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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Model0.Parent = mas
- Model0.PrimaryPart = Part9
- Part1.Name = "Smooth Block Model"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-145.591446, 7.79999352, -32.4980316, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part1.Orientation = Vector3.new(0, -90, 0)
- Part1.Position = Vector3.new(-145.591446, 7.79999352, -32.4980316)
- Part1.Rotation = Vector3.new(0, -90, 0)
- Part1.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(2, 15.6000004, 45)
- Part1.BrickColor = BrickColor.new("Grey")
- Part1.brickColor = BrickColor.new("Grey")
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(-145.091446, 7.79999352, -25.4980316, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part2.Orientation = Vector3.new(0, -90, 0)
- Part2.Position = Vector3.new(-145.091446, 7.79999352, -25.4980316)
- Part2.Rotation = Vector3.new(0, -90, 0)
- Part2.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part2.Transparency = 1
- Part2.Size = Vector3.new(2, 15.6000004, 28)
- Part2.BrickColor = BrickColor.new("Grey")
- Part2.brickColor = BrickColor.new("Grey")
- Part3.Name = "Smooth Block Model"
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(-167.091446, 7.79999352, -19.9980316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-167.091446, 7.79999352, -19.9980316)
- Part3.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part3.Transparency = 1
- Part3.Size = Vector3.new(2, 15.6000004, 23)
- Part3.BrickColor = BrickColor.new("Grey")
- Part3.brickColor = BrickColor.new("Grey")
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(-160.091446, 7.79999352, -13.9980316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-160.091446, 7.79999352, -13.9980316)
- Part4.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part4.Transparency = 1
- Part4.Size = Vector3.new(2, 15.6000004, 25)
- Part4.BrickColor = BrickColor.new("Grey")
- Part4.brickColor = BrickColor.new("Grey")
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-130.091446, 7.79999352, -12.9980316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(-130.091446, 7.79999352, -12.9980316)
- Part5.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part5.Transparency = 1
- Part5.Size = Vector3.new(2, 15.6000004, 27)
- Part5.BrickColor = BrickColor.new("Grey")
- Part5.brickColor = BrickColor.new("Grey")
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-171.591446, 7.79999352, -9.49803162, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part6.Orientation = Vector3.new(0, -90, 0)
- Part6.Position = Vector3.new(-171.591446, 7.79999352, -9.49803162)
- Part6.Rotation = Vector3.new(0, -90, 0)
- Part6.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part6.Transparency = 1
- Part6.Size = Vector3.new(2, 15.6000004, 7)
- Part6.BrickColor = BrickColor.new("Grey")
- Part6.brickColor = BrickColor.new("Grey")
- Part7.Name = "Smooth Block Model"
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(-176.091446, 7.79999352, -6.49803114, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part7.Orientation = Vector3.new(0, 180, 0)
- Part7.Position = Vector3.new(-176.091446, 7.79999352, -6.49803114)
- Part7.Rotation = Vector3.new(-180, 0, -180)
- Part7.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part7.Size = Vector3.new(2, 15.6000004, 58)
- Part7.BrickColor = BrickColor.new("Grey")
- Part7.brickColor = BrickColor.new("Grey")
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-149.091446, 7.79999352, -0.498030186, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part8.Orientation = Vector3.new(0, -90, 0)
- Part8.Position = Vector3.new(-149.091446, 7.79999352, -0.498030186)
- Part8.Rotation = Vector3.new(0, -90, 0)
- Part8.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part8.Transparency = 1
- Part8.Size = Vector3.new(2, 15.6000004, 36)
- Part8.BrickColor = BrickColor.new("Grey")
- Part8.brickColor = BrickColor.new("Grey")
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(-130.091446, 16.1999874, 6.00196886, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9.Orientation = Vector3.new(0, 180, 0)
- Part9.Position = Vector3.new(-130.091446, 16.1999874, 6.00196886)
- Part9.Rotation = Vector3.new(-180, 0, -180)
- Part9.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part9.Size = Vector3.new(94, 1.20000005, 83)
- Part9.BrickColor = BrickColor.new("Grey")
- Part9.brickColor = BrickColor.new("Grey")
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-122.091446, 7.79999352, -16.4980316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(-122.091446, 7.79999352, -16.4980316)
- Part10.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part10.Transparency = 1
- Part10.Size = Vector3.new(2, 15.6000004, 34)
- Part10.BrickColor = BrickColor.new("Grey")
- Part10.brickColor = BrickColor.new("Grey")
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-174.091446, 7.79999352, 7.00196886, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.Position = Vector3.new(-174.091446, 7.79999352, 7.00196886)
- Part11.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part11.Transparency = 1
- Part11.Size = Vector3.new(2, 15.6000004, 31)
- Part11.BrickColor = BrickColor.new("Grey")
- Part11.brickColor = BrickColor.new("Grey")
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(-151.091446, 7.79999352, 8.50196838, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part12.Orientation = Vector3.new(0, -90, 0)
- Part12.Position = Vector3.new(-151.091446, 7.79999352, 8.50196838)
- Part12.Rotation = Vector3.new(0, -90, 0)
- Part12.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part12.Transparency = 1
- Part12.Size = Vector3.new(2, 15.6000004, 12)
- Part12.BrickColor = BrickColor.new("Grey")
- Part12.brickColor = BrickColor.new("Grey")
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(-166.091446, 7.79999352, 10.5019684, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-166.091446, 7.79999352, 10.5019684)
- Part13.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part13.Transparency = 1
- Part13.Size = Vector3.new(2, 15.6000004, 20)
- Part13.BrickColor = BrickColor.new("Grey")
- Part13.brickColor = BrickColor.new("Grey")
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-116.091446, 7.79999352, 8.50196838, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part14.Orientation = Vector3.new(0, -90, 0)
- Part14.Position = Vector3.new(-116.091446, 7.79999352, 8.50196838)
- Part14.Rotation = Vector3.new(0, -90, 0)
- Part14.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part14.Transparency = 1
- Part14.Size = Vector3.new(2, 15.6000004, 42)
- Part14.BrickColor = BrickColor.new("Grey")
- Part14.brickColor = BrickColor.new("Grey")
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model0
- Part15.CFrame = CFrame.new(-146.091446, 7.79999352, 13.5019693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Position = Vector3.new(-146.091446, 7.79999352, 13.5019693)
- Part15.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part15.Transparency = 1
- Part15.Size = Vector3.new(2, 15.6000004, 8)
- Part15.BrickColor = BrickColor.new("Grey")
- Part15.brickColor = BrickColor.new("Grey")
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(-116.591446, 7.79999352, -34.4980316, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part16.Orientation = Vector3.new(0, -90, 0)
- Part16.Position = Vector3.new(-116.591446, 7.79999352, -34.4980316)
- Part16.Rotation = Vector3.new(0, -90, 0)
- Part16.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part16.Size = Vector3.new(2, 15.6000004, 117)
- Part16.BrickColor = BrickColor.new("Grey")
- Part16.brickColor = BrickColor.new("Grey")
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(-158.091446, 7.79999352, 19.0019684, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(-158.091446, 7.79999352, 19.0019684)
- Part17.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part17.Transparency = 1
- Part17.Size = Vector3.new(2, 15.6000004, 23)
- Part17.BrickColor = BrickColor.new("Grey")
- Part17.brickColor = BrickColor.new("Grey")
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model0
- Part18.CFrame = CFrame.new(-170.091446, 7.79999352, 21.5019684, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part18.Orientation = Vector3.new(0, -90, 0)
- Part18.Position = Vector3.new(-170.091446, 7.79999352, 21.5019684)
- Part18.Rotation = Vector3.new(0, -90, 0)
- Part18.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part18.Transparency = 1
- Part18.Size = Vector3.new(2, 15.6000004, 6)
- Part18.BrickColor = BrickColor.new("Grey")
- Part18.brickColor = BrickColor.new("Grey")
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(-123.591446, 7.79999352, 16.5019684, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part19.Orientation = Vector3.new(0, -90, 0)
- Part19.Position = Vector3.new(-123.591446, 7.79999352, 16.5019684)
- Part19.Rotation = Vector3.new(0, -90, 0)
- Part19.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part19.Transparency = 1
- Part19.Size = Vector3.new(2, 15.6000004, 43)
- Part19.BrickColor = BrickColor.new("Grey")
- Part19.brickColor = BrickColor.new("Grey")
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-111.091446, 7.79999352, -0.498030186, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part20.Orientation = Vector3.new(0, -90, 0)
- Part20.Position = Vector3.new(-111.091446, 7.79999352, -0.498030186)
- Part20.Rotation = Vector3.new(0, -90, 0)
- Part20.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part20.Transparency = 1
- Part20.Size = Vector3.new(2, 15.6000004, 20)
- Part20.BrickColor = BrickColor.new("Grey")
- Part20.brickColor = BrickColor.new("Grey")
- Part21.Name = "Smooth Block Model"
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(-166.091446, 7.79999352, 24.5019684, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Position = Vector3.new(-166.091446, 7.79999352, 24.5019684)
- Part21.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part21.Transparency = 1
- Part21.Size = Vector3.new(2, 15.6000004, 8)
- Part21.BrickColor = BrickColor.new("Grey")
- Part21.brickColor = BrickColor.new("Grey")
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-163.091446, 7.79999352, 29.5019684, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part22.Orientation = Vector3.new(0, -90, 0)
- Part22.Position = Vector3.new(-163.091446, 7.79999352, 29.5019684)
- Part22.Rotation = Vector3.new(0, -90, 0)
- Part22.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part22.Transparency = 1
- Part22.Size = Vector3.new(2, 15.6000004, 8)
- Part22.BrickColor = BrickColor.new("Grey")
- Part22.brickColor = BrickColor.new("Grey")
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(-120.091446, 7.79999352, 25.5019684, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part23.Orientation = Vector3.new(0, -90, 0)
- Part23.Position = Vector3.new(-120.091446, 7.79999352, 25.5019684)
- Part23.Rotation = Vector3.new(0, -90, 0)
- Part23.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part23.Transparency = 1
- Part23.Size = Vector3.new(2, 15.6000004, 54)
- Part23.BrickColor = BrickColor.new("Grey")
- Part23.brickColor = BrickColor.new("Grey")
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-174.091446, 7.79999352, 33.5019684, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Position = Vector3.new(-174.091446, 7.79999352, 33.5019684)
- Part24.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part24.Transparency = 1
- Part24.Size = Vector3.new(2, 15.6000004, 8)
- Part24.BrickColor = BrickColor.new("Grey")
- Part24.brickColor = BrickColor.new("Grey")
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(-102.091446, 7.79999352, -8.49803162, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(-102.091446, 7.79999352, -8.49803162)
- Part25.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part25.Transparency = 1
- Part25.Size = Vector3.new(2, 15.6000004, 14)
- Part25.BrickColor = BrickColor.new("Grey")
- Part25.brickColor = BrickColor.new("Grey")
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-94.0914459, 7.79999352, 7.50196886, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-94.0914459, 7.79999352, 7.50196886)
- Part26.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part26.Transparency = 1
- Part26.Size = Vector3.new(2, 15.6000004, 34)
- Part26.BrickColor = BrickColor.new("Grey")
- Part26.brickColor = BrickColor.new("Grey")
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(-94.0914459, 7.79999352, -16.4980316, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part27.Orientation = Vector3.new(0, -90, 0)
- Part27.Position = Vector3.new(-94.0914459, 7.79999352, -16.4980316)
- Part27.Rotation = Vector3.new(0, -90, 0)
- Part27.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part27.Transparency = 1
- Part27.Size = Vector3.new(2, 15.6000004, 18)
- Part27.BrickColor = BrickColor.new("Grey")
- Part27.brickColor = BrickColor.new("Grey")
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-89.0914459, 7.79999352, -8.49803162, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part28.Orientation = Vector3.new(0, -90, 0)
- Part28.Position = Vector3.new(-89.0914459, 7.79999352, -8.49803162)
- Part28.Rotation = Vector3.new(0, -90, 0)
- Part28.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part28.Transparency = 1
- Part28.Size = Vector3.new(2, 15.6000004, 8)
- Part28.BrickColor = BrickColor.new("Grey")
- Part28.brickColor = BrickColor.new("Grey")
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(-146.091446, 7.79999352, 33.0019684, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-146.091446, 7.79999352, 33.0019684)
- Part29.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part29.Transparency = 1
- Part29.Size = Vector3.new(2, 15.6000004, 13)
- Part29.BrickColor = BrickColor.new("Grey")
- Part29.brickColor = BrickColor.new("Grey")
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(-84.0914459, 7.79999352, -24.4980316, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part30.Orientation = Vector3.new(0, 180, 0)
- Part30.Position = Vector3.new(-84.0914459, 7.79999352, -24.4980316)
- Part30.Rotation = Vector3.new(-180, 0, -180)
- Part30.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part30.Size = Vector3.new(2, 15.6000004, 18)
- Part30.BrickColor = BrickColor.new("Grey")
- Part30.brickColor = BrickColor.new("Grey")
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(-176.091446, 7.79999352, 38.5019684, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part31.Orientation = Vector3.new(0, 180, 0)
- Part31.Position = Vector3.new(-176.091446, 7.79999352, 38.5019684)
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part31.Size = Vector3.new(2, 15.6000004, 18)
- Part31.BrickColor = BrickColor.new("Grey")
- Part31.brickColor = BrickColor.new("Grey")
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(-161.091446, 7.79999352, 38.5019684, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part32.Orientation = Vector3.new(0, -90, 0)
- Part32.Position = Vector3.new(-161.091446, 7.79999352, 38.5019684)
- Part32.Rotation = Vector3.new(0, -90, 0)
- Part32.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part32.Transparency = 1
- Part32.Size = Vector3.new(2, 15.6000004, 28)
- Part32.BrickColor = BrickColor.new("Grey")
- Part32.brickColor = BrickColor.new("Grey")
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(-116.591446, 7.79999352, 46.5019684, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part33.Orientation = Vector3.new(0, -90, 0)
- Part33.Position = Vector3.new(-116.591446, 7.79999352, 46.5019684)
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part33.Size = Vector3.new(2, 15.6000004, 117)
- Part33.BrickColor = BrickColor.new("Grey")
- Part33.brickColor = BrickColor.new("Grey")
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-84.0914459, 7.79999352, 18.0019684, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Position = Vector3.new(-84.0914459, 7.79999352, 18.0019684)
- Part34.Rotation = Vector3.new(-180, 0, -180)
- Part34.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part34.Size = Vector3.new(2, 15.6000004, 55)
- Part34.BrickColor = BrickColor.new("Grey")
- Part34.brickColor = BrickColor.new("Grey")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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