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  1. A sick new guide for West of Loathing Necromancy%
  2. By Schir
  3.  
  4. =============
  5. Author's Note:
  6. =============
  7.  
  8. man it sure would be bad if this were posted anywhere other than gameFAQs.
  9. if this were to somehow end up in a pastebin without my permission, it'd
  10. be absolutely disastrous!!
  11.  
  12. copyright 2018 Some Internet Rando Ink Limited LLC Company Incorporated Inc.
  13.  
  14. ==================================
  15. Dependency Tree for Necromancy%
  16. ==================================
  17.  
  18. Necromancer's Crown:
  19. Obtain 6 Nex-Mex books and get five clues.
  20.  
  21. Clues:
  22. robe receipt
  23. cryptic note about Ley lines
  24. Perfessor's House
  25. Weird Triangle
  26. Humming Cave
  27. 10 muscle / 4 dynamite
  28. Rescue Mission
  29. Man in street
  30. 2 encounters and a rest
  31.  
  32. burned scroll
  33. Hellstrom Ranch
  34. grave plot #1 - Reboot Hill
  35. Doc Alice
  36. Shovel
  37. (you should start the game with one)
  38. discipline slip
  39. Passin' Fair Mycologist
  40. Mycology, Yourcology
  41. Military Cemetery grave 420
  42. Doc Alice
  43. sticky note
  44. Examine all clues.
  45.  
  46. Clue locations:
  47. Easy:
  48. Fort Alldead
  49. Reboot Hill
  50. requires:
  51. 20 M/M/M,
  52. stench resistance
  53. 50 meat, dirtwater
  54. Military Cemetery
  55. Plot 13
  56. Buffalo Pile
  57. trash pile next to a toilet
  58. Daveyard
  59. Far end of the hut. no fights required
  60. Medium:
  61. Old Mission
  62. Requires one fight, 2-3 dynamite
  63. Hard:
  64. Shroomcave
  65. longer dependency tree to get here. Go for it if you find it while wandering.
  66. ==================
  67. Nex-Mex Books
  68. ==================
  69. Easy:
  70. Fort Alldead
  71. Doc Alice
  72. Reboot Hill
  73. Doc Alice
  74. 20 mysticality
  75. Fort Memoriam
  76. Military Cemetery
  77. Doc Alice
  78. Buffalo Pile
  79. Doc Alice
  80. Military Cemetery
  81. Doc Alice
  82. 13th encounter
  83. Pale Horse
  84. Medium
  85. skeleton and cultist in region A
  86. Hard:
  87. Chuck's House
  88.  
  89.  
  90. ==============================
  91. Walkthrough
  92. ==============================
  93. Start
  94. do the normal stuff for leaving the house
  95. Dirtwater
  96. -Talk to Doc Alice
  97. -Buy a flower from the girl
  98. head to daveyard
  99. -get necromancy clue from inside tomb
  100. -Scatter the ashes you get.
  101. //(Grants 10 XP. This is mainly for addressing a 5 XP
  102. // shortage when trying to increase Hornswogglin' to 3 at the railroad later)
  103. Head to railroad
  104. -talk to doc alice
  105. -talk to white hat
  106. -talk to bowler hat
  107. gustavson gulch
  108. -increase hornswogglin' to 2
  109. -hornswoggle mayor
  110. -read lockpickin' book
  111. -go through the town (this is the same as any%)
  112. -get the dynamite
  113. head to railroad
  114. -increase hornswogglin' to 3
  115. -hornswoggle boss
  116. head to second railroad
  117. -talk to doc alice
  118. -talk to bowler hat
  119. head to breadwood
  120. -talk to doc alice
  121. -talk to man in barracks, unlock petting cemetery
  122. head to military cemetery
  123. -grave 13, get necromancy clue
  124. -grave 420, get mycology, yourcology
  125. -grave 666, get nex-mex book
  126. -go to shack, unlock fort memoriam
  127. petting cemetery
  128. -talk to doc alice
  129. head to buffalo pile
  130. -make buffalo mix (milk, blood, ichor)
  131. -get key in buffalo-making room
  132. -get necromancy clue in toilet room
  133. -get nex-mex book, unlock footlocker
  134. -make fudge (milk, milk, lemonade
  135. -make buffalo buffalo buffalo bill
  136. -get unlimited bones
  137. head to fort alldead
  138. -get necromancy clue
  139. -get nex-mex book from far end
  140. head to rescue mission
  141. -unlock humming cave
  142. head to dirtwater
  143. -sleep in the inn (or leave your room through the left door if you've collapsed from anger)
  144. -talk to the injured man outside
  145. fort memoriam
  146. -drink fudge
  147. -get the nex-mex book
  148. reboot hill
  149. -head to plot 1
  150. --go all the way to the left side of the screen, dig up dirt. Unlock Hellstrom Ranch.
  151. -head to the back
  152. -dispel the skulls
  153. -wait for the cultists to get owned
  154. -grab the nex-mex book
  155. -equip the sweet-smelling flower
  156. -get necromancy clue from outhouse
  157. humming cave
  158. -push over rocks
  159. -head to bizarre ruin from el vibrato portal
  160. (the order of fort memoriam, reboot hill, and humming cave is done in the order of highest skill requirement to lowest (30/20/10). You want the fudge to be active for at least those three locations as those are the only places where skill checks are required. You do those after a new day to minimize the odds of getting too angry and passing out.)
  161. bizarre ruin
  162. -get weird stone arrow
  163. wander, hope you find the perfessor's house
  164. perfessor's house
  165. -examine leyline clue
  166. -show him the leyline thing, get the leyline diagram
  167. Hellstrom Ranch
  168. -You just have to have seen it.
  169. read mycology, yourcology
  170. examine all clues
  171. examine necromancy journal, find necromancer's tower location
  172. read all six nex-mex books
  173. go to necromancer's tower
  174. -read the ancient sigils, crush your enemies
  175. -make it to the top
  176. -become the necromancer
  177. -get the necromancer's crown
  178. -let doc alice abandon you
  179. head to second railroad
  180. -build the bridge of bones
  181. -talk to bowler hat, unlock frisco
  182. head to frisco
  183. -give Norton the necromancer's crown
  184. -beat the game.
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