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- repeat wait() until game:IsLoaded()
- spawn(function()
- while wait(1) do
- for i,v in pairs(game:GetService("Workspace").Map.Objects:GetChildren()) do
- if v:IsA("Model") then
- game:GetService("ReplicatedStorage").Knit.Services.WorldCurrencyService.RE.PickupCurrency:FireServer(v.Name)
- end
- end
- end
- end)
- spawn(function()
- game:GetService("ReplicatedStorage").Knit.Services.LevelingService.RF.AttemptRebirth:InvokeServer()
- end)
- spawn(function()
- wait(6) --- perfer 6
- loadstring(game:HttpGet('https://raw.githubusercontent.com/LeadMarker/OpenSource/main/Resources/Hop.lua'))()
- serverhop()
- end)
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