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- Origin
- - Settings:
- - Canon
- - Waking Up: July 31
- - Family: Pure-Blood
- - Legacy of Conflict
- - Orphan
- - Gender: Male
- - Family Wealth: Wealthy
- Wand:
- - Wood: Silver Line
- - Core: Dragon Heartstring
- - Length: Average
- - Flexibility: Supple
- House: Fate
- School Life:
- - Library
- - Socializing
- Innate abilities:
- - Metamorphmagus
- Perks:
- - Well-Adjusted
- - Cunning
- - Charisma
- - Hard-Work
- - Great Loyalty
- - Brilliant
- Drawbacks:
- - Loyal
- - Cowardly
- - Inbred
- - Scar
- - Bad Eyesight
- - Quirky
- - Geas x20
- 1. Excel academically
- 2. User must never attempt to talk about their meta-knowledge
- 3. Avoid publicly revealing that they have a horcrux
- 4. Avoid publicly revealing that they are are a metamorphmagus
- 5. Avoid publicly revealing to make the dark potion
- 6. Avoid publicly revealing that they have drank the dark potion
- 7. Say 'please' and 'thank you' when appropriate
- 8. Unless in danger, avoid revealing the piercing modifier publicly for the apparition spell
- 9. If possible, brush twice a day
- 10. If possible, bathe once per day
- 11. Whenever the user has nothing else to do and is alone, learn to use spells already learned wandlessly
- 12. Unless there are no other options, avoid wearing socks that are wet.
- 13. Unless there’s no alternative, do not wear the color chartreuse.
- 14. Say 'bless you' when appropriate
- 15. Unless prompted, avoid talking about finances
- 16. User must spend at least an hour a week studying
- 17. If possible, the user complete the assigned homework
- 18. If possible, the user should drink water when they feel parched
- 19. Wear a piece of clothing or accessory in their house colors at least once per week
- 20. User must take a breath when waking up in the mornings
- - Somnolent
- Magic Talents:
- - Twitchy
- - Black Thumb
- - Transfobic
- - Occlumency
- - Meta-Knowledge Shield
- - Meta-Lock
- - Tech-Bane
- Spells:
- - Wandless Spells
- - Signature Spells:
- - Confundo
- - Obliviate
- - Legilimens
- - Apparition
- - Piercing
- - Innate Connection
- - Fiendfyre
- - Homing
- - Piercing
- - Innate Connection
- - Appearance: Instead of a flaming creature, it can also be cast to like a more traditional spell
- - Enhantment
- - Special Effect:
- - Your Fiendfyre instantly unravels and destroys any magic it comes into contact with.
- - Combined Spell: Telepathy:
- - Combination (2):
- - Legilimens
- - Confundo
- - Obliviate
- - Innate Connection
- - Stealthy
- - Piercing
- - Special Effect:
- - Mnemonic Assimilation: Allows the user to copy, extract, and assimilate magical knowledge and skills from a target’s memories.
- - Mental Override: Grants total telepathic control over targets which can include the user themselves
- - Cognitive Field: Telepathy spell can be transformed into an area-based, semi-autonomous mental field that
- operates continuously or on triggers, affecting multiple targets and/or maintaining passive effects.
- - Neural Imprint: Creates persistent, semi-autonomous mental imprints of yourself that can think, act, communicate, and operate independently within others, objects, or locations
- - Spell Architect: Enables the user to mentally design, fuse, and optimize new spells in real time using absorbed magical knowledge, turning your telepathic mind into a living spell-forge.
- Potions:
- - Signature Potions:
- - Darkest Art Potion:
- - Permanent
- Items:
- - Horcrux
- Pets:
- - I had a pet rock once, it died
- Companions: n/a
- Adventures:
- - Modifiers:
- - Competent Staff
- - Probation
- - Rival 1
- - Peaceful
- - Studies x3
- - Revenge
- - Darkest Art
- School: Hogwarts
- Goal: n/a
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