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MrJayse

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Dec 2nd, 2016
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  1. # This is the main configuration file for Cauldron.
  2. #
  3. # If you need help with the configuration or have any questions related to Cauldron,
  4. # join us at the IRC or drop by our forums and leave a post.
  5. #
  6. # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
  7. # Forums: http://cauldron.minecraftforge.net/
  8. #
  9. # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
  10. # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
  11. # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
  12. # Setting: settings.chunk-gc-grace-period Default: 0 # Grace period of no-ticks before unload
  13. # Setting: plugin-settings.allow-reload Default: false # Allow plugins to be reloaded. WARNING - breaks with some mods. We *will not* support this!
  14. # Setting: logging.connection Default: false # Log connections
  15. # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
  16. # Setting: logging.user-login Default: false # Set true to enable debuggin user's login process
  17. # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
  18. # Setting: protection.spawn-protect Default: true # Whether to enable Thermos' all-seeing protection in the spawn world
  19. # Setting: protection.no-fallback-alias Default: true # Don't allow commands of the format plugin:cmd, the plugin: will be removed (recommended to keep at true)
  20. # Setting: world-settings.default.allow-tnt-punishment Default: true # TNT ability to push other entities (including other TNTs)
  21. # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
  22. # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
  23. # Setting: settings.entity-max-speed Default: 100 # Square of the max speed of an entity before removing it
  24. # Setting: settings.check-entity-bounding-boxes Default: true # Removes a living entity that exceeds the max bounding box size.
  25. # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
  26. # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
  27. # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
  28. # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
  29. # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
  30. # Setting: optimized.affinity-locking Default: false # Whether to enable affinity locking. Very technical usage, recommended for dedicated hosts only. Ask on Discord or GitHub for info on how to set this up properly.
  31. # Setting: world-settings.max-players-visible Default: -1 # How many players will visible in the tab list
  32. # Setting: optimized.ram-load-chunks Default: false # Loads chunks into the system RAM (experimental). WARNING! ENABLING THIS WILL INCREASE RAM USAGE BY OVER 1GB.
  33. # Setting: world-settings.use-real-names Default: false # Instead of DIM##, use the world name prescribed by the mod! Be careful with this one, could create incompat with existing setups!
  34. # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
  35. # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
  36. # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
  37. # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
  38. # Setting: protection.blocked-cmds Default: # Contains commands you want to block from being used in-game, you must also include command aliases (e.g. blocked-cmds: /op,/deop,/stop,/restart .
  39. # Setting: protection.instant-removal Default: # Contains Block IDs that you want to NEVER exist in the world i.e. world anchors (just in case) (e.g. instant-removal: 1,93,56,24
  40. # Setting: fake-players.do-login Default: false # Raise login events for fake players
  41. # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
  42. # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
  43. # Setting: optimized.redstone-repeater-update-speed Default: -1 # how many milliseconds the server must ignore before trying repeater updates
  44. # Setting: optimized.redstone-redstoneTorch-update-speed Default: -1 # how many milliseconds the server must ignore before trying redstoneTorch updates
  45. # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
  46. # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
  47. # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
  48. # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
  49. # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
  50. # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
  51. # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
  52.  
  53. logging:
  54. entity-collision-checks: false
  55. connection: false
  56. tick-intervals: false
  57. user-login: false
  58. dump-threads-on-warn: false
  59. entity-speed-removal: false
  60. disabled-warnings: false
  61. world-leak-debug: false
  62. collision-warn-size: 200
  63. entity-count-warn-size: 0
  64. entity-death: false
  65. entity-despawn: false
  66. chunk-unload: false
  67. entity-spawn: false
  68. dump-chunks-on-deadlock: false
  69. chunk-load: false
  70. detailed-logging: false
  71. dump-heap-on-deadlock: false
  72. settings:
  73. load-chunk-on-forge-tick: false
  74. check-entity-max-speeds: false
  75. chunk-gc-grace-period: 0
  76. entity-max-speed: 100
  77. check-entity-bounding-boxes: true
  78. load-chunk-on-request: true
  79. entity-bounding-box-max-size: 1000
  80. dump-materials: false
  81. plugin-settings:
  82. allow-reload: false
  83. default:
  84. remap-plugin-file: false
  85. custom-class-loader: true
  86. debug: false
  87. remap-nms-v1_7_R4: true
  88. remap-nms-v1_7_R3: true
  89. remap-nms-v1_7_R1: true
  90. remap-nms-v1_6_R3: true
  91. remap-nms-v1_5_R3: true
  92. remap-nms-pre: 'false'
  93. remap-obc-v1_7_R4: true
  94. remap-obc-v1_7_R3: true
  95. remap-obc-v1_7_R1: true
  96. remap-obc-v1_6_R3: true
  97. remap-obc-v1_5_R3: true
  98. remap-obc-pre: false
  99. global-inheritance: true
  100. plugin-inheritance: true
  101. remap-reflect-field: true
  102. remap-reflect-class: true
  103. remap-allow-future: false
  104. world-settings:
  105. default:
  106. flowing-lava-decay: false
  107. allow-tnt-punishment: true
  108. infinite-water-source: true
  109. entity-despawn-immediate: false
  110. worldgen-chisel-GeneratorChisel: true
  111. worldgen-IC2-IC2: true
  112. worldgen-CoFHCore-WorldHandler: true
  113. worldgen-appliedenergistics2-MeteoriteWorldGen: true
  114. worldgen-ExtraUtilities-WorldGenEnderLillies: true
  115. worldgen-appliedenergistics2-QuartzWorldGen: true
  116. worldgen-Forestry-WorldGenerator: true
  117. worldgen-MrTJPCoreMod-SimpleGenHandler$: true
  118. max-players-visible: -1
  119. use-real-names: false
  120. protection:
  121. spawn-protect: true
  122. no-fallback-alias: true
  123. blocked-cmds: ''
  124. instant-removal: ''
  125. optimized:
  126. affinity-locking: false
  127. ram-load-chunks: false
  128. redstone-repeater-update-speed: -1
  129. redstone-redstoneTorch-update-speed: -1
  130. fake-players:
  131. do-login: false
  132. debug:
  133. thread-contention-monitoring: false
  134. config-version: 1
  135. world-environment-settings:
  136. normal:
  137. keep-world-loaded: true
  138. nether:
  139. keep-world-loaded: true
  140. the_end:
  141. keep-world-loaded: false
  142. enabled: true
  143. storage:
  144. keep-world-loaded: false
  145. endoftime:
  146. keep-world-loaded: true
  147. underdark:
  148. keep-world-loaded: false
  149. enabled: true
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