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Jan 29th, 2020
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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.158 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 26.116000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/29/2020 5:58:28 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 41bc -> priority: 1
  32. Thread -> id: 2acc -> priority: 1
  33. Thread -> id: 5a1c -> priority: 1
  34. Thread -> id: 54c0 -> priority: 1
  35. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174695.
  41. Total: 324.719200 ms (FindLiveObjects: 9.219900 ms CreateObjectMapping: 16.548500 ms MarkObjects: 298.536400 ms DeleteObjects: 0.414200 ms)
  42.  
  43. Tamer ID: 469635
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 182949.
  50. Total: 335.012200 ms (FindLiveObjects: 8.271900 ms CreateObjectMapping: 14.892200 ms MarkObjects: 311.614300 ms DeleteObjects: 0.233500 ms)
  51.  
  52. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  53.  
  54. Unloading 816 unused Assets to reduce memory usage. Loaded Objects now: 195935.
  55. Total: 339.926700 ms (FindLiveObjects: 9.574900 ms CreateObjectMapping: 18.035100 ms MarkObjects: 311.435000 ms DeleteObjects: 0.881400 ms)
  56.  
  57. Unloading 10 Unused Serialized files (Serialized files now loaded: 2)
  58.  
  59. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 197757.
  60. Total: 332.491200 ms (FindLiveObjects: 8.978400 ms CreateObjectMapping: 14.698900 ms MarkObjects: 308.468300 ms DeleteObjects: 0.344900 ms)
  61.  
  62. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  63.  
  64. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 199137.
  65. Total: 328.943400 ms (FindLiveObjects: 9.138300 ms CreateObjectMapping: 15.166100 ms MarkObjects: 304.388800 ms DeleteObjects: 0.249800 ms)
  66.  
  67. Unloading 10 Unused Serialized files (Serialized files now loaded: 2)
  68.  
  69. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 206848.
  70. Total: 349.888200 ms (FindLiveObjects: 9.571200 ms CreateObjectMapping: 14.903200 ms MarkObjects: 324.793400 ms DeleteObjects: 0.619900 ms)
  71.  
  72. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  73.  
  74. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 220233.
  75. Total: 342.028800 ms (FindLiveObjects: 10.257100 ms CreateObjectMapping: 20.591800 ms MarkObjects: 310.334700 ms DeleteObjects: 0.844500 ms)
  76.  
  77. Unloading 1 Unused Serialized files (Serialized files now loaded: 5)
  78.  
  79. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220233.
  80. Total: 344.753100 ms (FindLiveObjects: 10.364500 ms CreateObjectMapping: 21.355600 ms MarkObjects: 312.810600 ms DeleteObjects: 0.222000 ms)
  81.  
  82. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  83.  
  84. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220233.
  85. Total: 344.212200 ms (FindLiveObjects: 9.716800 ms CreateObjectMapping: 20.740300 ms MarkObjects: 313.453100 ms DeleteObjects: 0.301700 ms)
  86.  
  87. Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
  88.  
  89. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 220267.
  90. Total: 340.162300 ms (FindLiveObjects: 9.588900 ms CreateObjectMapping: 19.913200 ms MarkObjects: 310.412800 ms DeleteObjects: 0.247200 ms)
  91.  
  92. Unloading 15 Unused Serialized files (Serialized files now loaded: 13)
  93.  
  94. Unloading 2208 unused Assets to reduce memory usage. Loaded Objects now: 229473.
  95. Total: 348.681300 ms (FindLiveObjects: 13.319800 ms CreateObjectMapping: 20.789700 ms MarkObjects: 312.826700 ms DeleteObjects: 1.744700 ms)
  96.  
  97. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  98.  
  99. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 229500.
  100. Total: 351.696900 ms (FindLiveObjects: 13.241500 ms CreateObjectMapping: 21.498400 ms MarkObjects: 316.695100 ms DeleteObjects: 0.261600 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 229500.
  105. Total: 346.129900 ms (FindLiveObjects: 12.770200 ms CreateObjectMapping: 20.069800 ms MarkObjects: 313.037600 ms DeleteObjects: 0.251900 ms)
  106.  
  107. Close Time: 1/29/2020 6:03:46 PM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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