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CrixM

starsector stuff

Sep 19th, 2019
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  1. Nexerlin is the biggest mod as far as new functionally is concerned. A few of its features are practically neccesary like the ability to invade other colonies and factions being able to make alliances/war.
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  3. Unknown Sky is also a fairly good mod as it adds new world types + things to find on worlds making exploring a little more exciting.
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  5. If you want more ships and weapons the following mods are highly reccomended:
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  7. - Stop Gap measures
  8. - Ship and Weapon Pack (also adds IBB bounties)
  9. - Dissasemble Reassemble
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  11. There is also
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  13. - Tahlan shipworks (I like it but it does add some weird stuff like super pirate designs and some hella op remmant stuff you might have to fight)
  14. - Arsenal Expansion (dont use, mod page doesn't show enough)
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  16. For brand new factions that also come with ships there are the following mods. A lot of them don't fit the vanillia aesthetic but pretty much all of the ones here at least LOOK good.
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  19. -Approlight (ok so this is sort of an outlier and I wouldn't reccomend it right away but it's chinese made which means it's even weeber than the weebest thing you could think of but damn if you want some high powered light shows check it out)
  20. - Blackrock (Their ships have some systems which are a little strong but they've got good aesthetics and are well made)
  21. - Shadowyards (I dig their colorscheme, well made sprites with interesting weapons and designs, but just a tad stronger than most vanillia ships)
  22. - Neutrino (A collection of weird grey ships with a bunch of new energy weapons and fun designs and fighters)
  23. - Diable avionics (These guys definitely stand out a lot with their red/white ships, but the sprites and new weapons are excellent designed)
  24. - Gryptype Moriart (Basically a half faction of glorified police cruisers that help out the independants, their designs fit right in with vanilla ones)
  25. - Interstellar Imperium (While the fluff of the faction is a little silly the ships of this mod are REALLY interesting in that they can fit three different hull mods that modify their abilities + new good weapons)
  26. - Kadur Remnant (Fit in well with vanilia styling while adding interesting ships and longer ranged weapons)
  27. - Mayasuran Navy (adds some pretty cool designs and fighters, fit in well with vanilla)
  28. - HMI (A mining faction that adds a bunch of junky + reclaimed ships for indies and pirates too, a little underpowered but good flavor)
  29. - Scy Nation (A little underpowered but I dig their aesthetic, add some nifty weapons)
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  31. - Dassault - Mikoyan (looks great but clash a lot with vanilla aesthetics, adds stupidly broken remnant faction that can be disabled in mod config)
  32. - Underworld - Adds a mini-faction of high tech pirates that drive obnoxiously purple recolors of existing ships, fun if you want some stronger pirates and other goodies
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  34. There's other mods so feel free to take a look
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