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- http://picocurl.com/2IuC
- https://github.com/playgameservices/play-games-plugin-for-unity/blob/master/README.md
- Google Play Games plugin FOR Unity
- Copyright (c) 2014 Google Inc. All rights reserved.
- The Google Play Games plugin FOR Unity® is an open-source project whose goal is TO provide a plugin that allows game developers TO integrate WITH the Google Play Games API from a game written in Unity®. However, this project is NOT in any way endorsed OR supervised BY Unity Technologies.
- Unity® is a trademark OF Unity Technologies.
- iOS is a trademark OF Apple, Inc.
- Overview
- The Google Play Games plugin FOR Unity allows you TO access the Google Play Games API through Unity's social interface. The plugin provides support for the following features of the Google Play Games API:
- sign in
- unlock/reveal/increment achievement
- post score to leaderboard
- cloud save read/write
- show built-in achievement/leaderboards UI
- events and quests
- nearby connections
- turn-based multiplayer
- real-time multiplayer
- NOTICE: Google Play games services for iOS is deprecated, and is not likely to function as expected. Do not use Google Play games services for iOS in new apps. See the deprecation announcement blog post for more details.
- Features:
- easy GUI-oriented project setup (integrated into the Unity GUI)
- cross-platform support (Android and iOS) with no need for platform glue code.
- (Android) no need to override/customize the player Activity
- (Android) no need to override/customize AndroidManifest.xml
- (iOS) integrates into XCode build using Cocoapods to manage the framework dependencies.
- System requirements:
- Unity® 5 or above.
- Note:4.6.8 works at runtime, but some editor functionality does not work. as a result, use of older version of Unity are at your own peril.
- To deploy on Android:
- Android SDK
- Android v4.0 or higher
- Google Play Services library, version 8.4 or above
- To deploy on iOS:
- XCode 6 or above
- Cocoapods
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