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- FF7 100% Intermediate Steproute: Gigas Routes
- Gigas routes need to get Death Sentence and get 5 fights in the Ancient Forest to clear the wonderful chocobo's breeding cooldown.
- GIGAS 1 (126/238, fm 188) -----------------------------------------------------------------------------------------------
- You should have gotten this fight at the top of the big shoes screen.
- Walk 0.5 steps (1 stepid) immediately and run down the screen.
- (18/251, fm 190) 3x Gremlin on curvy screen
- Walk 1.5 steps (3 stepids)
- (146/251, fm 192) 2x Killbin after Jenova
- (218/251, fm 194) SOLDIER:2nd shortly after going outside in Junon
- Walk 2 steps (4 stepids)
- HARD RESET on 74/8
- Before Trains:
- Walk 3.5 Steps (7 Stepids) If you were ahead on the hard reset, you will have to walk more.
- (156/8, fm 2) Needle Kiss, Search Crown, Bagnadrana at the end of the 2nd screen
- Death Sentence:
- (70/21, fm 4) Boundfat, Malldancer x3. Forced Death Sentence fight.
- Ancient Forest (Minerva Band):
- (166/21, fm 6) Rilfsak x3 on first screen shortly after entering
- (90/34, fm 8) Diablo, Rilfsak x2 at the end of 2nd screen or start of 3rd.
- Walk 1 step (2 stepids)
- (204/34, fm 11) Diablo on middle screen after Minerva Band. If you get this late on the next screen, formations are off but it doesn't matter.
- (98/47, fm 13) Epiolnis x2 early on right screen
- (200/47, fm 15) Diablo, Rilfsak x2 just before cave
- HARD RESET on 8/60 (being late is fine, being early requires walking steps after reset. force last fight before cave.)
- MERGE TO LATE GAME ROUTE A
- GIGAS 2 (18/251, fm 194) ------------------------------------------------------------------------------------------------
- Leave, walk 3 steps (6 stepids) on curvy screen
- (146/251, fm 196) Sculpture x2 on curvy screen
- (218/251, fm 199) Gremlin x3 at end of curvy screen
- Walk 2 steps (4 stepids) either now or after killing jenova
- (92/8, fm 201) SOLDIER:2nd on first outdoors screen in Junon
- (156/8, fm 203) SOLDIER:2nd x2 on outdoor elevator screen
- HARD RESET on 182/8 (not precise)
- Before Trains:
- (70/21, fm 2) Bloatfloat, Bagnadrana, Bloatfloat just before the depot
- Death Sentence:
- (166/21, fm 4) Boundfat, Malldancer x3
- Ancient Forest (No Minerva Band):
- (90/34, fm 6) Rilfsak x3 late 1st screen
- (124/34, fm 8) Diablo, Rilfsak x2 early 2nd screen
- (204/34, fm 11) Diablo early 3rd screen
- (98/47, fm 13) Epiolnis x2 early-ish right side after top bit
- (200/47, fm 15) Diablo, Rilfsak x2 just before cave
- HARD RESET on 8/60 (being late is fine, being early requires walking steps after reset. force last fight before cave.)
- MERGE TO LATE GAME ROUTE A
- GIGAS 3 (76/251, fm 197) "The Weird One" --------------------------------------------------------------------------------
- (146/251, fm 199) Gremlin x3 Preemptive 1/3 through curvy screen
- (218/251, fm 202) Gremlin x2, Sculpture 2/3 through curvy screen
- Walk 2 steps (4 stepids)
- (92/8, fm 204) SOLDIER:2nd just after exiting gas chamber
- (156/8, fm 206) SOLDIER:2nd x2 first outside screen
- HARD RESET on 232/8 (not precise)
- Death Sentence: (yes you get death sentence before trains in gigas 3)
- (70/21, fm 2) Malldancer x2, Boundfat x3
- Before Trains:
- Walk 2 steps (4 stepids) on first screen
- (166/21, fm 4) Needle Kiss x3 on early second screen
- Note: If behind, you may get another fight on the depot screen. You can try to walk under it.
- Ancient Forest (No Minerva Band):
- (90/34, fm 6) Rilfsak x3 first screen
- Walk 2 steps (4 stepids)
- (204/34, fm 8) Diablo, Rilfsak x2, second screen
- (98/47, fm 11) Diablo in trees
- (200/47, fm 13) Epiolnis x2 midway through last screen. May be forced early to avoid conflicting with frogs.
- (64/60, fm 15) Diablo at end of cave
- If sufficiently behind, walk 1.5 steps (3 stepids) to avoid an encounter
- HARD RESET on 74/60 or later
- MERGE TO LATE GAME ROUTE A (GIGAS 3 VARIATION)
- GIGAS 4 (226/8, fm 210) -------------------------------------------------------------------------------------------------
- (70/21, fm 212) Sculpture x2 halfway through curvy
- Walk 7 steps (14 stepids)
- (166/21, fm 214) Ironite at end of curvy
- Walk 6 steps (12 stepids) before/after jenova
- (90/34, fm 216) SOLDIER:2nd
- Walk 7.5 steps (15 stepids)
- HARD RESET on 180/34 or later (or else you can't walk under first fight)
- To Trains:
- Walk 7 steps (14 stepids)
- (86/47, fm 2) Bloatfloat, Bagnadrana, Bloatfloat, soon before depot
- Death Sentence:
- (200/47, fm 4) Boundfat, Malldancer x3
- Ancient Forest (Minerva Band):
- (86/60, fm 6) Rilfsak x3 first screen
- (182/60, fm 8) Diablo, Rilfsak x2 second screen
- (240/60, fm 9) Rilfsak x2 back attack, third screen
- (56/73, fm 11) Diablo, during minerva band
- (4/86, fm 13) Epiolnis x2, last screen
- Walk 1 step (2 stepids) after
- HARD RESET on 138/86 or later
- MERGE TO LATE GAME ROUTE B
- GIGAS 5 (70/21, fm 213) -------------------------------------------------------------------------------------------------
- Walk 8 steps (16 stepids)
- (166/21, fm 215) Gremlin x3 on curvy
- Walk 6 steps (12 stepids)
- (90/34, fm 217) Ironite, Wind Wing x2 close to end of jenova's screen
- Walk 7.5 steps (15 stepids) (can walk more to be safe) immediately between here and start of junon (optional)
- (204/34, fm 219) Roulette Cannon, (Pedestal) outside
- HARD RESET on 28/47
- To Trains:
- (98/47, fm 2) Needle Kiss, Search Crown, Bagnadrana at end of 2nd screen
- Death Sentence:
- (200/47, fm 4) Hungry
- (64/60, fm 6) Boundfat, Malldancer x3
- Ancient Forest (No Minerva Band):
- (182/60, fm 8) Diablo, Rilfsak x2 first screen
- (240/60, fm 9) Rilfsak x2 back attack, first screen
- (56/73, fm 11) Diablo, second screen
- (4/86, fm 13) Epiolnis x2, right screen
- (22/86, fm 15) Diablo, Rilfsak x2 doublet #2
- HARD RESET on 154/86 or later
- MERGE TO LATE GAME ROUTE B
- GIGAS 6 (136/21, fm 217) ------------------------------------------------------------------------------------------------
- (166/21, fm 218) Gremlin x2 back attack
- Walk 6 steps (12 stepids)
- (90/34, fm 220) Ironite end of curvy
- Walk 7.5 steps (15 stepids) (can walk more to be safe) immediately (optional)
- (204/34, fm 222) SOLDIER:2nd, after exiting gas chamber
- HARD RESET near 70/47
- To Trains:
- (130/47, fm 2) Needle Kiss, Search Crown, Bagnadrana on 2nd screen
- (200/47. fm 4) Bagnadrana x2 on depot screen
- Death Sentence:
- (64/60, fm 6) Boundfat, Malldancer x3.
- Route is now merged onto Gigas 5 Continue at Gigas 5 Ancient Forest.
- GIGAS 7 (90/34, fm 222) -------------------------------------------------------------------------------------------------
- (124/34, fm 224) Sculpture x2 start of curvy room
- (204/34, fm 226) Gremlin x3 middle of curvy room
- (86/47, fm 228) SOLDIER:2nd during/after junon fmv skip
- Walk 5 steps (10 stepids)
- (200/47, fm 230) SOLDIER:2nd between outdoors screens
- HARD RESET on 254/47 or later
- To Trains:
- Walk 2 steps (4 stepids)
- (86/60, fm 2) Bloatfloat, Bagnadrana, Bloatfloat start of depot screen
- Death Sentence:
- (182/60, fm 4) Hungry
- (240/60, fm 6) Boundfat, Malldancer x3
- Ancient Forest (Minerva Band):
- (56/73, fm 8) Diablo, Rilfsak x2 start of first screen
- (4/86, fm 11) Diablo end of second screen
- Walk 1 step (2 stepids)
- (198/86, fm 13) Epiolnis x2 start of top screen after minerva band
- Walk 7 steps (14 stepids)
- (26/99, fm 15) Diablo, Rilfsak x2 end of top screen or start of last forest screen
- Walk 5.5 steps (11 stepids)
- (142/99, fm 17) Diablo just before cave
- Walk ~9 steps (18 stepids)
- HARD RESET near 244/99 (not precise)
- MERGE TO LATE GAME ROUTE C
- GIGAS 8 (124/34, fm 225) ------------------------------------------------------------------------------------------------
- (204/34, fm 226) Gremlin x2 Back Attack in curvy room
- (86/47, fm 228) Ironite x2 after jenova
- Walk 5 steps (10 stepids)
- (200/47, fm 230) SOLDIER:2nd on first outside screen
- HARD RESET on 32/60 or later
- To Trains:
- Walk 12 steps (24 stepids)
- (182/60, fm 2) Bloatfloat, Bagnadrana, Bloatfloat midway through depot screen
- Death Sentence:
- (240/60, fm 4) Hungry
- (56/73, fm 6) Boundfat, Malldancer x3
- Ancient Forest (No Minerva Band):
- (186/73, fm 8) Diablo, Rilfsak x2 haflway through first room
- (22/86, fm 11) Diablo shortly after entering second room
- (198/86, fm 13) Epiolnis x2 in top room
- Walk 7 steps (14 stepids)
- (26/99, fm 15) Diablo, Rilfsak x2 start of last forest screen
- Walk 5.5 steps (11 stepids)
- (142/99, fm 17) Diablo force just before cave (same as Gigas 7)
- Walk ~9 steps (18 stepids)
- HARD RESET near 244/99 (not precise) (same as Gigas 7)
- Late Game routes need to get:
- * Death Machine for Matra Magic
- * Corvette for Light Curtain morph
- * 2x Ghost Ship for Guide Book morphs
- * 6-7 Foulander kills for a good chance for a Lunar Curtain
- * (Optional) Behemoth for War Gong steal attempt
- * Smoke Bomb from either Hammer Blaster morph (preferred) or Slalom steal
- * Shadow Maker for Graviball steal
- * Grosspanzer for 8-inch Cannon steal
- * SOLDIER:1st for Shinra Alpha steal
- * 2x Poodler encounters for Speed Source duping
- * Bad Rap for Ink steal
- * Serpent for Aqualung
- * Dragon for Flamethrower
- * Screamer encounter for Power Source duping
- * Sonic Speed for Speed Drink
- * Touch Me for Frog Song
- * Kimara Bug for Spider Web steal
- LATE GAME ROUTE A ------------------------------------------------------------------------------------------------------------------
- FROM GIGAS 1 AND 2:
- (86/60, fm 2) Death Machine, force on screen after elevator
- (182/60, fm 4) Guard System, Quick Machine Gun, Rocket Launcher, force on screen before underwater tubes
- (240/60, fm 6) Diver Nest in tubes
- (56/73, fm 8) Corvette x2
- WALK THE ENTIRE DISTANCE TO THE NEXT ENCOUNTER
- (4/86, fm 9) Corvette x2 Pincer
- (22/86, fm 11) Ghost Ship
- (142/86, fm 14) Ghost Ship
- Take the 420 elevator. Gigas 1+2+3 are now synced.
- FROM GIGAS 3:
- (182/60, fm 2) Death Machine, force on screen after elevator
- (240/60, fm 4) Guard System, Quick Machine Gun, Rocket Launcher, force on screen before underwater tubes
- (56/73, fm 6) Diver Nest in tubes
- (186/73, fm 8) Corvette x2
- (4/86, fm 9) Corvette x2 Pincer
- (22/86, fm 11) Ghost Ship
- (142/86, fm 14) Ghost Ship
- Take the 420 elevator. Gigas 1+2+3 are now synced.
- AFTER SYNC:
- Walk 5 steps (10 stepids)
- (250/86, fm 16) Hard Attacker x2 on catwalk
- (26/99, fm 18) Senior Grunt, Gun Carrier on field after catwalk
- Get the following fight either just before carry armor or in the turks room in the Gelnika:
- (74/99, fm 20) Bad Rap x4 in gelnika turks room, Guardian, Guardian(Right), Guardian(Left) before carry armor
- If you got the above fight before Carry Armor, go through the Double Cut room before fighting the Turks. Otherwise, fight the Turks and get the encounter in the Turks room before going to Double Cut room.
- In double cut room, walk 3 steps (6 stepids).
- (142/99, fm 22) Unknown
- Walk 11.5 steps (23 stepids)
- Wutai DaCho Statue:
- Run to hand, force fight.
- (14/112, fm 24) Foulander x3
- Run right one screen and up one screen
- (38/112, fm 26) Foulander x2
- (52/112, fm 28) Foulander, Bizarre Bug x3
- Rapps around 84/112
- Raid On Midgar:
- Equip Enemy Away
- (14/125, fm 30) Behemoth on upper screen before pipe
- Shinra Building: Elevator to 64, stairs to 63
- (148/130, fm 32) Hammer Blaster x2 on floor 63 (morph for Smoke Bomb)
- Elevator to 59, Behemoth Horn, Elevator to 1st Floor, 2nd Floor Shop, Leave
- (104/151, fm 34) Grenade Combatant x2 as you are leaving
- REMOVE ENEMY AWAY
- (194/151, fm 36) Shadow Maker x2, Crazy Saw Preemptive on 2nd Y screen
- EQUIP ENEMY AWAY
- (128/164, fm 38) Grosspanzer on lower screen after Missing Score
- (0/177, fm 40) SOLDIER:1st before Hojo
- Gelnika:
- (84/177, fm 42) Bad Rap x4
- (170/177, fm 45) Poodler, Bad Rap x2
- (214/177, fm 47) Poodler x2, then enter upper room (without EA)
- (96/190, fm 49) Serpent
- Walk 7.5 steps (15 stepids) OR Equip Enemy Away immediately.
- Mt. Nibel (No EA):
- (228/190, fm 51) Dragon midway through MK's room
- (10/203, fm 53) Screamer, Twin Brain, Screamer outside
- (54/203, fm 55) Twin Brain x2, Sonic Speed
- Run through Junon without EA on
- (152/203, fm 57) Touch Me on either Gongaga screen near the border
- (20/216, fm 59) Kimara Bug against the bottom exit to Gongaga (Can also be done against top exit, but you get 2 bugs instead)
- HARD RESET 3 on/before 26/216 (if after, you will miss the fast Bomb encounter)
- (36/216, fm 2) Bomb
- EA through the mansion for no encounters until after Vincent.
- LATE GAME ROUTE B ------------------------------------------------------------------------------------------------------------------
- Walk 6 steps (12 stepids) (assuming starting on 138/86, may not be necessary if starting later)
- (250/86, fm 2) Death Machine, force on screen after elevator
- (26/99, fm 4) Guard System, Quick Machine Gun, Rocket Launcher, on screen before underwater tubes
- (74/99, fm 6) Diver Nest
- (142/99, fm 8) Corvette x2
- (212/99, fm 9) Corvette x2 pincer
- (38/112, fm 11) Ghost Ship
- (52/112, fm 14) Ghost Ship
- Catwalk:
- (164/112, fm 16) Hard Attacker x2
- (224/112, fm 18) Senior Grunt, Gun Carrier, force before carry armor
- Gelnika: Turks first
- (14/125, fm 20) Bad Rap x4, force after turks
- Steps are tight from after turks to wutai.
- DaCho statue:
- Immediately go to upper path screen
- (140/125, fm 22) Foulander x2
- Go to left hand screen
- (222/125, fm 24) Foulander x3
- Go to upper path screen
- (12/138, fm 26) Foulander x2
- Rapps around 38/138
- Raid On Midgar:
- Equip Enemy Away
- (14/125, fm 28) Cromwell x2 on upper screen just before pipe
- (104/151, fm 30) Behemoth near Starlight Phone
- Turks. Preemptive stepid at 194/151.
- Shinra Building: Elevator to 64, stairs to 63
- (128/164, fm 32) Hammer Blaster x2 on floor 63 (morph for Smoke Bomb)
- Elevator to 59, Behemoth Horn, Elevator to 1st Floor, 2nd Floor Shop, Leave
- (170/177, fm 34) Shadow Maker x2, Crazy Saw. Force at end of 2nd Y screen.
- (114/190, fm 36) Grosspanzer after Missing Score
- REMOVE ENEMY AWAY
- (178/190, fm 38) Grosspanzer or XCannon, around transition to top screen
- (228/190, fm 40) SOLDIER:1st just before Hojo
- Gelnika:
- (10/203, fm 42) Bad Rap x4
- (48/203, fm 45) Poodler, Bad Rap x2
- (96/203, fm 47) Poodler x2
- EQUIP ENEMY AWAY, enter upper room.
- Walk 3 steps (6 stepids).
- (36/216, fm 49) Serpent
- Mt Nibel (No EA):
- (192/216 OR 202/216, fm 51) Dragon, force in MK's room
- (72/229, fm 53) Screamer, Twin Brain, Screamer
- (134/229, fm 55) Twin Brain x2, Sonic Speed
- Through Junon (kinda tight to not get an encounter here, consider using Enemy Away here)
- Gongaga:
- (192/229, fm 57) Touch Me
- If EA was used in Junon, then you may get this encounter later, which is probably fine.
- (252/229, fm 59) Kimara Bug x2 at upper exit
- HARD RESET near 252/229.
- (34/242, fm 2) Bomb. If hard reset was late, this may be a bit later.
- LATE GAME ROUTE C ------------------------------------------------------------------------------------------------------------------
- (38/112, fm 2) Death Machine, on screen after elevator
- (52/112, fm 4) Slalom x2 OR Guard System depending on which screen you get it on. doesn't matter.
- (164/112, fm 6) Diver Nest
- (224/112, fm 8) Corvette x2
- (14/125, fm 9) Corvette x2 pincer
- (140/125, fm 11) Ghost Ship
- (222/125, fm 14) Ghost Ship
- (14/138, fm 16) Hard Attacker x2 preempt, on catwalk
- Walk 3 steps (6 stepids)
- (148/138, fm 18) Senior Grunt, Gun Carrier. Force immediately in front of Carry Armor.
- Gelnika: Do double cut room before Turks.
- We want to clear the double cut room without getting a fight, which is tight to do.
- (room takes ~82-84 stepids when done pretty well, a fight is in 86 stepids).
- (234/138, fm 20) Bad Rap x4 in Turks room
- DaCho statue:
- Upper path, force fight
- (62/151, fm 22) Foulander x2
- Left hand, force fight
- (104/151, fm 24) Foulander x3
- Upper path, clear leviathian scales cave, go back to path screen and force fight
- (194/151, fm 26) Foulander x2
- Rapps around 210/151
- Raid On Midgar:
- Equip Enemy Away
- (128/164, fm 28) Cromwell x2 before pipe on top screen
- (0/177, fm 30) Behemoth, force at ladder on lower screen that's just before Starlight Phone
- Walk ~26 steps to the phone
- Turks
- Shinra Building:
- Shinra Building: Elevator to 64, stairs to 63
- (128/164, fm 32) Hammer Blaster x2 on floor 63 (morph for Smoke Bomb)
- Elevator to 59, Behemoth Horn, Elevator to 1st Floor, 2nd Floor Shop, Leave
- (152/203, fm 34) Shadow Maker x2, Crazy Saw force at end of last Y screen
- REMOVE ENEMY AWAY
- (20/216, fm 36) SOLDIER:1st during Missing Score thing on upper screen
- (36/216, fm 38) XCannon right after
- (134/216, fm 40) Grosspanzer
- Hojo around 216/216
- Gelnika:
- (252/216, fm 42) Bad Rap x4
- (72/229, fm 45) Poodler, Bad Rap x2
- (134/29, fm 47) Poodler x2
- EQUIP ENEMY AWAY
- (252/229, fm 49) Serpent
- Mt Nibel (No EA):
- (126/242, fm 51) Dragon, middle of MK's screen
- (18/255, fm 53) Screamer, Twin Brain, Screamer
- (76/255, fm 55) Twin Brain x2, Sonic Speed
- Junon, then Gongaga
- (154/255, fm 57) Touch Me on first screen
- (218/255, fm 59) Kimara Bug x2 at exit of second screen
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