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XploreLP

Untitled

Oct 1st, 2015
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  1. ProxiedPlayer player = (ProxiedPlayer) ev.getSender();
  2. String message = ev.getMessage();
  3.  
  4. if(message.equalsIgnoreCase("/ping")){
  5. //Ohne Argumente
  6. player.sendMessage(prefix + "Dein Ping: " + ChatColor.GOLD + player.getPing());
  7. }
  8.  
  9. if(message.startsWith("/ping ")){
  10. //Mit Argumenten
  11. String[] splitedMessage = message.split("\\s+");
  12. if(splitedMessage.length == 2){
  13. if(isOnline(splitedMessage[1])){
  14. player.sendMessage(prefix + splitedMessage[1] + "'s " + ChatColor.GRAY + "Ping: " + ChatColor.GOLD + getPlayer(splitedMessage[1]).getPing());
  15. }
  16. else{
  17. player.sendMessage(errorPrefix + "Der angegebene Spieler ist " + ChatColor.DARK_RED + "offline" + ChatColor.GRAY + "!");
  18. }
  19. }
  20. else{
  21. player.sendMessage(errorPrefix + "Verwende /ping [player]!");
  22. }
  23. }
  24.  
  25. if(message.equalsIgnoreCase("/globallist")){
  26.  
  27. String listMessage = prefix + "Online (" + ChatColor.GREEN + this.getProxy().getOnlineCount() + ChatColor.GRAY + "): " + player.getName();
  28.  
  29. for(ProxiedPlayer listedPlayer : this.getProxy().getPlayers()){
  30. if(listedPlayer.getName() != player.getName()){
  31. listMessage = listMessage + ", " + listedPlayer.getName();
  32. }
  33. }
  34. player.sendMessage(listMessage);
  35. }
  36.  
  37. if(message.startsWith("/getserver")){
  38. //Ohne Argumente
  39. player.sendMessage(errorPrefix + "Verwende /getserver <player>!");
  40. }
  41.  
  42. if(message.startsWith("/getserver ")){
  43. //Mit Argumenten
  44. String[] splitedMessage = message.split("\\s+");
  45. if(splitedMessage.length == 2){
  46. if(isOnline(splitedMessage[1])){
  47. player.sendMessage(prefix + splitedMessage[1] + " ist auf dem Server: " + ChatColor.GOLD + getPlayer(splitedMessage[1]).getServer().getInfo().getName());
  48. }
  49. else{
  50. player.sendMessage(errorPrefix + "Der angegebene Spieler ist " + ChatColor.DARK_RED + "offline" + ChatColor.GRAY + "!");
  51. }
  52. }
  53. else{
  54. player.sendMessage(errorPrefix + "Verwende /getserver <player>!");
  55. }
  56. }
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