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UCC.log

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Apr 29th, 2020
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  1. Log: Log file open, 04/29/20 04:17:21
  2. Init: Name subsystem initialized
  3. Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
  4. Init: Version: 2226
  5. Init: Compiled: Sep 17 2003 17:25:46
  6. Init: Command line:
  7. Init: Base directory: C:\UnrealEngine2Runtime\System\
  8. Init: Character set: Unicode
  9. Log: Bound to Core.dll
  10. Init: Object subsystem initialized
  11. Init: Computer: PC1CRONOS
  12. Init: User: PC1
  13. Init: CPU Page size=4096, Processors=4
  14. Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
  15. Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
  16. Init: CPU Speed=3000.038940 MHz
  17. Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
  18. Init: Working set: 32000 / 159000
  19. Log: Bound to Editor.dll
  20. Log: Bound to Engine.dll
  21. Log: Executing Class Editor.MakeCommandlet
  22. Log: Bound to Fire.dll
  23. Init: Unreal engine initialized
  24. Heading: --------------------Core - Release--------------------
  25. Heading: --------------------Engine - Release--------------------
  26. Heading: --------------------Fire - Release--------------------
  27. Heading: --------------------Editor - Release--------------------
  28. Heading: --------------------UnrealEd - Release--------------------
  29. Heading: --------------------IpDrv - Release--------------------
  30. Log: Bound to IpDrv.dll
  31. Heading: --------------------UWeb - Release--------------------
  32. Log: Bound to UWeb.dll
  33. Heading: --------------------GamePlay - Release--------------------
  34. Heading: --------------------GUI - Release--------------------
  35. Log: Bound to GUI.dll
  36. Heading: --------------------Runtime - Release--------------------
  37. Heading: --------------------RTInterface - Release--------------------
  38. Heading: --------------------Lineage2Effects - Release--------------------
  39. Warning: Failed to load 'Lineage2Effects.u': Can't find file 'Lineage2Effects.u'
  40. Warning: Failed loading package: Can't find file 'Lineage2Effects.u'
  41. Log: Analyzing...
  42. Log: FactoryCreateText: Class with ClassFactoryUC (0 1 ..\Lineage2Effects\Classes\br_s_u002_ca.uc)
  43. Log: Class: br_s_u002_ca extends Emitter
  44. Log: Imported: Class Lineage2Effects.br_s_u002_ca
  45. Log: FactoryCreateText: Class with ClassFactoryUC (0 1 ..\Lineage2Effects\Classes\br_s_u006_lose.uc)
  46. Log: Class: br_s_u006_lose extends Emitter
  47. Log: Imported: Class Lineage2Effects.br_s_u006_lose
  48. Log: Parsing br_s_u002_ca
  49. Log: Parsing br_s_u006_lose
  50. Log: Compiling br_s_u002_ca
  51. Log: Compiling br_s_u006_lose
  52. Log: Importing Defaults for br_s_u002_ca
  53. Critical: appError called:
  54. Critical: Texture LineageEffectsTextures.Particles3.fx_m_t5011: Serial size mismatch: Got 48, Expected 87831
  55. Exit: Executing UObject::StaticShutdownAfterError
  56. Critical: LoadObject
  57. Critical: (Texture LineageEffectsTextures.Particles3.fx_m_t5011 83258634==83258634/106867962 83258586 87831)
  58. Critical: ULinkerLoad::Preload
  59. Critical: PreLoadObjects
  60. Critical: UObject::EndLoad
  61. Critical: UObject::StaticLoadObject
  62. Critical: (Engine.Texture LineageEffectsTextures.Particles3.fx_m_t5011 NULL)
  63. Critical: UObjectProperty::ImportText
  64. Critical: (ObjectProperty Engine.ParticleEmitter.Texture)
  65. Critical: ImportProperties
  66. Critical: SubObject
  67. Critical: ImportProperties
  68. Critical: ImportPropertiesScripts
  69. Critical: ImportPropertiesScripts
  70. Critical: ImportPropertiesScripts
  71. Critical: ImportPropertiesScripts
  72. Critical: DoScripts
  73. Critical: UEditorEngine::MakeScripts
  74. Critical: UMakeCommandlet::Main
  75. Exit: Exiting.
  76. Log: Waiting for file streaming thread to finish...
  77. Uninitialized: Name subsystem shut down
  78. Uninitialized: Log file closed, 04/29/20 04:17:23
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