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- Mono path[0] = 'F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'F:/Games/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
- Vendor:
- VRAM: 2010 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.201 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.802000 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 5:16:54 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 37c8 -> priority: 1
- Thread -> id: 42d4 -> priority: 1
- Thread -> id: 1608 -> priority: 1
- Thread -> id: 258c -> priority: 1
- Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library F:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174485.
- Total: 552.267100 ms (FindLiveObjects: 18.321000 ms CreateObjectMapping: 25.033400 ms MarkObjects: 508.450500 ms DeleteObjects: 0.461700 ms)
- Login failed: Maintenance mode
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Joystick reconnected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
- Close Time: 1/25/2020 5:17:23 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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