Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- alias0 = ""
- alias1 = ""
- alias2 = ""
- alias3 = ""
- alias4 = ""
- alias5 = ""
- alias6 = ""
- alias7 = ""
- alias8 = ""
- crt_gamma = "2.500000"
- filter_linear0 = "false"
- filter_linear2 = "true"
- filter_linear3 = "true"
- filter_linear4 = "true"
- filter_linear5 = "true"
- filter_linear6 = "true"
- float_framebuffer0 = "false"
- float_framebuffer1 = "false"
- float_framebuffer2 = "false"
- float_framebuffer3 = "false"
- float_framebuffer4 = "false"
- float_framebuffer5 = "false"
- float_framebuffer6 = "false"
- float_framebuffer7 = "false"
- float_framebuffer8 = "false"
- grain_str = "16.000000"
- hotspot = "0.000000"
- maskDark = "0.500000"
- maskLight = "1.500000"
- mipmap_input0 = "false"
- mipmap_input1 = "false"
- mipmap_input2 = "false"
- mipmap_input3 = "false"
- mipmap_input4 = "false"
- mipmap_input5 = "false"
- mipmap_input6 = "false"
- mipmap_input7 = "false"
- mipmap_input8 = "false"
- monitor_gamma = "2.200000"
- noise_toggle = "1.000000"
- parameters = "x_off_r;y_off_r;x_off_g;y_off_g;x_off_b;y_off_b;grain_str;hotspot;vignette;noise_toggle;shadowMask;SCANLINE_SINE_COMP_B;warpX;warpY;maskDark;maskLight;crt_gamma;monitor_gamma;SCANLINE_SINE_COMP_A;SCANLINE_BASE_BRIGHTNESS"
- scale_type_x1 = "source"
- scale_type_x2 = "source"
- scale_type_x3 = "source"
- scale_type_x4 = "source"
- scale_type_x5 = "source"
- scale_type_y1 = "source"
- scale_type_y2 = "source"
- scale_type_y3 = "source"
- scale_type_y4 = "source"
- scale_type_y5 = "source"
- scale_x1 = "1.000000"
- scale_x2 = "1.000000"
- scale_x3 = "1.000000"
- scale_x4 = "1.000000"
- scale_x5 = "1.000000"
- scale_y1 = "1.000000"
- scale_y2 = "1.000000"
- scale_y3 = "1.000000"
- scale_y4 = "1.000000"
- scale_y5 = "1.000000"
- SCANLINE_BASE_BRIGHTNESS = "0.950000"
- SCANLINE_SINE_COMP_A = "0.000000"
- SCANLINE_SINE_COMP_B = "0.000000"
- shader0 = "/app/share/libretro/shaders/shaders_glsl/film/shaders/film_noise.glsl"
- shader1 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/linearize.glsl"
- shader2 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/kawase0.glsl"
- shader3 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/kawase1.glsl"
- shader4 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/kawase2.glsl"
- shader5 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/kawase3.glsl"
- shader6 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/delinearize.glsl"
- shader7 = "/app/share/libretro/shaders/shaders_glsl/blurs/kawase/screen_combine.glsl"
- shader8 = "/app/share/libretro/shaders/shaders_glsl/crt/shaders/fakelottes.glsl"
- shaders = "9"
- shadowMask = "3.000000"
- srgb_framebuffer0 = "true"
- srgb_framebuffer1 = "true"
- srgb_framebuffer2 = "true"
- srgb_framebuffer3 = "true"
- srgb_framebuffer4 = "true"
- srgb_framebuffer5 = "true"
- srgb_framebuffer6 = "false"
- srgb_framebuffer7 = "false"
- srgb_framebuffer8 = "false"
- vignette = "0.000000"
- warpX = "0.000000"
- warpY = "0.000000"
- wrap_mode0 = "clamp_to_border"
- wrap_mode1 = "clamp_to_border"
- wrap_mode2 = "clamp_to_border"
- wrap_mode3 = "clamp_to_border"
- wrap_mode4 = "clamp_to_border"
- wrap_mode5 = "clamp_to_border"
- wrap_mode6 = "clamp_to_border"
- wrap_mode7 = "clamp_to_border"
- wrap_mode8 = "clamp_to_border"
- x_off_b = "-0.100000"
- x_off_g = "-0.100000"
- x_off_r = "0.100000"
- y_off_b = "0.100000"
- y_off_g = "-0.100000"
- y_off_r = "0.100000"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement