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NPCPokemon

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Nov 20th, 2017
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  1. Possible actions:
  2.  
  3. Register NPC
  4. {
  5. NPC ID
  6. {
  7. "NPC ID for future reference"
  8. }
  9.  
  10. NPC Name
  11. {
  12. "NPC name that will stay on top of the head"
  13. }
  14.  
  15. NPC Type
  16. {
  17. Normal
  18. {
  19. "NPC that just talks"
  20. }
  21.  
  22. Trainer
  23. {
  24. "NPC that will duel with the Player"
  25. }
  26.  
  27. Quest
  28. {
  29. "NPC that will generate a quest for the player"
  30. }
  31. }
  32. }
  33.  
  34.  
  35. Register Pokémon for Duel
  36. {
  37. Pokemon
  38. {
  39. "Pokemon to be registered", "Set if its Shiny"
  40. }
  41.  
  42. Pokemon Level
  43. {
  44. ( Minimum maximum )
  45. {
  46. "Determines the minimum and maximum level of the chosen pokemon"
  47. }
  48.  
  49. (Based on the average levels of the pokemons of the player, Quantity to more of levels that wants to give to the pokemon)
  50. {
  51. "Get all the Pokémon of the player, add the levels and divide by the amount of pokemons, the result will be the level of the pokemon to be registered"
  52. }
  53. }
  54.  
  55. Pokémon Attacks
  56. {
  57. (Get 4 random attacks based on the level of the Pokemon)
  58. {
  59. "Take four random attacks to put on the pokemon"
  60. }
  61.  
  62. (Choose four Attacks to the pokemon)
  63. {
  64. "Attack 1"
  65. "Attack 2"
  66. "Attack 3"
  67. "Attack 4"
  68. }
  69. }
  70. }
  71.  
  72. Duel With Player
  73. {
  74. "Using Registered Pokemons to Make a Duel"
  75. }
  76.  
  77. Register Number of Stages To The NPC (In case of quest)
  78. {
  79. Number of Stages
  80. {
  81. "Sets the number of stages in a quest (maximum 10)"
  82. }
  83. }
  84.  
  85. Change To Stage ( Quest )
  86. {
  87. Stages to be changed
  88. {
  89. "Defines a specific stage"
  90. }
  91. }
  92.  
  93. Check What's The Current Stage
  94. {
  95. (Current Stage, Stage that wants to be verified)
  96. {
  97. Action was confirmed
  98. {
  99. "Action that will happen if it is the same stage"
  100. }
  101. Action not confirmed
  102. {
  103. "Action that will happen if it is not the same stage"
  104. }
  105. }
  106. }
  107.  
  108. Check If Item Contains
  109. {
  110. (Inventory, Item Existed In Inventory)
  111. {
  112. Action was confirmed
  113. {
  114. "Action that will happen if the item exists"
  115. }
  116. Action not confirmed
  117. {
  118. "Action that will happen if there is no item"
  119. }
  120. }
  121. }
  122.  
  123. Give Item
  124. {
  125. (Item ID)
  126. {
  127. "Item ID to be given to the player"
  128. }
  129. }
  130.  
  131. Make Player Follow NPC
  132. {
  133. "It causes player controls to crash and then follows the NPC"
  134. }
  135.  
  136. Make NPC Walk To Location
  137. {
  138. (X, Y) -> (Multiples of 32) -> (Algorithm A *)
  139. {
  140. "Does NPC walk to local"
  141. }
  142. }
  143.  
  144. Teleport Player
  145. {
  146. (X, Y) -> (Multiples of 32)
  147. {
  148. "Defining a player's position"
  149. }
  150. }
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