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- 6.2.0 Patchnotes:
- GENERAL
- - Refactored the plugin again
- - Limited shield slideoffs to shield damage
- - Shield slideoffs limited to shield damage
- - Full hop speed up frame (jump_initial_frame) 4 -> 5
- - Spotdodge sensitivity (escape_flick_y): 4 -> 3
- - Max SDI pulses (hit_stop_delay_flick_max_count): 16 -> 50
- - Dash grab friction multiplier (catch_dash_brake_mul): 1.6 -> 1
- - Frames until shield grab is possible after shieldstun (shield_setoff_catch_frame): 1 -> 0
- - Max ledge tethers per airtime (air_lasso_catch_num): 3 -> 5
- - Airdodge cancel into tech window (air_escape_passive_trigger_frame): 5F -> 0F
- - Time between wall jumps reduced (wall_jump_disable_frame): 5F -> 1F
- - Time between wall jumps on the same wall reduced (wall_jump_interval_frame): 180F -> 1F
- - Knockback smoke launch speed threshold reduced: 3.1 -> 3.08
- AESTHETICS
- - New main menu theme over "Menu": "W-Hole Equation" by Kaiju (https://soundcloud.com/kaiju_94/w-hole-equation)
- DARK SAMUS
- - Dark Samus can now DJC
- SHEIK
- - Sheik dtilt BKB increased: 37 -> 40
- - Sheik uair motion rate and rehit rate reverted to vanilla
- ICE CLIMBERS
- - Fixed issue where Ice Climbers' bthrow was actionable frame 1
- MARTH
- - Marth Utilt KBG decreased: 110/100 -> 99/90 (early); 110 -> 99 (late); BKB decreased: (early/late) 55[sweet] 55[sour] /50 -> 52[sweet] 45[sour]/48
- - Marth fsmash BKB decreased; (sourspot/tipper) 60/80 -> 57/77
- - Marth fair midspot and sweetspot pulled inwards; Z displacement (midspot/tipper) 3.5/8.3 -> 2.7/8.0
- GANONDORF
- - Utilt animation changed to Smash 4 usmash; startup reduced to F15
- - Utilt FAF 95 -> 48
- MEWTWO
- - Mewtwo teleport cancel F10 -> F8
- MR. GAME & WATCH
- - Physical hitbox added to uair puff and head
- - Uair LL reduced: 12 -> 10
- DARK PIT
- - Dark Pit orbitar jump cancel moved F5 -> F8
- - Dark Pit orbitar hitlag reduced 1.1 -> 0.9
- LUCAS
- - Lucas magnet jump cancel moved F3 -> F4
- - Lucas magnet hitlag 0.5 -> 0.4
- - Lucas magnet BKB 75 -> 70, KBG 62 -> 54
- SNAKE
- - Snake can now only pull 2 special explosives per stock
- SONIC
- - PM Fair animation added
- LITTLE MAC
- - Mac forward fsmash KBG increased 87 -> 92, upward fsmash KBG increased 81 -> 86
- HERO
- - Hero menu gravity decreased: 0.75 -> 0.5
- - Hero heal amount 11 -> 15
- - Max heals per stock 2 -> 3
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