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  1. Initialize engine version: 5.5.0f3 (38b4efef76f0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
  6. Vendor: NVIDIA
  7. VRAM: 4060 MB
  8. Driver: 20.19.15.4531
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  23. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  25. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  27. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  29. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  31. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\ES2.dll (this message is harmless)
  33. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\ES2.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  35. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Vectrosity.dll (this message is harmless)
  37. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\Vectrosity.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\XTReorder.dll (this message is harmless)
  39. Loading C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\XTReorder.dll into Unity Child Domain
  40. - Completed reload, in 0.035 seconds
  41. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\System.Core.dll (this message is harmless)
  42. OnLevelWasLoaded was found on ES2AutoSaveManager
  43. This message has been deprecated and will be removed in a later version of Unity.
  44. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  45.  
  46. (Filename: Line: 382)
  47.  
  48. Platform assembly: C:\Users\Kyle\Desktop\Steam\steamapps\common\In Celebration of Violence\InCelebrationOfViolence64_Data\Managed\System.dll (this message is harmless)
  49. OnLevelWasLoaded was found on DoNotDestroy
  50. This message has been deprecated and will be removed in a later version of Unity.
  51. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  52.  
  53. (Filename: Line: 382)
  54.  
  55. OnLevelWasLoaded was found on PlayerController
  56. This message has been deprecated and will be removed in a later version of Unity.
  57. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  58.  
  59. (Filename: Line: 382)
  60.  
  61. OnLevelWasLoaded was found on GameController
  62. This message has been deprecated and will be removed in a later version of Unity.
  63. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  64.  
  65. (Filename: Line: 382)
  66.  
  67. OnLevelWasLoaded was found on RunViolence
  68. This message has been deprecated and will be removed in a later version of Unity.
  69. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  70.  
  71. (Filename: Line: 382)
  72.  
  73. OnLevelWasLoaded was found on FireflyController
  74. This message has been deprecated and will be removed in a later version of Unity.
  75. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  76.  
  77. (Filename: Line: 382)
  78.  
  79. OnLevelWasLoaded was found on Orbitals
  80. This message has been deprecated and will be removed in a later version of Unity.
  81. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  82.  
  83. (Filename: Line: 382)
  84.  
  85. OnLevelWasLoaded was found on SeedBook
  86. This message has been deprecated and will be removed in a later version of Unity.
  87. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  88.  
  89. (Filename: Line: 382)
  90.  
  91. OnLevelWasLoaded was found on AreaMementoLootTable
  92. This message has been deprecated and will be removed in a later version of Unity.
  93. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  94.  
  95. (Filename: Line: 382)
  96.  
  97. OnLevelWasLoaded was found on XWeaponTrail
  98. This message has been deprecated and will be removed in a later version of Unity.
  99. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  100.  
  101. (Filename: Line: 382)
  102.  
  103. OnLevelWasLoaded was found on LineManager
  104. This message has been deprecated and will be removed in a later version of Unity.
  105. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  106.  
  107. (Filename: Line: 382)
  108.  
  109. <RI> Initializing input.
  110.  
  111. <RI> Input initialized.
  112.  
  113. desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
  114. <RI> Initialized touch support.
  115.  
  116. UnloadTime: 1.439450 ms
  117. Player Awake
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. Loading SteamManager...
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. Steam Awake Complete
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. Loading SteamManager...
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. Multiple Steam Managers: SteamManager (UnityEngine.GameObject), SteamManager (UnityEngine.GameObject)
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. Loading GUIController...
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. Loading SaveController...
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. Loading GameController...
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. Loading Camera...
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. Loader Awake
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. End Loader Awake
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. Steam User: a_triangle
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  164.  
  165. Loading notes...
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. Loading options...
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. Loading notes...
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. 07/21/17 22:24
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. 0.8.21
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. Enacting evil schemes to steal players' data...
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  188.  
  189. Bwahahahahaaa!
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. Loading version...
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. Loading achievements...
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. Loading accomplishments...
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. Loading seeds...
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. Loading player...
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. Loading violence...
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. STEAM LEADERBOARDS: Found - 1 leaderboardID - 1458066, Failure: False
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. STEAM LEADERBOARDS: Found - 1 leaderboardID - 1508576, Failure: False
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  224.  
  225. Received stats and achievements from Steam
  226.  
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  231. UnloadTime: 2.845548 ms
  232. Intro
  233.  
  234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  235.  
  236.  
  237. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 56444.
  238. Total: 37.968735 ms (FindLiveObjects: 2.911084 ms CreateObjectMapping: 2.242266 ms MarkObjects: 32.729073 ms DeleteObjects: 0.085430 ms)
  239.  
  240. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  241. UnloadTime: 3.313077 ms
  242. TitleScreen
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246.  
  247. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 56478.
  248. Total: 37.750183 ms (FindLiveObjects: 2.856666 ms CreateObjectMapping: 2.095688 ms MarkObjects: 32.680801 ms DeleteObjects: 0.116443 ms)
  249.  
  250. Loading run...
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. Loading run violence...
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Loading run part 2...
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  263. UnloadTime: 2.952922 ms
  264. Cemetary
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  267.  
  268.  
  269. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 56886.
  270. Total: 37.716248 ms (FindLiveObjects: 2.690485 ms CreateObjectMapping: 2.128163 ms MarkObjects: 32.816555 ms DeleteObjects: 0.080749 ms)
  271.  
  272. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  273. ground cells: 6830
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  276.  
  277. Setting spawn point...
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  280.  
  281.  
  282. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 60682.
  283. Total: 43.341808 ms (FindLiveObjects: 3.809571 ms CreateObjectMapping: 2.681416 ms MarkObjects: 36.794353 ms DeleteObjects: 0.055588 ms)
  284.  
  285. Filling the world...
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  288.  
  289. Generation complete.
  290.  
  291. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  292.  
  293. uploading score(100) to steam leaderboard(LargestEnemy)
  294.  
  295. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  296.  
  297. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 100 HasChanged - 0
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  300.  
  301. uploading score(108) to steam leaderboard(LargestEnemy)
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  304.  
  305. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 108 HasChanged - 0
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  308.  
  309. uploading score(119) to steam leaderboard(LargestEnemy)
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  312.  
  313. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 119 HasChanged - 0
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  316.  
  317. uploading score(119) to steam leaderboard(LargestEnemy)
  318.  
  319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  320.  
  321. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 119 HasChanged - 0
  322.  
  323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  324.  
  325. uploading score(161) to steam leaderboard(LargestEnemy)
  326.  
  327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  328.  
  329. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 161 HasChanged - 0
  330.  
  331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  332.  
  333. uploading score(188) to steam leaderboard(LargestEnemy)
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  336.  
  337. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 188 HasChanged - 0
  338.  
  339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  340.  
  341. uploading score(225) to steam leaderboard(LargestEnemy)
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  344.  
  345. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 225 HasChanged - 0
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  348.  
  349. uploading score(900) to steam leaderboard(LargestEnemy)
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  352.  
  353. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 900 HasChanged - 0
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  356.  
  357. uploading score(1874) to steam leaderboard(LargestEnemy)
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  360.  
  361. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 1874 HasChanged - 0
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  364.  
  365. uploading score(3748) to steam leaderboard(LargestEnemy)
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  368.  
  369. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 11 Score 3748 HasChanged - 1
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  372.  
  373. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  374. UnloadTime: 174.314285 ms
  375. CemetaryBoss
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  378.  
  379.  
  380. Unloading 1898 unused Assets to reduce memory usage. Loaded Objects now: 69470.
  381. Total: 78.526138 ms (FindLiveObjects: 5.193140 ms CreateObjectMapping: 2.641333 ms MarkObjects: 66.315094 ms DeleteObjects: 4.374526 ms)
  382.  
  383. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  384.  
  385. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59556.
  386. Total: 59.746864 ms (FindLiveObjects: 3.490083 ms CreateObjectMapping: 2.496511 ms MarkObjects: 53.683327 ms DeleteObjects: 0.076068 ms)
  387.  
  388. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  389. UnloadTime: 25.070728 ms
  390. RandomDungeon
  391.  
  392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  393.  
  394.  
  395. Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 57984.
  396. Total: 78.633514 ms (FindLiveObjects: 5.143403 ms CreateObjectMapping: 2.861932 ms MarkObjects: 70.076393 ms DeleteObjects: 0.551204 ms)
  397.  
  398. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  399.  
  400. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59484.
  401. Total: 75.301125 ms (FindLiveObjects: 3.537479 ms CreateObjectMapping: 3.726480 ms MarkObjects: 67.921890 ms DeleteObjects: 0.114395 ms)
  402.  
  403. Building dining room: (288.0, 144.0)
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  406.  
  407. MapSize: (36, 24), RoomSize: 6, Density: 0.7244344 Rooms: 5 Corridors: 0 Treasure: 1 Secrets: 0
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  410.  
  411. NullReferenceException: Object reference not set to an instance of an object
  412. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  413. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  414. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  415.  
  416. (Filename: Line: -1)
  417.  
  418. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  419. UnloadTime: 29.932095 ms
  420. Crypt
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  423.  
  424.  
  425. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 60205.
  426. Total: 90.256790 ms (FindLiveObjects: 3.543623 ms CreateObjectMapping: 2.387967 ms MarkObjects: 83.795647 ms DeleteObjects: 0.528091 ms)
  427.  
  428. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  429.  
  430. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62993.
  431. Total: 90.506943 ms (FindLiveObjects: 3.968144 ms CreateObjectMapping: 3.094819 ms MarkObjects: 83.352692 ms DeleteObjects: 0.090404 ms)
  432.  
  433. Building temple: (1200.0, 912.0)
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  436.  
  437. Creating sealed room...
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  440.  
  441. MapSize: (100, 100), RoomSize: 6, Density: 0.8862885 Rooms: 51 Corridors: 9 Treasure: 15 Secrets: 9
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. NullReferenceException: Object reference not set to an instance of an object
  446. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  447. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  448. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  449.  
  450. (Filename: Line: -1)
  451.  
  452. NullReferenceException: Object reference not set to an instance of an object
  453. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  454. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  455. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  456.  
  457. (Filename: Line: -1)
  458.  
  459. NullReferenceException: Object reference not set to an instance of an object
  460. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  461. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  462. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  463.  
  464. (Filename: Line: -1)
  465.  
  466. NullReferenceException: Object reference not set to an instance of an object
  467. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  468. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  469. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  470.  
  471. (Filename: Line: -1)
  472.  
  473. NullReferenceException: Object reference not set to an instance of an object
  474. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  475. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  476. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  477.  
  478. (Filename: Line: -1)
  479.  
  480. NullReferenceException: Object reference not set to an instance of an object
  481. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  482. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  483. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  484.  
  485. (Filename: Line: -1)
  486.  
  487. NullReferenceException: Object reference not set to an instance of an object
  488. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  489. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  490. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  491.  
  492. (Filename: Line: -1)
  493.  
  494. NullReferenceException: Object reference not set to an instance of an object
  495. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  496. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  497. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  498.  
  499. (Filename: Line: -1)
  500.  
  501. Position (-1, 1) out of bounds. Map size for layer 2 is (100, 100)
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  504.  
  505. Position (-1, 1) out of bounds. Map size for layer 3 is (100, 100)
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  508.  
  509. NullReferenceException: Object reference not set to an instance of an object
  510. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  511. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  512. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  513.  
  514. (Filename: Line: -1)
  515.  
  516. NullReferenceException: Object reference not set to an instance of an object
  517. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  518. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  519. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  520.  
  521. (Filename: Line: -1)
  522.  
  523. NullReferenceException: Object reference not set to an instance of an object
  524. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  525. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  526. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  527.  
  528. (Filename: Line: -1)
  529.  
  530. NullReferenceException: Object reference not set to an instance of an object
  531. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  532. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  533. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  534.  
  535. (Filename: Line: -1)
  536.  
  537. NullReferenceException: Object reference not set to an instance of an object
  538. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  539. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  540. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  541.  
  542. (Filename: Line: -1)
  543.  
  544. NullReferenceException: Object reference not set to an instance of an object
  545. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  546. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  547. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  548.  
  549. (Filename: Line: -1)
  550.  
  551. NullReferenceException: Object reference not set to an instance of an object
  552. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  553. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  554. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  555.  
  556. (Filename: Line: -1)
  557.  
  558. NullReferenceException: Object reference not set to an instance of an object
  559. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  560. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  561. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  562.  
  563. (Filename: Line: -1)
  564.  
  565. NullReferenceException: Object reference not set to an instance of an object
  566. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  567. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  568. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  569.  
  570. (Filename: Line: -1)
  571.  
  572. NullReferenceException: Object reference not set to an instance of an object
  573. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  574. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  575. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  576.  
  577. (Filename: Line: -1)
  578.  
  579. NullReferenceException: Object reference not set to an instance of an object
  580. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  581. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  582. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  583.  
  584. (Filename: Line: -1)
  585.  
  586. NullReferenceException: Object reference not set to an instance of an object
  587. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  588. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  589. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  590.  
  591. (Filename: Line: -1)
  592.  
  593. NullReferenceException: Object reference not set to an instance of an object
  594. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  595. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  596. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  597.  
  598. (Filename: Line: -1)
  599.  
  600. NullReferenceException: Object reference not set to an instance of an object
  601. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  602. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  603. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  604.  
  605. (Filename: Line: -1)
  606.  
  607. NullReferenceException: Object reference not set to an instance of an object
  608. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  609. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  610. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  611.  
  612. (Filename: Line: -1)
  613.  
  614. NullReferenceException: Object reference not set to an instance of an object
  615. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  616. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  617. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  618.  
  619. (Filename: Line: -1)
  620.  
  621. NullReferenceException: Object reference not set to an instance of an object
  622. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  623. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  624. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  625.  
  626. (Filename: Line: -1)
  627.  
  628. NullReferenceException: Object reference not set to an instance of an object
  629. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  630. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  631. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  632.  
  633. (Filename: Line: -1)
  634.  
  635. NullReferenceException: Object reference not set to an instance of an object
  636. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  637. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  638. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  639.  
  640. (Filename: Line: -1)
  641.  
  642. NullReferenceException: Object reference not set to an instance of an object
  643. at Entity.isPlayerSource (UnityEngine.Transform source) [0x00000] in <filename unknown>:0
  644. at Entity.takeHit (Single damage, Single power, UnityEngine.Transform source, System.String element, Boolean solid, Boolean canBeBlocked) [0x00000] in <filename unknown>:0
  645. at Arrow.OnTriggerEnter2D (UnityEngine.Collider2D collision) [0x00000] in <filename unknown>:0
  646.  
  647. (Filename: Line: -1)
  648.  
  649. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  650. UnloadTime: 207.743774 ms
  651. CryptBoss
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  654.  
  655.  
  656. Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 66222.
  657. Total: 100.754250 ms (FindLiveObjects: 4.733218 ms CreateObjectMapping: 2.615295 ms MarkObjects: 92.282257 ms DeleteObjects: 1.122888 ms)
  658.  
  659. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  660. STEAM LEADERBOARDS: Found - 1, leaderboardID - 1458066
  661.  
  662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  663.  
  664.  
  665. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 60078.
  666. Total: 76.035484 ms (FindLiveObjects: 4.296117 ms CreateObjectMapping: 2.990078 ms MarkObjects: 67.383278 ms DeleteObjects: 1.365137 ms)
  667.  
  668. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  669. UnloadTime: 22.763218 ms
  670. Dead
  671.  
  672. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  673.  
  674.  
  675. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 57555.
  676. Total: 75.782410 ms (FindLiveObjects: 4.394421 ms CreateObjectMapping: 2.279130 ms MarkObjects: 68.126114 ms DeleteObjects: 0.981576 ms)
  677.  
  678. Violence Numbers: 2 35057.18 1638.879 3274
  679.  
  680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  681.  
  682. uploading score(339107) to steam leaderboard(Score)
  683.  
  684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  685.  
  686. STEAM LEADERBOARDS: failure - False, Completed - 1 NewScore: 0 Score 339107 HasChanged - 0
  687.  
  688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  689.  
  690. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  691. UnloadTime: 5.364295 ms
  692. CharacterSelect
  693.  
  694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  695.  
  696.  
  697. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 57534.
  698. Total: 72.762489 ms (FindLiveObjects: 3.830636 ms CreateObjectMapping: 2.265672 ms MarkObjects: 66.576065 ms DeleteObjects: 0.089819 ms)
  699.  
  700. Loading character selection...
  701.  
  702. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  703.  
  704. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  705. UnloadTime: 17.301497 ms
  706. Dead
  707.  
  708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  709.  
  710.  
  711. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 57555.
  712. Total: 71.215080 ms (FindLiveObjects: 3.592190 ms CreateObjectMapping: 2.115875 ms MarkObjects: 65.426552 ms DeleteObjects: 0.078994 ms)
  713.  
  714. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  715. UnloadTime: 4.610924 ms
  716. TitleScreen
  717.  
  718. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  719.  
  720.  
  721. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 57604.
  722. Total: 74.239967 ms (FindLiveObjects: 3.235253 ms CreateObjectMapping: 2.279130 ms MarkObjects: 68.638107 ms DeleteObjects: 0.086893 ms)
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