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zekelol

Anti Fling

Aug 4th, 2022
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  1. _G.AntiFlingConfig = {
  2. -- this will remove your rotational velocity every frame
  3. disable_rotation = true;
  4.  
  5. -- this slows you down if you're moving too fast, works well but can give you a low gravity effect
  6. limit_velocity = true;
  7. limit_velocity_sensitivity = 150; -- how fast you have to be moving before you get slowed down
  8. limit_velocity_slow = 0; -- the amount of velocity you keep; a lower number increases how much you slow down by
  9.  
  10. -- stops you from ragdolling or falling over and losing control
  11. anti_ragdoll = true;
  12.  
  13. -- completely freezes you if someone gets too close to you
  14. anchor = false;
  15. smart_anchor = true; -- only anchors if someone is considered flinging, this likely won't detect many flings
  16. anchor_dist = 30; -- how close someone has to be to trigger anchor
  17.  
  18. -- teleport away if someone gets too close
  19. teleport = false;
  20. smart_teleport = true; -- only teleports if someone is considered flinging, this likely won't detect many flings
  21. teleport_dist = 30; -- how close someone has to be to teleport you
  22. }
  23. -- run _G.disable() to disable the script completely
  24.  
  25. loadstring(game:HttpGet('https://raw.githubusercontent.com/topitbopit/rblx/main/extra/better_antifling.lua'))()
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