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- Log uploaded on Saturday, April 13, 2019, 6:00:30 PM
- Loaded mods:
- Core: (no assemblies)
- Active Harmony patches:
- <AddHumanlikeOrders>c__AnonStoreyB.<>m__0: post: CombatExtended.Harmony.FloatMenuMakerMap_PatchKnowledge.Postfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <ImpliedMeatDefs>c__Iterator0.MoveNext: post: CombatExtended.Harmony.Harmony_ThingDefGenerator_Meat.Postfix
- <TryFindRandomShellDef>c__AnonStorey0.<>m__0: post: CombatExtended.Harmony.Harmony_TurretGunUtility.Postfix
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AccessTools.FirstMethod: PRE: Multiplayer.Client.AccessTools_FirstMethod_Patch.Prefix
- AccessTools.FirstMethod: PRE: Multiplayer.Client.AccessTools_FirstMethod_Patch.Prefix
- AccessTools.FirstMethod: PRE: Multiplayer.Client.AccessTools_FirstMethod_Patch.Prefix
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DamageWorker_AddInjury.ApplyDamageToPart: post: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
- DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.Harmony.Patch_ShouldReduceDamageToPreservePart.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicyUIUtility.DoAssignDrugPolicyButtons: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
- Fire.DoFireDamage: TRANS: CombatExtended.Harmony.Harmony_Fire.Transpiler
- FloatMenuMakerMap.AddHumanlikeOrders: post: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems TRANS: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenRadial..cctor: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.<SetupRadialPattern>m__0: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.NumCellsInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialCellsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialPatternInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadiusOfNumCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.SetupRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
- GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
- GenTypes.GetTypeInAnyAssembly: PRE: Multiplayer.Client.GetTypeInAnyAssemblyPatch.Prefix post: Multiplayer.Client.GetTypeInAnyAssemblyPatch.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- HediffComp_TendDuration.CompTended: TRANS: CombatExtended.Harmony.HediffComp_TendDuration_CompTended.Transpiler
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.Harmony.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: CombatExtended.Harmony.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler
- JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.Harmony.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.Harmony.Harmony_JobGiver_UnloadYourInventory.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ParseAndProcessXML: TRANS: Multiplayer.Client.ParseAndProcessXml_Patch.Transpiler
- LordToil_Siege.LordToilTick: TRANS: CombatExtended.Harmony.Harmony_LordToil_Siege.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MassUtility.Capacity: post: CombatExtended.Harmony.Harmony_MassUtility_Capacity.Postfix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MethodPatcher.EmitCallParameter: PRE: Multiplayer.Client.PatchHarmony.EmitCallParamsPrefix4
- MethodPatcher.EmitCallParameter: PRE: Multiplayer.Client.PatchHarmony.EmitCallParamsPrefix5
- MethodPatcher.EmitCallParameter: PRE: Multiplayer.Client.PatchHarmony.EmitCallParamsPrefix5
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- PathFinder.FindPath: PRE: CombatExtended.Harmony.Harmony_PathFinder.Prefix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
- PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.Harmony.Harmony_PawnCapacityUtility.Prefix
- PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.Harmony.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix
- Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
- Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.Harmony.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShieldBelt.AllowVerbCast: post: CombatExtended.Harmony.ShieldBelt.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SmokepopBelt.CheckPreAbsorbDamage: PRE: CombatExtended.Harmony.Harmony_SmokepopBelt.Prefix
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- StunHandler.Notify_DamageApplied: post: CombatExtended.Harmony.Harmony_StunHandler_Notify_DamageApplied.Postfix
- SyncHandlers.Init: PRE: DubsBadHygiene.MultiplayerFixUtil.asshai
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingCategoryDef.get_DescendantThingDefs: PRE: Multiplayer.Client.ThingCategoryDef_DescendantThingDefsPatch.Prefix post: Multiplayer.Client.ThingCategoryDef_DescendantThingDefsPatch.Postfix
- ThingCategoryDef.get_ThisAndChildCategoryDefs: PRE: Multiplayer.Client.ThingCategoryDef_ThisAndChildCategoryDefsPatch.Prefix post: Multiplayer.Client.ThingCategoryDef_ThisAndChildCategoryDefsPatch.Postfix
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingListGroupHelper.Includes: TRANS: CombatExtended.Harmony.Harmony_ThingListGroupHelper.Transpiler
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker_MarketValue..ctor: PRE: Multiplayer.Client.CaptureThingSetMakers.Prefix
- ThingSetMaker_Nutrition..ctor: PRE: Multiplayer.Client.CaptureThingSetMakers.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- TooltipUtility.ShotCalculationTipString: post: CombatExtended.Harmony.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.Harmony.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
- TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.Harmony.TradeUtility.Transpiler
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.IsStillUsableBy: post: CombatExtended.Harmony.Harmony_Verb.Postfix
- Verb.TryStartCastOn: TRANS: CombatExtended.Harmony.Harmony_Verb_LaunchProjectileCE.Transpiler
- Verb.TryStartCastOn: TRANS: CombatExtended.Harmony.Harmony_Verb_TryStartCastOn.Transpiler
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.get_LaunchesProjectile: post: CombatExtended.Harmony.Harmony_VerbProperties.Postfix
- VerbTracker.VerbsTick: TRANS: CombatExtended.Harmony.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
- VerbUtility.GetProjectile: post: CombatExtended.Harmony.Harmony_VerbUtility.Postfix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.Harmony.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.Harmony.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- XmlInheritance.TryRegisterAllFrom: PRE: Multiplayer.Client.XmlInheritance_Patch.Prefix post: Multiplayer.Client.XmlInheritance_Patch.Postfix
- XmlNode.get_ChildNodes: post: Multiplayer.Client.XmlNodeListPatch.XmlNode_ChildNodes_Postfix
- Harmony versions present: 1.2.0.2: multiplayer; 1.2.0.1: UnlimitedHugs.HugsLib, Syrchalis.Rimworld.SetUpCamp, net.marvinkosh.rimworld.mod.ughyougotme, io.github.ratysz.madskills, Uuugggg.rimworld.Replace_Stuff.main, fluffy.medicaltab, Fluffy.AnimalTab, fluffy.areaunlocker, fluffy.colonymanager, net.quicksilverfox.rimworld.mod.animalslogic, fluffy.breakdowns, HugsLib.AllowTool, CombatExtended.Harmony, rimworld.ResearchPal, Dubwise.DubsMultiplayerPatches, net.marvinkosh.rimworld.mod.combatreadinesscheck; 1.1.0.0: rimworld.erdelf.prisoner_ransom; 1.0.9.1: rimworld.jecrell.abilityuser
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 3280x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 2828 -> priority: 1
- Thread -> id: 2df0 -> priority: 1
- Thread -> id: 2218 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1967]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6036 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 3280x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- [HugsLib] version 6.1.1
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [RuntimeGC] Mod settings loaded.
- Fluffy Breakdowns :: Initialized
- BadHygiene 2.5.733
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- XML error: Could not find parent node named "Base_X2_AIRobotRechargeStation" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_RechargeStation" ParentName="Base_X2_AIRobotRechargeStation" Class="AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation"><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories><fillPercent>0.25</fillPercent><costList><Steel>20</Steel><Plasteel>5</Plasteel><RPP_Component>1</RPP_Component></costList><statBases><Mass>13</Mass></statBases><!-- added abstraction for potential future use --></ThingDef>
- XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Disabled" ParentName="DisabledBase"><thingClass>AIRobot.X2_AIRobot_disabled</thingClass><soundDrop>ChunkRock_Drop</soundDrop><thingCategories><li>CorpsesMechanoid</li></thingCategories></ThingDef>
- XML error: Could not find parent node named "Base_X2_AIRobot" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Bot" ParentName="Base_X2_AIRobot" Class="AIRobot.X2_ThingDef_AIRobot"><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><race><body>AIRobot</body><baseBodySize>0.6</baseBodySize><baseHungerRate>0.5</baseHungerRate><baseHealthScale>0.6</baseHealthScale><intelligence>ToolUser</intelligence></race><statBases><ComfyTemperatureMin>-110</ComfyTemperatureMin><ComfyTemperatureMax>110</ComfyTemperatureMax><PsychicSensitivity>0</PsychicSensitivity><ToxicSensitivity>0</ToxicSensitivity><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_BeatFire</verbClass></li></verbs><recipes /><allowLearning>false</allowLearning></ThingDef>
- XML error: Could not find parent node named "GrenadeRecipeBase" for node "RecipeDef". Full node: <RecipeDef ParentName="GrenadeRecipeBase"><defName>MakeM72LAW</defName><label>make M72 LAW x5</label><description>Craft 5 M72 LAW launchers.</description><jobString>Making M72 LAW launchers.</jobString><workAmount>22500</workAmount><ingredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>FSX</li></thingDefs></filter><count>3</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>3</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Steel</li><li>FSX</li><li>ComponentIndustrial</li></thingDefs></fixedIngredientFilter><products><CE_Gun_M72LAW>5</CE_Gun_M72LAW></products><researchPrerequisite>CE_Launchers</researchPrerequisite></RecipeDef>
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThingDefGenerator_Buildings.NewBlueprintDef_Thing (Verse.ThingDef,bool,Verse.ThingDef) <0x001da>
- at RimWorld.ThingDefGenerator_Buildings/<ImpliedBlueprintAndFrameDefs>c__Iterator0.MoveNext () <0x0027d>
- at System.Linq.Enumerable/<CreateConcatIterator>c__Iterator1`1<Verse.ThingDef>.MoveNext () <0x00173>
- at System.Linq.Enumerable/<CreateConcatIterator>c__Iterator1`1<Verse.ThingDef>.MoveNext () <0x00173>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () <0x00170>
- at Verse.PlayDataLoader.DoPlayLoad () <0x003e7>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
- Could not recover from errors loading play data. Giving up.
- Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<RimWorld.PawnColumnDef>.RemoveAt (int) <0x000d2>
- at AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix () <0x00087>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () <0x004b9>
- at (wrapper dynamic-method) Verse.PlayDataLoader.DoPlayLoad_Patch1 () <0x003e7>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/TableBrewery, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Veg/Potato in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Rice in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/AgaveFruit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Corn in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Fruits/Berries in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Hops in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/TeeShirt/TeeShirt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Molotov
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Molotov in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Plants/Rose
- Collection cannot init: No textures found at path Things/Plants/Daylily
- Collection cannot init: No textures found at path Things/Plants/RicePlant
- Collection cannot init: No textures found at path Things/Immature/RicePlant
- Collection cannot init: No textures found at path Things/Plants/PotatoPlant
- Collection cannot init: No textures found at path Things/Plants/CornPlant
- Collection cannot init: No textures found at path Things/Immature/CornPlant
- Collection cannot init: No textures found at path Things/Plants/StrawberryPlant
- Collection cannot init: No textures found at path Things/Immature/StrawberryPlant
- Collection cannot init: No textures found at path Things/Plants/CottonPlant
- Collection cannot init: No textures found at path Things/Immature/CottonPlant
- Collection cannot init: No textures found at path Things/Plants/Devilstrand
- Collection cannot init: No textures found at path Things/Immature/Devilstrand
- Collection cannot init: No textures found at path Things/Plants/Healroot
- Collection cannot init: No textures found at path Things/Immature/Healroot
- Collection cannot init: No textures found at path Things/Plants/HopsPlant
- Collection cannot init: No textures found at path Things/Plants/Agave
- Collection cannot init: No textures found at path Things/Plants/Healroot
- Collection cannot init: No textures found at path Things/Plants/Raspberry
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapon/Railgun/Railgun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Archery/ArcheryStand, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Archery/ArcheryStand_south in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Archery/Motes/Arrow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/TrainingFacility/ShootingRangeTarget, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/TrainingFacility/ShootingRangeTarget_south in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/TrainingFacility/MartialArtsTarget, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/TrainingFacility/MartialArtsTarget_south in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_CraftingTools in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_RandomNumberGod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_RandomNumberGod_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_Tynan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_Tynan_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_PangLi in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_PangLi_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_Gentleman in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_Gentleman_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_RevengeCat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_RevengeCat_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Muffalo/MedTimes_MuffaloRug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Muffalo/MedTimes_MuffaloRug in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Tribal/MedTimes_TribalRug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Tribal/MedTimes_TribalRug in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/GodKingThrone/MedTimes_GodKingThrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/GodKingThrone/MedTimes_GodKingThrone_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Firepit/MedTimes_Firepit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/ButcherBlock/MedTimes_ButcherBlock in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Bonfire/MedTimes_CorpseBonfire in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Bonfire/MedTimes_CorpseBonfire in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StoneHearth/MedTimes_StoneHearth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StoneHearth/MedTimes_StoneHearth_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smokehouse/MedTimes_Smokehouse in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smokehouse/MedTimes_Smokehouse_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/Cot/MedTimes_Cot, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Cot/MedTimes_Cot_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/CotDouble/MedTimes_CotDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/CotDouble/MedTimes_CotDouble_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/SmallTable/MedTimes_SmallTable in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/Stool/MedTimes_Stool, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Stool/MedTimes_Stool_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/CombatStand/MedTimes_CombatStand, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StoragePallet/MedTimes_Pallet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/StoragePot/MedTimes_StoragePotPlaced in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Brazier/MedTimes_Brazier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/StreetLamp/MedTimes_StreetLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StreetLamp/MedTimes_StreetLamp in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Reflector/MedTimes_Reflector in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Gardening/MedTimes_GardeningBox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/Desk/MedTimes_Desk, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/CraftingStation/MedTimes_CraftingStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/CraftingStation/MedTimes_CraftingStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/ArtisanStation/MedievalTimes_ArtisanStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/ArtisanStation/MedievalTimes_ArtisanStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/FoodPrepStation/MedTimes_FoodPrepStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/FoodPrepStation/MedTimes_FoodPrepStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/TailoringStation/MedTimes_TailoringStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/TailoringStation/MedTimes_TailoringStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier1_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier2_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smelter/MedTimes_Smelter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smelter/MedTimes_Smelter_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Quarry/MedTimes_StoneQuarry in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Quarry/MedTimes_StoneQuarry_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/IceCreation/MedTimes_IceCreation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/IceCreation/MedTimes_IceCreation in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Icebox/MedTimes_Icebox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Icebox/MedTimes_Icebox_Fancy in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/EternityForge/MedievalTimes_EternityForge in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/PersonalComputer/MedTimes_PersonalComputer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_WoodPitchSplatter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_WoodPitchSplatter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Barricade/MedTimes_Barricade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Barricade/MedTimes_Barricade in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Caltrops/MedTimes_Caltrops in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Caltrops/MedTimes_Caltrops in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Firepot/MedTimes_Firepot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Ballista/MedTimes_Ballista_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Ballista/MedTimes_Ballista_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_MurderHole in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_MurderHole in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Catapult/MedTimes_Catapult_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Catapult/MedTimes_Catapult_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/IceWall/IceWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/IceWall/IceWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Door/WoodenGate/MedTimes_WoodenGate_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/WoodenGate/MedTimes_WoodenGate_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Fencing/MedTimes_Fencing_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Fencing/MedTimes_Fencing_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Stew/MedTimes_HeartyStew in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Stew/MedTimes_WeakStew in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Cheese/MedTimes_Cheese in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Jerked/MedTimes_JerkedMeats in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/DriedFruits/MedTimes_DriedFruits_Agave in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/DriedFruits/MedTimes_DriedFruits_Berries in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Coal/MedTimes_Coal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Ice/MedTimes_IceBlocks in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/NanVial/MedTimes_NanVial in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_WoodPitchWick in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/WoodPitch/MedTimes_WoodPitchGlue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/StoragePot/MedTimes_StoragePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/TradeGoods/Books/GraphicNovels
- Collection cannot init: No textures found at path Things/Item/TradeGoods/StuffedDoll
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Item/TradeGoods/DrinkingCups
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Item/TradeGoods/Puzzleboxes
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_CraftingTools in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_SteelBow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_AdvancedTriggerMechanism in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/Books/MedTimes_Papers in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Unfinished/MedTimes_UnfinNanite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_Toolbelt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_ToolbeltSmoke in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_ShieldBelt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_Toolbelt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_Toolbelt_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Suspenders/MedTimes_Suspenders in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Suspenders_Striped/MedTimes_Suspenders_Striped in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tunic/MedTimes_Tunic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Gambison/MedTimes_Gambison in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/PaddedJacket/MedTimes_PaddedJacket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard/MedTimes_Tabard in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Blue/MedTimes_Tabard_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Green/MedTimes_Tabard_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Orange/MedTimes_Tabard_Orange in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Red/MedTimes_Tabard in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Cloak/MedTimes_Cloak in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Cape/MedTimes_Cape in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Wooden_Plates/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Berserker/MedTimes_Berserker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Plate_Steel/Plate_Steel/MedTimes_Plate_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Hauberk/Hauberk/MedTimes_Hauberk in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Brigandine/Brigandine/MedTimes_Brigandine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/EncasedSteel/EncasedSteel/MedTimes_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Death/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Blue/MedTimes_Royal_Plate_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Green/MedTimes_Royal_Plate_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Orange/MedTimes_Royal_Plate_Orange in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Wooden_Plates/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Wooden_Plates/MedTimes_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Plate_Steel/Plate_Steel/MedTimes_Plate_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Plate_Steel/Plate_Steel/MedTimes_Plate_Steel_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Hauberk/Hauberk/MedTimes_Hauberk in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Hauberk/Hauberk/MedTimes_Hauberk_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Brigandine/Brigandine/MedTimes_Brigandine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Brigandine/Brigandine/MedTimes_Brigandine_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warbourne/MedTimes_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/EncasedSteel/EncasedSteel/MedTimes_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/EncasedSteel/EncasedSteel/MedTimes_EncasedSteel_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated/MedTimes_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Death/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Death/MedTimes_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Blue/MedTimes_Royal_Plate_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Blue/MedTimes_Royal_Plate_Blue_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Green/MedTimes_Royal_Plate_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Green/MedTimes_Royal_Plate_Green_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Orange/MedTimes_Royal_Plate_Orange in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Orange/MedTimes_Royal_Plate_Orange_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Tailored in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Tailored in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Winter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Tribal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_SteelEncased in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Plated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Scaled_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_FullPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_SteelEncased in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_SteelEncased_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Tailored in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Winter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Tribal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracers_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gaunlets_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Archer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracers_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracers_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Plated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gaunlets_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gaunlets_Scaled_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_FullPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Archer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Archer_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_EncasedSteel_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/ArmingCap/MedTimes_ArmingCap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/WinterHat/MedTimes_WinterHat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Wooden/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Headwrap/MedTimes_Headwrap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Domed/MedTimes_Helm_Domed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Sallet/MedTimes_Helm_Sallet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Nasal/MedTimes_Helm_Nasal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/FullPlated/MedTimes_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Bascinet/MedTimes_Helm_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Conical_Bascinet/MedTimes_Helm_Conical_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/RoyalMask/MedTimes_Helm_RoyalMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/DeathMask/MedTimes_Helm_DeathMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Wooden/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Wooden/MedTimes_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Headwrap/MedTimes_Headwrap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Headwrap/MedTimes_Headwrap_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Domed/MedTimes_Helm_Domed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Domed/MedTimes_Helm_Domed_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Sallet/MedTimes_Helm_Sallet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Sallet/MedTimes_Helm_Sallet_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Nasal/MedTimes_Helm_Nasal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Nasal/MedTimes_Helm_Nasal_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/FullPlated/MedTimes_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/FullPlated/MedTimes_FullPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warbourne/MedTimes_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Bascinet/MedTimes_Helm_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Bascinet/MedTimes_Helm_Bascinet_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Conical_Bascinet/MedTimes_Helm_Conical_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Conical_Bascinet/MedTimes_Helm_Conical_Bascinet_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/RoyalMask/MedTimes_Helm_RoyalMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/RoyalMask/MedTimes_Helm_RoyalMask_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/DeathMask/MedTimes_Helm_DeathMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/DeathMask/MedTimes_Helm_DeathMask_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_Grenade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_Grenades in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadeAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadeAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_PrimativeSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ForesterAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BoarSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Gisarme in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ShortSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HandMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BanditHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnife in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_DaggerKnight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ArmingSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FlangedMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_MorningStar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_LongSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnifeHiQ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Halberd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Battleaxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BeardedBattleAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Claymore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_PrimativeSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_PrimativeSpear_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ForesterAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ForesterAxe_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BoarSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BoarSpear_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Gisarme in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Gisarme_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ShortSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ShortSword_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HandMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HandMace_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BanditHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BanditHammer_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnife in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnife_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_DaggerKnight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_DaggerKnight_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ArmingSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ArmingSword_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FlangedMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FlangedMace_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_MorningStar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_MorningStar_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_LongSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_LongSword_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnifeHiQ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnifeHiQ_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Halberd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Halberd_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Battleaxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Battleaxe_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BeardedBattleAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BeardedBattleAxe_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Claymore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Claymore_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarHammer_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerFragment in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerFragment_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeBlood in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeBlood_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeVidar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeVidar_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerVoid in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerVoid_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Bow_Composite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_BodkinArrow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Longbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_Bolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Crossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_HandCrossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_Bolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Arbalest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_LeadShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Musket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Bow_Composite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Bow_Composite_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Longbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Longbow_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Crossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Crossbow_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_HandCrossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_HandCrossbow_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Arbalest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Arbalest_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Musket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Musket_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at SoilTilled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at dinosauria/dinosauria_triceratopshorn in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at dinosauria/dinosauria_tyrannosaurusrexskull in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Joy/invernusTelescope in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/mrXuiryusRoundTable in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Temperature/WoodStoveFurnace/Jecrell_WoodStoveFurnace, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at UI/Icons/WoodStoveFurnace/WoodStoveFurnace_ico in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Temperature/RefrigeratorBasic/Jecrell_Refrigerator, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at UI/Icons/Refrigerator/Refrigerator_ico in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Misc/Telegraph, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Misc/Chandelier/Jecrell_Chandelier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Misc/Chandelier/Jecrell_RoyalChandelier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Misc/Candelabra/Jecrell_Candelabra in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Misc/GasStreetLamp/Jecrell_GasStreetLampAlpha in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/GasStreetLamp/GasStreetLampAlpha_ico in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Misc/GasStreetLamp/Jecrell_GasStreetLampBeta in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/GasStreetLamp/GasStreetLampBeta_ico in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Misc/GasStreetLamp/Jecrell_GasStreetLampAlpha in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Misc/GasLamp/Jecrell_GasLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Misc/GasLamp/Jecrell_GasLamp_ui in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/jecArcLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/jecArcLamp_ui in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/jecEdisonLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/jecEdisonLamp_ui in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/jecEdisonTube, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/jecEdisonTube_ui in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/mrXuiryusRoundTable in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Misc/Gramophone/Jecrell_Gramophone, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Misc/Gramophone/Jecrell_Gramophone_ui in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Misc/Radio/Jecrell_Radio, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at UI/Icons/Radio/Radio_ico in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Wax/Jecrell_Wax in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- Reached max messages limit. Stopping logging to avoid spam.
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 2e7c -> priority: 1
- Thread -> id: a04 -> priority: 1
- Thread -> id: 2e28 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1967]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6036 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 3280x1080 at 0,0
- RimWorld 1.0.2231 rev1144
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
- [HugsLib] version 6.1.1
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- [RuntimeGC] Mod settings loaded.
- Fluffy Breakdowns :: Initialized
- BadHygiene 2.5.733
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- XML error: Could not find parent node named "Base_X2_AIRobotRechargeStation" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_RechargeStation" ParentName="Base_X2_AIRobotRechargeStation" Class="AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation"><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories><fillPercent>0.25</fillPercent><costList><Steel>20</Steel><Plasteel>5</Plasteel><RPP_Component>1</RPP_Component></costList><statBases><Mass>13</Mass></statBases><!-- added abstraction for potential future use --></ThingDef>
- XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Disabled" ParentName="DisabledBase"><thingClass>AIRobot.X2_AIRobot_disabled</thingClass><soundDrop>ChunkRock_Drop</soundDrop><thingCategories><li>CorpsesMechanoid</li></thingCategories></ThingDef>
- XML error: Could not find parent node named "Base_X2_AIRobot" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Bot" ParentName="Base_X2_AIRobot" Class="AIRobot.X2_ThingDef_AIRobot"><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><race><body>AIRobot</body><baseBodySize>0.6</baseBodySize><baseHungerRate>0.5</baseHungerRate><baseHealthScale>0.6</baseHealthScale><intelligence>ToolUser</intelligence></race><statBases><ComfyTemperatureMin>-110</ComfyTemperatureMin><ComfyTemperatureMax>110</ComfyTemperatureMax><PsychicSensitivity>0</PsychicSensitivity><ToxicSensitivity>0</ToxicSensitivity><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_BeatFire</verbClass></li></verbs><recipes /><allowLearning>false</allowLearning></ThingDef>
- XML error: Could not find parent node named "GrenadeRecipeBase" for node "RecipeDef". Full node: <RecipeDef ParentName="GrenadeRecipeBase"><defName>MakeM72LAW</defName><label>make M72 LAW x5</label><description>Craft 5 M72 LAW launchers.</description><jobString>Making M72 LAW launchers.</jobString><workAmount>22500</workAmount><ingredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>50</count></li><li><filter><thingDefs><li>FSX</li></thingDefs></filter><count>3</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>3</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Steel</li><li>FSX</li><li>ComponentIndustrial</li></thingDefs></fixedIngredientFilter><products><CE_Gun_M72LAW>5</CE_Gun_M72LAW></products><researchPrerequisite>CE_Launchers</researchPrerequisite></RecipeDef>
- [Medieval Times] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName = "Apparel_PlateArmor"]/equippedStatOffsets/MoveSpeed) failed
- file: E:\Games\Steam\steamapps\workshop\content\294100\732569232\Patches\MedTimes_Patches.xml
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ThingDefGenerator_Buildings.NewBlueprintDef_Thing (Verse.ThingDef,bool,Verse.ThingDef) <0x001da>
- at RimWorld.ThingDefGenerator_Buildings/<ImpliedBlueprintAndFrameDefs>c__Iterator0.MoveNext () <0x0027d>
- at System.Linq.Enumerable/<CreateConcatIterator>c__Iterator1`1<Verse.ThingDef>.MoveNext () <0x00173>
- at System.Linq.Enumerable/<CreateConcatIterator>c__Iterator1`1<Verse.ThingDef>.MoveNext () <0x00173>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () <0x00170>
- at Verse.PlayDataLoader.DoPlayLoad () <0x003e7>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
- Could not recover from errors loading play data. Giving up.
- Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<RimWorld.PawnColumnDef>.RemoveAt (int) <0x000d2>
- at AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix () <0x00087>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () <0x004b9>
- at (wrapper dynamic-method) Verse.PlayDataLoader.DoPlayLoad_Patch1 () <0x003e7>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/TableBrewery, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Veg/Potato in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Rice in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/AgaveFruit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Corn in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Fruits/Berries in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Hops in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/TeeShirt/TeeShirt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Molotov
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Molotov in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Plants/Rose
- Collection cannot init: No textures found at path Things/Plants/Daylily
- Collection cannot init: No textures found at path Things/Plants/RicePlant
- Collection cannot init: No textures found at path Things/Immature/RicePlant
- Collection cannot init: No textures found at path Things/Plants/PotatoPlant
- Collection cannot init: No textures found at path Things/Plants/CornPlant
- Collection cannot init: No textures found at path Things/Immature/CornPlant
- Collection cannot init: No textures found at path Things/Plants/StrawberryPlant
- Collection cannot init: No textures found at path Things/Immature/StrawberryPlant
- Collection cannot init: No textures found at path Things/Plants/CottonPlant
- Collection cannot init: No textures found at path Things/Immature/CottonPlant
- Collection cannot init: No textures found at path Things/Plants/Devilstrand
- Collection cannot init: No textures found at path Things/Immature/Devilstrand
- Collection cannot init: No textures found at path Things/Plants/Healroot
- Collection cannot init: No textures found at path Things/Immature/Healroot
- Collection cannot init: No textures found at path Things/Plants/HopsPlant
- Collection cannot init: No textures found at path Things/Plants/Agave
- Collection cannot init: No textures found at path Things/Plants/Healroot
- Collection cannot init: No textures found at path Things/Plants/Raspberry
- Could not load UnityEngine.Texture2D at Things/Weapon/Railgun/Railgun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/CheckCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoolCarpet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/PlasteelFloor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StrawFloor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/BurnedStrawFloor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/JadeFloor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneSlabs in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneSlabs in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneSlabs in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneSlabs in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneSlabs in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRough in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRough in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRough in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRough in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRough in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneHex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneHex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneHex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneHex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneHex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneMosaic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneMosaic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneMosaic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneMosaic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneMosaic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRandom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRandom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRandom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRandom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/StoneRandom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerMarbleSlate in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerMarbleSandstone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerMarbleGranite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerLimestoneSlate in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerLimestoneSandstone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerLimestoneGranite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerSlateSandstone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/ChequerSlateGranite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoodFloor1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoodFloor2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoodFloor3 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoodFloor4 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoodFloor5 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Terrain/Surfaces/WoodFloor6 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/BenchWoolLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/WoolCloth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at FishingRodNorth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at FishingRodEast in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at FishingRodSouth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at FishingRodWest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at WGSpot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ShellfishTrap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at RawFish in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at RawFishTiny in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Arapaima in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Piranha in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Salmon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Sturgeon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Sturgeon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Bass in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Catfish in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Eel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Jellyfish in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Pufferfish in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at SeaCucumber in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Squid in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Lobster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Crab in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Crayfish in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Snail in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Shrimp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path RawFishMeat
- Collection cannot init: No textures found at path RawSquidMeat
- Collection cannot init: No textures found at path SquidLeather
- Collection cannot init: No textures found at path RawFishMeat
- Collection cannot init: No textures found at path EelSkin
- Collection cannot init: No textures found at path RawShellfishMeat
- Collection cannot init: No textures found at path RawFishMeat
- Collection cannot init: No textures found at path RawSnailMeat
- Collection cannot init: No textures found at path RawShellfishMeat
- Collection cannot init: No textures found at path RawSnailMeat
- Collection cannot init: No textures found at path RawShrimpMeat
- Collection cannot init: No textures found at path Sushi
- Collection cannot init: No textures found at path BoiledShellfish
- Collection cannot init: No textures found at path Escargot
- Collection cannot init: No textures found at path ShrimpScampi
- Could not load UnityEngine.Texture2D at Caviar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/MealNutrientPasteCannibal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLight, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLight_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightRed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightRed_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightGreen, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightGreen_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightBlue, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightBlue_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLight_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightRed_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightGreen_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightBlue_UI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightVII_T in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightVII_T in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightVII_T in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/MURWallLightVII_T in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightRedVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightGreenVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightBlueVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Building/ShipChunk_green
- Collection cannot init: No textures found at path Building/ShipChunk_green
- Collection cannot init: No textures found at path Building/ShipChunk_yellow
- Collection cannot init: No textures found at path Building/ShipChunk_blue
- Collection cannot init: No textures found at path Building/ShipChunk_gray
- Collection cannot init: No textures found at path Building/ShipChunk_gray
- Collection cannot init: No textures found at path Building/ShipChunk_purple
- Failed to find any texture while constructing Multi(initPath=RT_Buildings/Building_RTCircuitBreaker, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at RT_Buildings/Building_RTMakeshiftFuse in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Cooler_Over, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Cooler_Over2W, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Vent_Over, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableRepair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Resource/RepairKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Potato in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Rice in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/AgaveFruit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Corn in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Fruits/Berries in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Hops in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/DyeVat, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/DoorMat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/DoorMatBig in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/DoorMat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMatBig in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMatBig in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMatBig in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMatBig in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/DoorMatBig in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Buildings/BasicManagerStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Buildings/ManagerStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Buildings/AI_ManagerStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/BedRed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/BedYellow, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/BedGreen, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/BedBlue, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/BedPurple, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/DoubleBedRed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/DoubleBedYellow, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/DoubleBedGreen, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/DoubleBedBlue, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/DoubleBedPurple, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/RoyalBedRed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/RoyalBedYellow, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/RoyalBedGreen, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/RoyalBedBlue, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/RoyalBedPurple, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/MassGrave/MassGraveEmpty in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/MassGraveAlt/GraveEmpty, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/CarapaceHelmet/CarapaceHelmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Pawn/Animal/Birds/Ptarmigan/Egg
- Collection cannot init: No textures found at path Things/Pawn/Animal/Birds/Ptarmigan/Egg
- Could not load UnityEngine.Texture2D at Things/Item/Special/WalrusTusk in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at weaponGlint in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/YouthSerum in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/III/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/IV/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Hauler/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Cleaner/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Cleaner/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Cleaner/III/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Cleaner/IV/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Cleaner/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Builder/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Builder/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Builder/III/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Builder/IV/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Builder/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Crafter/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Crafter/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Crafter/III/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Crafter/IV/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Crafter/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/ER/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/ER/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/ER/III/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/ER/IV/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/ER/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Kitchen/I/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Kitchen/II/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Kitchen/III/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Kitchen/IV/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Kitchen/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/AIRobot/RPP/Omni/V/RPP_Station, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Hauler/I/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Hauler/II/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Hauler/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Hauler/IV/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Hauler/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Cleaner/I/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Cleaner/II/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Cleaner/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Cleaner/IV/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Cleaner/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Builder/I/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Builder/II/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Builder/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Builder/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Builder/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Crafter/I/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Crafter/II/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Crafter/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Crafter/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Crafter/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/ER/I/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/ER/II/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/ER/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/ER/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/ER/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Kitchen/I/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Kitchen/II/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Kitchen/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Kitchen/III/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Kitchen/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/RPP/Omni/V/RPP_Bot_Destroyed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/RPP/RPP_TableRobotics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/RPP/RPP_Component in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/RPP/RPP_Matrix_I in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/RPP/RPP_Matrix_II in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/RPP/RPP_Matrix_III in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/RPP/RPP_Matrix_IV in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/RPP/RPP_Matrix_V in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/AIRobot_RechargeStation/AIRobotRechargeStation_HBot, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/AIRobot_RechargeStation/AIRobotRechargeStation_CBot, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/AIRobot/HoverBot_north in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/AIRobot/CleaningBot_north in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Battery_green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Battery_yellow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Battery_yellowyellow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Battery_red in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/Drug/Methadone
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/Bucket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/plunger in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/splashes/splash in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/FecalBit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/sewage2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/irrigationspray in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Mote/steam1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Resource/BurnBarrel in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/SewagePipe_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/UI/Plumbing in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/ducting_atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/UI/coolingPipe in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/StallDoorSimple_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/StallDoorSimple_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Latrine, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/PrimitiveWell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/filthyBucket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/LitterBox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Sewage/burnPit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/fountain in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Toilets/basin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/kitchenSink, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Toilets/toilet, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Toilets/toilet, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Baths/bath, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Showers/shower, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Showers/showerSimple, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Showers/showerAdv, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/HotTub/hottub in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/washingMachine, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/WaterWell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/DeepWaterWell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/WaterButt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/WaterTowerSmall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/WaterTower in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/WindPump in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/MiniPump in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/waterPumpingStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Sewage/sewagePipe, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at DBH/UI/outlet in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Sewage/SepticTank in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Sewage/SewageTreatment in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Water/waterFiltration in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/thermostat, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at DBH/UI/Thermostat in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/Stove, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/GasBoiler, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/ElectricBoiler, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Heating/solarHeater in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Heating/Boiler in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/radiator, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at DBH/UI/radiator in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/radiator, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at DBH/UI/radiator in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/radiatorLarge, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at DBH/UI/radiator in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Heating/CeilingFanBlades in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Heating/CeilingFanBlades in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Heating/Aircon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/centralAirVent, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at DBH/UI/centralAirVent in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=DBH/Things/Building/Heating/freezerUnit, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at DBH/Things/Building/sprinkler in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/firesprinkler in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Valve in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Building/Sewage/Composter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/God in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/UI/fertilizer in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at DBH/Things/Resource/bedPan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Resource/bagSoil in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at DBH/Things/Resource/BurnBarrel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Buildings/TableAnimalProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_prosthetic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_bionic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_bionic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_bionic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_bionic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_bionic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_bionic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_organ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_organ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_organ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_organ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_organ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AnimalBodyPart_organ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedAnimalPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Flowers/AlliumGiganteum
- Collection cannot init: No textures found at path Things/Flowers/Anthurium
- Collection cannot init: No textures found at path Things/Flowers/NymphHair
- Collection cannot init: No textures found at path Things/Flowers/PinkRimstalk
- Collection cannot init: No textures found at path Things/Flowers/Plumeria
- Collection cannot init: No textures found at path Things/Flowers/Sunflower
- Collection cannot init: No textures found at path Things/Tree/TreeJapaneseMaple
- Collection cannot init: No textures found at path Things/Tree/Tree_Leafless/TreeJapaneseMaple_Leafless
- Collection cannot init: No textures found at path Things/Tree/TreeCherryBlossom
- Collection cannot init: No textures found at path Things/Tree/Tree_Leafless/TreeCherryBlossom_Leafless
- Collection cannot init: No textures found at path Things/Tree/TreeCamellia
- Collection cannot init: No textures found at path Things/Tree/TreeAcacia
- Collection cannot init: No textures found at path Things/Tree/RedMaple
- Could not load UnityEngine.Texture2D at Things/Item/SoylentGreen in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/SoylentBlue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/SoylentPurple in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/SoylentRed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/SoylentYellow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/soylenttable in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/eggplantPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Immature/eggplantPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/pumpkinPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Immature/pumpkinPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/squashPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Immature/squashPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/TomatoPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Immature/TomatoPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/CarrotPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Immature/CarrotPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/eggplant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/pumpkin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/squash in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Tomato in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Carrot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/floor/FarmSoil in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/floor/PlowSoil in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Compoststart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Fertilizer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Soil in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Planterbox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/PlanterModular_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/PlanterIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/PlanterModular_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/PlanterIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/PlanterModular_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/PlanterIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/HydroModular_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/HydroIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/HydroModular_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/HydroIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Planterbox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/SunLampd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/LampSunSmall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/LampSunMini in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/SunLampd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/LampSunSmall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/LampSunMini in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/HeatedSunLamp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/HeatedSunSmall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/HeatedSunMini in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/SteelLeaf in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/PlasteelLeaf in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/GoldLeaf in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/JadeLeaf in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/SilverLeaf in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/UraniumLeaf in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/SteelPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/PlasteelPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/GoldPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/JadePlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/SilverPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/UraniumPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/Drug/FluEz
- Collection cannot init: No textures found at path Things/Item/Drug/Ibuprofen
- Could not load UnityEngine.Texture2D at Things/Item/antibiotics in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/RawTobacco in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/Cigarillos
- Could not load UnityEngine.Texture2D at Ui/Icons/ThingCategories/FruitFoodRaw in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/NeutroPetals in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Bandagekit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/NeutroFlower in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Plants/TobaccoPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/cookie in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/BlueberryPie in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/driedfruit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/bread in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/sweetbun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/grilledcheese in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/grilledmeat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/pizza in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Porridge in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Yogurt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Icecream in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Smoothie in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Tacos in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Grilledsteak in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Grilledveg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Kabob in any active mod or in base resources.
- MatFrom with null sourceTex.
- Reached max messages limit. Stopping logging to avoid spam.
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