Guest User

Untitled

a guest
Sep 28th, 2018
115
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.11 KB | None | 0 0
  1. The virtual quantum computer (VQC) is a grid made of infinite yet constructable sets that follow a known pattern. Like a quantum spreadsheet.
  2.  
  3. The grid is the superposition. The collapse of that superposition will be two input parameters, d and e which can be calculated easily for all integers, c, where c is the difference of two squares. Its purpose and our goal is to learn and show the TRUTH, one of them being P=NP. Cracking RSA will be a consequence.
  4.  
  5. When the integers that are the difference of two squares are arranged into the grid and their corresponding properties are shown, a pattern emerges that shows calculation instead of searching is possible.
  6.  
  7. ==Glossary==
  8. ‘’Column’’
  9. All cells for a given e.
  10.  
  11. ‘’Row’’
  12. All cells for a given n
  13.  
  14. ‘’’The grid is indexed using e, n, and t, where e is the rows, n is the columns, and t is the specific element in the cell.’’’
  15.  
  16. ‘’Entry, record, element’’
  17. one set of variables that represents one factorization for a number.
  18. an entry = {e:n:d:x:a:b} (e, n, t)
  19. {1:5:12:7:5:29} (1, 5, 4) is a record AKA an element AKA an entry.
  20.  
  21. ‘’ab record, nontrivial factorization, prime record’’
  22. the element that contains the factorization of c that is not 1*c, hence, nontrivial.
  23.  
  24. ‘’1c record, trivial factorization’’
  25. the element generated from setting a=1 and b=c
  26.  
  27. ‘’Cell’’
  28. All entries for a given e,n (not to be confused with an entry itself.)
  29.  
  30. ‘’Genesis cell’’
  31. e,1
  32.  
  33. ‘’Remainder Tree’’
  34. The remainder tree is the result of treating d and e as c's recursively until 1 is reached, creating a tree with several to many branches.
  35.  
  36. ‘’’Functions’’’
  37.  
  38. ‘’na transform’’
  39. a movement from a record in (e, n) into (e,1) where n becomes 1 and a becomes a times the n of the (e,n) record. It has also been used to refer to moving n*a records down in a cell.
  40.  
  41. ‘’T’’
  42. T of number or T(input) is the triangle number function. If our input is 7, T(7) returns the 7th triangle number
  43.  
  44. ‘’T-1, inverse T’’
  45. the inverse function of the triangle number function that returns the index of a given triangle number. If our input is the 7th triangle number, the function returns 7.
  46.  
  47. Variables
  48.  
  49. The map's legend is {e:n:d:x:a:b}, where c is any number that is the difference of two squares, so odd numbers are included. It is the number you want to factor. It is the number that the a and b in an entry multiply to make.
  50. a and b are, to reiterate, the factors of c. a is the smaller factor of c, and b is the larger one.
  51. d is the integer square root of c
  52. e is the remainder of taking the integer square root of c. Unless c is a perfect square, a remainder will be left over.
  53. i is the root of the large square. it is the same thing as (d+n)
  54. j is the root of the small square. it is the same thing as (x+n). i^2 - j^2, difference of squares.
  55. n is what you add to d to be exactly halfway between a and b, and it is the root of the large square. So it takes you from d to the large square.
  56. x is what you add to a to make d. When added to n it makes the root of the small square.
  57. f is what you add to c to make a square. (e is what you subtract from c to make the square below it, f adds to make the square above c.)
  58. g is the square root of c with decimals, opposed to d, which discards decimals.
  59. t is the third coordinate in the VQC, it is a function of x.
  60. u is the base of a triangle that helps us calculate (x+n) for certain c values. simply put, it is a representation of (x+n). 8 times the triangle number of u plus one is x+n.
  61. s was a variable used to demonstrate patterns in (e, 1). See "(e, 1)."
  62.  
  63. When capitalized versions of the variables are used in comparison to lowercase versions, the capitalized versions refer to the variable's value for the trivial record, and the lowercase variables refer to the values for the nontrivial record.
  64. {e:N:d:X:A:B} (e, N, T) is the trivial element.
  65. {e:n:d:x:a:b} (e, n, t) in this context is the nontrivial element, the prime factorization of c.
  66.  
  67.  
  68. ---
  69.  
  70.  
  71. ==Rules==
  72. Each cell of the grid (e,n) has infinite elements or ZERO elements.
  73. Each cell with one value has infinite elements, since every element can make a new one.
  74. By induction, a cell only needs one value to make infinite values, that's part of the power of this and is why it is a virtual quantum computer as a whole.
  75. The t variable is what will allow you to walk across these infinite elements.
  76. If a grid cell has elements, all elements are constructable from a finite set of root elements.
  77. Thus, only three variables are required to identify an element: e, n and t.
  78. All products of odd numbers and all products of pairs of even numbers are the difference of two squares.
  79.  
  80. ‘’’(1, 1) - the key’’’
  81. The values of a and b at 1,1 are related to the length of the longest side in right angled triangles.
  82. The values here can be used to create the entire grid.
  83. The values here determine the values of the rows to the left and right, which determine the values of the whole column.
  84.  
  85. ‘’’Columns’’’
  86. Each cell at n=1 contains the roots of products in the column.
  87. If c is a prime number, it will appear in one column exactly once.
  88. If c is the product of two prime numbers that do not equal eachother, c will appear in two cells of one column.
  89. All products (integers) c that are the sum of two squares appear (only) in columns where e=0,1,4,9,16,25…
  90. All factors in a column are factors of the elements of the first cell in their column.
  91. All Fermat primes (except) 3 appear in column one.
  92.  
  93. ‘’’(e, 1)’’’
  94. If a number at position t has a factor s, then s is a factor at (t+s), (t+2s) and so on for a at (e,1).
  95. Also, if a number at position t has a factor s at (e+1), then s is a factor at (s+1-t), (2s+1-t), etc for a at (e,1).
  96. n*a and n*b for any c can be found n places apart in the cell at (e,1).
  97.  
  98. ‘’’(1, n)’’’
  99. The cells in row one where n=1 have a relationship with the cells 2n to the right and 2n to the left.
  100. Each "a" from the first row equals na because xx+e = 2na and na is half of that. That's BIG part of the KEY
  101. Each element in a cell can be generated by moving up (t-1 = x-2) or down (t+1 = x+2). Other variables can be generated from x.
  102.  
  103. For more of these rules, see the grid patterns thread.
  104.  
  105. ==Useful Equations and Notation==
  106. ab = c
  107. dd + e = c
  108. (d + n)(d + n)-(x + n)(x + n) = c
  109. a + 2x + 2n = b
  110. a = d - x
  111. d = a + x
  112. d = floor_sqrt(c)
  113. e = c - (dd)
  114. b = c / a
  115. n = ((a + b) / 2) - d
  116. d + n = i
  117. x = d - a
  118. x = (floor_sqrt(( (d+n)*(d+n) - c))) - n
  119. x + n = j
  120. j^2 = 8*T(u) + 1
  121. f = e - 2d + 1
  122. u = (x+n) / 2
  123. if (e is even) t = (x + 2) / 2
  124. if (e is odd) t = (x + 1) / 2
  125.  
  126.  
  127. ---
  128.  
  129.  
  130. ==Code==
  131.  
  132. ''C#''
  133. '''BigInteger Square Root''' —— ''https://''pastebin.com/rz1SdACZ
  134. '''VQC code w/ Bitmap''' —— '' https://''pastebin.com/hMTtJF6E
  135. '''PMA's tree generator''' —— ''https://''pastebin.com/ZH9fSWu2
  136. '''Original VQC code''' —— ''https://''pastebin.com/XFtcAcrz
  137. '''Unity Script''' —— ''https://''pastebin.com/QgAXLQj3
  138. '''Unity Script 2''' —— ''https://''pastebin.com/Y38nVWgT
  139.  
  140. ''Java''
  141. '''Traverse the VQC cells in real-time''' —— ''https://''anonfile.com/TeH6q3d8bd/VQCGUI_v2.7z
  142. '''Tree Generator''' —— ''https://''pastebin.com/VZnQQR2i
  143. '''VQCGenerator''' —— ''https://''pastebin.com/Dgu9aP1h
  144. '''VQC Triangle Number Methods''' —— ''https://''pastebin.com/NCQ3HK2K
  145.  
  146. ''NodeJS''
  147. '''BigInteger Library and Sqrt''' —— ''https://''pastebin.com/y8AXtFFr
  148.  
  149. ''Python''
  150. '''3D VQC [V2]''' —— https://pastebin.com/wZM5Thzu
  151. '''Useful methods from CollegeAnon''' —— ''https://''pastebin.com/d8xZZnm0
  152. '''Create the VQC''' —— ''https://''pastebin.com/NZkjtnZL
  153. '''Fractal cryptography''' —— ''https://''pastebin.com/XuN4U7Dv
  154. '''GAnon's Viewable Grid code''' —— ''https://''pastebin.com/czpK8A4j
  155. '''Generate any cell in (0,1) and (0,2)''' —— ''https://''pastebin.com/gRTYpdMU
  156. '''Generate cells for a (and more)''' —— ''https://''pastebin.com/iAizgLFF
  157. '''Generate genesis cell''' —— ''https://''pastebin.com/GKzcCpMF
  158. '''Generate positive AND negative genesis cells''' —— ''https://''pastebin.com/9ixjRyxt
  159. '''VQC + t''' —— ''https://''pastebin.com/Lgufk0db
  160. '''RSA & PGP key wrapper''' —— ''https://''pastebin.com/vNqnPRJR
  161.  
  162. ''Rust''
  163. '''Additional VQC code''' —— ''https://''play.rust-lang.org/?gist=50def916ad48400bc5d638fbf119ae85&version=stable
  164. '''Check if a number is prime''' —— ''https://''huonw.github.io/primal/primal/fn.is_prime.html
  165. '''Create Bitmap using the VQC Generator [V2]''' —— ''https://''pastebin.com/zGSusyz5
  166. '''Generate the VQC''' —— ''https://''play.rust-lang.org/?gist=6b6beb372b6b931f1abd30642a35a80c&version=stable
  167.  
  168. '''Static Java/C# class with all RSA numbers''' —— ''https://''pastebin.com/XYFpsDWE
  169.  
  170. ==Factorization methods (Java)==
  171. '''Binary search for i''' —— ''https://''pastebin.com/TAt5bDsR
  172. '''GCDFactor''' —— ''https://''pastebin.com/70GJSMrv
  173. '''Calculate factors using -x jumps''' —— ''https://''pastebin.com/gKX9GW9r
  174. '''Count down from t of 1c element''' —— ''https://''pastebin.com/xxYa946V
  175. '''Mirrors 1c until e=(-x+n^2)''' —— ''https://''pastebin.com/WJBqPM4P
  176. '''Shor's Algorithm (enter a random number < c as m)''' —— ''https://''pastebin.com/RD83RTNc
  177.  
  178. ==Other Threads==
  179. '''Fermat's Last Theorem''' —— ''https://''archive.fo/iTneU
  180. '''Grid Patterns''' —— ''https://''archive.fo/isamV
  181.  
  182. '''RSA #0''' —— ''https://''archive.fo/XmD7P
  183. '''RSA #1''' —— ''https://''archive.fo/RgVko
  184. '''RSA #2''' —— ''https://''archive.fo/fyzAu
  185. '''RSA #3''' —— ''https://''archive.fo/uEgOb
  186. '''RSA #4''' —— ''https://''archive.fo/eihrQ
  187. '''RSA #5''' —— ''https://''archive.fo/Lr9fP
  188. '''RSA #6''' —— ''https://''archive.fo/ykKYN
  189. '''RSA #7''' —— ''https://''archive.fo/v3aKD
  190. '''RSA #8''' —— ''https://''archive.fo/geYFp
  191. '''RSA #9''' —— ''https://''archive.fo/jog81
  192. '''RSA #10''' —— ''https://''archive.fo/xYpoQ
  193. '''RSA #11''' —— ''https://''archive.fo/ccZXU
  194. '''RSA #12''' —— ''https://''archive.fo/VqFge
  195. '''RSA #13''' —— ''https://''archive.is/Fblcs
Advertisement
Add Comment
Please, Sign In to add comment