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- 11Feb:
- Logged in to find that lostuser replaced some of my roads with his own designs,
- then having signs asking "to not remove the road tests". He could've tested that design anywhere on unused land >_>
- There's also apparently a log/wood/fence/plotted village where I put a few signs up.
- 1) Logs do not go well on building the majority of the time. Especially when it isnt just to contract a flat surface,
- but to actually use as part of the building (corners, supports, etc.)
- 2) The 1 building there isn't very well build, it has fences in water (glitchy!), and some of them even latch onto
- nearby dirt coast. He's also mined out the shallows there, which I was gonna use to mark that dockvillages boundaries.
- 3) Plots? In a spawnvillage? Pretty sure this is a place for people to look around and use, more than build in.
- 4) A Rules center, which isnt the spawnpoint, and isn't even very close to it (Donation Center blocks view to it).
- Not to mention the "/rules" command makes it pointless.
- -- Editted the fire fountain to be glowstone/smoothbrick.
- -- Put a load of signs around, replying to LostUser.
- Log of work as of 11th Feb 2012;
- CaptainMag; - Donation/holdings center.
- - Lighthouse shell
- - Small house, "newbie supplies".
- - Farm (wheat,melon,pumpkin)
- - Lake/waterfalls by Lighthouse.
- - Some terraforming (Lava lake by lighthouse dirted over, dirt around the donation center to fit the paths, river by farm)
- - Mineshaft for the open cave (Could just be grassed over really, unless you want fancy :D)
- - Flattened water by ravine opening, plugged surfacehole.
- - Marked the surface cave entry to the ravine, lit the ravine slightly. Added a waterfall for entry/exit.
- - Paths, etc. built.
- - Spawnpoint build.
- LostUser; - Built a Rules Kiosk
- - Built a water village
- - built road tests over existing roads (later moved to a testing area near the donation center)
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