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  1. ; MultiOgar-Edited configurations file
  2. ; Lines starting with semicolons are comments
  3.  
  4. ; [NOTES]
  5. ; MultiOgar-Edited uses cell size instead of cell mass to improve performance!
  6. ; In order to get the cell size from mass value, you need to calculate using this formula:
  7. ; size = SQRT( mass * 100 )
  8. ;
  9. ; For example, to set start mass = 43:
  10. ; size = SQRT( 43 * 100 ) = SQRT( 4300 ) = 65.57
  11. ; Set playerStartSize = 66
  12. ;
  13. ; Also, you can use the following syntax to specify mass:
  14. ; playerStartSize = massToSize(43)
  15. ; It will be automatically converted to 66
  16.  
  17. ; [LOGGING]
  18. ; logVerbosity: Console log level (0=NONE; 1=FATAL; 2=ERROR; 3=WARN; 4=INFO; 5=DEBUG)
  19. ; logFileVerbosity: File log level
  20. logVerbosity = 4
  21. logFileVerbosity = 5
  22.  
  23. ; [SERVER]
  24. ; serverTimeout: Seconds to keep connection alive for non-responding client
  25. ; serverWsModule: WebSocket module: 'ws' or 'uws' (install npm package before using uws)
  26. ; serverMaxConnections: Maximum number of connections to the server. (0 for no limit)
  27. ; serverPort: Server port which will be used to listen for incoming connections
  28. ; serverBind: Server network interface which will be used to listen for incoming connections (0.0.0.0 for all IPv4 interfaces)
  29. ; serverTracker: Set to 1 if you want to show your server on the tracker http://ogar.mivabe.nl/master (check that your server port is opened for external connections first!)
  30. ; serverGamemode: Gamemodes: 0 = FFA, 1 = Teams, 2 = Experimental, 3 = Rainbow
  31. ; serverBots: Number of player bots to spawn (Experimental)
  32. ; serverViewBase: Base view distance of players. Warning: high values may cause lag! Min value is 1920x1080
  33. ; serverMinScale: Minimum viewbox scale for player (low value leads to lags due to large visible area for big cell)
  34. ; serverSpectatorScale: Scale (field of view) used for free roam spectators (low value leads to lag, vanilla = 0.4, old vanilla = 0.25)
  35. ; serverStatsPort: Port for the stats server. Having a negative number will disable the stats server.
  36. ; serverStatsUpdate: Update interval of server stats in seconds
  37. ; mobilePhysics: Whether or not the server uses mobile agar.io physics
  38. ; badWordFilter: Toggle whether you enable bad word filter (set to 0 to disable)
  39. ; serverRestart: Toggle whether you want your server to auto-restart in minutes. (set to 0 to disable)
  40. serverTimeout = 300
  41. serverWsModule = "ws"
  42. serverMaxConnections = 500
  43. serverPort = 4444
  44. serverBind = "0.0.0.0"
  45. serverTracker = 0
  46. serverGamemode = 0
  47. serverBots = 0
  48. serverViewBaseX = 1920
  49. serverViewBaseY = 1080
  50. serverMinScale = 0.15
  51. serverSpectatorScale = 0.4
  52. serverStatsPort = 88
  53. serverStatsUpdate = 60
  54. mobilePhysics = 0
  55. badWordFilter = 1
  56. serverRestart = 0
  57.  
  58. ; [CLIENT]
  59. ; serverMaxLB: Controls the maximum players displayed on the leaderboard.
  60. ; serverChat: Allows the usage of server chat. 0 = no chat, 1 = use chat.
  61. ; serverChatAscii: Set to 1 to disable non-ANSI letters in the chat (english only)
  62. ; serverName: Server name, for example "My great server"
  63. ; serverWelcome1: First server welcome message
  64. ; serverWelcome2: Second server welcome message (optional, for info, etc)
  65. ; clientBind: Only allow connections to the server from specified client (eg: http://agar.io - http://mywebsite.com - http://more.com) [Use ' - ' to seperate different websites]
  66. serverMaxLB = 10
  67. serverChat = 1
  68. serverChatAscii = 1
  69. separateChatForTeams = 0
  70. serverName = "MultiOgar-Edited #1"
  71. serverWelcome1 = "Welcome to MultiOgar-Edited!"
  72. serverWelcome2 = ""
  73. clientBind = ""
  74.  
  75. ; [ANTI-BOT]
  76. ; serverIpLimit: Controls the maximum number of connections from the same IP (0 for no limit)
  77. ; serverMinionIgnoreTime: minion detection disable time on server startup [seconds]
  78. ; serverMinionThreshold: max connections within serverMinionInterval time period, which will not be marked as minion
  79. ; serverMinionInterval: minion detection interval [milliseconds]
  80. ; serverScrambleLevel: Toggles scrambling of coordinates. 0 = No scrambling, 1 = lightweight scrambling. 2 = full scrambling (also known as scramble minimap), 3 - high level scrambling (no border)
  81. ; playerBotGrow: Cells greater than 625 mass cannot grow from players under 17 mass (set to 1 to disable)
  82. serverIpLimit = 4
  83. serverMinionIgnoreTime = 30
  84. serverMinionThreshold = 10
  85. serverMinionInterval = 1000
  86. serverScrambleLevel = 0
  87. playerBotGrow = 1
  88.  
  89. ; [BORDER]
  90. ; Border size (vanilla 14142.135623730952)
  91. borderWidth = 14142.135623730952
  92. borderHeight = 14142.135623730952
  93.  
  94. ; [FOOD]
  95. ; foodMinSize: vanilla 10 (mass = 10*10/100 = 1 mass)
  96. ; foodMaxSize: vanilla 20 (mass = 20*20/100 = 4 mass)
  97. ; foodMinAmount: Minimum food cells on the map
  98. ; foodMaxAmount: Maximum food cells on the map (only applied in experimental)
  99. ; foodSpawnAmount: The number of food to spawn per spawnInterval
  100. ; foodMassGrow: Enable food mass grow ?
  101. ; spawnInterval: The interval between each food cell spawn in ticks (1 tick = 40 ms)
  102. foodMinSize = 32
  103. foodMaxSize = 40
  104. foodMinAmount = 1000
  105. foodMaxAmount = 2000
  106. foodSpawnAmount = 30
  107. foodMassGrow = 1
  108. spawnInterval = 20
  109.  
  110. ; [VIRUSES]
  111. ; virusMinSize: Minimum virus size. (vanilla: mass = val*val/100 = 100 mass)
  112. ; virusMaxSize: Maximum virus size (vanilla: mass = val*val/100 = 200 mass)
  113. ; virusMaxPoppedSize: Maximum size a popped cell can have
  114. ; virusEqualPopSize: Whether popped cells have equal size or not (1 to enable)
  115. ; virusMinAmount: Minimum number of viruses on the map.
  116. ; virusMaxAmount: Maximum number of viruses on the map. If this number is reached, then ejected cells will pass through viruses.
  117. ; motherCellMaxMass: Maximum amount of mass a mothercell is allowed to have (0 for no limit)
  118. ; virusVelocity: Velocity of moving viruses (speed and distance)
  119. ; virusMaxCells: Maximum cells a player is allowed to have from virus splits (0 for playerMaxCells)
  120. virusMinSize = 100
  121. virusMaxSize = 141.421356237
  122. virusMaxPoppedSize = 1000000
  123. virusEqualPopSize = 1
  124. virusMinAmount = 110
  125. virusMaxAmount = 175
  126. motherCellMaxMass = 0
  127. virusVelocity = 780
  128. virusMaxCells = 0
  129.  
  130. ; [EJECTED MASS]
  131. ; ejectSize: vanilla: mass = val*val/100 = 13 mass?
  132. ; ejectSizeLoss: Eject size which will be substracted from player cell (vanilla: mass = val*val/100 = 18 mass?)
  133. ; ejectCooldown: Tick count until a player can eject mass again in ticks (1 tick = 40 ms)
  134. ; ejectSpawnPercent: Chance for a player to spawn from ejected mass. 0.5 = 50% (set to 0 to disable)
  135. ; ejectVirus: Whether or not players can eject viruses instead of mass
  136. ; ejectVelocity: Velocity of ejecting cells (speed and distance)
  137. ejectSize = 41
  138. ejectSizeLoss = 41
  139. ejectCooldown = 3
  140. ejectSpawnPercent = 0.3
  141. ejectVirus = 0
  142. ejectVelocity = 780
  143.  
  144. ; [PLAYERS]
  145. ; Reminder: MultiOgar-Edited uses cell size instead of mass!
  146. ; playerStartMass replaced with playerStartSize
  147. ;
  148. ; playerMinSize: Minimum size a player cell can decay too. (vanilla: val*val/100 = 10 mass)
  149. ; playerMaxSize: Maximum size a player cell can have before auto-splitting. (vanilla: mass = val*val/100 = 22500 mass)
  150. ; playerMinSplitSize: Mimimum size a player cell has to be to split. (vanilla: mass = val*val/100 = 35 mass)
  151. ; playerMinEjectSize: Minimum size a player cell has to be to eject mass. (vanilla: mass = val*val/100 = 35 mass)
  152. ; playerStartSize: Start size of the player cell. (vanilla: mass = val*val/100 = 10 mass)
  153. ; playerMaxCells: Maximum cells a player is allowed to have. (vanilla is 16)
  154. ; playerSpeed: Player speed multiplier (1 = normal speed, 2 = twice the normal speed)
  155. ; playerRecombineTime: Base time in seconds before a cell is allowed to recombine (vanilla: 30 seconds)
  156. ; playerDecayRate: Amount of player cell size lost per second
  157. ; playerDecayCap: Maximum mass a cell can have before it's decayrate multiplies by 10. (0 to disable)
  158. ; playerDisconnectTime: Time in seconds before a disconnected player's cell is removed from the server (Set to -1 to never remove)
  159. ; splitVelocity: Velocity of splitting playercells (speed and distance)
  160. playerMinSize = 65
  161. playerMaxSize = 1500
  162. playerMinSplitSize = 59.16079783
  163. playerMinEjectSize = 59.16079783
  164. playerStartSize = 65
  165. playerMaxCells = 64
  166. playerSpeed = 1
  167. playerDecayRate = 0.001
  168. playerDecayCap = 0
  169. playerRecombineTime = 30
  170. playerMaxNickLength = 100000
  171. playerDisconnectTime = -1
  172. splitVelocity = 750
  173.  
  174. ; [MINIONS]
  175. ; Custom minion settings
  176. ; minionStartSize: Start size of minions (mass = val*val/100 = 10 mass)
  177. ; minionMaxStartSize: Maximum value of random start size for minions (set value higher than minionStartSize to enable)
  178. ; minionCollideTeam: Determines whether minions colide with their team in the Teams gamemode (0 = OFF, 1 = ON)
  179. ; disableERTP: Whether or not to disable ERTP controls for minions. (must use ERTPcontrol script in /scripts) (Set to 0 to enable)
  180. ; disableQ: Whether or not to disable Q controls for minions. (Set 0 to enable)
  181. ; serverMinions: Amount of minions each player gets once they spawn
  182. ; collectPellets: Enable collect pellets mode for minions. To use, use the ERTPcontrol script and press "P"
  183. ; defaultName: Default name for all minions if name is not specified using command (put <r> before the name for random skins!)
  184. ; minionsOnLeaderboard: Whether or not to show minions on the leaderboard. (Set 0 to disable)
  185. minionStartSize = 158
  186. minionMaxStartSize = 158
  187. minionCollideTeam = 0
  188. disableERTP = 0
  189. disableQ = 0
  190. serverMinions = 0
  191. collectPellets = 0
  192. defaultName = "minion"
  193. minionsOnLeaderboard = 1
  194.  
  195. # [Gamemode]
  196. # Custom gamemode settings
  197. # tourneyTimeLimit: Time limit of the game, in minutes.
  198. # tourneyAutoFill: If set to a value higher than 0, the tournament match will automatically fill up with bots after value seconds
  199. # tourneyAutoFillPlayers: The timer for filling the server with bots will not count down unless there is this amount of real players
  200. # tourneyLeaderboardToggle Time for toggling the leaderboard, in seconds. If value set to 0, leaderboard will not toggle.
  201. tourneyMaxPlayers = 12
  202. tourneyPrepTime = 10
  203. tourneyEndTime = 30
  204. tourneyTimeLimit = 20
  205. tourneyAutoFill = 0
  206. tourneyAutoFillPlayers = 1
  207. tourneyLeaderboardToggleTime = 0
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