sexykate

CS:GO autoexec.cfg

Jun 10th, 2012
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  1. // repositions the gunmodel to mimic CSS more closely.
  2.  
  3. viewmodel_fov "65"
  4. viewmodel_offset_x "2"
  5. viewmodel_offset_y "2"
  6. viewmodel_offset_z "-2"
  7.  
  8. // removes the shifting of the arm when crouching down.
  9.  
  10. cl_viewmodel_shift_left_amt "0"
  11. cl_viewmodel_shift_right_amt "0"
  12.  
  13. // removes the bobbing of the weapon back and forth, when you run.
  14.  
  15. cl_bob_lower_amt "0"
  16. cl_bobamt_lat "0"
  17. cl_bobamt_vert "0"
  18.  
  19. // scales the HUD depending on what resolution you use, 1 is max.
  20.  
  21. hud_scaling "1"
  22.  
  23. // lowers delay between sounds.
  24.  
  25. snd_mixahead "0.05"
  26.  
  27. // sets interpolation values.
  28.  
  29. cl_interp "0"
  30. cl_interp_ratio "1"
  31.  
  32. // ignores dedicated servers with pings above this value.
  33.  
  34. mm_dedicated_search_maxping "60"
  35.  
  36. // causes the scope to move less while moving scoped and reduces bobbing effect
  37.  
  38. cl_bobcycle "2"
  39.  
  40.  
  41. // Rates (you do not want 33 lerp... these will help)
  42. cl_interp "0.0"
  43. cl_interp_ratio "1"
  44. cl_cmdrate 102.4
  45. cl_updaterate 102.4
  46. rate "30000"
  47.  
  48. // Mouse
  49. sensitivity "2.0"
  50. zoom_sensitivity_ratio "1.0"
  51. m_rawinput "1"
  52. m_mouseaccel1 "0"
  53. m_mouseaccel2 "0"
  54.  
  55. // Hud
  56. hud_fastswitch "1" // unknown command
  57. hud_scaling "0.75" // source sized hud
  58. hud_showtargetid "1"
  59. cl_showloadout "0" // hide loadout unless switching wep
  60. net_graph "1"
  61. //net_graphproportionalfont "0" // tiny net graph font
  62. cl_showfps "0" // not needed if netgraph is on
  63.  
  64. // Crosshair
  65. sfcrosshair "1" // 0 for classic, 1 for new crosshair
  66. cl_crosshairdot "1"
  67. cl_crosshaircolor "5"
  68. cl_crosshaircolor_r "255"
  69. cl_crosshaircolor_g "0"
  70. cl_crosshaircolor_b "255"
  71. cl_crosshairthickness "1"
  72. cl_crosshairusealpha "1"
  73. cl_crosshairalpha "200"
  74. cl_dynamiccrosshair "1"
  75.  
  76. // Audio
  77. snd_musicvolume "0" // volume of music in menu and game
  78.  
  79. // Game
  80. cl_autohelp "0"
  81. cl_disablefreezecam "1"
  82. cl_autowepswitch "0"
  83. cl_lagcompensation "1"
  84. //cl_disable_ragdolls "1" // is a sv_cheats cvar atm
  85.  
  86. // Graphics
  87. fps_max "121"
  88. sys_vsync "0" // unkown command
  89. mat_hdr_enabled "0" // not working at this time
  90. // reposition the gunmodel to mimic css more closely.
  91. viewmodel_offset_x "2"
  92. viewmodel_offset_y "4"
  93. viewmodel_offset_z "-2"
  94. // These two removes the shifting of the arm when crouching down.
  95. cl_viewmodel_shift_left_amt "0" // min .5
  96. cl_viewmodel_shift_right_amt "0" // min .5
  97. // These remove the bobbing of the weapon/scope back and forth while moving.
  98. cl_bob_lower_amt "0" // min 5
  99. cl_bobamt_lat "0" // min .1
  100. cl_bobamt_vert "0" // min .1
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