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- class iSettings // Server class
- {
- constructor( a, b, c, d, e, f, g, h, i, j, k )
- {
- Name = a;
- Gamemode = b;
- Version = c;
- Players = d;
- Weather = e;
- Time = f;
- Timerate = g;
- ShowPM = h;
- Helicannon = i;
- CrazyMode = j;
- Password = k;
- }
- Name = null;
- Gamemode = null;
- Version = null;
- Players = null;
- Weather = null;
- Time = null;
- Timerate = null;
- ShowPM = null;
- Helicannon = null;
- CrazyMode = null;
- Password = null;
- }
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