GregroxMun

WW 0.12.4 Changelog Pt. 2

Jan 13th, 2021 (edited)
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  1. WW 0.12.4 Changelog Updated 2021/02/21 4:58 PM
  2.  
  3. * Update Scaledspace and PQS material settings for KSP 1.10.x.
  4. * Fix shininess and terrain fade settings on Dres and Ike templates.
  5. * Fix gas giant colors (they were tinted pale)
  6. * Fix shine on oceans in the system.
  7. * Fix atmosphere gradient on most worlds.
  8. * Fix inverseRotThresholdAltitude on Yeerbor, which was still too high.
  9. * Fix ScaledSpace/PQS Fade-in for all Laythe templates
  10. * Fix ScaledSpace/PQS Fade-in individually for Oshan, Egad, Lowel, and Ollym.
  11. * Replace lightColor with waveLength for the following bodies to fix invisible atmospheres:
  12. * Imterril
  13. * Kerbmun
  14. * Derbin
  15. * Valyr
  16. * Egad
  17. * Lowel (colorful and default lighting)
  18. * Ollym
  19. * Gannovar (colorful and default lighting)
  20.  
  21. * ACTUALLY fix terrain fade-in settings for Mun, Dres, and Ike template bodies.
  22. * Add Mystery Goo definitions to Mesbin.
  23. above was done around August 08 2020. Following changes are being made in January 2021 for KSP 1.11.0
  24. * [REDACTED] must be found in-situ first, rather than showing up in the tracking station from game start.
  25. * Disable comet spawning entirely.
  26. * Apply Minmus terrain textures to Tannor.
  27. * Fix gas giant normal maps.
  28. * Add empty SpaceDust configs.
  29. * Add SpaceDust Antimatter resource config.
  30. * Scatterer Configs for most planets are more or less finished.
  31. * Add scatterer lens flare to Limnel.
  32. * Add scatterer to Tannor.
  33. * Add custom grayscale atmosphere texture for Tannor
  34. * Add ambient light to Lito
  35. * Add ambient light to Totooa
  36. * Configure scatterer atmosphere for Totooa.
  37. * Adjust Mystery Goo results to avoid incorrect results in some circumstances.
  38. * Add terrain scatters on Totooa.
  39. * Add a texture to terrain scatters on Lowel.
  40. * Add a part thumbnail for Kaputnik, for some reason? Dunno where that came from to be quite honest.
  41. * REDACTED happens more often hopefully.
  42. * Add support for shadow casting in EVE & Scatterer
  43. * Kerbmun config swaps for EVE and Scatterer
  44. * remove Totooa's EVE haze & clouds if scatterer is installed.
  45. * tweak a spoilery science definition from DMOS.
  46.  
  47. To-do for next version.
  48.  
  49. * Scatterer and EVE configs for Derbin.
  50. * Scatterer configs for gas giants, maybe.
  51. * Redo EVE configs throughout system accounting for new scatterer and just general improvements that could be made.
  52. * Finish SpaceDust configs.
  53. * Check Kaputnik plugin.
  54. * Check terrain fade on Aerious & Wolda. (special cases due to extreme elongation)
  55. * Add Parallax tesselated terrain texture support.
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