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Frosty mod manager battlefront 2

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Nov 11th, 2024
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  2. Download Here --> https://tinyurl.com/rhf4x3dp (Copy and Paste Link)
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  9. Frosty Mod Manager
  10. A video game utility program called Frosty Mod Manager is designed to help users organize and manage mods for their various games. This program is both a mod manager and a mod editor, allowing players to create and apply their mods to their games.
  11. What is the frosty mod manager?
  12. If you're a gamer, you've probably heard of or used a mod in a video game. What exactly is a mod? A mod is a modification to a video game made by players or fans that alters one or more aspects of the game. Mods are trendy among video game lovers. Some players can become fans of specific mods, and others like to make mods themselves.Frosty Mod Manager works for games running on the Frostbite game engine developed by DICE. Mass Effect: Andromeda, Mirrors Edge: Catalyst, Dragon Age: Inquisition, FIFA 17, and other games are supported. This handy modding tool, created by the Frosty Development Team, is considered the most advanced modding platform for games using DICE's Frostbite game engine. It's not just a manager program. It also comes with a mod editor for those who want to create their mods and apply them to Frosty-compatible games. Frosty Editor can be used to edit and develop MODs on your own.
  13. Frosty Mod Manager Features
  14. This program has both an Editor and a Manager mode, allowing you to create and test mods quickly. Mods can be installed directly from RAR, ZIP, and 7z archives using the mod manager. It is possible to run games and the manager from a command line. You can drag and drop all of the mod components they want to install or remove from their computers and start playing their favorite games with a sense of satisfaction, thanks to a simple and powerful interface. The user interface is well-organized, with sections for quick review and navigation. You can choose from various windows, including the Game Selector, which allows the user to review and navigate their options quickly. The Properties Window shows each game component's current state; the Game Dial will enable you to browse a set of game components.
  15. Download
  16. The Frosty Mod Manager has a slew of extra features that have been fine-tuned to perfection, giving you everything you need to play the most thrilling games.
  17. Releases: CadeEvs/FrostyToolsuite
  18. General
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  20. Fixed memory issue and writing of cat files (#222)
  21. Fixed about menu support link being cut off (#224)
  22. Changed error text for loading a wrong project (#225)
  23. Fixed issue with ealayer3 library (#235)
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  25. Plugin Changes
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  27. Fixed crash when exporting textures (#223)
  28. Added bundle box to Chunk/Res Editor (#226)
  29. Fixed crash in BiowareLocalizationPlugin (#232)
  30. Fixed issue for importing sounds (#236)
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  32. Frosty Toolsuite 1.0.6.2 (ALPHA 2)
  33. General
  34. Plugin Changes
  35. Frosty Toolsuite 1.0.6.2 (ALPHA 1)
  36. General
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  38. Improved applying speed in Mod Manager (#159)
  39. Improved Loaded Plugins List in Editor (#192)
  40. Added filter to PointerRef Editor (#161)
  41. Added Recent Projects to Editor (#174)
  42. Added CompositeMeshAsset part exporting (#178)
  43. Added option to change ordering of Mod Manager's Applied Mods list (#159)
  44. Fixed cache being written twice (#167)
  45. Fixed issues with DAI texture edits (#198)
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  47. Plugin Changes
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  49. Added LaunchPlatformPlugin option for keeping platform open after game exit (#179)
  50. Updated BWLocalizationPlugin (#211)
  51. Fixed LaunchPlatformPlugin failing to launch Steam platform (#179)
  52. Fixed MeshSetEditor inverted tangets (#155)
  53. Fixed issue with importing over rigid meshes (#205)
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  55. Technical
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  57. Added additional information to update panel during cache writing (#167)
  58. Fixed issues with CStringControl and FsLocalizationStringDatabase (#172)
  59. Fixed issues with ealayer3 sounds (#214)
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  61. Frosty Toolsuite 1.0.6.1
  62. General
  63. Frosty Toolsuite 1.0.6
  64. General
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  66. Added plugin support
  67. Added Sound Import functionality
  68. Added Mesh Import functionality
  69. Added Bundle Editor
  70. Added TextureAsset duplication support (For some games)
  71. Added "Copy Guid" button to PointerRef Property Grid items
  72. Added cancel button to Mod Applying process
  73. Added modding categories to Mod Export window
  74. Added experimental NFS: Heat support
  75. Added InitFS Viewer
  76. Added Type Viewer
  77. Added Localized String Editor
  78. Added Scan for Games functionality to Prelaunch window
  79. Added Refresh MeshVariations functionality
  80. Added MeshVariation caching
  81. Added TypeInfo caching
  82. Added warnings for games containing EasyAntiCheat
  83. Added BoxedValueRef editing functionality
  84. Added a new Type Editor for Event/Property/Link Connections in the Property Grid
  85. Added pack zipping and loading
  86. Added collections
  87. Moved location of the Editor and Explorer menu items (Moved from Tools to View)
  88. Moved to json format for Frosty Editor and Mod Manager configs
  89. Moved config files to local folder under AppData for global access between builds
  90. Revamped Sound Editor
  91. Revamped layout for Prelaunch window
  92. Revamped Home Page
  93. Redesigned theme
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  95. Plugin
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  97. Added TypeEditor extension
  98. Added Menu extension
  99. Added Tab extension
  100. Added Option extension
  101. Added Data Explorer Context Menu Item extension
  102. Added Asset Definition extension
  103. Added Localized String Database extension
  104. Added ThirdPartyDll extension
  105. Added Type Override extension
  106. Added Custom Handler extension
  107. Added Custom Asset Manager extension
  108. Added Custom User Shader extension
  109. Added Custom Type Field extension
  110. Added Startup Action extension
  111. Added ExecutionAction extension
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  113. Frosty Toolsuite 1.0.6 (BETA 5)
  114. General
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  116. Added "ModDb" support when setting links during mod export process
  117. Fixed crash when selecting description tab of collection
  118. Fixed issues with Battlefield 1 mesh importing (#89)
  119. Updated naming scheme for Flatten Hierarchy (#80)
  120. Updated Mod Manager window width to account for Collections (#85)
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  122. Technical
  123. Frosty ToolSuite Tutorial
  124. These tutorials will help walk you through how to use the Frosty Mod Manger as well as the Frosty Editor.
  125. Author's instructions
  126. File credits
  127. Many Thanks to GalaxyEham for allowing me to publish this quick tutorial
  128. Donation Points system
  129. This mod is not opted-in to receive Donation Points
  130. Frosty Tool Suite Tutorial
  131. Frosty ToolSuite was developed and released by GalaxyEham.
  132. These tutorials will quickly walk you through a basic understanding of how to begin using the Frosty Mod Manager as well as the Frosty Editor Tools
  133. The Frosty Mod Manager allows you load mods created by others or yourself, and to view which files specifically are being affected. It also acts as a game launcher so that mods are only applied for that instance, making it easy to play the vanilla game again.
  134. The Frosty Editor is a unique tool that allows you to customize your MEA experience to your own liking. It is a powerful tool and these tutorials only touch the surface of what can be done with it. Everything from texture modding to character stats to weapon mods, this tool is all you need to create your favorite MEA experience. The Editor also acts as a game launcher, only writing to file for that instance. If you want to play vanilla, launch as you normally would through the game's .exe or Origin
  135. Included are excel spreadsheets with the location of powerstats, weaponstats, armorstats, and playerstats for easy reference. Updated to Patch 1.09.
  136. Shout out to bikeracer4487 for providing the armorstats spreadsheet! Thanks!
  137. The tutorial was made with Frosty 1.0.1a, but remain essentially the same. see the change log offered by the DEV on Github for specifics.
  138. NOTE: The excel spreadsheets may not be updated past patch 1.09.
  139. I am not the author of this tool, please report all issues to the following discord server https://discord.gg/Q4uEtYB in the'TroubleShooting' channel.
  140. The focus of the Frosty Editor Tutorial is on Playable Characters, Weapons, and Powers, but should give you great way to start modding with the tool.
  141. Additional tutorials focused on texture modding by mod author MunchFly can be found at:
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