQUE -->
  173.     <event load="CE_ROCK_BLACKHOLE_SHIP"/>  <!-- UNIQUE -->
  174.     <event load="CE_ROCK_MILITARY"/>
  175.     <event load="CE_ROCK_PIRATE_ASTEROID_ESCAPE"/> 
  176.     <event load="CRYSTAL_FIGHT_ASTEROID"/>  <!-- UNIQUE -->
  177.     <event load="DONOR_MANTIS_CHASE"/>  <!-- UNIQUE -->
  178.     <event load="ENGI_MANTIS_FIGHT"/>
  179.     <event load="ENGI_PIRATE_FIGHT"/>
  180.     <event load="ENGI_REBEL_FIGHT"/>
  181.     <event load="GANG_MANTIS"/> <!-- UNIQUE -->
  182.     <event load="GANG"/>
  183.     <event load="GANG"/>
  184.     <event load="HAZARD_BLACKHOLE_NOTHING"/>
  185.     <event load="HAZARD_BLACKHOLE_NOTHING"/>
  186.     <event load="HAZARD_BLACKHOLE_ZOLTAN"/> <!-- UNIQUE -->
  187.     <event load="HAZARD_SUN_INTENSE"/>  <!-- UNIQUE -->
  188.     <event load="INDUSTRIAL_CORPORATION"/>
  189.     <event load="LANIUS_FIGHT_ASTEROID"/>   <!-- UNIQUE -->
  190.     <event load="LANIUS_FIGHT_PULSAR"/> <!-- UNIQUE -->
  191.     <event load="LANIUS_FIGHT"/>
  192.     <event load="LANIUS_HARVESTER"/>    <!-- UNIQUE -->
  193.     <event load="LANIUS_NOBOARDERS_PDS"/>   <!-- UNIQUE -->
  194.     <event load="LANIUS_PIRATE_FIGHT"/>
  195.     <event load="LANIUS_REBEL_FIGHT"/>
  196.     <event load="MANTIS_FIGHT_ESCAPE_ASB"/>
  197.     <event load="MANTIS_FIGHT"/>
  198.     <event load="MANTIS_FIGHT"/>
  199.     <event load="MANTIS_HOSTILE"/>
  200.     <event load="MANTIS_HOSTILE"/>
  201.     <event load="MANTIS_HOSTILE"/>
  202.     <event load="MANTIS_SUN_FIGHT"/>
  203.     <event load="MILITIA_AUGMENTED"/>   <!-- UNIQUE -->
  204.     <event load="MILITIA"/>
  205.     <event load="PIRATE_ASTEROID_HAZARD"/>
  206.     <event load="PIRATE_ASTEROID_NEBULA_HAZARD"/>
  207.     <event load="PIRATE_ASTEROID"/>
  208.     <event load="PIRATE_ASTEROID"/>
  209.     <event load="PIRATE_ASTEROID"/>
  210.     <event load="PIRATE_AUGMENTED"/>    <!-- UNIQUE -->
  211.     <event load="PIRATE_AUGMENTED"/>    <!-- UNIQUE -->
  212.     <event load="PIRATE_AUGMENTED"/>    <!-- UNIQUE -->
  213.     <event load="PIRATE_CHOICE"/>
  214.     <event load="PIRATE_CHOICE"/>
  215.     <event load="PIRATE_CHOICE"/>
  216.     <event load="PIRATE_CHOICE"/>
  217.     <event load="PIRATE_CHOICE"/>
  218.     <event load="PIRATE_CHOICE"/>
  219.     <event load="PIRATE_NO_ESCAPE"/>    <!-- UNIQUE -->
  220.     <event load="PIRATE_NO_ESCAPE"/>    <!-- UNIQUE -->
  221.     <event load="PIRATE_NO_ESCAPE"/>    <!-- UNIQUE -->
  222.     <event load="PIRATE_NO_ESCAPE"/>    <!-- UNIQUE -->
  223.     <event load="PIRATE_SLAVER"/>
  224.     <event load="PIRATE_SLAVER"/>
  225.     <event load="PIRATE_SLAVER"/>
  226.     <event load="PIRATE_SLAVER"/>
  227.     <event load="PIRATE_SUN"/>  <!-- UNIQUE -->
  228.     <event load="PIRATE_SUN"/>  <!-- UNIQUE -->
  229.     <event load="PIRATE_SUN"/>  <!-- UNIQUE -->
  230.     <event load="PIRATE_SUN"/>  <!-- UNIQUE -->
  231.     <event load="PIRATE"/>
  232.     <event load="PIRATE"/>
  233.     <event load="PIRATE"/>
  234.     <event load="PIRATE"/>
  235.     <event load="PIRATE"/>
  236.     <event load="REBEL_AUTO_AUGMENTED"/>    <!-- UNIQUE -->
  237.     <event load="REBEL_AUTO_AUGMENTED"/>    <!-- UNIQUE -->
  238.     <event load="REBEL_AUTO_AUGMENTED"/>    <!-- UNIQUE -->
  239.     <event load="REBEL_AUTO_AUGMENTED"/>    <!-- UNIQUE -->
  240.     <event load="REBEL_AUTO_HAZARD_ASTEROID_NEBULA"/>   <!-- UNIQUE -->
  241.     <event load="REBEL_AUTO_HAZARD_ASTEROID_NEBULA"/>   <!-- UNIQUE -->
  242.     <event load="REBEL_AUTO"/>
  243.     <event load="REBEL_AUTO"/>
  244.     <event load="REBEL_AUTO"/>
  245.     <event load="REBEL_AUTO"/>
  246.     <event load="REBEL_AUTO"/>
  247.     <event load="REBEL_AUTO"/>
  248.     <event load="REBEL_AUTO"/>
  249.     <event load="REBEL_AUTO"/>
  250.     <event load="REBEL_AUTO"/>
  251.     <event load="REBEL"/>
  252.     <event load="REBEL"/>
  253.     <event load="REBEL"/>
  254.     <event load="REBEL"/>
  255.     <event load="REBEL"/>
  256.     <event load="REBEL"/>
  257.     <event load="REBEL"/>
  258.     <event load="REBEL"/>
  259.     <event load="REBEL"/>
  260.     <event load="REBEL"/>
  261.     <event load="REBEL"/>
  262.     <event load="REBEL"/>
  263.     <event load="REBEL"/>
  264.     <event load="ROCK_CRYSTAL"/>    <!-- UNIQUE -->
  265.     <event load="ROCK_FIGHT_ASTEROID"/> <!-- UNIQUE -->
  266.     <event load="ROCK_FIGHT_ASTEROID"/> <!-- UNIQUE -->
  267.     <event load="ROCK_PIRATE_ASTEROID"/>    <!-- UNIQUE -->
  268.     <event load="ROCK_PIRATE_ASTEROID"/>    <!-- UNIQUE -->
  269.     <event load="ROCK_PIRATE_SUN"/> <!-- UNIQUE -->
  270.     <event load="ROCK_PIRATE_SUN"/> <!-- UNIQUE -->
  271.     <event load="ROCK_PIRATE"/>
  272.     <event load="ROCK_SHIP"/>
  273.     <event load="SQUAT_REFUEL_STATION"/>    <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  274.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  275.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  276.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  277.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  278.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  279.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  280.     <event load="SQUAT_WARNING"/>   <!-- UNIQUE -->
  281.     <event load="ZOLTAN_ASTEROID"/> <!-- UNIQUE -->
  282.     <event load="ZOLTAN_ENGI"/> <!-- UNIQUE -->
  283.     <event load="ZOLTAN_FIGHT_AUGMENTED"/>  <!-- UNIQUE -->
  284.     <event load="ZOLTAN_FIGHT_ION"/>
  285.     <event load="ZOLTAN_FIGHT"/>
  286.     <event load="ZOLTAN_MANTIS"/>   <!-- UNIQUE -->
  287.     <event load="ZOLTAN_PIRATE"/>
  288. </eventList>
  289.  
  290. <eventList name="BOARDERS_DEEP_SPACE">
  291.     <event load="BOARDERS"/>    <!-- UNIQUE -->
  292.     <event load="BOARDERS"/>    <!-- UNIQUE -->
  293.     <event load="BOARDERS"/>    <!-- UNIQUE -->
  294.     <event load="BOARDERS"/>    <!-- UNIQUE -->
  295.     <event load="BOARDERS_HACKING"/>    <!-- UNIQUE -->
  296.     <event load="BOARDERS_HACKING"/>    <!-- UNIQUE -->
  297.     <event load="BOARDERS_HACKING"/>    <!-- UNIQUE -->
  298.     <event load="BOARDERS_HACKING"/>    <!-- UNIQUE -->
  299.     <event load="BOARDERS_HACKING"/>    <!-- UNIQUE -->
  300.     <event load="BOARDERS_REBEL_SHIP"/>
  301.     <event load="BOARDERS_SUN"/>    <!-- UNIQUE -->
  302.     <event load="BOARDERS_SUN"/>    <!-- UNIQUE -->
  303.     <event load="BOARDERS_SUN"/>    <!-- UNIQUE -->
  304.     <event load="BOARDERS_SUN"/>    <!-- UNIQUE -->
  305.     <event load="BOARDERS_SUN"/>    <!-- UNIQUE -->
  306.     <event load="BOARDERS_SUN"/>    <!-- UNIQUE -->
  307.     <event load="BS_EVENT_AUTO_AI_BOARDERS"/>   <!-- UNIQUE -->
  308.     <event load="CE_MANTIS_MASS_BOARDING"/> <!-- UNIQUE -->
  309.     <event load="CE_REBEL_AUTO_AI_BOARDERS"/>   <!-- UNIQUE -->
  310.     <event load="FLOATING_CARGO"/>  <!-- UNIQUE -->
  311.     <event load="FLOATING_CARGO"/>  <!-- UNIQUE -->
  312.     <event load="FLOATING_CARGO"/>  <!-- UNIQUE -->
  313.     <event load="LANIUS_PIRATE_BOARDERS"/>
  314.     <event load="MANTIS_BOARDERS_NO_ESCAPE"/>   <!-- UNIQUE -->
  315.     <event load="MANTIS_BOARDERS"/> <!-- UNIQUE -->
  316.     <event load="ROCK_BOARDERS_ASTEROID"/>  <!-- UNIQUE -->
  317.     <event load="ROCK_BOARDERS_SHIP"/>  <!-- UNIQUE -->
  318.     <event load="ROCK_BOARDERS_SUN"/>   <!-- UNIQUE -->
  319.     <event load="STATION_SICK"/>    <!-- UNIQUE -->
  320.     <event load="ZOLTAN_BOARDERS_MANTIS"/>  <!-- UNIQUE -->
  321.     <event load="ZOLTAN_BOARDERS"/> <!-- UNIQUE -->
  322. </eventList>
  323.  
  324. <eventList name="DISTRESS_BEACON_DEEP_SPACE">
  325.     <event load="BS_DISTRESS_ENGI_MEDICAL_MANTIS_CONTROLLED"/>  <!-- UNIQUE -->
  326.     <event load="BS_EVENT_FED_AUTO_DORMANT"/>   <!-- UNIQUE -->
  327.     <event load="BS_EVENT_FED_AUTO_DORMANT"/>   <!-- UNIQUE -->
  328.     <event load="CE_DISTRESS_AIRSUPPORT"/>  <!-- UNIQUE -->
  329.     <event load="CE_DISTRESS_AIRSUPPORT"/>  <!-- UNIQUE -->
  330.     <event load="CE_DISTRESS_DEFENSE"/> <!-- UNIQUE -->
  331.     <event load="CE_DISTRESS_DEFENSE"/> <!-- UNIQUE -->
  332.     <event load="CE_DISTRESS_DEFENSE"/> <!-- UNIQUE -->
  333.     <event load="CE_DISTRESS_DEFENSE"/> <!-- UNIQUE -->
  334.     <event load="CE_DISTRESS_DEFENSE"/> <!-- UNIQUE -->
  335.     <event load="CE_DISTRESS_DRONES"/>  <!-- UNIQUE -->
  336.     <event load="CE_DISTRESS_DRONES"/>  <!-- UNIQUE -->
  337.     <event load="CE_DISTRESS_DRONES"/>  <!-- UNIQUE -->
  338.     <event load="CE_DISTRESS_DRONES"/>  <!-- UNIQUE -->
  339.     <event load="CE_DISTRESS_DRONES"/>  <!-- UNIQUE -->
  340.     <event load="CE_DISTRESS_ENGI_REFUGEES"/>   <!-- UNIQUE -->
  341.     <event load="CE_DISTRESS_ENGI_REFUGEES"/>   <!-- UNIQUE -->
  342.     <event load="CE_DISTRESS_MELTDOWN"/>    <!-- UNIQUE -->
  343.     <event load="CE_DISTRESS_MELTDOWN"/>    <!-- UNIQUE -->
  344.     <event load="CE_DISTRESS_MELTDOWN"/>    <!-- UNIQUE -->
  345.     <event load="CE_DISTRESS_MELTDOWN"/>    <!-- UNIQUE -->
  346.     <event load="CE_DISTRESS_MELTDOWN"/>    <!-- UNIQUE -->
  347.     <event load="CE_DISTRESS_MELTDOWN"/>    <!-- UNIQUE -->
  348.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  349.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  350.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  351.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  352.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  353.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  354.     <event load="CE_DISTRESS_OXYGEN"/>  <!-- UNIQUE -->
  355.     <event load="CE_DISTRESS_PLANET_MINER"/>    <!-- UNIQUE -->
  356.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  357.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  358.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  359.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  360.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  361.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  362.     <event load="CE_DISTRESS_SUN"/> <!-- UNIQUE -->
  363.     <event load="CE_MANTIS_CAPTURE_COMMANDO"/>  <!-- UNIQUE -->
  364.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  365.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  366.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  367.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  368.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  369.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  370.     <event load="CIVILIAN_ASTEROIDS_BEACON"/>   <!-- UNIQUE -->
  371.     <event load="CIVILIAN_DISTRESS_RIOT"/>  <!-- UNIQUE -->
  372.     <event load="CIVILIAN_DISTRESS_RIOT"/>  <!-- UNIQUE -->
  373.     <event load="DISTRESS_ENGI_REACTOR"/>   <!-- UNIQUE -->
  374.     <event load="DISTRESS_ENGI_REBEL"/> <!-- UNIQUE -->
  375.     <event load="DISTRESS_INFESTATION"/>    <!-- UNIQUE -->
  376.     <event load="DISTRESS_INFESTATION"/>    <!-- UNIQUE -->
  377.     <event load="DISTRESS_INFESTATION"/>    <!-- UNIQUE -->
  378.     <event load="DISTRESS_INFESTATION"/>    <!-- UNIQUE -->
  379.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  380.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  381.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  382.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  383.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  384.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  385.     <event load="DISTRESS_SATELLITE_DEFENSE"/>  <!-- UNIQUE -->
  386.     <event load="DISTRESS_STATION_DISEASE"/>    <!-- UNIQUE -->
  387.     <event load="DISTRESS_STATION_DISEASE"/>    <!-- UNIQUE -->
  388.     <event load="DISTRESS_STATION_DISEASE"/>    <!-- UNIQUE -->
  389.     <event load="DISTRESS_STATION_DISEASE"/>    <!-- UNIQUE -->
  390.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  391.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  392.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  393.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  394.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  395.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  396.     <event load="DISTRESS_STATION_FIRE"/>   <!-- UNIQUE -->
  397.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  398.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  399.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  400.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  401.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  402.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  403.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  404.     <event load="DISTRESS_TRAPPED_MINER"/>  <!-- UNIQUE -->
  405.     <event load="ENGI_STATION_DISTRESS"/>
  406.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  407.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  408.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  409.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  410.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  411.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  412.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  413.     <event load="ESCORT_BEACON"/>   <!-- UNIQUE -->
  414.     <event load="FRIENDLY_BEACON"/>
  415.     <event load="FRIENDLY_BEACON"/>
  416.     <event load="FRIENDLY_BEACON"/>
  417.     <event load="FRIENDLY_BEACON"/>
  418.     <event load="FRIENDLY_BEACON"/>
  419.     <event load="FRIENDLY_BEACON"/>
  420.     <event load="FRIENDLY_BEACON"/>
  421.     <event load="FRIENDLY_BEACON"/>
  422.     <event load="FRIENDLY_BEACON"/>
  423.     <event load="FRIENDLY_BEACON"/>
  424.     <event load="PIRATE_CIVILIAN_BEACON"/>
  425.     <event load="PIRATE_CIVILIAN_BEACON"/>
  426.     <event load="PIRATE_CIVILIAN_BEACON"/>
  427.     <event load="PIRATE_CIVILIAN_BEACON"/>
  428.     <event load="PIRATE_CIVILIAN_BEACON"/>
  429.     <event load="REBEL_VS_FEDERATION"/>     <!-- UNIQUE -->
  430.     <event load="REBEL_VS_FEDERATION"/>     <!-- UNIQUE -->
  431.     <event load="REBEL_VS_FEDERATION"/>     <!-- UNIQUE -->
  432.     <event load="REBEL_VS_FEDERATION"/>     <!-- UNIQUE -->
  433.     <event load="REBEL_VS_FEDERATION"/>     <!-- UNIQUE -->
  434.     <event load="REBEL_VS_FEDERATION"/>     <!-- UNIQUE -->
  435.     <event load="SLUG_DISTRESS_MANTIS"/>    <!-- UNIQUE -->
  436.     <event load="SLUG_DISTRESS_QUESTION"/>  <!-- UNIQUE -->
  437.     <event load="SLUG_DISTRESS_RESCUE"/>    <!-- UNIQUE -->
  438.     <event load="SLUG_DISTRESS_ROCK"/>  <!-- UNIQUE -->
  439.     <event load="SLUG_DISTRESS_TRICK"/> <!-- UNIQUE -->
  440.     <event load="STRANDED_BEACON"/> <!-- UNIQUE -->
  441.     <event load="STRANDED_BEACON"/> <!-- UNIQUE -->
  442.     <event load="STRANDED_BEACON"/> <!-- UNIQUE -->
  443.     <event load="STRANDED_BEACON"/> <!-- UNIQUE -->
  444.     <event load="STRANDED_BEACON"/> <!-- UNIQUE -->
  445.     <event load="STRANDED_BEACON"/> <!-- UNIQUE -->
  446.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  447.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  448.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  449.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  450.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  451.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  452.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  453.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  454.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  455.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  456.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  457.     <event load="TRAP_BEACON"/> <!-- UNIQUE -->
  458.     <event load="ZOLTAN_DISTRESS_MANTIS"/>  <!-- UNIQUE -->
  459.     <event load="ZOLTAN_DISTRESS_SHELL"/>   <!-- UNIQUE -->
  460. </eventList>
  461.  
  462. <eventList name="NEBULA_DEEP_SPACE">
  463.     <event load="BS_EVENT_AUTO_NEBULA_AUGMENTED"/>  <!-- UNIQUE -->
  464.     <event load="BS_EVENT_AUTO_NEBULA_AUGMENTED"/>  <!-- UNIQUE -->
  465.     <event load="BS_EVENT_AUTO_NEBULA"/>
  466.     <event load="BS_EVENT_AUTO_NEBULA"/>
  467.     <event load="BS_EVENT_AUTO_NEBULA"/>
  468.     <event load="BS_EVENT_AUTO_NEBULA"/>
  469.     <event load="BS_EVENT_AUTO_SUICIDE_NEBULA_AUGMENTED"/>  <!-- UNIQUE -->
  470.     <event load="BS_EVENT_AUTO_SUICIDE_NEBULA"/>
  471.     <event load="BS_EVENT_AUTO_SUICIDE_NEBULA"/>
  472.     <event load="BS_EVENT_AUTO_SUICIDE_NEBULA"/>
  473.     <event load="BS_EVENT_AUTO_SUICIDE_NEBULA"/>
  474.     <event load="BS_EVENT_PIRATE_BLACKMARKET_NEBULA"/>  <!-- UNIQUE -->
  475.     <event load="BS_EVENT_PIRATE_BLACKMARKET_NEBULA"/>  <!-- UNIQUE -->
  476.     <event load="BS_EVENT_PIRATE_NEBULA"/>
  477.     <event load="BS_EVENT_PIRATE_NEBULA"/>
  478.     <event load="BS_EVENT_PIRATE_NEBULA"/>
  479.     <event load="BS_EVENT_PIRATE_STORM"/>   <!-- UNIQUE -->
  480.     <event load="BS_EVENT_PIRATE_STORM"/>   <!-- UNIQUE -->
  481.     <event load="BS_EVENT_SLUG_BLACKMARKET_NEBULA"/>
  482.     <event load="BS_EVENT_SLUG_BLACKMARKET_NEBULA"/>
  483.     <event load="BS_EVENT_SLUG_BLACKMARKET_NEBULA"/>
  484.     <event load="BS_EVENT_SLUG_HACK_NEBULA"/>   <!-- UNIQUE -->
  485.     <event load="BS_EVENT_SLUG_HACK_NEBULA"/>   <!-- UNIQUE -->
  486.     <event load="BS_EVENT_SLUG_HACK_NEBULA"/>   <!-- UNIQUE -->
  487.     <event load="BS_EVENT_SLUG_HACK_NEBULA"/>   <!-- UNIQUE -->
  488.     <event load="BS_EVENT_SLUG_HACK_NEBULA"/>   <!-- UNIQUE -->
  489.     <event load="CE_CORPORATION_NEBULA"/>   <!-- UNIQUE -->
  490.     <event load="CE_CORPORATION_NEBULA"/>   <!-- UNIQUE -->
  491.     <event load="CE_NEBULA_AUTO_AI_BOARDERS"/>  <!-- UNIQUE -->
  492.     <event load="CE_NEBULA_AUTO_AI_BOARDERS"/>  <!-- UNIQUE -->
  493.     <event load="NEBULA_AUTO_AUGMENTED"/>   <!-- UNIQUE -->
  494.     <event load="NEBULA_AUTO_AUGMENTED"/>   <!-- UNIQUE -->
  495.     <event load="NEBULA_AUTO_AUGMENTED"/>   <!-- UNIQUE -->
  496.     <event load="NEBULA_AUTO_CRUISER"/>
  497.     <event load="NEBULA_AUTO_CRUISER"/>
  498.     <event load="NEBULA_AUTO_CRUISER"/>
  499.     <event load="NEBULA_AUTO_DEFENSE_ITEM"/>    <!-- UNIQUE -->
  500.     <event load="NEBULA_AUTO_DEFENSE_ITEM"/>    <!-- UNIQUE -->
  501.     <event load="NEBULA_AUTO_DEFENSE_ITEM"/>    <!-- UNIQUE -->
  502.     <event load="NEBULA_AUTO_DEFENSE_ITEM"/>    <!-- UNIQUE -->
  503.     <event load="NEBULA_AUTO_HAZARD_STORM_DELAY"/>
  504.     <event load="NEBULA_AUTO_STORM_DELAY"/> <!-- UNIQUE -->
  505.     <event load="NEBULA_AUTO_STORM_DELAY"/> <!-- UNIQUE -->
  506.     <event load="NEBULA_AUTO_WARNING"/> <!-- UNIQUE -->
  507.     <event load="NEBULA_AUTO_WARNING"/> <!-- UNIQUE -->
  508.     <event load="NEBULA_AUTO_WARNING"/> <!-- UNIQUE -->
  509.     <event load="NEBULA_AUTO"/>
  510.     <event load="NEBULA_AUTO"/>
  511.     <event load="NEBULA_AUTO"/>
  512.     <event load="NEBULA_AUTO"/>
  513.     <event load="NEBULA_BOARDING"/> <!-- UNIQUE -->
  514.     <event load="NEBULA_BOARDING"/> <!-- UNIQUE -->
  515.     <event load="NEBULA_BOARDING"/> <!-- UNIQUE -->
  516.     <event load="NEBULA_EMPTY"/>
  517.     <event load="NEBULA_EMPTY"/>
  518.     <event load="NEBULA_EMPTY"/>
  519.     <event load="NEBULA_EMPTY"/>
  520.     <event load="NEBULA_EMPTY"/>
  521.     <event load="NEBULA_EMPTY"/>
  522.     <event load="NEBULA_ENGI_AUTO_SUICIDE"/>
  523.     <event load="NEBULA_ENGI_AUTO"/>
  524.     <event load="NEBULA_ENGI_NOTHING"/>
  525.     <event load="NEBULA_ENGI_PIRATE"/>  <!-- UNIQUE -->
  526.     <event load="NEBULA_HAZARD_EXCESSION"/> <!-- UNIQUE -->
  527.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  528.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  529.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  530.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  531.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  532.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  533.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  534.     <event load="NEBULA_LOST_SHIP"/>    <!-- UNIQUE -->
  535.     <event load="NEBULA_MANTIS_CHOICE"/>    <!-- UNIQUE -->
  536.     <event load="NEBULA_MANTIS_FIGHT"/>
  537.     <event load="NEBULA_MANTIS_FIGHT"/>
  538.     <event load="NEBULA_PIRATE_SMUGGLE"/>
  539.     <event load="NEBULA_PIRATE_SMUGGLE"/>
  540.     <event load="NEBULA_PIRATE_SMUGGLE"/>
  541.     <event load="NEBULA_PIRATE"/>
  542.     <event load="NEBULA_PIRATE"/>
  543.     <event load="NEBULA_REBEL_BOARDING"/>   <!-- UNIQUE -->
  544.     <event load="NEBULA_REBEL_BOARDING"/>   <!-- UNIQUE -->
  545.     <event load="NEBULA_REBEL_CHASE"/>  <!-- UNIQUE -->
  546.     <event load="NEBULA_REBEL_CHASE"/>  <!-- UNIQUE -->
  547.     <event load="NEBULA_REBEL_UNDETECTED"/> <!-- UNIQUE -->
  548.     <event load="NEBULA_REBEL_UNDETECTED"/> <!-- UNIQUE -->
  549.     <event load="NEBULA_REBEL_UNDETECTED"/> <!-- UNIQUE -->
  550.     <event load="NEBULA_REBEL_UNDETECTED"/> <!-- UNIQUE -->
  551.     <event load="NEBULA_REBEL_UNDETECTED"/> <!-- UNIQUE -->
  552.     <event load="NEBULA_REBEL"/>
  553.     <event load="NEBULA_REBEL"/>
  554.     <event load="NEBULA_REBEL"/>
  555.     <event load="NEBULA_REBEL"/>
  556.     <event load="NEBULA_REBEL"/>
  557.     <event load="NEBULA_REBEL"/>
  558.     <event load="NEBULA_REBEL"/>
  559.     <event load="NEBULA_REBEL"/>
  560.     <event load="NEBULA_REBEL"/>
  561.     <event load="NEBULA_REBEL"/>
  562.     <event load="NEBULA_REBEL"/>
  563.     <event load="NEBULA_REBEL"/>  
  564.     <event load="NEBULA_ROCK_RACIST"/>  <!-- UNIQUE -->
  565.     <event load="NEBULA_SLUG_CHOOSE_DEATH"/>    <!-- UNIQUE -->
  566.     <event load="NEBULA_SLUG_DOORS"/>   <!-- UNIQUE -->
  567.     <event load="NEBULA_SLUG_FAKE_STORE"/>  <!-- UNIQUE -->
  568.     <event load="NEBULA_SLUG_FIGHT_UNLOCK"/>    <!-- UNIQUE -->
  569.     <event load="NEBULA_SLUG_FIGHT_UNLOCK"/>    <!-- UNIQUE -->
  570.     <event load="NEBULA_SLUG_FIGHT"/>
  571.     <event load="NEBULA_SLUG_HOSTAGE"/> <!-- UNIQUE -->
  572.     <event load="NEBULA_SLUG_HULLFIX"/> <!-- UNIQUE -->
  573.     <event load="NEBULA_SLUG_MANTIS"/>  <!-- UNIQUE -->
  574.     <event load="NEBULA_SLUG_MEDBAY"/>  <!-- UNIQUE -->
  575.     <event load="NEBULA_SLUG_OXYGEN"/>  <!-- UNIQUE -->
  576.     <event load="NEBULA_SLUG_PIRATE"/>  <!-- UNIQUE -->
  577.     <event load="NEBULA_STORE_SLUG"/>
  578.     <event load="NEBULA_STORE"/>
  579.     <event load="NEBULA_TRADER"/>   <!-- UNIQUE -->
  580.     <event load="NEBULA_TRADER"/>   <!-- UNIQUE -->
  581.     <event load="NEBULA_TRADER"/>   <!-- UNIQUE -->
  582.     <event load="NEBULA_WEAPONS_TRADER"/>   <!-- UNIQUE -->
  583.     <event load="NEBULA_WEAPONS_TRADER"/>   <!-- UNIQUE -->
  584.     <event load="NEBULA_WEAPONS_TRADER"/>   <!-- UNIQUE -->
  585.     <event load="NEBULA_ZOLTAN_EYE"/>   <!-- UNIQUE -->
  586.     <event load="NEBULA_ZOLTAN_ROCK"/>  <!-- UNIQUE -->
  587.     <event load="QUEST_SLUG_PIRATE_TRAP"/>  <!-- UNIQUE -->
  588.     <event load="SLUG_DRINK"/>  <!-- UNIQUE -->
  589.     <event load="STORM_AUTO"/>  <!-- UNIQUE -->
  590.     <event load="STORM_AUTO"/>  <!-- UNIQUE -->
  591.     <event load="STORM_AUTO"/>  <!-- UNIQUE -->
  592.     <event load="STORM_AUTO"/>  <!-- UNIQUE -->
  593.     <event load="STORM_BOARDING"/>  <!-- UNIQUE -->
  594.     <event load="STORM_EMPTY"/>
  595.     <event load="STORM_ITEMS"/> <!-- UNIQUE -->
  596.     <event load="STORM_ITEMS"/> <!-- UNIQUE -->
  597.     <event load="STORM_ITEMS"/> <!-- UNIQUE -->
  598.     <event load="STORM_ITEMS"/> <!-- UNIQUE -->
  599.     <event load="STORM_ITEMS"/> <!-- UNIQUE -->
  600.     <event load="STORM_ITEMS"/> <!-- UNIQUE -->
  601.     <event load="STORM_REBEL"/> <!-- UNIQUE -->
  602.     <event load="STORM_REBEL"/> <!-- UNIQUE -->
  603.     <event load="STORM_REBEL"/> <!-- UNIQUE -->
  604.     <event load="STORM_REBEL"/> <!-- UNIQUE -->
  605.     <event load="STORM_ZOLTAN_SUPPLY_CHOICE"/>      <!-- UNIQUE -->
  606. </eventList>
  607.  
  608. <eventList name="QUESTS_DEEP_SPACE">
  609.     <event load="BS_QUEST_REBEL_START"/>    <!-- UNIQUE -->
  610.     <event load="BS_QUEST_REBEL_START"/>    <!-- UNIQUE -->
  611.     <event load="C_QUEST_PIRATE_HOME_RIVALRY"/> <!-- UNIQUE -->
  612.     <event load="CE_DINER"/>    <!-- UNIQUE -->
  613.     <event load="CE_DINER"/>    <!-- UNIQUE -->
  614.     <event load="CE_QUEST_AUTO_SURVEYOR_HUNT_START"/>
  615.     <event load="CE_QUEST_CURATOR_START"/>  <!-- UNIQUE -->
  616.     <event load="CE_QUEST_CURATOR_START"/>  <!-- UNIQUE -->
  617.     <event load="ENGI_UNLOCK_1"/>   <!-- UNIQUE -->
  618.     <event load="FEDERATION_PLANET_SIGNAL"/>    <!-- UNIQUE -->
  619.     <event load="FEDERATION_PLANET_SIGNAL"/>    <!-- UNIQUE -->
  620.     <event load="FLAGSHIP_CONSTRUCTION"/>   <!-- UNIQUE -->
  621.     <event load="MANTIS_NAMED_THIEF"/>  <!-- UNIQUE -->
  622.     <event load="MERCENARY_WORK_START"/>    <!-- UNIQUE -->
  623.     <event load="MERCENARY_WORK_START"/>    <!-- UNIQUE -->
  624.     <event load="MERCHANT_REQUEST"/>    <!-- UNIQUE -->
  625.     <event load="MERCHANT_REQUEST"/>    <!-- UNIQUE -->
  626.     <event load="QUEST_CONSTRUCTIONYARD"/>  <!-- UNIQUE -->
  627.     <event load="QUEST_CONSTRUCTIONYARD"/>  <!-- UNIQUE -->
  628.     <event load="QUEST_CREWDEAD_START"/>    <!-- UNIQUE -->
  629.     <event load="QUEST_CREWDEAD_START"/>    <!-- UNIQUE -->
  630.     <event load="QUEST_ESCORT"/>
  631.     <event load="QUEST_ESCORT"/>
  632.     <event load="QUEST_FED_BATTLE_1"/>
  633.     <event load="QUEST_FED_BATTLE_1"/>
  634.     <event load="QUEST_MANTIS_INVASION_START"/> <!-- UNIQUE -->
  635.     <event load="QUEST_MANTIS_INVASION_START"/> <!-- UNIQUE -->
  636.     <event load="ROCK_UNLOCK1"/>    <!-- UNIQUE -->
  637.     <event load="SE_QUEST_PASSANGERS_START"/>   <!-- UNIQUE -->
  638.     <event load="SE_QUEST_PASSANGERS_START"/>   <!-- UNIQUE -->
  639.     <event load="ZOLTAN_PEACE_QUEST"/>  <!-- UNIQUE -->
  640.     <event load="ZOLTAN_QUEST_PRIMITIVES"/>     <!-- UNIQUE -->
  641.     <event load="ZOLTAN_QUEST_PRIMITIVES"/>     <!-- UNIQUE -->
  642.     <event load="ZOLTAN_TRADE_HUB"/>    <!-- UNIQUE -->
  643.     <event load="ZOLTAN_TRADE_HUB"/>    <!-- UNIQUE -->
  644. </eventList>
  645.  
  646. <eventList name="NEUTRAL_DEEP_SPACE">
  647.     <event load="ALISON_DEFECTOR"/> <!-- UNIQUE -->
  648.     <event load="ALISON_DEFECTOR"/> <!-- UNIQUE -->
  649.     <event load="ALISON_MANTIS_CREW"/>  <!-- UNIQUE -->
  650.     <event load="ALISON_MANTIS_CREW"/>  <!-- UNIQUE -->
  651.     <event load="ASTEROID_DERELICT_SHIP"/>  <!-- UNIQUE -->
  652.     <event load="ASTEROID_DERELICT_SHIP"/>  <!-- UNIQUE -->
  653.     <event load="ASTEROID_DERELICT_SHIP"/>  <!-- UNIQUE -->
  654.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  655.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  656.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  657.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  658.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  659.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  660.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  661.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  662.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  663.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  664.     <event load="ASTEROID_EXPLORE"/>    <!-- UNIQUE -->
  665.     <event load="AUTO_CIVILIAN"/>
  666.     <event load="AUTO_CIVILIAN"/>
  667.     <event load="AUTO_DEFENSE_ITEM"/>   <!-- UNIQUE -->
  668.     <event load="AUTO_DEFENSE_ITEM"/>   <!-- UNIQUE -->
  669.     <event load="AUTO_DEFENSE_ITEM"/>   <!-- UNIQUE -->
  670.     <event load="AUTO_DEFENSE_ITEM"/>   <!-- UNIQUE -->
  671.     <event load="AUTO_DEFENSE_ITEM"/>   <!-- UNIQUE -->
  672.     <event load="AUTO_DEFENSE_ITEM"/>   <!-- UNIQUE -->
  673.     <event load="AUTO_DEFENSE_MAP"/>    <!-- UNIQUE -->
  674.     <event load="AUTO_DEFENSE_MAP"/>    <!-- UNIQUE -->
  675.     <event load="AUTO_DEFENSE_RADAR"/>  <!-- UNIQUE -->
  676.     <event load="AUTO_REFUEL_STATION"/> <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  677.     <event load="AUTO_REFUEL_STATION"/> <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  678.     <event load="AUTO_REFUEL_STATION"/> <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  679.     <event load="BOSS_SCOUT_RESCUE"/>
  680.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  681.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  682.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  683.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  684.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  685.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  686.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  687.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  688.     <event load="BROKEN_REBEL_DRONE"/>  <!-- UNIQUE -->
  689.     <event load="BS_EVENT_AUTO_DEFENSE_SUPPLY"/>    <!-- UNIQUE -->
  690.     <event load="BS_EVENT_AUTO_DEFENSE_SUPPLY"/>    <!-- UNIQUE -->
  691.     <event load="BS_EVENT_PIRATE_BLACKMARKET_ASTEROID"/>    <!-- UNIQUE -->
  692.     <event load="BS_EVENT_PIRATE_BLACKMARKET_ASTEROID"/>    <!-- UNIQUE -->
  693.     <event load="BS_EVENT_PIRATE_BLACKMARKET"/> <!-- UNIQUE -->
  694.     <event load="BS_EVENT_PIRATE_BLACKMARKET"/> <!-- UNIQUE -->
  695.     <event load="BS_EVENT_PIRATE_BLACKMARKET"/> <!-- UNIQUE -->
  696.     <event load="BS_EVENT_PIRATE_BLACKMARKET"/>     <!-- UNIQUE -->
  697.     <event load="BS_EVENT_REBEL_AUTO_CONSTRUCTION_DEFENSE_SUPPLY"/> <!-- UNIQUE -->
  698.     <event load="BS_EVENT_ROCK_COLONY"/>    <!-- UNIQUE -->
  699.     <event load="BS_EVENT_ROCK_TRADE"/> <!-- UNIQUE -->
  700.     <event load="C_EVENT_CIVILIAN_TRANSPORT_FED"/>  <!-- UNIQUE -->
  701.     <event load="C_EVENT_CIVILIAN_TRANSPORT"/>
  702.     <event load="C_EVENT_CIVILIAN_TRANSPORT"/>
  703.     <event load="C_EVENT_CIVILIAN_TRANSPORT"/>
  704.     <event load="C_EVENT_CIVILIAN_TRANSPORT"/>
  705.     <event load="C_EVENT_CIVILIAN_TRANSPORT"/>
  706.     <event load="C_EVENT_CIVILIAN_TRANSPORT"/>
  707.     <event load="C_EVENT_ENGI_TRANSPORT"/>
  708.     <event load="C_EVENT_ZOLTAN_TRANSPORT"/>
  709.     <event load="C_FED_CRUISER_RESCUE"/>
  710.     <event load="CE_AUTO_TRANSPORT_CONSTRUCTION"/>  <!-- UNIQUE -->
  711.     <event load="CE_BOARDERS_TRAITOR"/> <!-- UNIQUE, Event Has Unique Removal Mod For Non-Infinite -->
  712.     <event load="CE_CIVILIAN_THEFT"/>   <!-- UNIQUE -->
  713.     <event load="CE_CIVILIAN_THEFT"/>   <!-- UNIQUE -->
  714.     <event load="CE_CIVILIAN_TRADER"/>  <!-- UNIQUE -->
  715.     <event load="CE_CIVILIAN_TRADER"/>  <!-- UNIQUE -->
  716.     <event load="CE_CIVILIAN_TRADER"/>  <!-- UNIQUE -->
  717.     <event load="CE_CIVILIAN_TRADER"/>  <!-- UNIQUE -->
  718.     <event load="CE_CONSTRUCTION_SPACE_FACTORY_ITEMS"/> <!-- UNIQUE -->
  719.     <event load="CE_DERELICT_TREASURE"/>    <!-- UNIQUE -->
  720.     <event load="CE_DERELICT_TREASURE"/>    <!-- UNIQUE -->
  721.     <event load="CE_DERELICT_TREASURE"/>    <!-- UNIQUE -->
  722.     <event load="CE_DERELICT_TREASURE"/>    <!-- UNIQUE -->
  723.     <event load="CE_DERELICT_TREASURE"/>    <!-- UNIQUE -->
  724.     <event load="CE_DERELICT_TREASURE"/>    <!-- UNIQUE -->
  725.     <event load="CE_FED_DESERTER"/> <!-- UNIQUE -->
  726.     <event load="CE_LONE_SHUTTLE"/> <!-- UNIQUE -->
  727.     <event load="CE_LONE_SHUTTLE"/> <!-- UNIQUE -->
  728.     <event load="CE_LONE_SHUTTLE"/> <!-- UNIQUE -->
  729.     <event load="CE_LONE_SHUTTLE"/> <!-- UNIQUE -->
  730.     <event load="CE_LONE_SHUTTLE"/> <!-- UNIQUE -->
  731.     <event load="CE_MANTIS_GAMBLE"/>    <!-- UNIQUE -->
  732.     <event load="CE_MANTIS_SPARRING"/>  <!-- UNIQUE -->
  733.     <event load="CE_PIRATE_CREW_BOUNTY"/>   <!-- UNIQUE -->
  734.     <event load="CE_PIRATE_CREW_BOUNTY"/>   <!-- UNIQUE -->
  735.     <event load="CE_PIRATE_CREW_BOUNTY"/>   <!-- UNIQUE -->
  736.     <event load="CE_PIRATE_CREW_BOUNTY"/>   <!-- UNIQUE -->
  737.     <event load="CE_REBEL_AUTO_CONSTRUCTION_OCCUPIED"/>
  738.     <event load="CE_REBEL_AUTO_CRUISER_CONSTRUCTION_PLANET"/>
  739.     <event load="CE_ROCK_NURSERY"/> <!-- UNIQUE -->
  740.     <event load="CE_ROCK_ZOLTAN_HELP"/> <!-- UNIQUE -->
  741.     <event load="CE_SHOOTING_RANGE"/>   <!-- UNIQUE -->
  742.     <event load="CIVILIAN_TRADE_DEPOT"/>
  743.     <event load="DISTRESS_BEACON"/> <!-- CALLS FROM A LIST THAT HAS ENTRIES FROM OTHER LISTS, PROBABLE CRASH CAUSE -->
  744.     <event load="DISTRESS_BEACON"/> <!-- CALLS FROM A LIST THAT HAS ENTRIES FROM OTHER LISTS, PROBABLE CRASH CAUSE -->
  745.     <event load="DONOR_PLAGUE"/>    <!-- UNIQUE -->
  746.     <event load="DONOR_PLAGUE"/>    <!-- UNIQUE -->
  747.     <event load="DONOR_PONY"/>  <!-- UNIQUE -->
  748.     <event load="DONOR_PONY"/>  <!-- UNIQUE -->
  749.     <event load="EMPTY_STATION2"/>  <!-- UNIQUE -->
  750.     <event load="EMPTY_STATION2"/>  <!-- UNIQUE -->
  751.     <event load="ENGI_STATION_DISTRESS"/>
  752.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  753.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  754.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  755.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  756.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  757.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  758.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  759.     <event load="FRIENDLY_SLAVER"/> <!-- UNIQUE -->
  760.     <event load="FUELING_STATION"/> <!-- UNIQUE -->
  761.     <event load="FUELING_STATION"/> <!-- UNIQUE -->
  762.     <event load="GANG_SHAKEDOWN"/>  <!-- UNIQUE -->
  763.     <event load="GANG_SHAKEDOWN"/>  <!-- UNIQUE -->
  764.     <event load="GHOST_AI_SHIP"/>   <!-- UNIQUE -->
  765.     <event load="INFILTRATOR_HIDDEN_AUTO"/>
  766.     <event load="LANIUS_AUTO_REBEL"/>   <!-- UNIQUE -->
  767.     <event load="LANIUS_BEACON_EATER"/> <!-- UNIQUE -->
  768.     <event load="LANIUS_CIVILIAN"/> <!-- UNIQUE -->
  769.     <event load="LANIUS_DORMANT_EVENT"/>    <!-- UNIQUE -->
  770.     <event load="LANIUS_FUELING_STATION"/>  <!-- UNIQUE -->
  771.     <event load="LANIUS_GROUP_AUTO"/>   <!-- UNIQUE -->
  772.     <event load="LANIUS_PIRATE_CIVILIAN"/>
  773.     <event load="LANIUS_SCARED_CIVILIAN"/>  <!-- UNIQUE -->
  774.     <event load="LANIUS_SOLO_SALVAGE"/>
  775.     <event load="MANTIS_CIVILIAN"/>
  776.     <event load="MANTIS_CIVILIAN"/>
  777.     <event load="MANTIS_CREW"/>     <!-- UNIQUE -->
  778.     <event load="MANTIS_FIGHT_CHOICE"/>
  779.     <event load="MANTIS_FIGHT_CHOICE"/>
  780.     <event load="MERCENARY"/>
  781.     <event load="MERCENARY"/>
  782.     <event load="MERCENARY"/>
  783.     <event load="MERCENARY"/>
  784.     <event load="MERCENARY"/>
  785.     <event load="MERCENARY"/>
  786.     <event load="MERCENARY"/>
  787.     <event load="MERCENARY"/>
  788.     <event load="PIRATE_BRIBER"/>   <!-- UNIQUE -->
  789.     <event load="PIRATE_CHOICE"/>
  790.     <event load="PIRATE_CHOICE"/>
  791.     <event load="PIRATE_CHOICE"/>
  792.     <event load="PIRATE_CIVILIAN_ZOLTAN_ION"/>  <!-- UNIQUE -->
  793.     <event load="PIRATE_CIVILIAN"/>
  794.     <event load="PIRATE_CIVILIAN"/>
  795.     <event load="PIRATE_CIVILIAN"/>
  796.     <event load="PIRATE_CIVILIAN"/>
  797.     <event load="PIRATE_CIVILIAN"/>
  798.     <event load="PIRATE_CIVILIAN"/>
  799.     <event load="PIRATE_SALESMAN"/> <!-- UNIQUE -->
  800.     <event load="PIRATE_SALESMAN"/> <!-- UNIQUE -->
  801.     <event load="PIRATE_STATION_CROPS"/>    <!-- UNIQUE -->
  802.     <event load="REBEL_CHECKPOINT"/>
  803.     <event load="REBEL_CHECKPOINT"/>
  804.     <event load="REBEL_HELPERS"/>
  805.     <event load="REBEL_HELPERS"/>
  806.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  807.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  808.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  809.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  810.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  811.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  812.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  813.     <event load="REBEL_TRANSPORT"/> <!-- UNIQUE -->
  814.     <event load="REFUGEE_NO_DISTRESS"/>
  815.     <event load="REFUGEE_NO_DISTRESS"/>
  816.     <event load="ROCK_ATHIEST"/>    <!-- UNIQUE -->
  817.     <event load="ROCK_CRYSTAL_DIPLOMAT"/>   <!-- UNIQUE -->
  818.     <event load="ROCK_LOOTING"/>    <!-- UNIQUE -->
  819.     <event load="ROCK_LOOTING"/>    <!-- UNIQUE -->
  820.     <event load="ROCK_MANTIS_FREIGHTER"/>   <!-- UNIQUE -->
  821.     <event load="ROCK_MANTIS_HUNTER"/>  <!-- UNIQUE -->
  822.     <event load="ROCK_STARSHIP_MINE"/>  <!-- UNIQUE -->
  823.     <event load="ROGUE_REBEL"/>
  824.     <event load="ROGUE_REBEL"/>
  825.     <event load="SQUAT_REFUEL_STATION"/>    <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  826.     <event load="SQUAT_REFUEL_STATION"/>    <!-- UNIQUE, APPEARS IN MULTIPLE LISTS, POSSIBLE CRASH CAUSE -->
  827.     <event load="TERRAFORMING_SCAN"/>   <!-- UNIQUE -->
  828.     <event load="TERRAFORMING_SCAN"/>   <!-- UNIQUE -->
  829.     <event load="WRECKAGE_EVENT"/>
  830.     <event load="WRECKAGE_EVENT"/>
  831.     <event load="ZOLTAN_CREW_SCAN_ION"/>    <!-- UNIQUE -->
  832.     <event load="ZOLTAN_CREW_SCAN"/>    <!-- UNIQUE -->
  833.     <event load="ZOLTAN_CREW_STUDY"/>
  834.     <event load="ZOLTAN_CREW_STUDY"/>
  835.     <event load="ZOLTAN_LIFERAFT"/> <!-- UNIQUE -->
  836.     <event load="ZOLTAN_SCIENCE_DOCK"/> <!-- UNIQUE -->
  837. </eventList>
RAW Paste Data
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