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- Mono path[0] = 'C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
- Mono config path = 'C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
- Loading player data from C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0; jobified=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.222 seconds
- ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
- ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- UnloadTime: 1.169800 ms
- Fallback handler could not load library C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/data-0000029452350090.dll
- 2023-07-24T10:24:50 0.670 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-07-24T10:24:50 0.672 INF System information:
- 2023-07-24T10:24:50 0.672 INF OS: Windows 10 (10.0.19045) 64bit
- 2023-07-24T10:24:50 0.672 INF CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (cores: 8)
- 2023-07-24T10:24:50 0.672 INF RAM: 65464 MB
- 2023-07-24T10:24:50 0.673 INF GPU: Null Device (128 MB)
- 2023-07-24T10:24:50 0.677 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0)
- 2023-07-24T10:24:50 0.677 INF Last played version: Alpha 21
- 2023-07-24T10:24:50 0.680 INF Local UTC offset: -4 hours
- 2023-07-24T10:24:50 0.700 INF Command line arguments: 7DaysToDieServer -logfile C:\Users\fgrav\Desktop\Steam CMD\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2023-07-24__10-24-48.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2023-07-24T10:24:50 0.710 INF Parsing server configfile: C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
- 2023-07-24T10:24:50 0.754 INF Parsing server configfile successfully completed
- 2023-07-24T10:24:50 0.756 INF Starting dedicated server level=Navezgane game name=My Game
- 2023-07-24T10:24:50 0.756 INF Maximum allowed players: 8
- 2023-07-24T10:24:50 0.756 INF Game mode: GameModeSurvival
- 2023-07-24T10:24:50 0.757 INF [Platform] Init
- 2023-07-24T10:24:50 0.831 INF [Platform] Using native platform: Steam
- 2023-07-24T10:24:50 0.836 INF [Platform] Using cross platform: EOS
- 2023-07-24T10:24:50 0.838 INF [Platform] Using server platform: Steam
- 2023-07-24T10:24:50 0.838 INF [Platform] Using server platform: XBL
- 2023-07-24T10:24:50 0.848 INF Starting PlayerInputManager...
- 2023-07-24T10:24:50 1.116 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2023-07-24T10:24:50 1.137 INF [Platform] Initializing Steam
- 2023-07-24T10:24:50 1.138 INF [Platform] Initializing EOS
- 2023-07-24T10:24:50 1.169 INF [EOS] Initialize: Success
- 2023-07-24T10:24:50 1.192 INF [Platform] Initializing XBL
- 2023-07-24T10:24:50 1.482 INF Localization language from prefs: english
- 2023-07-24T10:24:50 1.482 INF Awake IsFocused: True
- 2023-07-24T10:24:50 1.482 INF Awake
- 2023-07-24T10:24:51 1.929 INF WinThread started
- 2023-07-24T10:24:51 2.011 INF Started Terminal Window
- 2023-07-24T10:24:51 2.012 INF Dedicated server only build
- ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-07-24T10:24:51 2.048 INF Occlusion: Awake
- 2023-07-24T10:24:51 2.053 INF Texture quality is set to 3
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-07-24T10:24:51 2.062 WRN Device name for flag StandaloneWindows is unknown
- ERROR: Shader Game/UI/SleeperVolumeFrame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-07-24T10:24:51 2.196 INF [MODS] Start loading from: 'C:/Users/fgrav/Desktop/Steam CMD/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Mods'
- 2023-07-24T10:24:51 2.214 INF [MODS] Trying to load from folder: 'TFP_CommandExtensions'
- 2023-07-24T10:24:51 2.226 INF [MODS] Loaded Mod: TFP_CommandExtensions (21.0.318.0)
- 2023-07-24T10:24:51 2.227 INF [MODS] Trying to load from folder: 'TFP_MapRendering'
- 2023-07-24T10:24:51 2.228 INF [MODS] Loaded Mod: TFP_MapRendering (21.0.318.0)
- 2023-07-24T10:24:51 2.228 INF [MODS] Trying to load from folder: 'TFP_WebServer'
- 2023-07-24T10:24:51 2.230 INF [MODS] Loaded Mod: TFP_WebServer (21.0.318.0)
- 2023-07-24T10:24:51 2.230 INF [MODS] Trying to load from folder: 'Xample_MarkersMod'
- 2023-07-24T10:24:51 2.231 INF [MODS] Loaded Mod: TFP_MarkersExample (21.0.318.0)
- 2023-07-24T10:24:51 2.231 INF [MODS] Initializing mod code
- 2023-07-24T10:24:51 2.232 INF [MODS] Found ModAPI in CommandExtensions.dll, creating instance
- 2023-07-24T10:24:51 2.233 INF [MODS] Initialized code in mod 'TFP_CommandExtensions' from DLL 'CommandExtensions.dll'
- 2023-07-24T10:24:51 2.233 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2023-07-24T10:24:51 2.234 INF [MODS] Initialized code in mod 'TFP_MapRendering' from DLL 'MapRendering.dll'
- 2023-07-24T10:24:51 2.235 INF [MODS] Found ModAPI in WebServer.dll, creating instance
- 2023-07-24T10:24:51 2.247 INF [MODS] Initialized code in mod 'TFP_WebServer' from DLL 'WebServer.dll'
- 2023-07-24T10:24:51 2.248 INF [MODS] Found ModAPI in MarkersMod.dll, creating instance
- 2023-07-24T10:24:51 2.248 INF [MODS] Initialized code in mod 'TFP_MarkersExample' from DLL 'MarkersMod.dll'
- 2023-07-24T10:24:51 2.248 INF [MODS] Loading done
- 2023-07-24T10:24:51 2.283 INF Loading permissions file at 'C:\Users\fgrav\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-24T10:24:51 2.304 INF Loading permissions file done.
- ERROR: Shader Legacy Shaders/Transparent/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader UMA/AtlasShaderNew shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNew' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader UMA/AtlasShaderNormal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'UMA/AtlasShaderNormal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/UMA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Metal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Metal' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Multiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Standard Surface' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Lit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/VertexLit Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_FireDistort shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_FireDistort' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Particles/Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-07-24T10:24:52 3.025 INF Reloading serveradmin.xml
- 2023-07-24T10:24:52 3.026 INF Loading permissions file at 'C:\Users\fgrav\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-24T10:24:52 3.026 INF Loading permissions file done.
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-07-24T10:24:53 3.656 INF Loaded (local): rwgmixer in 0.02
- 2023-07-24T10:24:53 3.722 INF Loaded (local): archetypes in 0.07
- 2023-07-24T10:24:53 3.732 INF Loaded (local): loadingscreen in 0.00
- 2023-07-24T10:24:53 3.733 INF WorldStaticData.Init() needed 1.000s
- 2023-07-24T10:24:53 3.784 INF Started Telnet on 8081
- 2023-07-24T10:24:53 3.798 INF [PartyQuests] Initialized
- 2023-07-24T10:24:53 3.799 INF Awake done in 2316 ms
- ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-07-24T10:24:56 6.496 INF NET: Starting server protocols
- 2023-07-24T10:24:56 6.504 INF [NET] Disabling protocol: SteamNetworking
- 2023-07-24T10:24:56 6.585 INF NET: LiteNetLib server started
- 2023-07-24T10:24:56 6.603 INF StartGame
- 2023-07-24T10:24:56 6.604 INF NetPackageManager Init
- 2023-07-24T10:24:56 6.837 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 1000
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 0
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 0
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice =
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\fgrav\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Molepeople
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\fgrav\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed = asdf
- GamePref.WorldGenSize = 6144
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-07-24T10:24:56 6.941 INF StartAsServer
- 2023-07-24T10:24:57 7.585 INF Loaded (local): materials in 0.59
- 2023-07-24T10:24:57 7.835 INF Loaded (local): physicsbodies in 0.25
- 2023-07-24T10:24:57 8.035 INF Loaded (local): painting in 0.20
- 2023-07-24T10:24:57 8.353 INF Loaded (local): shapes in 0.32
- ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/7DTD_RallyPoint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Character' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- 2023-07-24T10:25:22 33.028 INF Block IDs with mapping
- 2023-07-24T10:25:22 33.047 INF Block IDs total 22097, terr 29, last 22319
- 2023-07-24T10:25:22 33.078 INF Loaded (local): blocks in 24.72
- Unloading 64726 unused Assets to reduce memory usage. Loaded Objects now: 64563.
- Total: 682.399000 ms (FindLiveObjects: 14.459200 ms CreateObjectMapping: 18.638300 ms MarkObjects: 619.405000 ms DeleteObjects: 29.895900 ms)
- 2023-07-24T10:25:23 33.997 INF Loaded (local): progression in 0.92
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-07-24T10:25:24 34.997 INF Loaded (local): buffs in 1.00
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-07-24T10:25:24 35.173 INF Loaded (local): misc in 0.18
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Unlit/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- 2023-07-24T10:25:25 36.134 INF Loaded (local): items in 0.96
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-07-24T10:25:25 36.399 INF Item IDs with mapping
- 2023-07-24T10:25:25 36.400 INF ItemIDs from Mapping
- 2023-07-24T10:25:26 36.506 INF Loaded (local): item_modifiers in 0.37
- 2023-07-24T10:25:26 36.791 INF Loaded (local): entityclasses in 0.28
- 2023-07-24T10:25:26 36.962 INF Loaded (local): qualityinfo in 0.17
- 2023-07-24T10:25:26 37.261 INF Loaded (local): sounds in 0.30
- 2023-07-24T10:25:26 37.475 INF Loaded (local): recipes in 0.21
- 2023-07-24T10:25:27 37.675 INF Loaded (local): blockplaceholders in 0.20
- 2023-07-24T10:25:27 37.875 INF Loaded (local): loot in 0.20
- 2023-07-24T10:25:27 38.075 INF Loaded (local): entitygroups in 0.20
- 2023-07-24T10:25:27 38.325 INF Loaded (local): utilityai in 0.25
- 2023-07-24T10:25:28 38.575 INF Loaded (local): vehicles in 0.25
- 2023-07-24T10:25:28 38.775 INF Loaded (local): rwgmixer in 0.20
- 2023-07-24T10:25:28 38.975 INF Loaded (local): weathersurvival in 0.20
- 2023-07-24T10:25:28 39.176 INF Loaded (local): archetypes in 0.20
- 2023-07-24T10:25:28 39.440 INF Loaded (local): quests in 0.26
- 2023-07-24T10:25:29 39.691 INF Loaded (local): traders in 0.25
- 2023-07-24T10:25:29 39.891 INF Loaded (local): npc in 0.20
- 2023-07-24T10:25:29 40.090 INF Loaded (local): dialogs in 0.20
- 2023-07-24T10:25:29 40.340 INF Loaded (local): ui_display in 0.25
- 2023-07-24T10:25:30 40.541 INF Loaded (local): nav_objects in 0.20
- 2023-07-24T10:25:30 40.790 INF Loaded (local): gamestages in 0.25
- 2023-07-24T10:25:30 41.316 INF Loaded (local): gameevents in 0.53
- 2023-07-24T10:25:31 41.534 INF Loaded (local): twitch in 0.22
- 2023-07-24T10:25:31 41.734 INF Loaded (local): twitch_events in 0.20
- 2023-07-24T10:25:31 41.949 INF Loaded (local): dmscontent in 0.22
- 2023-07-24T10:25:31 42.149 INF Loaded (local): XUi_Common/styles in 0.20
- 2023-07-24T10:25:31 42.400 INF Loaded (local): XUi_Common/controls in 0.25
- 2023-07-24T10:25:32 42.599 INF Loaded (local): XUi/styles in 0.20
- 2023-07-24T10:25:32 42.800 INF Loaded (local): XUi/controls in 0.20
- 2023-07-24T10:25:32 43.050 INF Loaded (local): XUi/windows in 0.25
- 2023-07-24T10:25:32 43.250 INF Loaded (local): XUi/xui in 0.20
- 2023-07-24T10:25:32 43.449 INF Loaded (local): biomes in 0.20
- 2023-07-24T10:25:33 43.652 INF Loaded (local): worldglobal in 0.20
- 2023-07-24T10:25:33 43.851 INF Loaded (local): spawning in 0.19
- 2023-07-24T10:25:33 44.051 INF Loaded (local): loadingscreen in 0.20
- 2023-07-24T10:25:33 44.202 INF createWorld: Navezgane, My Game, GameModeSurvival
- 2023-07-24T10:25:33 44.203 INF Occlusion: Disabled
- 2023-07-24T10:25:33 44.279 INF Started thread ChunkRegeneration
- 2023-07-24T10:25:33 44.279 INF Started thread ChunkCalc
- 2023-07-24T10:25:33 44.279 INF Started thread ChunkMeshBake
- 2023-07-24T10:25:33 44.356 INF World.Load: Navezgane
- 2023-07-24T10:25:33 44.382 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-07-24T10:25:33 44.412 INF Started thread WaterSimulationApplyChanges
- 2023-07-24T10:25:33 44.467 INF Computed 0 chunk groups containing a total of 0 chunks. Largest group contains chunks.
- 2023-07-24T10:25:33 44.475 INF Started thread SaveChunks C:\Users\fgrav\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Region
- 2023-07-24T10:25:34 44.756 INF [DECO] read 0
- 2023-07-24T10:25:34 44.859 INF Dynamic Music Initialized on Server
- 2023-07-24T10:25:34 44.859 INF Dynamic Music Initialized on Dedi
- 2023-07-24T10:25:34 44.906 INF AstarManager Init
- 2023-07-24T10:25:34 45.245 INF WeatherManager: Init 8 weather packages
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
- WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
- 2023-07-24T10:25:35 45.700 INF createWorld() done
- 2023-07-24T10:25:35 45.702 INF Loading players.xml
- 2023-07-24T10:25:35 45.707 WRN Entry missing 'platform' or 'userid' attribute: <player id="76561197988290652" lastlogin="2020-11-28 13:36:21" />
- 2023-07-24T10:25:35 45.707 ERR player-entry has missing or invalid user-identifier attributes: <player id="76561197988290652" lastlogin="2020-11-28 13:36:21" />
- 2023-07-24T10:25:35 45.743 INF Preparing quit
- 2023-07-24T10:25:35 45.744 INF Disconnect
- 2023-07-24T10:25:35 45.745 INF [NET] ServerShutdown
- 2023-07-24T10:25:35 45.745 INF NET: Stopping server protocols
- 2023-07-24T10:25:35 46.249 INF NET: LiteNetLib server stopped
- 2023-07-24T10:25:35 46.252 INF SaveAndCleanupWorld
- 2023-07-24T10:25:35 46.286 INF Saving 0 of chunks took 20ms
- 2023-07-24T10:25:35 46.288 INF [DECO] written 0, in 1ms
- 2023-07-24T10:25:35 46.289 INF [DECO] write thread 0ms
- 2023-07-24T10:25:35 46.292 INF [Steamworks.NET] Stopping server
- 2023-07-24T10:25:35 46.292 INF [Steamworks.NET] Exiting Lobby
- 2023-07-24T10:25:36 46.518 INF AstarManager Cleanup
- 2023-07-24T10:25:37 47.548 INF Clearing queues.
- 2023-07-24T10:25:37 47.549 INF Cleared queues.
- 2023-07-24T10:25:37 47.561 INF World.Unload
- 2023-07-24T10:25:37 47.766 INF Exited thread SaveChunks C:\Users\fgrav\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Region
- 2023-07-24T10:25:37 47.782 INF World.Cleanup
- 2023-07-24T10:25:37 47.784 INF Exited thread ChunkRegeneration
- 2023-07-24T10:25:37 47.797 INF Exited thread ChunkCalc
- 2023-07-24T10:25:37 47.798 INF Exited thread ChunkMeshBake
- 2023-07-24T10:25:37 47.816 INF Exited thread WaterSimulationApplyChanges
- 2023-07-24T10:25:37 47.834 INF Persistent GamePrefs saved
- 2023-07-24T10:25:37 47.845 INF Loaded player
- 2023-07-24T10:25:37 47.845 INF Persistent GamePrefs saved
- 2023-07-24T10:25:37 47.846 INF Cleanup
- 2023-07-24T10:25:37 47.847 INF Closing Terminal Window
- 2023-07-24T10:25:37 47.881 INF WinThread ended
- 2023-07-24T10:25:37 47.882 INF Ended Terminal Window
- 2023-07-24T10:25:38 48.568 INF Terminating threads
- 2023-07-24T10:25:38 48.568 INF OnApplicationQuit
- 2023-07-24T10:25:38 48.570 INF Terminating threads
- 2023-07-24T10:25:38 48.570 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 395 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 14 frames, [64.0 KB-128.0 KB]: 26 frames, [128.0 KB-256.0 KB]: 14 frames, [256.0 KB-0.5 MB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 7.4 MB
- Overflow Count 4
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 127.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 484.0 KB
- Peak Allocated Bytes 482.9 KB
- Overflow Count 31
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 22.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 17152
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 323202
- 32B: 15 Subsections = 7680 buckets. Failed count: 483736
- 48B: 54 Subsections = 18432 buckets. Failed count: 413342
- 64B: 29 Subsections = 7424 buckets. Failed count: 228595
- 80B: 152 Subsections = 31129 buckets. Failed count: 20629
- 96B: 2 Subsections = 341 buckets. Failed count: 27142
- 112B: 2 Subsections = 292 buckets. Failed count: 7725
- 128B: 1 Subsections = 128 buckets. Failed count: 43412
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 199 frames, [32.0 MB-64.0 MB]: 278 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 58.3 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 106 frames, [8.0 MB-16.0 MB]: 370 frames, [32.0 MB-64.0 MB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 2
- Peak Allocated memory 33.9 MB
- Peak Large allocation bytes 26.6 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 9
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 21
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 323202
- 32B: 15 Subsections = 7680 buckets. Failed count: 483736
- 48B: 54 Subsections = 18432 buckets. Failed count: 413342
- 64B: 29 Subsections = 7424 buckets. Failed count: 228595
- 80B: 152 Subsections = 31129 buckets. Failed count: 20629
- 96B: 2 Subsections = 341 buckets. Failed count: 27142
- 112B: 2 Subsections = 292 buckets. Failed count: 7725
- 128B: 1 Subsections = 128 buckets. Failed count: 43412
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [2.0 MB-4.0 MB]: 121 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 12 frames, [16.0 MB-32.0 MB]: 19 frames, [32.0 MB-64.0 MB]: 13 frames, [64.0 MB-128.0 MB]: 300 frames
- Requested Block Size 16.0 MB
- Peak Block count 8
- Peak Allocated memory 114.6 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [64.0 KB-128.0 KB]: 106 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 96 frames, [4.0 MB-8.0 MB]: 25 frames, [8.0 MB-16.0 MB]: 9 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 27 frames, [64.0 MB-128.0 MB]: 207 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 87.5 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98592
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 323202
- 32B: 15 Subsections = 7680 buckets. Failed count: 483736
- 48B: 54 Subsections = 18432 buckets. Failed count: 413342
- 64B: 29 Subsections = 7424 buckets. Failed count: 228595
- 80B: 152 Subsections = 31129 buckets. Failed count: 20629
- 96B: 2 Subsections = 341 buckets. Failed count: 27142
- 112B: 2 Subsections = 292 buckets. Failed count: 7725
- 128B: 1 Subsections = 128 buckets. Failed count: 43412
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [64.0 MB-128.0 MB]: 145 frames, [128.0 MB-256.0 MB]: 332 frames
- Requested Block Size 4.0 MB
- Peak Block count 36
- Peak Allocated memory 154.6 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 227 frames, [32.0 MB-64.0 MB]: 248 frames, [64.0 MB-128.0 MB]: 2 frames
- Requested Block Size 4.0 MB
- Peak Block count 9
- Peak Allocated memory 123.1 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 323202
- 32B: 15 Subsections = 7680 buckets. Failed count: 483736
- 48B: 54 Subsections = 18432 buckets. Failed count: 413342
- 64B: 29 Subsections = 7424 buckets. Failed count: 228595
- 80B: 152 Subsections = 31129 buckets. Failed count: 20629
- 96B: 2 Subsections = 341 buckets. Failed count: 27142
- 112B: 2 Subsections = 292 buckets. Failed count: 7725
- 128B: 1 Subsections = 128 buckets. Failed count: 43412
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 477 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 123.3 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [256.0 KB-0.5 MB]: 107 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 44 frames, [2.0 MB-4.0 MB]: 325 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.1 MB
- Peak Large allocation bytes 0 B
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