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Xenuria

Morrowind - Xenuria Challenge v1

May 19th, 2016
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  1. ntro
  2. The Xenuria run-through in any elder scrolls game is designed to be very challenging and forces the player to think outside the box in terms of what they are normally used to. Almost all of the quests in the game can be completed during a Xenuria challenge run. You simply need to be creative.
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  6. Rules
  7. The run is completed when the final quest in the main quest-line is finished.
  8. The run starts after you leave the census offices.
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  10. You must track every NPC death that is not a required part of a quest. If a thrall dies defending you, this is also counted as a death.
  11. At the end of the play-through the amount of deaths is your score, the lower the amount the better.
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  15. Restrictions
  16. You cannot directly kill any non-creature NPC. If it can talk, you aren't allowed to directly kill it.
  17. You cannot directly damage or injure a non-creature NPC.
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  19. Mandatory Build
  20. The mandatory build for this challenge is achieved by using the command console after finished your papers at the start of the game. Regardless of what class or birth-sign you selected the mandatory stats are as follows.
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  22. Personality 125
  23. Luck 115
  24. Intelligence 200
  25. Illusion 350
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  29. You can add every single spell in the illusion school of magic to your character with the addspell command. You see where this is going?
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  33. Strategy
  34. The point of this play-through is to force the player to act through the minds and bodies of other people while avoiding unnecessary loss of life. Utilitarian morals will be strictly tied to your end of run score and performance. Using Calm Humanoid and Command Humanoid spells is going to be your primary means of doing quests and avoiding death in morrowind.
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  38. Discussion
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  40. If you wish to participate, you can make a video or simply post your scores and associated save files in this thread. You may also discuss strategies for avoiding the unnecessary deaths and undesired social outcomes through illusion and tact.
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