Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- TP Slot Count: 128
- startAddress = 0x804224B8;
- sizePerSlot = 36;
- Castle Town North uses 87 slots in Twilight/State 0
- 42+ slots needed to start corruption in door area
- Castle Town North uses 13 slots in State 1 (Golden Wall)
- 116+ slots needed to start corruption in Golden Wall area (need 119 to break wall!)
- Can use:
- Easy:
- -Forest
- -GM
- -Lakebed
- -Woods
- -DM
- -Hyrule Field
- Undesirable:
- -Snowpeak transition tunnel (TAS can get to with earliest snowpeak, can maybe skip map warp with using map delay and open a chest in the domain area)
- -Snowpeak Ruins (see above)
- -City. Only Entrance, corridor, main room, upstairs outside without spinner (hard to get to since need to clear Eldin and Lanayru, avoid)
- Potential actors:
- Forest:
- Entrance: lv1cld01, K_mbhasi0, J_tubo_01, K_tubu02, E_hb, E_OC, E_ba, Obj_so, Npc_ks, E_WS, Obj_Board, E_ocb = 14
- Main: lv1cld01, OBJ_ITO, E_Bl, E_st, K_mvkai00, lv1cld00, Obj_web0, OBJ_GM, E_hb = 9
- Outside: Obj_sw, Npc_ks, Obj_bkl, P_Mbridge, K_prop00, E_ba, Obj_so, Obj_brg, OBJ_GM, OBJ_ITO = 10
- Right Boss Key: E_hb, Npc_ks, K_saku00, E_WS, E_Bl, Obj_web0, Obj_lp, E_st, BoxC, TKS, Obj_keyh = 11
- 2nd Monkey: Obj_Toby, E_OC, E_ocb = 3
- Left Wing: E_WS, E_Bl, E_DF, E_db = 4
- 3rd Monkey: E_st, E_HZ, RYUW00, S_shut00, E_hzp = 5
- North Wing Turning Bridge: E_OC, E_ocb = 2
- Before Diababa: E_WS, E_OC, E_ocb = 3
- Forest total unique: lv1cld00, lv1cld01, K_mbhasi0, J_tubo_01, K_tubu02, E_hb, E_OC, E_ba, Obj_so, Npc_ks, E_WS, Obj_Board, E_ocb, OBJ_ITO, E_Bl, E_st, K_mvkai00, Obj_web0, OBJ_GM, Obj_sw, Obj_bkl, P_Mbridge, K_prop00, Obj_brg, K_saku00, Obj_lp, BoxC, TKS, Obj_keyh, Obj_Toby, E_DF,E_db, E_HZ, RYUW00, S_shut00, E_hzp
- =36
- Goron Mines:
- Entrance: L2candl, E_tk2, D_Brock, D_Srock, Obj_yogan, E_HM, Hswitch, P_Ggate, D_Hfsw00, A_IwaAto = 10
- Magnet Room: D_Mam, MafLiftS, E_fbm L_Ropest, E_RD, Kkiba_00, L_RopeB_S = 8
- Roll Clipping: J_taru00, Kkiba_00, P_Cwall, E_dd, D_Srock, D_Brock, Obj_yogan, E_HM = 8
- Clawshot Switch: S_swHit00, L_Ropest, E_RD, J_doku00, E_TTR, Obj_bm, E_TT = 7
- Outside: Kkiba_00, L_mbox_00, K_ktar00, E_RD, P_Rgate = 5
- Bow: E_HM = 1
- Bow-Magnet Shortcut: P_Mfence, E_dd, E_HM, E_fb = 4
- Before Fyrus: E_RD = 1
- Goron Mines total unique: L2candl, E_tk2, D_Brock, D_Srock, Obj_yogan, E_HM, Hswitch, P_Ggate, D_Hfsw00, A_IwaAto, D_Mam, MafLiftS, E_fbm, L_Ropest, E_RD, Kkiba_00, L_RopeB_S, J_taru00, P_Cwall, E_dd, S_swHit00, J_doku00, E_TTR, Obj_bm, E_TT, L_mbox_00, K_ktar00, P_Rgate, P_Mfence, E_fb
- =30
- Labebed:
- Entrance: E_SB, S_Zgate, S_bura_A, E_DK, E_sm2, D_aotubo0, J_tubo_00, L3candl, M_kaisou = 9
- Stalactite: D_aotubo0, J_tubo_00, syourock, L3candl, E_TTB, E_MM, E_TT = 7
- Central Out: Kr02wat00, Kr02wat01, Kr02wat02, Kr02wat03, S_wheel00, E_dn, L3candl, D_aotubo0, E_DK, E_SB, E_MM, E_TTB, E_TT, Obj_keyh = 14
- Central In: S_bura_A, S_bura_B, K_spkai00, Kr02wat00, Kr02wat01, Kr02wat02, Kr02wat03, L3candl, E_sg, E_TTB, D_aotubo0, Mg_f_bg, TKS, Obj_Board, Obj_keyh, Obj_bkey3, E_TT, J_tubo_00 = 18
- Right Wing Lower: K_Wheel00, K_Wheel01, E_dn, S_Zbridge, efWater, syourock, S_Zgate, S_lv3bota, D_aotubo0, E_TTB, E_TT, Obj_Board = 12'
- Before Toad: S_bura_B, S_Zami, E_DK, E_MM, L3candl2, L3candl, J_tubo_00, D_aotubo0, E_sm2, E_SB, M_kaisou = 11
- Lakebed total unique: E_SB, S_Zgate, S_bura_A, S_bura_B, E_DK, E_sm2, D_aotubo0, J_tubo_00, L3candl, L3candl2, M_kaisou, syourock, E_TTB, E_MM, E_TT, Kr02wat00, Kr02wat01, Kr02wat02, Kr02wat03, S_wheel00, E_dn, Obj_keyh, K_spkai00, E_sg, Mg_f_bg, TKS, Obj_Board, Obj_bkey3, K_Wheel00, K_Wheel01, S_Zbridge, efWater, S_lv3bota, S_Zami
- =34
- Faron Woods (State 1, initial state with Epona, other states undesirable):
- South Faron Entrance: Obj_Board, Mg_f_bg, Mg_f_cf = 3
- Faron Spring-Coro: Taro6, E_hb, D_Kgate00, M_HGate, lv1cdl00, Kakashi, Kkri, Bd = 8
- Faron Woods total unique: Obj_Board, Mg_f_bg, Mg_f_cf, Taro6, E_hb, D_Kgate00, M_HGate, lv1cdl00, Kakashi, Kkri, Bd
- =11
- Death Mountain (State e, Twilight):
- Entrance: D_Srock, D_Brock, E_YM, E_YK, E_YG, grA_base, A_IwaAto, grA_TW, H_knktsn, Obj_Board, WindStone = 11
- Mountain: Kkiba_00, E_Yr, J_taru00, H_Box20, D_Hfsw00, M_VolcBom, M_VolcGnd, M_Volcbal, Obj_tp, E_S2, H_Elevato, E_TM = 12
- Death Mountain (Twilight) total unique: D_Srock, D_Brock, E_YM, E_YK, E_YG, grA_base, A_IwaAto, grA_TW, H_knktsn, Obj_Board, WindStone, Kkiba_00, E_Yr, J_taru00, H_Box20, D_Hfsw00, M_VolcBom, M_VolcGnd, M_Volcbal, Obj_tp, E_S2, H_Elevato, E_TM
- =23
- Hyrule Field:
- Faron Main Field (State 0): hsMato, Obj_Board, E_ocb, E_kr, E_sh, E_CR, E_RD, E_OC, post, Kab_m, M_RGate00, TWGate_OD = 12
- Eldin Gorge (State e): H_Kkanban, CstaFB, cs_ev_02, Obj_Board, Obj_tp, E_S2, E_rdy, E_yd, Taro0, Taro1, Taro3, Besu, Besu0, Besu1, Maro, Maro1, Kolin, Kolin1 = 18
- Eldin Main Field (State e): Obj_ihasi, Obj_cs_f, CstaFB, cs_ev03 = 4
- Lanayru Main Field (State e): Obj_Board, E_rdy, E_Yr, E_yd, Yelia, Yelia0, Yelia3, yel_bag, E_YK = 9
- Lake Hylia Bridge (State e): CstaFB, Obj_cs_f, cs_ev_04, Obj_Board, E_rdy, K_jgjs = 6
- Hyrule Field total unique: hsMato, Obj_Board, E_ocb, E_kr, E_sh, E_CR, E_RD, E_OC, post, Kab_m, M_RGate00, TWGate_OD, H_Kkanban, CstaFB, cs_ev_02, cs_ev03, cs_ev_04, Obj_tp, E_S2, E_rdy, E_Yr, E_yd, Taro0, Taro1, Taro3, Besu, Besu0, Besu1, Maro, Maro1, Kolin, Kolin1, Obj_ihasi, Obj_cs_f, Yelia, Yelia0, Yelia3, yel_bag, E_YK, K_jgjs
- =40
- Snowpeak:
- Entrance: E_MD, Ychandelr (Chandellier), E_KK, l5IceWall (ice block), E_sm2, E_ib, E_HP, Lv5_KEY = 8
- Yeta: ykW (Yeta), Obj_Board = 2
- Yeto: ykM (Yeto), SnowSoup, TKS (Ooccoo) = 3
- Double Freezard = Y_taihou, Ybltray, Y_icecube, l5IceWall, E_ib, E_FL, L5haYuka, HSofa, HTable, HChair, Lv5_Key = 11
- Double LJA = Y_ironbal, E_FZ, Yhchandelr, M_Turara, E_ib, l5IceWall, E_KK, HBarrel, HChair = 9
- Ice Cannon Room = E_FZ, l5IceWall, Y_taihou, Obj_Board = 4
- Courtyard = Y_ironball (iron ball), l5IceWall, E_WW, E_FZ, Y_taihou, Ylbtray, Y_horiyuk, Lv5_KEY, Obj_bkey5, E_KK, E_FL, Y_icecube, Obj_Board, BDoorTAnm = 14
- Boss Key = Y_ironbal, M_Turara, Stop00, E_KK = 4
- Snowpeak total unique: E_MD, Ychandelr (Chandellier), E_KK, l5IceWall (ice block), E_sm2, E_ib, E_HP, Lv5_KEY, Obj_Board, ykW, ykM, TKS, Y_taihou, Ybltray, Y_icecube, E_FL, L5haYuka, HSofa, HTable, HChair, Y_ironbal, E_FZ, M_Turara, HBarrel, E_WW, Y_horiyuk, Obj_bkey5, BDoorTAnm, Stop00
- =29
- City:
- Entrance: S_swHit00 (crystal switch), L7GateL (gate), E_db (babas), L7Prop = 4
- Corridor: E_MM (bulbs), Tkj2 (Ooccoo), P_Dtile00 (ground tile that gives way), D_aotubo0 = 4
- Main Room: Tkj2 (Ooccoo), S_bura_7c (target), P_Dtile00, (ground tile that gives way), Obj_prop2, D_aotubo0, E_MM (bulbs), E_MMT (bulb armour) = 7
- Outside before boss: Crope (rope), E_kr, E_mf, E_HP (small poe), E_WS, L7Prop = 6
- City total unique: S_swHit00 (crystal switch), L7GateL (gate), E_db (babas), L7Prop, E_MM (bulbs), Tkj2 (Ooccoo), P_Dtile00 (ground tile that gives way), D_aotubo0, S_bura_7c, Obj_prop2, E_MMT, Crope (rope), E_kr, E_mf, E_HP (small poe), E_WS
- =16
- Ideal Route:
- Only work with Faron Woods after getting Fishing Rod, Forest, Hyrule Field and Lakebed (+ Death Mountain in Twilight) BUT even if you unload the doors and guards the invisible wall would spawn and can't be skipped!
- Realistic Route:
- Faron Woods after Rod, Forest, Hyrule Field, Lakebed, Death Mountain Twilight, Death Mountain post Twilight, Hyrule Field post Twilight, Hyrule Field MDH, Beat MDH, unload barrier with enough slots occupied (gwall2 / V_CTGWall)
Add Comment
Please, Sign In to add comment