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- A sick new guide for West of Loathing Necromancy%
- By Schir
- =============
- Author's Note:
- =============
- man it sure would be bad if this were posted anywhere other than gameFAQs.
- if this were to somehow end up in a pastebin without my permission, it'd
- be absolutely disastrous!!
- copyright 2018 Some Internet Rando Ink Limited LLC Company Incorporated Inc.
- ==================================
- Dependency Tree for Necromancy%
- ==================================
- Necromancer's Crown:
- Obtain 6 Nex-Mex books and get five clues.
- Clues:
- robe receipt
- cryptic note about Ley lines
- Perfessor's House
- Weird Triangle
- Humming Cave
- 10 muscle / 4 dynamite
- Rescue Mission
- Man in street
- 2 encounters and a rest
- burned scroll
- Hellstrom Ranch
- grave plot #1 - Reboot Hill
- Doc Alice
- Shovel
- (you should start the game with one)
- discipline slip
- Passin' Fair Mycologist
- Mycology, Yourcology
- Military Cemetery grave 420
- Doc Alice
- sticky note
- Examine all clues.
- Clue locations:
- Easy:
- Fort Alldead
- Reboot Hill
- requires:
- 20 M/M/M,
- stench resistance
- 50 meat, dirtwater
- Military Cemetery
- Plot 13
- Buffalo Pile
- trash pile next to a toilet
- Daveyard
- Far end of the hut. no fights required
- Medium:
- Old Mission
- Requires one fight, 2-3 dynamite
- Hard:
- Shroomcave
- longer dependency tree to get here. Go for it if you find it while wandering.
- ==================
- Nex-Mex Books
- ==================
- Easy:
- Fort Alldead
- Doc Alice
- Reboot Hill
- Doc Alice
- 20 mysticality
- Fort Memoriam
- Military Cemetery
- Doc Alice
- Buffalo Pile
- Doc Alice
- Military Cemetery
- Doc Alice
- 13th encounter
- Pale Horse
- Medium
- skeleton and cultist in region A
- Hard:
- Chuck's House
- ==============================
- Walkthrough
- ==============================
- Start
- do the normal stuff for leaving the house
- Dirtwater
- -Talk to Doc Alice
- -Buy a flower from the girl
- head to daveyard
- -get necromancy clue from inside tomb
- -Scatter the ashes you get.
- //(Grants 10 XP. This is mainly for addressing a 5 XP
- // shortage when trying to increase Hornswogglin' to 3 at the railroad later)
- Head to railroad
- -talk to doc alice
- -talk to white hat
- -talk to bowler hat
- gustavson gulch
- -increase hornswogglin' to 2
- -hornswoggle mayor
- -read lockpickin' book
- -go through the town (this is the same as any%)
- -get the dynamite
- head to railroad
- -increase hornswogglin' to 3
- -hornswoggle boss
- head to second railroad
- -talk to doc alice
- -talk to bowler hat
- head to breadwood
- -talk to doc alice
- -talk to man in barracks, unlock petting cemetery
- head to military cemetery
- -grave 13, get necromancy clue
- -grave 420, get mycology, yourcology
- -grave 666, get nex-mex book
- -go to shack, unlock fort memoriam
- petting cemetery
- -talk to doc alice
- head to buffalo pile
- -make buffalo mix (milk, blood, ichor)
- -get key in buffalo-making room
- -get necromancy clue in toilet room
- -get nex-mex book, unlock footlocker
- -make fudge (milk, milk, lemonade
- -make buffalo buffalo buffalo bill
- -get unlimited bones
- head to fort alldead
- -get necromancy clue
- -get nex-mex book from far end
- head to rescue mission
- -unlock humming cave
- head to dirtwater
- -sleep in the inn (or leave your room through the left door if you've collapsed from anger)
- -talk to the injured man outside
- fort memoriam
- -drink fudge
- -get the nex-mex book
- reboot hill
- -head to plot 1
- --go all the way to the left side of the screen, dig up dirt. Unlock Hellstrom Ranch.
- -head to the back
- -dispel the skulls
- -wait for the cultists to get owned
- -grab the nex-mex book
- -equip the sweet-smelling flower
- -get necromancy clue from outhouse
- humming cave
- -push over rocks
- -head to bizarre ruin from el vibrato portal
- (the order of fort memoriam, reboot hill, and humming cave is done in the order of highest skill requirement to lowest (30/20/10). You want the fudge to be active for at least those three locations as those are the only places where skill checks are required. You do those after a new day to minimize the odds of getting too angry and passing out.)
- bizarre ruin
- -get weird stone arrow
- wander, hope you find the perfessor's house
- perfessor's house
- -examine leyline clue
- -show him the leyline thing, get the leyline diagram
- Hellstrom Ranch
- -You just have to have seen it.
- read mycology, yourcology
- examine all clues
- examine necromancy journal, find necromancer's tower location
- read all six nex-mex books
- go to necromancer's tower
- -read the ancient sigils, crush your enemies
- -make it to the top
- -become the necromancer
- -get the necromancer's crown
- -let doc alice abandon you
- head to second railroad
- -build the bridge of bones
- -talk to bowler hat, unlock frisco
- head to frisco
- -give Norton the necromancer's crown
- -beat the game.
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