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- ; MultiOgar-Edited configurations file
- ; Lines starting with semicolons are comments
- ; [NOTES]
- ; MultiOgar-Edited uses cell size instead of cell mass to improve performance!
- ; In order to get the cell size from mass value, you need to calculate using this formula:
- ; size = SQRT( mass * 100 )
- ;
- ; For example, to set start mass = 43:
- ; size = SQRT( 43 * 100 ) = SQRT( 4300 ) = 65.57
- ; Set playerStartSize = 66
- ;
- ; Also, you can use the following syntax to specify mass:
- ; playerStartSize = massToSize(43)
- ; It will be automatically converted to 66
- ; [LOGGING]
- ; logVerbosity: Console log level (0=NONE; 1=FATAL; 2=ERROR; 3=WARN; 4=INFO; 5=DEBUG)
- ; logFileVerbosity: File log level
- logVerbosity = 4
- logFileVerbosity = 5
- ; [SERVER]
- ; serverTimeout: Seconds to keep connection alive for non-responding client
- ; serverWsModule: WebSocket module: 'ws' or 'uws' (install npm package before using uws)
- ; serverMaxConnections: Maximum number of connections to the server. (0 for no limit)
- ; serverPort: Server port which will be used to listen for incoming connections
- ; serverBind: Server network interface which will be used to listen for incoming connections (0.0.0.0 for all IPv4 interfaces)
- ; serverTracker: Set to 1 if you want to show your server on the tracker http://ogar.mivabe.nl/master (check that your server port is opened for external connections first!)
- ; serverGamemode: Gamemodes: 0 = FFA, 1 = Teams, 2 = Experimental, 3 = Rainbow
- ; serverBots: Number of player bots to spawn (Experimental)
- ; serverViewBase: Base view distance of players. Warning: high values may cause lag! Min value is 1920x1080
- ; serverMinScale: Minimum viewbox scale for player (low value leads to lags due to large visible area for big cell)
- ; serverSpectatorScale: Scale (field of view) used for free roam spectators (low value leads to lag, vanilla = 0.4, old vanilla = 0.25)
- ; serverStatsPort: Port for the stats server. Having a negative number will disable the stats server.
- ; serverStatsUpdate: Update interval of server stats in seconds
- ; mobilePhysics: Whether or not the server uses mobile agar.io physics
- ; badWordFilter: Toggle whether you enable bad word filter (set to 0 to disable)
- ; serverRestart: Toggle whether you want your server to auto-restart in minutes. (set to 0 to disable)
- serverTimeout = 300
- serverWsModule = "ws"
- serverMaxConnections = 500
- serverPort = 4444
- serverBind = "0.0.0.0"
- serverTracker = 0
- serverGamemode = 0
- serverBots = 0
- serverViewBaseX = 1920
- serverViewBaseY = 1080
- serverMinScale = 0.15
- serverSpectatorScale = 0.4
- serverStatsPort = 88
- serverStatsUpdate = 60
- mobilePhysics = 0
- badWordFilter = 1
- serverRestart = 0
- ; [CLIENT]
- ; serverMaxLB: Controls the maximum players displayed on the leaderboard.
- ; serverChat: Allows the usage of server chat. 0 = no chat, 1 = use chat.
- ; serverChatAscii: Set to 1 to disable non-ANSI letters in the chat (english only)
- ; serverName: Server name, for example "My great server"
- ; serverWelcome1: First server welcome message
- ; serverWelcome2: Second server welcome message (optional, for info, etc)
- ; clientBind: Only allow connections to the server from specified client (eg: http://agar.io - http://mywebsite.com - http://more.com) [Use ' - ' to seperate different websites]
- serverMaxLB = 10
- serverChat = 1
- serverChatAscii = 1
- separateChatForTeams = 0
- serverName = "MultiOgar-Edited #1"
- serverWelcome1 = "Welcome to MultiOgar-Edited!"
- serverWelcome2 = ""
- clientBind = ""
- ; [ANTI-BOT]
- ; serverIpLimit: Controls the maximum number of connections from the same IP (0 for no limit)
- ; serverMinionIgnoreTime: minion detection disable time on server startup [seconds]
- ; serverMinionThreshold: max connections within serverMinionInterval time period, which will not be marked as minion
- ; serverMinionInterval: minion detection interval [milliseconds]
- ; serverScrambleLevel: Toggles scrambling of coordinates. 0 = No scrambling, 1 = lightweight scrambling. 2 = full scrambling (also known as scramble minimap), 3 - high level scrambling (no border)
- ; playerBotGrow: Cells greater than 625 mass cannot grow from players under 17 mass (set to 1 to disable)
- serverIpLimit = 4
- serverMinionIgnoreTime = 30
- serverMinionThreshold = 10
- serverMinionInterval = 1000
- serverScrambleLevel = 0
- playerBotGrow = 1
- ; [BORDER]
- ; Border size (vanilla 14142.135623730952)
- borderWidth = 14142.135623730952
- borderHeight = 14142.135623730952
- ; [FOOD]
- ; foodMinSize: vanilla 10 (mass = 10*10/100 = 1 mass)
- ; foodMaxSize: vanilla 20 (mass = 20*20/100 = 4 mass)
- ; foodMinAmount: Minimum food cells on the map
- ; foodMaxAmount: Maximum food cells on the map (only applied in experimental)
- ; foodSpawnAmount: The number of food to spawn per spawnInterval
- ; foodMassGrow: Enable food mass grow ?
- ; spawnInterval: The interval between each food cell spawn in ticks (1 tick = 40 ms)
- foodMinSize = 32
- foodMaxSize = 40
- foodMinAmount = 1000
- foodMaxAmount = 2000
- foodSpawnAmount = 30
- foodMassGrow = 1
- spawnInterval = 20
- ; [VIRUSES]
- ; virusMinSize: Minimum virus size. (vanilla: mass = val*val/100 = 100 mass)
- ; virusMaxSize: Maximum virus size (vanilla: mass = val*val/100 = 200 mass)
- ; virusMaxPoppedSize: Maximum size a popped cell can have
- ; virusEqualPopSize: Whether popped cells have equal size or not (1 to enable)
- ; virusMinAmount: Minimum number of viruses on the map.
- ; virusMaxAmount: Maximum number of viruses on the map. If this number is reached, then ejected cells will pass through viruses.
- ; motherCellMaxMass: Maximum amount of mass a mothercell is allowed to have (0 for no limit)
- ; virusVelocity: Velocity of moving viruses (speed and distance)
- ; virusMaxCells: Maximum cells a player is allowed to have from virus splits (0 for playerMaxCells)
- virusMinSize = 100
- virusMaxSize = 141.421356237
- virusMaxPoppedSize = 1000000
- virusEqualPopSize = 1
- virusMinAmount = 110
- virusMaxAmount = 175
- motherCellMaxMass = 0
- virusVelocity = 780
- virusMaxCells = 0
- ; [EJECTED MASS]
- ; ejectSize: vanilla: mass = val*val/100 = 13 mass?
- ; ejectSizeLoss: Eject size which will be substracted from player cell (vanilla: mass = val*val/100 = 18 mass?)
- ; ejectCooldown: Tick count until a player can eject mass again in ticks (1 tick = 40 ms)
- ; ejectSpawnPercent: Chance for a player to spawn from ejected mass. 0.5 = 50% (set to 0 to disable)
- ; ejectVirus: Whether or not players can eject viruses instead of mass
- ; ejectVelocity: Velocity of ejecting cells (speed and distance)
- ejectSize = 41
- ejectSizeLoss = 41
- ejectCooldown = 3
- ejectSpawnPercent = 0.3
- ejectVirus = 0
- ejectVelocity = 780
- ; [PLAYERS]
- ; Reminder: MultiOgar-Edited uses cell size instead of mass!
- ; playerStartMass replaced with playerStartSize
- ;
- ; playerMinSize: Minimum size a player cell can decay too. (vanilla: val*val/100 = 10 mass)
- ; playerMaxSize: Maximum size a player cell can have before auto-splitting. (vanilla: mass = val*val/100 = 22500 mass)
- ; playerMinSplitSize: Mimimum size a player cell has to be to split. (vanilla: mass = val*val/100 = 35 mass)
- ; playerMinEjectSize: Minimum size a player cell has to be to eject mass. (vanilla: mass = val*val/100 = 35 mass)
- ; playerStartSize: Start size of the player cell. (vanilla: mass = val*val/100 = 10 mass)
- ; playerMaxCells: Maximum cells a player is allowed to have. (vanilla is 16)
- ; playerSpeed: Player speed multiplier (1 = normal speed, 2 = twice the normal speed)
- ; playerRecombineTime: Base time in seconds before a cell is allowed to recombine (vanilla: 30 seconds)
- ; playerDecayRate: Amount of player cell size lost per second
- ; playerDecayCap: Maximum mass a cell can have before it's decayrate multiplies by 10. (0 to disable)
- ; playerDisconnectTime: Time in seconds before a disconnected player's cell is removed from the server (Set to -1 to never remove)
- ; splitVelocity: Velocity of splitting playercells (speed and distance)
- playerMinSize = 65
- playerMaxSize = 1500
- playerMinSplitSize = 59.16079783
- playerMinEjectSize = 59.16079783
- playerStartSize = 65
- playerMaxCells = 64
- playerSpeed = 1
- playerDecayRate = 0.001
- playerDecayCap = 0
- playerRecombineTime = 30
- playerMaxNickLength = 100000
- playerDisconnectTime = -1
- splitVelocity = 750
- ; [MINIONS]
- ; Custom minion settings
- ; minionStartSize: Start size of minions (mass = val*val/100 = 10 mass)
- ; minionMaxStartSize: Maximum value of random start size for minions (set value higher than minionStartSize to enable)
- ; minionCollideTeam: Determines whether minions colide with their team in the Teams gamemode (0 = OFF, 1 = ON)
- ; disableERTP: Whether or not to disable ERTP controls for minions. (must use ERTPcontrol script in /scripts) (Set to 0 to enable)
- ; disableQ: Whether or not to disable Q controls for minions. (Set 0 to enable)
- ; serverMinions: Amount of minions each player gets once they spawn
- ; collectPellets: Enable collect pellets mode for minions. To use, use the ERTPcontrol script and press "P"
- ; defaultName: Default name for all minions if name is not specified using command (put <r> before the name for random skins!)
- ; minionsOnLeaderboard: Whether or not to show minions on the leaderboard. (Set 0 to disable)
- minionStartSize = 158
- minionMaxStartSize = 158
- minionCollideTeam = 0
- disableERTP = 0
- disableQ = 0
- serverMinions = 0
- collectPellets = 0
- defaultName = "minion"
- minionsOnLeaderboard = 1
- # [Gamemode]
- # Custom gamemode settings
- # tourneyTimeLimit: Time limit of the game, in minutes.
- # tourneyAutoFill: If set to a value higher than 0, the tournament match will automatically fill up with bots after value seconds
- # tourneyAutoFillPlayers: The timer for filling the server with bots will not count down unless there is this amount of real players
- # tourneyLeaderboardToggle Time for toggling the leaderboard, in seconds. If value set to 0, leaderboard will not toggle.
- tourneyMaxPlayers = 12
- tourneyPrepTime = 10
- tourneyEndTime = 30
- tourneyTimeLimit = 20
- tourneyAutoFill = 0
- tourneyAutoFillPlayers = 1
- tourneyLeaderboardToggleTime = 0
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