AceZephyr

FF7 100% Intermedate Route Post-Gigas

Sep 6th, 2021 (edited)
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  1. FF7 100% Intermediate Steproute: Gigas Routes
  2.  
  3. Gigas routes need to get Death Sentence and get 5 fights in the Ancient Forest to clear the wonderful chocobo's breeding cooldown.
  4.  
  5. GIGAS 1 (126/238, fm 188) -----------------------------------------------------------------------------------------------
  6.  
  7. You should have gotten this fight at the top of the big shoes screen.
  8. Walk 0.5 steps (1 stepid) immediately and run down the screen.
  9.  
  10. (18/251, fm 190) 3x Gremlin on curvy screen
  11. Walk 1.5 steps (3 stepids)
  12.  
  13. (146/251, fm 192) 2x Killbin after Jenova
  14.  
  15. (218/251, fm 194) SOLDIER:2nd shortly after going outside in Junon
  16. Walk 2 steps (4 stepids)
  17.  
  18. HARD RESET on 74/8
  19.  
  20. Before Trains:
  21. Walk 3.5 Steps (7 Stepids) If you were ahead on the hard reset, you will have to walk more.
  22.  
  23. (156/8, fm 2) Needle Kiss, Search Crown, Bagnadrana at the end of the 2nd screen
  24.  
  25. Death Sentence:
  26.  
  27. (70/21, fm 4) Boundfat, Malldancer x3. Forced Death Sentence fight.
  28.  
  29. Ancient Forest (Minerva Band):
  30.  
  31. (166/21, fm 6) Rilfsak x3 on first screen shortly after entering
  32. (90/34, fm 8) Diablo, Rilfsak x2 at the end of 2nd screen or start of 3rd.
  33. Walk 1 step (2 stepids)
  34. (204/34, fm 11) Diablo on middle screen after Minerva Band. If you get this late on the next screen, formations are off but it doesn't matter.
  35. (98/47, fm 13) Epiolnis x2 early on right screen
  36. (200/47, fm 15) Diablo, Rilfsak x2 just before cave
  37.  
  38. HARD RESET on 8/60 (being late is fine, being early requires walking steps after reset. force last fight before cave.)
  39.  
  40. MERGE TO LATE GAME ROUTE A
  41.  
  42. GIGAS 2 (18/251, fm 194) ------------------------------------------------------------------------------------------------
  43.  
  44. Leave, walk 3 steps (6 stepids) on curvy screen
  45.  
  46. (146/251, fm 196) Sculpture x2 on curvy screen
  47.  
  48. (218/251, fm 199) Gremlin x3 at end of curvy screen
  49. Walk 2 steps (4 stepids) either now or after killing jenova
  50.  
  51. (92/8, fm 201) SOLDIER:2nd on first outdoors screen in Junon
  52. (156/8, fm 203) SOLDIER:2nd x2 on outdoor elevator screen
  53.  
  54. HARD RESET on 182/8 (not precise)
  55.  
  56. Before Trains:
  57.  
  58. (70/21, fm 2) Bloatfloat, Bagnadrana, Bloatfloat just before the depot
  59.  
  60. Death Sentence:
  61.  
  62. (166/21, fm 4) Boundfat, Malldancer x3
  63.  
  64. Ancient Forest (No Minerva Band):
  65.  
  66. (90/34, fm 6) Rilfsak x3 late 1st screen
  67. (124/34, fm 8) Diablo, Rilfsak x2 early 2nd screen
  68. (204/34, fm 11) Diablo early 3rd screen
  69. (98/47, fm 13) Epiolnis x2 early-ish right side after top bit
  70. (200/47, fm 15) Diablo, Rilfsak x2 just before cave
  71.  
  72. HARD RESET on 8/60 (being late is fine, being early requires walking steps after reset. force last fight before cave.)
  73.  
  74. MERGE TO LATE GAME ROUTE A
  75.  
  76. GIGAS 3 (76/251, fm 197) "The Weird One" --------------------------------------------------------------------------------
  77.  
  78. (146/251, fm 199) Gremlin x3 Preemptive 1/3 through curvy screen
  79.  
  80. (218/251, fm 202) Gremlin x2, Sculpture 2/3 through curvy screen
  81. Walk 2 steps (4 stepids)
  82.  
  83. (92/8, fm 204) SOLDIER:2nd just after exiting gas chamber
  84. (156/8, fm 206) SOLDIER:2nd x2 first outside screen
  85.  
  86. HARD RESET on 232/8 (not precise)
  87.  
  88. Death Sentence: (yes you get death sentence before trains in gigas 3)
  89.  
  90. (70/21, fm 2) Malldancer x2, Boundfat x3
  91.  
  92. Before Trains:
  93. Walk 2 steps (4 stepids) on first screen
  94.  
  95. (166/21, fm 4) Needle Kiss x3 on early second screen
  96. Note: If behind, you may get another fight on the depot screen. You can try to walk under it.
  97.  
  98. Ancient Forest (No Minerva Band):
  99.  
  100. (90/34, fm 6) Rilfsak x3 first screen
  101. Walk 2 steps (4 stepids)
  102. (204/34, fm 8) Diablo, Rilfsak x2, second screen
  103. (98/47, fm 11) Diablo in trees
  104. (200/47, fm 13) Epiolnis x2 midway through last screen. May be forced early to avoid conflicting with frogs.
  105. (64/60, fm 15) Diablo at end of cave
  106. If sufficiently behind, walk 1.5 steps (3 stepids) to avoid an encounter
  107.  
  108. HARD RESET on 74/60 or later
  109.  
  110. MERGE TO LATE GAME ROUTE A (GIGAS 3 VARIATION)
  111.  
  112. GIGAS 4 (226/8, fm 210) -------------------------------------------------------------------------------------------------
  113.  
  114. (70/21, fm 212) Sculpture x2 halfway through curvy
  115. Walk 7 steps (14 stepids)
  116.  
  117. (166/21, fm 214) Ironite at end of curvy
  118. Walk 6 steps (12 stepids) before/after jenova
  119.  
  120. (90/34, fm 216) SOLDIER:2nd
  121. Walk 7.5 steps (15 stepids)
  122.  
  123. HARD RESET on 180/34 or later (or else you can't walk under first fight)
  124.  
  125. To Trains:
  126.  
  127. Walk 7 steps (14 stepids)
  128. (86/47, fm 2) Bloatfloat, Bagnadrana, Bloatfloat, soon before depot
  129.  
  130. Death Sentence:
  131. (200/47, fm 4) Boundfat, Malldancer x3
  132.  
  133. Ancient Forest (Minerva Band):
  134.  
  135. (86/60, fm 6) Rilfsak x3 first screen
  136. (182/60, fm 8) Diablo, Rilfsak x2 second screen
  137. (240/60, fm 9) Rilfsak x2 back attack, third screen
  138. (56/73, fm 11) Diablo, during minerva band
  139. (4/86, fm 13) Epiolnis x2, last screen
  140. Walk 1 step (2 stepids) after
  141.  
  142. HARD RESET on 138/86 or later
  143.  
  144. MERGE TO LATE GAME ROUTE B
  145.  
  146. GIGAS 5 (70/21, fm 213) -------------------------------------------------------------------------------------------------
  147.  
  148. Walk 8 steps (16 stepids)
  149.  
  150. (166/21, fm 215) Gremlin x3 on curvy
  151. Walk 6 steps (12 stepids)
  152.  
  153. (90/34, fm 217) Ironite, Wind Wing x2 close to end of jenova's screen
  154. Walk 7.5 steps (15 stepids) (can walk more to be safe) immediately between here and start of junon (optional)
  155.  
  156. (204/34, fm 219) Roulette Cannon, (Pedestal) outside
  157.  
  158. HARD RESET on 28/47
  159.  
  160. To Trains:
  161.  
  162. (98/47, fm 2) Needle Kiss, Search Crown, Bagnadrana at end of 2nd screen
  163.  
  164. Death Sentence:
  165. (200/47, fm 4) Hungry
  166. (64/60, fm 6) Boundfat, Malldancer x3
  167.  
  168. Ancient Forest (No Minerva Band):
  169.  
  170. (182/60, fm 8) Diablo, Rilfsak x2 first screen
  171. (240/60, fm 9) Rilfsak x2 back attack, first screen
  172. (56/73, fm 11) Diablo, second screen
  173. (4/86, fm 13) Epiolnis x2, right screen
  174. (22/86, fm 15) Diablo, Rilfsak x2 doublet #2
  175.  
  176. HARD RESET on 154/86 or later
  177.  
  178. MERGE TO LATE GAME ROUTE B
  179.  
  180. GIGAS 6 (136/21, fm 217) ------------------------------------------------------------------------------------------------
  181.  
  182. (166/21, fm 218) Gremlin x2 back attack
  183. Walk 6 steps (12 stepids)
  184.  
  185. (90/34, fm 220) Ironite end of curvy
  186. Walk 7.5 steps (15 stepids) (can walk more to be safe) immediately (optional)
  187.  
  188. (204/34, fm 222) SOLDIER:2nd, after exiting gas chamber
  189.  
  190. HARD RESET near 70/47
  191.  
  192. To Trains:
  193.  
  194. (130/47, fm 2) Needle Kiss, Search Crown, Bagnadrana on 2nd screen
  195. (200/47. fm 4) Bagnadrana x2 on depot screen
  196.  
  197. Death Sentence:
  198. (64/60, fm 6) Boundfat, Malldancer x3.
  199.  
  200. Route is now merged onto Gigas 5 Continue at Gigas 5 Ancient Forest.
  201.  
  202. GIGAS 7 (90/34, fm 222) -------------------------------------------------------------------------------------------------
  203.  
  204. (124/34, fm 224) Sculpture x2 start of curvy room
  205. (204/34, fm 226) Gremlin x3 middle of curvy room
  206.  
  207. (86/47, fm 228) SOLDIER:2nd during/after junon fmv skip
  208. Walk 5 steps (10 stepids)
  209. (200/47, fm 230) SOLDIER:2nd between outdoors screens
  210.  
  211. HARD RESET on 254/47 or later
  212.  
  213. To Trains:
  214. Walk 2 steps (4 stepids)
  215.  
  216. (86/60, fm 2) Bloatfloat, Bagnadrana, Bloatfloat start of depot screen
  217.  
  218. Death Sentence:
  219. (182/60, fm 4) Hungry
  220. (240/60, fm 6) Boundfat, Malldancer x3
  221.  
  222. Ancient Forest (Minerva Band):
  223.  
  224. (56/73, fm 8) Diablo, Rilfsak x2 start of first screen
  225. (4/86, fm 11) Diablo end of second screen
  226. Walk 1 step (2 stepids)
  227. (198/86, fm 13) Epiolnis x2 start of top screen after minerva band
  228. Walk 7 steps (14 stepids)
  229. (26/99, fm 15) Diablo, Rilfsak x2 end of top screen or start of last forest screen
  230. Walk 5.5 steps (11 stepids)
  231. (142/99, fm 17) Diablo just before cave
  232. Walk ~9 steps (18 stepids)
  233.  
  234. HARD RESET near 244/99 (not precise)
  235.  
  236. MERGE TO LATE GAME ROUTE C
  237.  
  238. GIGAS 8 (124/34, fm 225) ------------------------------------------------------------------------------------------------
  239.  
  240. (204/34, fm 226) Gremlin x2 Back Attack in curvy room
  241.  
  242. (86/47, fm 228) Ironite x2 after jenova
  243. Walk 5 steps (10 stepids)
  244.  
  245. (200/47, fm 230) SOLDIER:2nd on first outside screen
  246.  
  247. HARD RESET on 32/60 or later
  248.  
  249. To Trains:
  250. Walk 12 steps (24 stepids)
  251.  
  252. (182/60, fm 2) Bloatfloat, Bagnadrana, Bloatfloat midway through depot screen
  253.  
  254. Death Sentence:
  255. (240/60, fm 4) Hungry
  256. (56/73, fm 6) Boundfat, Malldancer x3
  257.  
  258. Ancient Forest (No Minerva Band):
  259.  
  260. (186/73, fm 8) Diablo, Rilfsak x2 haflway through first room
  261. (22/86, fm 11) Diablo shortly after entering second room
  262. (198/86, fm 13) Epiolnis x2 in top room
  263. Walk 7 steps (14 stepids)
  264. (26/99, fm 15) Diablo, Rilfsak x2 start of last forest screen
  265. Walk 5.5 steps (11 stepids)
  266. (142/99, fm 17) Diablo force just before cave (same as Gigas 7)
  267. Walk ~9 steps (18 stepids)
  268.  
  269. HARD RESET near 244/99 (not precise) (same as Gigas 7)
  270.  
  271. Late Game routes need to get:
  272. * Death Machine for Matra Magic
  273. * Corvette for Light Curtain morph
  274. * 2x Ghost Ship for Guide Book morphs
  275. * 6-7 Foulander kills for a good chance for a Lunar Curtain
  276. * (Optional) Behemoth for War Gong steal attempt
  277. * Smoke Bomb from either Hammer Blaster morph (preferred) or Slalom steal
  278. * Shadow Maker for Graviball steal
  279. * Grosspanzer for 8-inch Cannon steal
  280. * SOLDIER:1st for Shinra Alpha steal
  281. * 2x Poodler encounters for Speed Source duping
  282. * Bad Rap for Ink steal
  283. * Serpent for Aqualung
  284. * Dragon for Flamethrower
  285. * Screamer encounter for Power Source duping
  286. * Sonic Speed for Speed Drink
  287. * Touch Me for Frog Song
  288. * Kimara Bug for Spider Web steal
  289.  
  290. LATE GAME ROUTE A ------------------------------------------------------------------------------------------------------------------
  291.  
  292. FROM GIGAS 1 AND 2:
  293. (86/60, fm 2) Death Machine, force on screen after elevator
  294. (182/60, fm 4) Guard System, Quick Machine Gun, Rocket Launcher, force on screen before underwater tubes
  295. (240/60, fm 6) Diver Nest in tubes
  296. (56/73, fm 8) Corvette x2
  297. WALK THE ENTIRE DISTANCE TO THE NEXT ENCOUNTER
  298. (4/86, fm 9) Corvette x2 Pincer
  299. (22/86, fm 11) Ghost Ship
  300. (142/86, fm 14) Ghost Ship
  301. Take the 420 elevator. Gigas 1+2+3 are now synced.
  302.  
  303. FROM GIGAS 3:
  304. (182/60, fm 2) Death Machine, force on screen after elevator
  305. (240/60, fm 4) Guard System, Quick Machine Gun, Rocket Launcher, force on screen before underwater tubes
  306. (56/73, fm 6) Diver Nest in tubes
  307. (186/73, fm 8) Corvette x2
  308. (4/86, fm 9) Corvette x2 Pincer
  309. (22/86, fm 11) Ghost Ship
  310. (142/86, fm 14) Ghost Ship
  311. Take the 420 elevator. Gigas 1+2+3 are now synced.
  312.  
  313. AFTER SYNC:
  314. Walk 5 steps (10 stepids)
  315. (250/86, fm 16) Hard Attacker x2 on catwalk
  316. (26/99, fm 18) Senior Grunt, Gun Carrier on field after catwalk
  317.  
  318. Get the following fight either just before carry armor or in the turks room in the Gelnika:
  319.  
  320. (74/99, fm 20) Bad Rap x4 in gelnika turks room, Guardian, Guardian(Right), Guardian(Left) before carry armor
  321.  
  322. If you got the above fight before Carry Armor, go through the Double Cut room before fighting the Turks. Otherwise, fight the Turks and get the encounter in the Turks room before going to Double Cut room.
  323.  
  324. In double cut room, walk 3 steps (6 stepids).
  325. (142/99, fm 22) Unknown
  326. Walk 11.5 steps (23 stepids)
  327.  
  328. Wutai DaCho Statue:
  329. Run to hand, force fight.
  330. (14/112, fm 24) Foulander x3
  331.  
  332. Run right one screen and up one screen
  333. (38/112, fm 26) Foulander x2
  334. (52/112, fm 28) Foulander, Bizarre Bug x3
  335.  
  336. Rapps around 84/112
  337.  
  338. Raid On Midgar:
  339.  
  340. Equip Enemy Away
  341. (14/125, fm 30) Behemoth on upper screen before pipe
  342.  
  343. Shinra Building: Elevator to 64, stairs to 63
  344. (148/130, fm 32) Hammer Blaster x2 on floor 63 (morph for Smoke Bomb)
  345. Elevator to 59, Behemoth Horn, Elevator to 1st Floor, 2nd Floor Shop, Leave
  346. (104/151, fm 34) Grenade Combatant x2 as you are leaving
  347.  
  348. REMOVE ENEMY AWAY
  349.  
  350. (194/151, fm 36) Shadow Maker x2, Crazy Saw Preemptive on 2nd Y screen
  351.  
  352. EQUIP ENEMY AWAY
  353.  
  354. (128/164, fm 38) Grosspanzer on lower screen after Missing Score
  355. (0/177, fm 40) SOLDIER:1st before Hojo
  356.  
  357. Gelnika:
  358.  
  359. (84/177, fm 42) Bad Rap x4
  360. (170/177, fm 45) Poodler, Bad Rap x2
  361. (214/177, fm 47) Poodler x2, then enter upper room (without EA)
  362. (96/190, fm 49) Serpent
  363. Walk 7.5 steps (15 stepids) OR Equip Enemy Away immediately.
  364.  
  365. Mt. Nibel (No EA):
  366.  
  367. (228/190, fm 51) Dragon midway through MK's room
  368. (10/203, fm 53) Screamer, Twin Brain, Screamer outside
  369. (54/203, fm 55) Twin Brain x2, Sonic Speed
  370.  
  371. Run through Junon without EA on
  372.  
  373. (152/203, fm 57) Touch Me on either Gongaga screen near the border
  374. (20/216, fm 59) Kimara Bug against the bottom exit to Gongaga (Can also be done against top exit, but you get 2 bugs instead)
  375.  
  376. HARD RESET 3 on/before 26/216 (if after, you will miss the fast Bomb encounter)
  377.  
  378. (36/216, fm 2) Bomb
  379.  
  380. EA through the mansion for no encounters until after Vincent.
  381.  
  382. LATE GAME ROUTE B ------------------------------------------------------------------------------------------------------------------
  383.  
  384. Walk 6 steps (12 stepids) (assuming starting on 138/86, may not be necessary if starting later)
  385.  
  386. (250/86, fm 2) Death Machine, force on screen after elevator
  387. (26/99, fm 4) Guard System, Quick Machine Gun, Rocket Launcher, on screen before underwater tubes
  388. (74/99, fm 6) Diver Nest
  389. (142/99, fm 8) Corvette x2
  390. (212/99, fm 9) Corvette x2 pincer
  391. (38/112, fm 11) Ghost Ship
  392. (52/112, fm 14) Ghost Ship
  393.  
  394. Catwalk:
  395. (164/112, fm 16) Hard Attacker x2
  396. (224/112, fm 18) Senior Grunt, Gun Carrier, force before carry armor
  397.  
  398. Gelnika: Turks first
  399.  
  400. (14/125, fm 20) Bad Rap x4, force after turks
  401.  
  402. Steps are tight from after turks to wutai.
  403.  
  404. DaCho statue:
  405.  
  406. Immediately go to upper path screen
  407. (140/125, fm 22) Foulander x2
  408. Go to left hand screen
  409. (222/125, fm 24) Foulander x3
  410. Go to upper path screen
  411. (12/138, fm 26) Foulander x2
  412.  
  413. Rapps around 38/138
  414.  
  415. Raid On Midgar:
  416.  
  417. Equip Enemy Away
  418. (14/125, fm 28) Cromwell x2 on upper screen just before pipe
  419. (104/151, fm 30) Behemoth near Starlight Phone
  420.  
  421. Turks. Preemptive stepid at 194/151.
  422.  
  423. Shinra Building: Elevator to 64, stairs to 63
  424. (128/164, fm 32) Hammer Blaster x2 on floor 63 (morph for Smoke Bomb)
  425.  
  426. Elevator to 59, Behemoth Horn, Elevator to 1st Floor, 2nd Floor Shop, Leave
  427.  
  428. (170/177, fm 34) Shadow Maker x2, Crazy Saw. Force at end of 2nd Y screen.
  429.  
  430. (114/190, fm 36) Grosspanzer after Missing Score
  431.  
  432. REMOVE ENEMY AWAY
  433.  
  434. (178/190, fm 38) Grosspanzer or XCannon, around transition to top screen
  435. (228/190, fm 40) SOLDIER:1st just before Hojo
  436.  
  437. Gelnika:
  438.  
  439. (10/203, fm 42) Bad Rap x4
  440. (48/203, fm 45) Poodler, Bad Rap x2
  441. (96/203, fm 47) Poodler x2
  442.  
  443. EQUIP ENEMY AWAY, enter upper room.
  444. Walk 3 steps (6 stepids).
  445. (36/216, fm 49) Serpent
  446.  
  447. Mt Nibel (No EA):
  448.  
  449. (192/216 OR 202/216, fm 51) Dragon, force in MK's room
  450. (72/229, fm 53) Screamer, Twin Brain, Screamer
  451. (134/229, fm 55) Twin Brain x2, Sonic Speed
  452.  
  453. Through Junon (kinda tight to not get an encounter here, consider using Enemy Away here)
  454.  
  455. Gongaga:
  456.  
  457. (192/229, fm 57) Touch Me
  458. If EA was used in Junon, then you may get this encounter later, which is probably fine.
  459. (252/229, fm 59) Kimara Bug x2 at upper exit
  460.  
  461. HARD RESET near 252/229.
  462.  
  463. (34/242, fm 2) Bomb. If hard reset was late, this may be a bit later.
  464.  
  465. LATE GAME ROUTE C ------------------------------------------------------------------------------------------------------------------
  466.  
  467. (38/112, fm 2) Death Machine, on screen after elevator
  468. (52/112, fm 4) Slalom x2 OR Guard System depending on which screen you get it on. doesn't matter.
  469. (164/112, fm 6) Diver Nest
  470. (224/112, fm 8) Corvette x2
  471. (14/125, fm 9) Corvette x2 pincer
  472. (140/125, fm 11) Ghost Ship
  473. (222/125, fm 14) Ghost Ship
  474.  
  475. (14/138, fm 16) Hard Attacker x2 preempt, on catwalk
  476. Walk 3 steps (6 stepids)
  477. (148/138, fm 18) Senior Grunt, Gun Carrier. Force immediately in front of Carry Armor.
  478.  
  479. Gelnika: Do double cut room before Turks.
  480. We want to clear the double cut room without getting a fight, which is tight to do.
  481. (room takes ~82-84 stepids when done pretty well, a fight is in 86 stepids).
  482.  
  483. (234/138, fm 20) Bad Rap x4 in Turks room
  484.  
  485. DaCho statue:
  486.  
  487. Upper path, force fight
  488. (62/151, fm 22) Foulander x2
  489. Left hand, force fight
  490. (104/151, fm 24) Foulander x3
  491. Upper path, clear leviathian scales cave, go back to path screen and force fight
  492. (194/151, fm 26) Foulander x2
  493.  
  494. Rapps around 210/151
  495.  
  496. Raid On Midgar:
  497.  
  498. Equip Enemy Away
  499. (128/164, fm 28) Cromwell x2 before pipe on top screen
  500. (0/177, fm 30) Behemoth, force at ladder on lower screen that's just before Starlight Phone
  501.  
  502. Walk ~26 steps to the phone
  503.  
  504. Turks
  505.  
  506. Shinra Building:
  507.  
  508. Shinra Building: Elevator to 64, stairs to 63
  509. (128/164, fm 32) Hammer Blaster x2 on floor 63 (morph for Smoke Bomb)
  510.  
  511. Elevator to 59, Behemoth Horn, Elevator to 1st Floor, 2nd Floor Shop, Leave
  512.  
  513. (152/203, fm 34) Shadow Maker x2, Crazy Saw force at end of last Y screen
  514.  
  515. REMOVE ENEMY AWAY
  516.  
  517. (20/216, fm 36) SOLDIER:1st during Missing Score thing on upper screen
  518. (36/216, fm 38) XCannon right after
  519. (134/216, fm 40) Grosspanzer
  520.  
  521. Hojo around 216/216
  522.  
  523. Gelnika:
  524.  
  525. (252/216, fm 42) Bad Rap x4
  526. (72/229, fm 45) Poodler, Bad Rap x2
  527. (134/29, fm 47) Poodler x2
  528.  
  529. EQUIP ENEMY AWAY
  530. (252/229, fm 49) Serpent
  531.  
  532. Mt Nibel (No EA):
  533.  
  534. (126/242, fm 51) Dragon, middle of MK's screen
  535. (18/255, fm 53) Screamer, Twin Brain, Screamer
  536. (76/255, fm 55) Twin Brain x2, Sonic Speed
  537.  
  538. Junon, then Gongaga
  539.  
  540. (154/255, fm 57) Touch Me on first screen
  541. (218/255, fm 59) Kimara Bug x2 at exit of second screen
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