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- spawn(function()
- while wait() do
- local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
- local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
- local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
- FrameHere.BackgroundColor3 = Color3.new(r, g, b)
- end
- end)
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