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LuaXe

town

Oct 5th, 2022 (edited)
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Lua 23.71 KB | Source Code | 0 0
  1. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  2.  
  3. local w = library:CreateWindow("Double Story Urban House")
  4.  
  5. local b = w:CreateFolder("Doors")
  6.  
  7. b:Label("Ground Floor",{
  8.     TextSize = 25;
  9.     TextColor = Color3.fromRGB(255,255,255);
  10.     BgColor = Color3.fromRGB(69,69,69);
  11.    
  12. })
  13.  
  14. b:Button("Front Door",function()
  15. local args = {
  16. [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Doors:FindFirstChild("Front Doorway").Door.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  17. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  18. end)
  19.  
  20. b:Button("Back Door",function()
  21. local args = {
  22. [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Doors:FindFirstChild("Back Doorway").Door.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  23. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  24.  
  25. end)
  26.  
  27. b:Button("Back Door Clsoet",function()
  28. local args = {
  29.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Kitchen.PantryDoor.Door.Interact,
  30.     [2] = "Value",
  31.     [3] = true,
  32.     [4] = "interact"
  33. }
  34. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  35.     end)
  36.  
  37. b:Button("Bathroom",function()
  38. local args = {[1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Doors.Doorway.InsideDoor.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  39. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  40. end)
  41.  
  42. b:Label("First Floor",{
  43.     TextSize = 25;
  44.     TextColor = Color3.fromRGB(255,255,255);
  45.     BgColor = Color3.fromRGB(69,69,69);
  46.    
  47. })
  48.  
  49.  
  50. b:Button("Closet Room Hall",function()
  51. local args = {[1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Bedroom.BiFoldDoorCloset.BifoldDoorsLeftSide.Door.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  52. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  53. wait(0.1)
  54. local args = {[1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Bedroom.BiFoldDoorCloset.BifoldDoorsRightSide.Door.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  55. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  56.     end)
  57.  
  58. b:Button("Blue Empty Room Hall",function()
  59. local args = {
  60.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Doors.Doorway.InsideDoor.Interact,
  61.     [2] = "Value",
  62.     [3] = true,
  63.     [4] = "interact"
  64. }
  65. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  66. end)
  67.  
  68. local b = w:CreateFolder("Lights")
  69.  
  70. b:Label("Ground Floor",{
  71.     TextSize = 25;
  72.     TextColor = Color3.fromRGB(255,255,255);
  73.     BgColor = Color3.fromRGB(69,69,69);
  74.    
  75. })
  76.  
  77.  
  78. b:Button("Front Door",function()
  79. local args = {[1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.EntryLights.LightSwitch.Interact, [2] = "Value",[3] = true,[4] = "interact"}
  80. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  81. end)
  82.  
  83. b:Button("Back Door",function()
  84. local args = {
  85.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.KitchenLights.LightSwitch.Interact,
  86.     [2] = "Value",
  87.     [3] = true,
  88.     [4] = "interact"
  89. }
  90. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  91. end)
  92.  
  93. b:Button("Back Door Second",function()
  94. local args = {
  95.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.KitchenLights.LightSwitch.Interact,
  96.     [2] = "Value",
  97.     [3] = true,
  98.     [4] = "interact"
  99. }
  100. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  101. end)
  102.  
  103. b:Button("Furnace on Right",function()
  104. local args = {
  105.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.FrontRoom.GasFireplace.Dial.Interact,
  106.     [2] = "Value",
  107.     [3] = false,
  108.     [4] = "interact"
  109. }
  110. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  111. end)
  112.  
  113. b:Button("Empty on Left",function()
  114. local args = {
  115.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.LivingRoomLights.LightSwitch.Interact,
  116.     [2] = "Value",
  117.     [3] = true,
  118.     [4] = "interact"
  119. }
  120. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  121. end)
  122.  
  123. b:Button("Bathroom",function()
  124. local args = {
  125.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.BathroomLights.LightSwitch.Interact,
  126.     [2] = "Value",
  127.     [3] = true,
  128.     [4] = "interact"
  129. }
  130. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  131. end)
  132.  
  133. b:Button("Empty Room",function()
  134. local args = {
  135.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.GuestBedroomLights.LightSwitch.Interact,
  136.     [2] = "Value",
  137.     [3] = true,
  138.     [4] = "interact"
  139. }
  140. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  141. end)
  142.  
  143. b:Button("Staircase 1",function()
  144. local args = {
  145.     [1] = workspace:FindFirstChild("Double Story Urban House").LowerLevel.Lights.EntryLights.LightSwitch.Interact,
  146.     [2] = "Value",
  147.     [3] = true,
  148.     [4] = "interact"
  149. }
  150. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  151. end)
  152.  
  153. b:Button("Staircase 2",function()
  154. local args = {
  155.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.HallLights.LightSwitch.Interact,
  156.     [2] = "Value",
  157.     [3] = true,
  158.     [4] = "interact"
  159. }
  160. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  161. end)
  162.  
  163. b:Label("First Floor",{
  164.     TextSize = 25;
  165.     TextColor = Color3.fromRGB(255,255,255);
  166.     BgColor = Color3.fromRGB(69,69,69);
  167.    
  168. })
  169.  
  170. b:Button("Hall",function()
  171. local args = {
  172.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.HallLights.LightSwitch.Interact,
  173.     [2] = "Value",
  174.     [3] = true,
  175.     [4] = "interact"
  176. }
  177. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  178. end)
  179.  
  180. b:Button("Master Bedroom",function()
  181. local args = {
  182.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.MasterBedroomLights.LightSwitch.Interact,
  183.     [2] = "Value",
  184.     [3] = true,
  185.     [4] = "interact"
  186. }
  187. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  188. end)
  189.  
  190. b:Button("M Bedroom Room Right",function()
  191. local args = {
  192.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.StorageRoomLights.LightSwitch.Interact,
  193.     [2] = "Value",
  194.     [3] = true,
  195.     [4] = "interact"
  196. }
  197. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  198. end)
  199.  
  200. b:Button("M Bedroom Room Left",function()
  201. local args = {
  202.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.OfficeLights.LightSwitch.Interact,
  203.     [2] = "Value",
  204.     [3] = true,
  205.     [4] = "interact"
  206. }
  207. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  208. end)
  209.  
  210. b:Button("Blue Empty Room Hall",function()
  211. local args = {
  212.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.MasterBathroomLights.LightSwitch.Interact,
  213.     [2] = "Value",
  214.     [3] = true,
  215.     [4] = "interact"
  216. }
  217. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  218.  
  219. end)
  220.  
  221. b:Button("Closet Room Hall",function()
  222. local args = {
  223.     [1] = workspace:FindFirstChild("Double Story Urban House").UpperLevel.Lights.BedroomLights.LightSwitch.Interact,
  224.     [2] = "Value",
  225.     [3] = true,
  226.     [4] = "interact"
  227. }
  228. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  229. end)
  230.  
  231. local w = library:CreateWindow("Urban House")
  232.  
  233. local b = w:CreateFolder("Doors")
  234.  
  235. b:Button("Front Door",function()
  236. local args = {[1] = workspace:FindFirstChild("Urban House").Body.Doors:FindFirstChild("Front Doorway").Door.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  237. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  238. end)
  239.  
  240. b:Button("Yard Double Door",function()
  241. local args = {
  242.     [1] = workspace:FindFirstChild("Urban House").Body.Doors.BackSlidingDoor.SlidingDoor.Interact,
  243.     [2] = "Value",
  244.     [3] = true,
  245.     [4] = "interact"
  246. }
  247. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  248.  
  249. end)
  250.  
  251. b:Button("Yard Blinds",function()
  252. local args = {[1] = workspace:FindFirstChild("Urban House").Body.Windows.Window.Blinds.Interact,[2] = "Value",[3] = true,[4] = "interact"}
  253. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  254. end)
  255.  
  256. b:Button("First Door",function()
  257.     local args = {
  258.         [1] = workspace:FindFirstChild("Urban House").Body.Doors:FindFirstChild("Office Doorway").InsideDoor.Interact,
  259.         [2] = "Value",
  260.         [3] = true,
  261.         [4] = "interact"
  262.     }
  263.     game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  264.     end)
  265.    
  266.     b:Button("Kitchen Pantry Door",function()
  267.     local args = {
  268.         [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Kitchen and Dining Room").PantryDoor.Door.Interact,
  269.         [2] = "Value",
  270.         [3] = true,
  271.         [4] = "interact"
  272.     }
  273.     game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  274.     end)
  275.    
  276.     b:Button("Garage Door",function()
  277.     local args = {
  278.         [1] = workspace:FindFirstChild("Urban House").Body.Doors:FindFirstChild("Garage Doorway").InsideDoor.Interact,
  279.         [2] = "Value",
  280.         [3] = true,
  281.         [4] = "interact"
  282.     }
  283.     game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  284.     end)
  285.  
  286. b:Button("The Latest Right Door",function()
  287. local args = {
  288.     [1] = workspace:FindFirstChild("Urban House").Body.Doors:FindFirstChild("Bedroom Doorway").InsideDoor.Interact,
  289.     [2] = "Value",
  290.     [3] = true,
  291.     [4] = "interact"
  292. }
  293. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  294. end)
  295.  
  296. b:Button("L Right Door Closet",function()
  297. local args = {
  298.     [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Master Bedroom").BiFoldDoorCloset.BifoldDoorsLeftSide.Door.Interact,
  299.     [2] = "Value",
  300.     [3] = true,
  301.     [4] = "interact"
  302. }
  303. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  304. wait(0.1)
  305. local args = {
  306.     [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Master Bedroom").BiFoldDoorCloset.BifoldDoorsRightSide.Door.Interact,
  307.     [2] = "Value",
  308.     [3] = true,
  309.     [4] = "interact"
  310. }
  311. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  312. end)
  313.  
  314. b:Button("L Left Room Closet",function()
  315. local args = {
  316.     [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Boy's Bedroom").BiFoldDoorCloset.BifoldDoorsRightSide.Door.Interact,
  317.     [2] = "Value",
  318.     [3] = true,
  319.     [4] = "interact"
  320. }
  321. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  322. wait(0.1)
  323. local args = {
  324.     [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Boy's Bedroom").BiFoldDoorCloset.BifoldDoorsLeftSide.Door.Interact,
  325.     [2] = "Value",
  326.     [3] = true,
  327.     [4] = "interact"
  328. }
  329. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  330. end)
  331.  
  332.  
  333. local b = w:CreateFolder("Lights")
  334.  
  335. b:Button("Front Door",function()
  336. local args = {
  337.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.EntranceLights.LightSwitch.Interact,
  338.     [2] = "Value",
  339.     [3] = true,
  340.     [4] = "interact"
  341. }
  342. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  343. end)
  344.  
  345. b:Button("Front Door 2",function()
  346. local args = {
  347.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.EntranceLights.LightSwitch.Interact,
  348.     [2] = "Value",
  349.     [3] = true,
  350.     [4] = "interact"
  351. }
  352. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  353. end)
  354.  
  355. b:Button("Kitchen Low Power",function()
  356. local args = {
  357.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.DiningRoomLights.LightSwitch.Interact,
  358.     [2] = "Value",
  359.     [3] = true,
  360.     [4] = "interact"
  361. }
  362. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  363. end)
  364.  
  365. b:Button("Kitchen",function()
  366. local args = {
  367.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.KitchenLights.LightSwitch.Interact,
  368.     [2] = "Value",
  369.     [3] = true,
  370.     [4] = "interact"
  371. }
  372. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  373. end)
  374.  
  375.  b:Button("Garage",function()
  376. local args = {
  377.     [1] = workspace:FindFirstChild("Urban House").Body.Lights:FindFirstChild("Garage Lights").LightSwitch.Interact,
  378.     [2] = "Value",
  379.     [3] = true,
  380.     [4] = "interact"
  381. }
  382. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  383. end)
  384.    
  385. b:Button("Living Room",function()
  386. local args = {
  387.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.LivingRoomLights.LightSwitch.Interact,
  388.     [2] = "Value",
  389.     [3] = true,
  390.     [4] = "interact"
  391. }
  392. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  393. end)
  394.  
  395. b:Button("Lamp Lving Room",function()
  396. local args = {
  397.     [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Living Room").Lamp.Interact,
  398.     [2] = "Value",
  399.     [3] = true,
  400.     [4] = "interact"
  401. }
  402. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  403. end)
  404.  
  405. b:Button("Living Room Furnace",function()
  406. local args = {
  407.     [1] = workspace:FindFirstChild("Urban House"):FindFirstChild("Living Room").GasFireplace.Dial.Interact,
  408.     [2] = "Value",
  409.     [3] = true,
  410.     [4] = "interact"
  411. }
  412. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  413. end)
  414.  
  415. b:Button("Hall",function()
  416. local args = {
  417.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.HallLights.LightSwitch.Interact,
  418.     [2] = "Value",
  419.     [3] = true,
  420.     [4] = "interact"
  421. }
  422. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  423. end)
  424.  
  425. b:Button("Left First Room",function()
  426. local args = {
  427.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.GirlsBedroomLights.LightSwitch.Interact,
  428.     [2] = "Value",
  429.     [3] = true,
  430.     [4] = "interact"
  431. }
  432. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  433. end)
  434.  
  435. b:Button("Right Second Room",function()
  436. local args = {
  437.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.OfficeLights.LightSwitch.Interact,
  438.     [2] = "Value",
  439.     [3] = true,
  440.     [4] = "interact"
  441. }
  442. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  443. end)
  444.  
  445. b:Button("Bathroom",function()
  446. local args = {
  447.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.BathroomLights.LightSwitch.Interact,
  448.     [2] = "Value",
  449.     [3] = true,
  450.     [4] = "interact"
  451. }
  452. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  453. end)
  454.  
  455. b:Button("Last Right Room",function()
  456. local args = {
  457.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.MasterBedroomLights.LightSwitch.Interact,
  458.     [2] = "Value",
  459.     [3] = true,
  460.     [4] = "interact"
  461. }
  462. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  463. end)
  464.  
  465. b:Button("Last Left Room",function()
  466. local args = {
  467.     [1] = workspace:FindFirstChild("Urban House").Body.Lights.BoysBedroomLights.LightSwitch.Interact,
  468.     [2] = "Value",
  469.     [3] = true,
  470.     [4] = "interact"
  471. }
  472. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  473. end)
  474.  
  475. local w = library:CreateWindow("Urban House Singe Story")
  476.  
  477. local b = w:CreateFolder("Doors")
  478.  
  479. b:Button("Back Door",function()
  480. local args = {
  481.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Doors:FindFirstChild("Back Doorway").Door.Interact,
  482.     [2] = "Value",
  483.     [3] = true,
  484.     [4] = "interact"
  485. }
  486. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  487. end)
  488.  
  489. b:Button("Side Door",function()
  490. local args = {
  491.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Doors:FindFirstChild("Front Doorway").Door.Interact,
  492.     [2] = "Value",
  493.     [3] = true,
  494.     [4] = "interact"
  495. }
  496. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  497. end)
  498.  
  499. b:Button("Middle Front Door",function()
  500. local args = {
  501.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Doors.Doorway.InsideDoor.Interact,
  502.     [2] = "Value",
  503.     [3] = true,
  504.     [4] = "interact"
  505. }
  506. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  507. end)
  508.  
  509. b:Button("Blind near Furnace",function()
  510. local args = {
  511.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Doors.Doorway.InsideDoor.Interact,
  512.     [2] = "Value",
  513.     [3] = true,
  514.     [4] = "interact"
  515. }
  516. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  517. end)
  518.  
  519. local b = w:CreateFolder("Lights")
  520.  
  521. b:Button("Haal",function()
  522. local args = {
  523.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Lights.LivingRoomLights.LightSwitch.Interact,
  524.     [2] = "Value",
  525.     [3] = true,
  526.     [4] = "interact"
  527. }
  528. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  529. end)
  530.  
  531. b:Button("Left Room",function()
  532. local args = {
  533.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Lights.BedroomLights.LightSwitch.Interact,
  534.     [2] = "Value",
  535.     [3] = true,
  536.     [4] = "interact"
  537. }
  538. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  539. end)
  540.  
  541. b:Button("Hall Left",function()
  542. local args = {
  543.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Lights.KitchenLights.LightSwitch.Interact,
  544.     [2] = "Value",
  545.     [3] = true,
  546.     [4] = "interact"
  547. }
  548. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  549. end)
  550.  
  551. b:Button("Middle Left",function()
  552.     local args = {
  553.         [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Lights.OfficeLights.LightSwitch.Interact,
  554.         [2] = "Value",
  555.         [3] = true,
  556.         [4] = "interact"
  557.     }
  558.     game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  559.     end)
  560.  
  561. b:Button("Middle Middle",function()
  562. local args = {
  563.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Lights.BathroomLights.LightSwitch.Interact,
  564.     [2] = "Value",
  565.     [3] = true,
  566.     [4] = "interact"
  567. }
  568. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  569. end)
  570.  
  571. b:Button("Middle Right",function()
  572. local args = {
  573.     [1] = workspace:FindFirstChild("Urban House Singe Story"):FindFirstChild("House Frame").Lights.BedroomLights.LightSwitch.Interact,
  574.     [2] = "Value",
  575.     [3] = true,
  576.     [4] = "interact"
  577. }
  578. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  579. end)
  580.  
  581. local w = library:CreateWindow("Gas Station")
  582.  
  583. local b = w:CreateFolder("Doors")
  584.  
  585. b:Button("Front Door",function()
  586. local args = {
  587.     [1] = workspace:FindFirstChild("Convenience Store").Doorway.Door.Interact,
  588.     [2] = "Value",
  589.     [3] = true,
  590.     [4] = "interact"
  591. }
  592. game:GetService("ReplicatedStorage").InteractFunction:InvokeServer(unpack(args))
  593. end)
  594.  
  595. local b = w:CreateFolder("Lights")
  596.  
  597.  
  598.  
  599.  
  600. local w = library:CreateWindow("Others")
  601.  
  602. local S
  603. local J
  604. local H
  605. local G
  606. local C
  607. local CF
  608.  
  609. local b = w:CreateFolder("LocalPlayer")
  610.  
  611. b:Box("Speed","number",function(val)
  612. S = val
  613. end)
  614. b:Box("Jump","number",function(val)
  615. J = val
  616. end)
  617. b:Box("Hip Height","number",function(val)
  618. H = val
  619. end)
  620. b:Box("Gravity","number",function(val)
  621. G = val
  622. end)
  623.  
  624. b:Toggle("Speed",function(bool)
  625. getgenv().Speed = bool
  626. Speed(S)
  627. end)
  628. b:Toggle("Jump",function(bool)
  629. getgenv().Jump = bool
  630. Jump(J)
  631. end)
  632. b:Toggle("Hip Height",function(bool)
  633. getgenv().Hip = bool
  634. Hip(H)
  635. end)
  636. b:Toggle("Gravity",function(bool)
  637. getgenv().Grav = bool
  638. Grav(G)
  639. end)
  640.  
  641. b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
  642.     game.workspace.CurrentCamera.FieldOfView = val
  643.     end)
  644.  
  645. b:Button("Print Current XYZ",function()
  646. function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
  647. end)
  648.  
  649. local b = w:CreateFolder("Stuff")
  650.  
  651. b:Box("Chat","Message",function(val)
  652.     C = val
  653. end)
  654.  
  655. b:Box("Cooldown","Speed",function(val)
  656.     CF = val
  657. end)
  658.  
  659. b:Toggle("Spam",function(bool)
  660.     getgenv().Chat = bool
  661.     Chat(C, CF)
  662. end)
  663.  
  664. b:Button("Rejoin",function()
  665.     loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
  666. end)
  667.  
  668. b:Button("Giant",function()
  669.     loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
  670. end)
  671.  
  672. b:Button("Noclip",function()
  673.     loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
  674. end)
  675.  
  676. b:Button("Reset",function()
  677.     loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
  678. end)
  679.  
  680. b:Button("RTX Summer",function()
  681.     loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
  682. end)
  683.  
  684. b:Button("RTX Autumn",function()
  685.     loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
  686. end)
  687.  
  688. b:Button("Anti-Report",function()
  689.     loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
  690. end)
  691.  
  692. local b = w:CreateFolder("Credits")
  693.  
  694. b:Label("Made by X_LuaF#0705",{
  695.     TextSize = 21;
  696.     TextColor = Color3.fromRGB(255,255,255);
  697.     BgColor = Color3.fromRGB(69,69,69);
  698. })
  699.  
  700. b:Button("Copy Discord Invite",function()
  701.     setclipboard("https://discord.gg/8tRb8MQcW5")
  702. end)
  703.  
  704. b:DestroyGui()
  705.  
  706. getgenv().Speed = false;
  707. getgenv().Jump = false;
  708. getgenv().Hip = false;
  709. getgenv().Chat = false;
  710. getgenv().Grav = false;
  711.  
  712. function Chat(Mes, Freq)
  713.     spawn(function ()
  714.         while getgenv().Chat == true do
  715. local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
  716. wait(Freq)
  717.         end
  718.     end)
  719. end
  720.  
  721. function Speed(Nume)
  722.     spawn(function ()
  723.         if getgenv().Speed == true then
  724.             while getgenv().Speed == true do
  725.                 game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
  726.                 wait()
  727.             end
  728.         elseif getgenv().Speed == false then
  729.             game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
  730.         end
  731.     end)
  732. end
  733. function Jump(Nume)
  734.     spawn(function ()
  735.         if getgenv().Jump == true then
  736.             while getgenv().Jump == true do
  737.                 game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
  738.                 wait()
  739.         end
  740.     elseif getgenv().Jump == false then
  741.             game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
  742.         end
  743.     end)
  744. end
  745. function Hip(Nume)
  746.     spawn(function ()
  747.         if getgenv().Hip == true then
  748.             while getgenv().Hip == true do
  749.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
  750.             wait()
  751.         end
  752.     elseif getgenv().Hip == false then
  753.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
  754.         end
  755.     end)
  756. end
  757. function Grav(Nume)
  758.     spawn(function ()
  759.         if getgenv().Grav == true then
  760.             while getgenv().Grav == true do
  761.                 game:GetService("Workspace").Gravity = Nume
  762.             wait()
  763.         end
  764.     elseif getgenv().Grav == false then
  765.         game:GetService("Workspace").Gravity = 196.2
  766.         end
  767.     end)
  768. end
  769.  
  770. function TPTo(PCFrame)
  771.     local plr = game.Players.LocalPlayer;
  772.            if plr.Character then
  773.             plr.Character.HumanoidRootPart.CFrame = PCFrame
  774.         end
  775.     end
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