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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: UnionOperation
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o2 = Instance.new("Model")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o2.Name = "locker, can open"
- o2.Parent = mas
- o3.Parent = o2
- o3.Material = Enum.Material.Metal
- o3.BrickColor = BrickColor.new("Dark stone grey")
- o3.Position = Vector3.new(2.92558503, 8.68694496, 53.7714081)
- o3.Rotation = Vector3.new(0, 40, 0)
- o3.Anchored = true
- o3.Size = Vector3.new(0.200000003, 6, 2.79999995)
- o3.CFrame = CFrame.new(2.92558503, 8.68694496, 53.7714081, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414)
- o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o3.Position = Vector3.new(2.92558503, 8.68694496, 53.7714081)
- o4.Parent = o2
- o4.Material = Enum.Material.Metal
- o4.BrickColor = BrickColor.new("Dark stone grey")
- o4.Position = Vector3.new(3.93374848, 11.5869484, 52.7948761)
- o4.Rotation = Vector3.new(0, 40, 0)
- o4.Anchored = true
- o4.Size = Vector3.new(2.60000014, 0.200000003, 2.60000014)
- o4.CFrame = CFrame.new(3.93374848, 11.5869484, 52.7948761, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o4.Position = Vector3.new(3.93374848, 11.5869484, 52.7948761)
- o5.Parent = o2
- o5.Material = Enum.Material.Metal
- o5.BrickColor = BrickColor.new("Dark stone grey")
- o5.Position = Vector3.new(5.07049751, 8.68694496, 51.9716034)
- o5.Rotation = Vector3.new(0, 40, 0)
- o5.Anchored = true
- o5.Size = Vector3.new(0.200000003, 6, 2.79999995)
- o5.CFrame = CFrame.new(5.07049751, 8.68694496, 51.9716034, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414)
- o5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o5.Position = Vector3.new(5.07049751, 8.68694496, 51.9716034)
- o6.Parent = o2
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Dark stone grey")
- o6.Position = Vector3.new(4.83366585, 8.68694496, 53.8673553)
- o6.Rotation = Vector3.new(0, 40, 0)
- o6.Anchored = true
- o6.Size = Vector3.new(2.60000014, 6, 0.200000003)
- o6.CFrame = CFrame.new(4.83366585, 8.68694496, 53.8673553, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414)
- o6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o6.Position = Vector3.new(4.83366585, 8.68694496, 53.8673553)
- o7.Parent = o2
- o7.Material = Enum.Material.Metal
- o7.BrickColor = BrickColor.new("Dark stone grey")
- o7.Position = Vector3.new(3.99804902, 5.78694105, 52.8715057)
- o7.Rotation = Vector3.new(0, 40, 0)
- o7.Anchored = true
- o7.Size = Vector3.new(2.60000014, 0.200000003, 2.79999995)
- o7.CFrame = CFrame.new(3.99804902, 5.78694105, 52.8715057, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414)
- o7.BottomSurface = Enum.SurfaceType.Weld
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o7.Position = Vector3.new(3.99804902, 5.78694105, 52.8715057)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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