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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local poil = Instance.new("TextButton")
- local mic = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local TextBox_2 = Instance.new("TextBox")
- local TextButton = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Workspace
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.25507021, 0, 0.204978019, 0)
- Frame.Size = UDim2.new(0, 337, 0, 273)
- poil.Name = "poil"
- poil.Parent = Frame
- poil.BackgroundColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- poil.Position = UDim2.new(0.353115737, 0, 0.222667664, 0)
- poil.Size = UDim2.new(0, 200, 0, 50)
- poil.Font = Enum.Font.SourceSans
- poil.Text = "Fly"
- poil.TextColor3 = Color3.new(0, 0, 0)
- poil.TextSize = 14
- poil.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- mic.Name = "mic"
- mic.Parent = Frame
- mic.BackgroundColor3 = Color3.new(1, 0.0666667, 0.0666667)
- mic.Position = UDim2.new(0.703264117, 0, 0.871794939, 0)
- mic.Size = UDim2.new(0, 100, 0, 35)
- mic.Font = Enum.Font.SourceSans
- mic.Text = "Made in china"
- mic.TextColor3 = Color3.new(0, 0, 0)
- mic.TextSize = 14
- TextBox.Parent = Frame
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0.0296735913, 0, 0.0402930379, 0)
- TextBox.Size = UDim2.new(0, 82, 0, 79)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = "PINGUINS"
- TextBox.TextColor3 = Color3.new(0, 0, 0)
- TextBox.TextSize = 14
- TextBox_2.Parent = Frame
- TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox_2.Position = UDim2.new(0, 16, 0, 111)
- TextBox_2.Size = UDim2.new(0, 70, 0, 50)
- TextBox_2.Font = Enum.Font.SourceSans
- TextBox_2.Text = "ArE"
- TextBox_2.TextColor3 = Color3.new(0, 0, 0)
- TextBox_2.TextSize = 14
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 0, 0)
- TextButton.Position = UDim2.new(0, 0, 0, 188)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "GOODSSSSSSSSS"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- -- Scripts:
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