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- Log uploaded on Saturday, November 18, 2017, 3:18:24 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Efficient Light: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.0.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.0.0)
- Colony Leadership: (no assemblies)
- Tilled Soil: (no assemblies)
- Moody: Moody(2.0.1.0)
- Heat Map: $HugsLibChecker(0.3.0.0)
- CleaningArea: 0Harmony(1.0.9.1)
- Active Harmony patches:
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, HugsLib.AllowTool:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Mods config data is from build 1557 while we are at build 1722. Resetting.
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView
- Could not resolve cross-reference to RimWorld.ConceptDef named QRY_ReclaimingSoil
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView
- Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView
- Could not resolve cross-reference to RimWorld.ConceptDef named QRY_ReclaimingSoil
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 1
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Key binding conflict: MainTab_World and MainTab_Research are both bound to F5.
- Key binding conflict: MainTab_Research and MainTab_World are both bound to F5. Fixed automatically.
- Key binding conflict: MainTab_World and MainTab_History are both bound to F6. Fixed automatically.
- Key binding conflict: MainTab_History and MainTab_Factions are both bound to F7. Fixed automatically.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1f18 -> priority: 1
- Thread -> id: 850 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ReflectionTypeLoadException getting types in assembly Nandonalt_ColonyLeadership: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Nandonalt_ColonyLeadership.JobArrestLeader' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Nandonalt_ColonyLeadership.Job_Learn' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Nandonalt_ColonyLeadership.Job_Teach' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__6' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c__DisplayClass11_0' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__11' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__9' from assembly 'Nandonalt_ColonyLeadership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly HeatMap: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.17.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly CleaningArea: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'CleaningArea.JobDriver_CleanFilth_CleaningArea' from assembly 'CleaningArea, Version=0.17.2.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<>c' from assembly 'CleaningArea, Version=0.17.2.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__6' from assembly 'CleaningArea, Version=0.17.2.0, Culture=neutral, PublicKeyToken=null'.
- B:\SteamLibrary\steamapps\workshop\content\294100\848250236\Defs\Incidents/Incidents_Special.xml: root element named IncidentDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\848250236\Defs\InteractionDefs/Interactions_Social.xml: root element named InteractionDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\848250236\Defs\Misc\MainButtons/MainButton.xml: root element named MainButtonDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\848250236\Defs\Rooms/RoomRoles.xml: root element named RoomRoleDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\848250236\Defs\ThingDefs_Buildings/Buildings_Misc.xml: root element named Buildings; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\848250236\Defs\ThinkTreeDefs/SubTrees_Misc.xml: root element named ThinkTrees; should be named Defs
- Attempt to use string DefName to refer to field defName in type Verse.DesignationCategoryDef; xml tags are now case-sensitive. XML: <DesignationCategoryDef><DefName>LeadershipModTab</DefName><label>Leadership</label><description>Things related to the Colony Leadership mod.</description><order>24</order></DesignationCategoryDef>
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeader
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeader
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeader
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeader
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeader
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeaderAura
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeaderAura
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeaderAura
- Could not find a type named Nandonalt_ColonyLeadership.HediffLeaderAura
- XML error: <targetType>MapPlayerHome</targetType> doesn't correspond to any field in type IncidentDef.
- Could not find a type named Nandonalt_ColonyLeadership.IncidentWorker_LeaderElection
- XML error: <targetType>MapPlayerHome</targetType> doesn't correspond to any field in type IncidentDef.
- Could not find a type named Nandonalt_ColonyLeadership.IncidentWorker_Rebellion
- Could not find a type named Nandonalt_ColonyLeadership.InteractionWorker_LeaderOnly
- Could not find a type named Nandonalt_ColonyLeadership.JobArrestLeader
- Could not find a type named Nandonalt_ColonyLeadership.Job_Teach
- Could not find a type named Nandonalt_ColonyLeadership.Job_Learn
- Could not find a type named Nandonalt_ColonyLeadership.MentalState_Rebelling
- Could not find a type named Nandonalt_ColonyLeadership.LeaderWindow
- Could not find a type named Nandonalt_ColonyLeadership.Need_LeaderLevel
- Could not find a type named Nandonalt_ColonyLeadership.ClassroomWorker
- Could not find a type named Nandonalt_ColonyLeadership.Building_TeachingSpot
- Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Nandonalt_ColonyLeadership.Building_TeachingSpot</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>TeachingSpot</defName><label>Teacher Table</label><Description>Designates a spot where lessons will be held.</Description><tickerType>Rare</tickerType><graphicData><texPath>ColonyLeadership/teaching_table</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><damageData><rectN>(0.125,0.296875,0.734375,0.421875)</rectN><rectS>(0.125,0.296875,0.734375,0.421875)</rectS><rectE>(0.234375,0.296875,0.5,0.546875)</rectE><rectW>(0.234375,0.296875,0.5,0.546875)</rectW><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><AltitudeLayer>Building</AltitudeLayer><hasInteractionCell>true</hasInteractionCell><castEdgeShadows>true</castEdgeShadows><fillPercent>0.5</fillPercent><socialPropernessMatters>true</socialPropernessMatters><defaultPlacingRot>South</defaultPlacingRot><useHitPoints>True</useHitPoints><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><interactionCellOffset>(0,0,-1)</interactionCellOffset><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><statBases><WorkToBuild>500</WorkToBuild><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><Beauty>5</Beauty><EntertainmentStrengthFactor>1</EntertainmentStrengthFactor><LearningSpeedFactor>1</LearningSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><DesignationCategory>LeadershipModTab</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><inspectorTabs><li>Nandonalt_ColonyLeadership.ITab_LessonSchedule</li></inspectorTabs><building><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><watchBuildingStandDistanceRange><min>1</min><max>7</max></watchBuildingStandDistanceRange><watchBuildingStandRectWidth>7</watchBuildingStandRectWidth></building><comps><li><compClass>CompQuality</compClass></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>GlobeCL</li><li>ChalkboardCL</li></linkableFacilities></li></comps><placeWorkers><li>Nandonalt_ColonyLeadership.PlaceWorker_TeachingSpot</li></placeWorkers></ThingDef>
- Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Nandonalt_ColonyLeadership.Building_TeachingSpot</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>TeachingSpot</defName><label>Teacher Table</label><Description>Designates a spot where lessons will be held.</Description><tickerType>Rare</tickerType><graphicData><texPath>ColonyLeadership/teaching_table</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><damageData><rectN>(0.125,0.296875,0.734375,0.421875)</rectN><rectS>(0.125,0.296875,0.734375,0.421875)</rectS><rectE>(0.234375,0.296875,0.5,0.546875)</rectE><rectW>(0.234375,0.296875,0.5,0.546875)</rectW><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><AltitudeLayer>Building</AltitudeLayer><hasInteractionCell>true</hasInteractionCell><castEdgeShadows>true</castEdgeShadows><fillPercent>0.5</fillPercent><socialPropernessMatters>true</socialPropernessMatters><defaultPlacingRot>South</defaultPlacingRot><useHitPoints>True</useHitPoints><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><interactionCellOffset>(0,0,-1)</interactionCellOffset><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><statBases><WorkToBuild>500</WorkToBuild><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><Beauty>5</Beauty><EntertainmentStrengthFactor>1</EntertainmentStrengthFactor><LearningSpeedFactor>1</LearningSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><DesignationCategory>LeadershipModTab</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><inspectorTabs><li>Nandonalt_ColonyLeadership.ITab_LessonSchedule</li></inspectorTabs><building><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><watchBuildingStandDistanceRange><min>1</min><max>7</max></watchBuildingStandDistanceRange><watchBuildingStandRectWidth>7</watchBuildingStandRectWidth></building><comps><li><compClass>CompQuality</compClass></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>GlobeCL</li><li>ChalkboardCL</li></linkableFacilities></li></comps><placeWorkers><li>Nandonalt_ColonyLeadership.PlaceWorker_TeachingSpot</li></placeWorkers></ThingDef>
- Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Nandonalt_ColonyLeadership.Building_TeachingSpot</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>TeachingSpot</defName><label>Teacher Table</label><Description>Designates a spot where lessons will be held.</Description><tickerType>Rare</tickerType><graphicData><texPath>ColonyLeadership/teaching_table</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><damageData><rectN>(0.125,0.296875,0.734375,0.421875)</rectN><rectS>(0.125,0.296875,0.734375,0.421875)</rectS><rectE>(0.234375,0.296875,0.5,0.546875)</rectE><rectW>(0.234375,0.296875,0.5,0.546875)</rectW><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><AltitudeLayer>Building</AltitudeLayer><hasInteractionCell>true</hasInteractionCell><castEdgeShadows>true</castEdgeShadows><fillPercent>0.5</fillPercent><socialPropernessMatters>true</socialPropernessMatters><defaultPlacingRot>South</defaultPlacingRot><useHitPoints>True</useHitPoints><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><interactionCellOffset>(0,0,-1)</interactionCellOffset><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><statBases><WorkToBuild>500</WorkToBuild><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><Beauty>5</Beauty><EntertainmentStrengthFactor>1</EntertainmentStrengthFactor><LearningSpeedFactor>1</LearningSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><DesignationCategory>LeadershipModTab</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><inspectorTabs><li>Nandonalt_ColonyLeadership.ITab_LessonSchedule</li></inspectorTabs><building><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><watchBuildingStandDistanceRange><min>1</min><max>7</max></watchBuildingStandDistanceRange><watchBuildingStandRectWidth>7</watchBuildingStandRectWidth></building><comps><li><compClass>CompQuality</compClass></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>GlobeCL</li><li>ChalkboardCL</li></linkableFacilities></li></comps><placeWorkers><li>Nandonalt_ColonyLeadership.PlaceWorker_TeachingSpot</li></placeWorkers></ThingDef>
- Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Nandonalt_ColonyLeadership.Building_TeachingSpot</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><defName>TeachingSpot</defName><label>Teacher Table</label><Description>Designates a spot where lessons will be held.</Description><tickerType>Rare</tickerType><graphicData><texPath>ColonyLeadership/teaching_table</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><damageData><rectN>(0.125,0.296875,0.734375,0.421875)</rectN><rectS>(0.125,0.296875,0.734375,0.421875)</rectS><rectE>(0.234375,0.296875,0.5,0.546875)</rectE><rectW>(0.234375,0.296875,0.5,0.546875)</rectW><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><AltitudeLayer>Building</AltitudeLayer><hasInteractionCell>true</hasInteractionCell><castEdgeShadows>true</castEdgeShadows><fillPercent>0.5</fillPercent><socialPropernessMatters>true</socialPropernessMatters><defaultPlacingRot>South</defaultPlacingRot><useHitPoints>True</useHitPoints><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><interactionCellOffset>(0,0,-1)</interactionCellOffset><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><statBases><WorkToBuild>500</WorkToBuild><MaxHitPoints>150</MaxHitPoints><Flammability>1.0</Flammability><Beauty>5</Beauty><EntertainmentStrengthFactor>1</EntertainmentStrengthFactor><LearningSpeedFactor>1</LearningSpeedFactor></statBases><scatterableOnMapGen>false</scatterableOnMapGen><DesignationCategory>LeadershipModTab</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><inspectorTabs><li>Nandonalt_ColonyLeadership.ITab_LessonSchedule</li></inspectorTabs><building><canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant><watchBuildingStandDistanceRange><min>1</min><max>7</max></watchBuildingStandDistanceRange><watchBuildingStandRectWidth>7</watchBuildingStandRectWidth></building><comps><li><compClass>CompQuality</compClass></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>GlobeCL</li><li>ChalkboardCL</li></linkableFacilities></li></comps><placeWorkers><li>Nandonalt_ColonyLeadership.PlaceWorker_TeachingSpot</li></placeWorkers></ThingDef>
- Could not find a type named Nandonalt_ColonyLeadership.ITab_LessonSchedule
- Could not find a type named Nandonalt_ColonyLeadership.PlaceWorker_TeachingSpot
- Could not find a type named Nandonalt_ColonyLeadership.Building_Chalkboard
- Could not find a type named Nandonalt_ColonyLeadership.Building_BallotBox
- Could not find a type named Nandonalt_ColonyLeadership.PlaceWorker_BallotBox
- Could not find type named Nandonalt_ColonyLeadership.JobGiver_Rebellion from node <li Class="Nandonalt_ColonyLeadership.JobGiver_Rebellion"></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><li Class="Nandonalt_ColonyLeadership.JobGiver_Rebellion"></li></subNodes>
- Could not find a type named Nandonalt_ColonyLeadership.ThoughtWorker_Unliked
- B:\SteamLibrary\steamapps\workshop\content\294100\725747149\Defs\ResearchProjectDefs/TS_ResearchProjects.xml: root element named ResearchProjectDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\725747149\Defs\TerrainDefs/Terrain_TS.xml: root element named TerrainDefs; should be named Defs
- Attempt to use string EdgeType to refer to field edgeType in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- Attempt to use string RenderPrecedence to refer to field renderPrecedence in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- Attempt to use string TerrainFilthDef to refer to field terrainFilthDef in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- Attempt to use string TakeFootprints to refer to field takeFootprints in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- Attempt to use string Description to refer to field description in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- Attempt to use string PathCost to refer to field pathCost in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- Attempt to use string Fertility to refer to field fertility in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><defName>Dirt</defName><label>soil</label><Description>Standard soil. Tastes like dirt.</Description><texturePath>Terrain/Surfaces/Soil</texturePath><PathCost>2</PathCost><statBases><Beauty>-1</Beauty><WorkToBuild>350</WorkToBuild></statBases><Fertility>1.0</Fertility><terrainAffordanceNeeded>SmoothHard</terrainAffordanceNeeded><researchPrerequisites><li>terrainRehab</li></researchPrerequisites></TerrainDef>
- B:\SteamLibrary\steamapps\workshop\content\294100\826998327\Defs\KeyBindingDefs/KeyBindingCategories.xml: root element named KeyBindingCategoryDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\826998327\Defs\KeyBindingDefs/KeyBindings.xml: root element named KeyBindingDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\947972722\Defs/KeyBindings.xml: root element named KeyBindingDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\947972722\Defs\KeyBindingCategoryDefs/KeyBindingCategories.xml: root element named KeyBindingCategoryDefs; should be named Defs
- B:\SteamLibrary\steamapps\workshop\content\294100\870089952\Defs\WorkGiverDefs/WorkGivers.xml: root element named WorkGivers; should be named Defs
- Could not find a type named CleaningArea.JobDriver_CleanFilth_CleaningArea
- Could not find a type named CleaningArea.WorkGiver_CleanFilth_CleaningArea
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Knowledge data was missing key Moody. Adding it...
- Knowledge data was missing key Moody_SummaryView. Adding it...
- Knowledge data was missing key Moody_ThoughtView. Adding it...
- Knowledge data was missing key Moody_TemperatureView. Adding it...
- Knowledge data was missing key Moody_SkillView. Adding it...
- Knowledge data was missing key Moody_JobView. Adding it...
- Knowledge data was missing key Moody_HealthView. Adding it...
- Knowledge data was missing key Moody_Updates_2_0_1. Adding it...
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Knowledge data was missing key Moody. Adding it...
- Knowledge data was missing key Moody_SummaryView. Adding it...
- Knowledge data was missing key Moody_ThoughtView. Adding it...
- Knowledge data was missing key Moody_TemperatureView. Adding it...
- Knowledge data was missing key Moody_SkillView. Adding it...
- Knowledge data was missing key Moody_JobView. Adding it...
- Knowledge data was missing key Moody_HealthView. Adding it...
- Knowledge data was missing key Moody_Updates_2_0_1. Adding it...
- Could not instantiate inspector tab of type : System.ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.Type,Verse.InspectTabBase].TryGetValue (System.Type key, Verse.InspectTabBase& value) [0x00000] in <filename unknown>:0
- at Verse.InspectTabManager.GetSharedInstance (System.Type tabType) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveReferences () [0x00000] in <filename unknown>:0
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named GiftImpact found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_Cooldown found to give to RimWorld.StatModifier (null stat)
- Key binding conflict: MainTab_Factions and Hide are both bound to F8.
- [HugsLib] v4.0.1 initialized DefensivePositions, AllowTool
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