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- Initialize engine version: 5.5.0f3 (38b4efef76f0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
- Vendor: NVIDIA
- VRAM: 4060 MB
- Driver: 20.19.15.4531
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\ES2.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\ES2.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\MoodkieSecurity.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Vectrosity.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Vectrosity.dll into Unity Child Domain
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\XTReorder.dll (this message is harmless)
- Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\XTReorder.dll into Unity Child Domain
- - Completed reload, in 0.035 seconds
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\System.Core.dll (this message is harmless)
- OnLevelWasLoaded was found on ES2AutoSaveManager
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on DoNotDestroy
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on PlayerController
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on GameController
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on RunViolence
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on FireflyController
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on Orbitals
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on SeedBook
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on AreaMementoLootTable
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on XWeaponTrail
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- OnLevelWasLoaded was found on LineManager
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 382)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.439450 ms
- Player Awake
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading SteamManager...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steam Awake Complete
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading SteamManager...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Multiple Steam Managers: SteamManager (UnityEngine.GameObject), SteamManager (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading GUIController...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading SaveController...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading GameController...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading Camera...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loader Awake
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- End Loader Awake
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steam User: a_triangle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading notes...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading options...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading notes...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 07/21/17 22:24
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0.8.21
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Enacting evil schemes to steal players' data...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Bwahahahahaaa!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading version...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading achievements...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading accomplishments...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading seeds...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading player...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading violence...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: Found - 1 leaderboardID - 1458066, Failure: False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: Found - 1 leaderboardID - 1508576, Failure: False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.845548 ms
- Intro
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 56444.
- Total: 37.968735 ms (FindLiveObjects: 2.911084 ms CreateObjectMapping: 2.242266 ms MarkObjects: 32.729073 ms DeleteObjects: 0.085430 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.313077 ms
- TitleScreen
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 56478.
- Total: 37.750183 ms (FindLiveObjects: 2.856666 ms CreateObjectMapping: 2.095688 ms MarkObjects: 32.680801 ms DeleteObjects: 0.116443 ms)
- Loading run...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading run violence...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading run part 2...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.952922 ms
- Cemetary
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 56886.
- Total: 37.716248 ms (FindLiveObjects: 2.690485 ms CreateObjectMapping: 2.128163 ms MarkObjects: 32.816555 ms DeleteObjects: 0.080749 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- ground cells: 6830
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting spawn point...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 60682.
- Total: 43.341808 ms (FindLiveObjects: 3.809571 ms CreateObjectMapping: 2.681416 ms MarkObjects: 36.794353 ms DeleteObjects: 0.055588 ms)
- Filling the world...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Generation complete.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(100) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 100 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(108) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 108 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(119) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 119 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(119) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 119 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(161) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 161 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(188) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 188 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(225) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 225 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(900) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 900 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(1874) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 1874 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(3748) to steam leaderboard(LargestEnemy)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 11 Score 3748 HasChanged - 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 174.314285 ms
- CemetaryBoss
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1898 unused Assets to reduce memory usage. Loaded Objects now: 69470.
- Total: 78.526138 ms (FindLiveObjects: 5.193140 ms CreateObjectMapping: 2.641333 ms MarkObjects: 66.315094 ms DeleteObjects: 4.374526 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59556.
- Total: 59.746864 ms (FindLiveObjects: 3.490083 ms CreateObjectMapping: 2.496511 ms MarkObjects: 53.683327 ms DeleteObjects: 0.076068 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 25.070728 ms
- RandomDungeon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 57984.
- Total: 78.633514 ms (FindLiveObjects: 5.143403 ms CreateObjectMapping: 2.861932 ms MarkObjects: 70.076393 ms DeleteObjects: 0.551204 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59484.
- Total: 75.301125 ms (FindLiveObjects: 3.537479 ms CreateObjectMapping: 3.726480 ms MarkObjects: 67.921890 ms DeleteObjects: 0.114395 ms)
- Building dining room: (288.0, 144.0)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MapSize: (36, 24), RoomSize: 6, Density: 0.7244344 Rooms: 5 Corridors: 0 Treasure: 1 Secrets: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 29.932095 ms
- Crypt
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 60205.
- Total: 90.256790 ms (FindLiveObjects: 3.543623 ms CreateObjectMapping: 2.387967 ms MarkObjects: 83.795647 ms DeleteObjects: 0.528091 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62993.
- Total: 90.506943 ms (FindLiveObjects: 3.968144 ms CreateObjectMapping: 3.094819 ms MarkObjects: 83.352692 ms DeleteObjects: 0.090404 ms)
- Building temple: (1200.0, 912.0)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating sealed room...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MapSize: (100, 100), RoomSize: 6, Density: 0.8862885 Rooms: 51 Corridors: 9 Treasure: 15 Secrets: 9
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Position (-1, 1) out of bounds. Map size for layer 2 is (100, 100)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Position (-1, 1) out of bounds. Map size for layer 3 is (100, 100)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
- at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
- at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 207.743774 ms
- CryptBoss
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 66222.
- Total: 100.754250 ms (FindLiveObjects: 4.733218 ms CreateObjectMapping: 2.615295 ms MarkObjects: 92.282257 ms DeleteObjects: 1.122888 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- STEAM LEADERBOARDS: Found - 1, leaderboardID - 1458066
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 60078.
- Total: 76.035484 ms (FindLiveObjects: 4.296117 ms CreateObjectMapping: 2.990078 ms MarkObjects: 67.383278 ms DeleteObjects: 1.365137 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 22.763218 ms
- Dead
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 57555.
- Total: 75.782410 ms (FindLiveObjects: 4.394421 ms CreateObjectMapping: 2.279130 ms MarkObjects: 68.126114 ms DeleteObjects: 0.981576 ms)
- Violence Numbers: 2 35057.18 1638.879 3274
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- uploading score(339107) to steam leaderboard(Score)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 339107 HasChanged - 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.364295 ms
- CharacterSelect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 57534.
- Total: 72.762489 ms (FindLiveObjects: 3.830636 ms CreateObjectMapping: 2.265672 ms MarkObjects: 66.576065 ms DeleteObjects: 0.089819 ms)
- Loading character selection...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 17.301497 ms
- Dead
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 57555.
- Total: 71.215080 ms (FindLiveObjects: 3.592190 ms CreateObjectMapping: 2.115875 ms MarkObjects: 65.426552 ms DeleteObjects: 0.078994 ms)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.610924 ms
- TitleScreen
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 57604.
- Total: 74.239967 ms (FindLiveObjects: 3.235253 ms CreateObjectMapping: 2.279130 ms MarkObjects: 68.638107 ms DeleteObjects: 0.086893 ms)
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