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- # This is the main configuration file for Cauldron.
- #
- # If you need help with the configuration or have any questions related to Cauldron,
- # join us at the IRC or drop by our forums and leave a post.
- #
- # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
- # Forums: http://cauldron.minecraftforge.net/
- #
- # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
- # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
- # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
- # Setting: settings.chunk-gc-grace-period Default: 0 # Grace period of no-ticks before unload
- # Setting: plugin-settings.allow-reload Default: false # Allow plugins to be reloaded. WARNING - breaks with some mods. We *will not* support this!
- # Setting: logging.connection Default: false # Log connections
- # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
- # Setting: logging.user-login Default: false # Set true to enable debuggin user's login process
- # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
- # Setting: protection.spawn-protect Default: true # Whether to enable Thermos' all-seeing protection in the spawn world
- # Setting: protection.no-fallback-alias Default: true # Don't allow commands of the format plugin:cmd, the plugin: will be removed (recommended to keep at true)
- # Setting: world-settings.default.allow-tnt-punishment Default: true # TNT ability to push other entities (including other TNTs)
- # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
- # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
- # Setting: settings.entity-max-speed Default: 100 # Square of the max speed of an entity before removing it
- # Setting: settings.check-entity-bounding-boxes Default: true # Removes a living entity that exceeds the max bounding box size.
- # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
- # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
- # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
- # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
- # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
- # Setting: optimized.affinity-locking Default: false # Whether to enable affinity locking. Very technical usage, recommended for dedicated hosts only. Ask on Discord or GitHub for info on how to set this up properly.
- # Setting: world-settings.max-players-visible Default: -1 # How many players will visible in the tab list
- # Setting: optimized.ram-load-chunks Default: false # Loads chunks into the system RAM (experimental). WARNING! ENABLING THIS WILL INCREASE RAM USAGE BY OVER 1GB.
- # Setting: world-settings.use-real-names Default: false # Instead of DIM##, use the world name prescribed by the mod! Be careful with this one, could create incompat with existing setups!
- # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
- # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
- # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
- # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
- # Setting: protection.blocked-cmds Default: # Contains commands you want to block from being used in-game, you must also include command aliases (e.g. blocked-cmds: /op,/deop,/stop,/restart .
- # Setting: protection.instant-removal Default: # Contains Block IDs that you want to NEVER exist in the world i.e. world anchors (just in case) (e.g. instant-removal: 1,93,56,24
- # Setting: fake-players.do-login Default: false # Raise login events for fake players
- # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
- # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
- # Setting: optimized.redstone-repeater-update-speed Default: -1 # how many milliseconds the server must ignore before trying repeater updates
- # Setting: optimized.redstone-redstoneTorch-update-speed Default: -1 # how many milliseconds the server must ignore before trying redstoneTorch updates
- # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
- # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
- # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
- # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
- # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
- # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
- # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
- logging:
- entity-collision-checks: false
- connection: false
- tick-intervals: false
- user-login: false
- dump-threads-on-warn: false
- entity-speed-removal: false
- disabled-warnings: false
- world-leak-debug: false
- collision-warn-size: 200
- entity-count-warn-size: 0
- entity-death: false
- entity-despawn: false
- chunk-unload: false
- entity-spawn: false
- dump-chunks-on-deadlock: false
- chunk-load: false
- detailed-logging: false
- dump-heap-on-deadlock: false
- settings:
- load-chunk-on-forge-tick: false
- check-entity-max-speeds: false
- chunk-gc-grace-period: 0
- entity-max-speed: 100
- check-entity-bounding-boxes: true
- load-chunk-on-request: true
- entity-bounding-box-max-size: 1000
- dump-materials: false
- plugin-settings:
- allow-reload: false
- default:
- remap-plugin-file: false
- custom-class-loader: true
- debug: false
- remap-nms-v1_7_R4: true
- remap-nms-v1_7_R3: true
- remap-nms-v1_7_R1: true
- remap-nms-v1_6_R3: true
- remap-nms-v1_5_R3: true
- remap-nms-pre: 'false'
- remap-obc-v1_7_R4: true
- remap-obc-v1_7_R3: true
- remap-obc-v1_7_R1: true
- remap-obc-v1_6_R3: true
- remap-obc-v1_5_R3: true
- remap-obc-pre: false
- global-inheritance: true
- plugin-inheritance: true
- remap-reflect-field: true
- remap-reflect-class: true
- remap-allow-future: false
- world-settings:
- default:
- flowing-lava-decay: false
- allow-tnt-punishment: true
- infinite-water-source: true
- entity-despawn-immediate: false
- worldgen-chisel-GeneratorChisel: true
- worldgen-IC2-IC2: true
- worldgen-CoFHCore-WorldHandler: true
- worldgen-appliedenergistics2-MeteoriteWorldGen: true
- worldgen-ExtraUtilities-WorldGenEnderLillies: true
- worldgen-appliedenergistics2-QuartzWorldGen: true
- worldgen-Forestry-WorldGenerator: true
- worldgen-MrTJPCoreMod-SimpleGenHandler$: true
- max-players-visible: -1
- use-real-names: false
- protection:
- spawn-protect: true
- no-fallback-alias: true
- blocked-cmds: ''
- instant-removal: ''
- optimized:
- affinity-locking: false
- ram-load-chunks: false
- redstone-repeater-update-speed: -1
- redstone-redstoneTorch-update-speed: -1
- fake-players:
- do-login: false
- debug:
- thread-contention-monitoring: false
- config-version: 1
- world-environment-settings:
- normal:
- keep-world-loaded: true
- nether:
- keep-world-loaded: true
- the_end:
- keep-world-loaded: false
- enabled: true
- storage:
- keep-world-loaded: false
- endoftime:
- keep-world-loaded: true
- underdark:
- keep-world-loaded: false
- enabled: true
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