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GWA ThreadedPB crash 26/4/19

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Apr 26th, 2019
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  1. 18:47:48.8134 [WARN] Keen: Invalid triangle in C:\Users\matty\Desktop\Space Engineers Server\Instance\content\244850\728555954\Models\Cubes\Large\LargeHackingComputer.mwm
  2. 18:51:08.2548 [INFO] Torch.Managers.MultiplayerManagerBase: Psychogate (76561198038099523) Disconnected.
  3. 18:51:23.2340 [INFO] Torch.Managers.MultiplayerManagerBase: ID:76561198038099523 (76561198038099523) Disconnected.
  4. 18:51:48.7859 [INFO] Concealment: 29/114 grids are concealed (2,602.63 %), 3 new.
  5. 18:52:29.7118 [INFO] Torch.Managers.MultiplayerManagerBase: crouchster (76561198208547216) Disconnected.
  6. 18:52:44.7617 [INFO] Torch.Managers.MultiplayerManagerBase: ID:76561198208547216 (76561198208547216) Disconnected.
  7. 18:52:48.7858 [INFO] Concealment: 35/105 grids are concealed (2,905.71 %), 6 new.
  8. 18:53:26.0195 [INFO] Torch.Server.Managers.MultiplayerManagerDedicated: Connection attempt by 76561198208547216 from 101.186.9.145
  9. 18:53:26.0354 [INFO] Torch.Managers.MultiplayerManagerBase: Player crouchster joined (76561198208547216)
  10. 18:53:57.9990 [INFO] Concealment: Revealed 6 grids near players.
  11. 18:57:03.9973 [INFO] Concealment: Revealed 15 grids near players.
  12. 19:26:49.0907 [INFO] Concealment: 29/106 grids are concealed (1,414.15 %), 15 new.
  13. 19:32:38.0894 [INFO] Concealment: Revealed 2 grids near players.
  14. 19:32:54.7379 [INFO] Chat: [Global:0] crouchster: who mined all my gold... :-(
  15. 19:32:57.0962 [INFO] Concealment: Revealed 1 grids near players.
  16. 19:33:06.1820 [INFO] Chat: [Global:0] Grungy Ferret: ot i lol im looking for plat XD
  17. 19:33:42.8812 [INFO] Chat: [Global:0] crouchster: aren't you way out space
  18. 19:33:49.0902 [INFO] Concealment: 32/124 grids are concealed (2,604.84 %), 6 new.
  19. 19:34:02.5315 [INFO] Chat: [Global:0] Grungy Ferret: nah i gave up on that 200000km drift XD
  20. 19:34:13.2814 [INFO] Chat: [Global:0] Grungy Ferret: landed on earth instead
  21. 19:34:30.4315 [INFO] Chat: [Global:0] Grungy Ferret: but now i have my raptor im in space looking for res XD
  22. 19:38:02.0818 [INFO] Chat: [Global:0] Grungy Ferret: red stuffs :O
  23. 19:38:11.1320 [INFO] Chat: [Global:0] crouchster: i disc you coords
  24. 19:38:15.5319 [INFO] Chat: [Global:0] crouchster: phos
  25. 19:38:28.1656 [INFO] Chat: [Global:0] Grungy Ferret: phos and carb XD
  26. 19:38:47.0989 [INFO] Chat: [Global:0] Grungy Ferret: and you'll just suck it all up if i give it away XP
  27. 19:39:06.0930 [INFO] Concealment: Revealed 5 grids near players.
  28. 19:39:07.8987 [INFO] Chat: [Global:0] crouchster: it's in space
  29. 19:39:15.0152 [INFO] Chat: [Global:0] crouchster: i'm on the moon
  30. 19:39:17.0857 [INFO] Concealment: Revealed 1 grids near players.
  31. 19:39:49.0905 [INFO] Concealment: 27/124 grids are concealed (2,600.81 %), 1 new.
  32. 19:39:58.0491 [INFO] Chat: [Global:0] Grungy Ferret: ell i trust you two anyways XD
  33. 19:40:37.4492 [INFO] Chat: [Global:0] Grungy Ferret: GPS:[Asteroid] Phospherus, Carbon:-95643.55:-11600.85:59682.94:
  34. 19:40:49.0913 [INFO] Concealment: 29/124 grids are concealed (2,701.61 %), 2 new.
  35. 19:42:00.9657 [INFO] Chat: [Global:0] crouchster: i found phos the other day and Gary's hide out
  36. 19:42:08.4822 [INFO] Chat: [Global:0] crouchster: no shield was up...
  37. 19:42:13.1160 [INFO] Chat: [Global:0] Grungy Ferret: lol nice XD
  38. 19:42:35.9830 [INFO] Chat: [Global:0] crouchster: no weapons
  39. 19:42:49.5660 [INFO] Chat: [Global:0] Grungy Ferret: ary has noe :O
  40. 19:42:51.0660 [INFO] Chat: [Global:0] crouchster: left him alone
  41. 19:43:17.7325 [INFO] Chat: [Global:0] Grungy Ferret: air call. ive got a temp spot right now but once i put my place down im arming the fuck up XD
  42. 19:45:24.5030 [INFO] Chat: [Global:0] Grungy Ferret: but tbh my B&RS does a pretty good job ripping ships that get near it XD
  43. 19:45:33.2863 [INFO] Chat: [Global:0] Grungy Ferret: so sorry fatman XD
  44. 19:45:58.7194 [INFO] Chat: [Global:0] crouchster: whoops
  45. 19:46:20.8356 [INFO] Chat: [Global:0] Grungy Ferret: poor bastards was dropping off some uranium and my grinders went at him like a pack of starving piranahs XD
  46. 19:46:37.8864 [INFO] Chat: [Global:0] crouchster: xD
  47. 19:46:50.7695 [INFO] Chat: [Global:0] Grungy Ferret: lol totally not a trap drone aye X,D
  48. 19:48:45.6367 [INFO] Chat: [Global:0] Grungy Ferret: god damn it. it has platnum in it XD
  49. 19:49:27.2617 [INFO] Chat: [Global:0] crouchster: better get it off em then
  50. 19:49:47.1116 [INFO] Chat: [Global:0] Grungy Ferret: no ammo and the raptor would get shredded XD
  51. 19:49:49.3211 [INFO] Concealment: 30/142 grids are concealed (2,900.70 %), 1 new.
  52. 19:50:49.3316 [INFO] Concealment: 39/145 grids are concealed (2,906.90 %), 10 new.
  53. 19:54:49.4127 [INFO] Concealment: 32/134 grids are concealed (3,001.49 %), 2 new.
  54. 19:56:10.1363 [INFO] Chat: [Global:0] crouchster: doesn't only 2 B&R's work at a time?
  55. 19:56:18.1034 [INFO] Chat: [Global:0] Grungy Ferret: nope X,D
  56. 19:56:33.8702 [INFO] Chat: [Global:0] Grungy Ferret: i have 11 on my base XD
  57. 19:57:28.2862 [INFO] Chat: [Global:0] Grungy Ferret: prints so quickly too
  58. 20:01:29.7503 [INFO] Chat: [Global:0] crouchster: the script i had for them broke. it won't run
  59. 20:01:49.3999 [INFO] Chat: [Global:0] Grungy Ferret: lol oops XD
  60. 20:02:41.8333 [INFO] Chat: [Global:0] crouchster: it was good as it would add components to the assemblers for what ever the B&R's required.
  61. 20:03:12.8176 [INFO] Chat: [Global:0] Grungy Ferret: nice that would be handy :O
  62. 20:03:29.6010 [INFO] Chat: [Global:0] crouchster: it stopped today.. was there an update?
  63. 20:03:51.8855 [INFO] Chat: [Global:0] Grungy Ferret: not sure i was playing gta XD
  64. 20:04:31.9835 [INFO] Chat: [Global:0] PMFATMAN: that masive hole is done and the roof is in place if the server slows its my fault
  65. 20:04:53.3336 [INFO] Chat: [Global:0] Grungy Ferret: lol
  66. 20:05:07.8665 [INFO] Chat: [Global:0] Grungy Ferret: im going to build a villa XD
  67. 20:05:14.5532 [INFO] Chat: [Global:0] crouchster: lol
  68. 20:05:18.8834 [INFO] Chat: [Global:0] PMFATMAN: ill have nearly 120 hanger doors at once being used
  69. 20:05:26.9508 [INFO] Chat: [Global:0] Grungy Ferret: :S
  70. 20:05:32.4333 [INFO] Chat: [Global:0] crouchster: hmmmm
  71. 20:05:33.3173 [INFO] Chat: [Global:0] Grungy Ferret: so much pcu :O
  72. 20:05:42.8339 [INFO] Chat: [Global:0] PMFATMAN: only 1 each
  73. 20:05:46.5675 [INFO] Chat: [Global:0] Grungy Ferret: ohhh
  74. 20:06:28.4506 [INFO] Chat: [Global:0] Grungy Ferret: i have to go home and upgrade this raptor D:
  75. 20:06:35.1668 [INFO] Chat: [Global:0] PMFATMAN: if you ever saw my large ship this hole will allow me to place it under ground
  76. 20:06:43.1344 [INFO] Chat: [Global:0] Grungy Ferret: put a radar dome on its noggin again XD
  77. 20:06:52.6096 [INFO] Concealment: Revealed 15 grids near players.
  78. 20:06:56.1503 [INFO] Chat: [Global:0] Grungy Ferret: oh yeah dayum :O
  79. 20:07:15.0003 [INFO] Chat: [Global:0] crouchster: did you dig the hole?
  80. 20:07:21.3675 [INFO] Chat: [Global:0] PMFATMAN: yer
  81. 20:07:37.5672 [INFO] Chat: [Global:0] Grungy Ferret: hit
  82. 20:07:52.8344 [INFO] Chat: [Global:0] crouchster: hopefully doom warns us about the voxel reset
  83. 20:08:39.6508 [INFO] Chat: [Global:0] Grungy Ferret: god damn ran out of oxygen as i entered atmo and my raptor polwed intot he ground XD
  84. 20:08:50.2158 [INFO] Chat: [Global:0] PMFATMAN: ill give warning when im going to turn on the hanger doors dont be flying
  85. 20:12:06.2818 [INFO] Chat: [Global:0] PMFATMAN: 148 t8 hanger doors are about to be used
  86. 20:12:28.9157 [INFO] Chat: [Global:0] PMFATMAN: ready
  87. 20:12:45.9153 [INFO] Chat: [Global:0] crouchster: as ever
  88. 20:13:27.3320 [INFO] Chat: [Global:0] crouchster: done?
  89. 20:13:30.5822 [INFO] Chat: [Global:0] PMFATMAN: yep
  90. 20:13:34.4984 [INFO] Chat: [Global:0] PMFATMAN: sexy
  91. 20:14:02.5384 [INFO] Chat: [Global:0] crouchster: 10-15 % cpu load extra on the server
  92. 20:14:38.6054 [INFO] Chat: [Global:0] PMFATMAN: due to my door?
  93. 20:14:50.7221 [INFO] Chat: [Global:0] crouchster: yeah
  94. 20:14:51.4716 [INFO] Chat: [Global:0] Grungy Ferret: ugh i have to make a radar dome so i can find my wreckage lol
  95. 20:14:59.4884 [INFO] Chat: [Global:0] Grungy Ferret: fml
  96. 20:15:11.3055 [INFO] Chat: [Global:0] crouchster: oooooff
  97. 20:15:23.7053 [INFO] Chat: [Global:0] crouchster: crash and burn?
  98. 20:15:41.6883 [INFO] Chat: [Global:0] Grungy Ferret: i have my Mobile Utility Truck so i just got to drive that up and let it grind away XD
  99. 20:19:30.8826 [ERROR] Keen: System.NullReferenceException: Object reference not set to an instance of an object.
  100. at Sandbox.Game.Entities.Blocks.MyProjectorBase.BuildInternal(Vector3I cubeBlockPosition, Int64 owner, Int64 builder, Boolean requestInstant, Int64 builtBy)
  101. at lambda_method(Closure , MyProjectorBase , Vector3I , Int64 , Int64 , Boolean , Int64 , DBNull )
  102. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  103. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  104. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source)
  105. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position)
  106. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  107. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  108. at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
  109. at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
  110. at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
  111. System.NullReferenceException: Object reference not set to an instance of an object.
  112. at Sandbox.Game.Entities.Blocks.MyProjectorBase.BuildInternal(Vector3I cubeBlockPosition, Int64 owner, Int64 builder, Boolean requestInstant, Int64 builtBy)
  113. at lambda_method(Closure , MyProjectorBase , Vector3I , Int64 , Int64 , Boolean , Int64 , DBNull )
  114. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  115. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  116. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source)
  117. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position)
  118. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  119. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  120. at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
  121. at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
  122. at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
  123. 20:19:30.8826 [INFO] Torch.Managers.MultiplayerManagerBase: crouchster (76561198208547216) Disconnected.
  124. 20:19:49.9538 [INFO] Concealment: 21/110 grids are concealed (1,505.46 %), 6 new.
  125. 20:19:51.1465 [INFO] Torch.Managers.MultiplayerManagerBase: ID:76561198208547216 (76561198208547216) Disconnected.
  126. 20:20:36.6280 [INFO] Torch.Server.Managers.MultiplayerManagerDedicated: Connection attempt by 76561198208547216 from 101.186.9.145
  127. 20:20:36.6439 [INFO] Torch.Managers.MultiplayerManagerBase: Player crouchster joined (76561198208547216)
  128. 20:21:16.9516 [INFO] Concealment: Revealed 6 grids near players.
  129. 20:22:27.9709 [INFO] Chat: [Global:0] Grungy Ferret: found the raptor XD
  130. 20:40:11.2432 [INFO] Chat: [Global:0] PMFATMAN: why wont my big ship move
  131. 20:40:26.6432 [INFO] Chat: [Global:0] crouchster: handbrake xD
  132. 20:40:47.7597 [INFO] Chat: [Global:0] PMFATMAN: i think it was turned into a station how do i turn that off
  133. 20:40:53.7526 [INFO] Concealment: 32/130 grids are concealed (1,413.85 %), 18 new.
  134. 20:40:57.7514 [INFO] Concealment: Revealed 17 grids near players.
  135. 20:41:09.1262 [INFO] Chat: [Global:0] crouchster: go to info tab
  136. 20:42:02.5717 [INFO] Chat: [Global:0] PMFATMAN: fuck off this is crap
  137. 20:42:35.9053 [INFO] Chat: [Global:0] PMFATMAN: i had 20 time that to move and this time none fuckin game
  138. 20:43:49.1792 [INFO] Torch.Commands.CommandManager: Server ran command '!notify "********Restart in 15 minutes!********" 30000'
  139. 20:44:18.6507 [INFO] Chat: [Global:0] PMFATMAN: of corse the games restarting
  140. 20:44:21.8336 [INFO] Chat: [Global:0] PMFATMAN: fuck
  141. 20:47:59.7331 [INFO] Chat: [Global:0] Grungy Ferret: WHAT THE FLYING FUCK!\
  142. 20:48:02.8502 [INFO] Chat: [Global:0] Grungy Ferret: ARGE
  143. 20:48:49.1670 [INFO] Torch.Commands.CommandManager: Server ran command '!notify "********Restart in 10 Minutes!********" 30000'
  144. 20:50:56.7278 [WARN] Keen: Invalid triangle in C:\Users\matty\Desktop\Space Engineers Server\Instance\content\244850\1598406590\Models\XPAR\XPAR_Solar_Concen_Basic_Small.mwm
  145. 20:51:29.7036 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
  146. at ThreadedPB.Scripts.ScriptComponent.<>c__DisplayClass42_0.<AfterExecution>b__0() in C:\jenkins\workspace\Patreon_ThreadedPB_master\ThreadedPB\Scripts\ScriptComponent.cs:line 497
  147. at Sandbox.MySandboxGame.ProcessInvoke()
  148. at Sandbox.MySandboxGame.Update()
  149. at Sandbox.Engine.Platform.Game.UpdateInternal()
  150. at RunSingleFrame_0(Object )
  151. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  152. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  153. at Sandbox.Engine.Platform.Game.RunLoop()
  154. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  155. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 241
  156. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 125
  157. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  158. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  159. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  160. at System.Threading.ThreadHelper.ThreadStart()
  161. System.NullReferenceException: Object reference not set to an instance of an object.
  162. at ThreadedPB.Scripts.ScriptComponent.<>c__DisplayClass42_0.<AfterExecution>b__0() in C:\jenkins\workspace\Patreon_ThreadedPB_master\ThreadedPB\Scripts\ScriptComponent.cs:line 497
  163. at Sandbox.MySandboxGame.ProcessInvoke()
  164. at Sandbox.MySandboxGame.Update()
  165. at Sandbox.Engine.Platform.Game.UpdateInternal()
  166. at RunSingleFrame_0(Object )
  167. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  168. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  169. at Sandbox.Engine.Platform.Game.RunLoop()
  170. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  171. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 241
  172. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 125
  173. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  174. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  175. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  176. at System.Threading.ThreadHelper.ThreadStart()
  177. 20:51:29.7036 [INFO] Initializer: Generating minidump at C:\Users\matty\Desktop\Space Engineers Server\Instance\Minidump.dmp
  178. 20:52:54.9365 [ERROR] Torch: Frozen thread dump Main thread
  179. Common prefix:
  180. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  181. at System.Windows.MessageBox.ShowCore(IntPtr owner, String messageBoxText, String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult defaultResult, MessageBoxOptions options)
  182. at System.Windows.MessageBox.Show(String messageBoxText)
  183. at Torch.Server.Initializer.HandleException(Object sender, UnhandledExceptionEventArgs e) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\Initializer.cs:line 250
  184. at ThreadedPB.Scripts.ScriptComponent.<>c__DisplayClass42_0.<AfterExecution>b__0() in C:\jenkins\workspace\Patreon_ThreadedPB_master\ThreadedPB\Scripts\ScriptComponent.cs:line 497
  185. at Sandbox.MySandboxGame.ProcessInvoke()
  186. at Sandbox.MySandboxGame.Update()
  187. at Sandbox.Engine.Platform.Game.UpdateInternal()
  188. at RunSingleFrame_0(Object )
  189. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  190. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  191. at Sandbox.Engine.Platform.Game.RunLoop()
  192. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  193. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 241
  194. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 118
  195. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  196. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  197. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  198. at System.Threading.ThreadHelper.ThreadStart()
  199.  
  200. Suffix 0
  201. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  202.  
  203. Suffix 1
  204. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  205.  
  206. Suffix 2
  207. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  208.  
  209.  
  210. 20:52:54.9365 [FATAL] Initializer: System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  211. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  212. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  213. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  214. at System.Threading.TimerQueueTimer.CallCallback()
  215. at System.Threading.TimerQueueTimer.Fire()
  216. at System.Threading.TimerQueue.FireNextTimers()
  217. System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  218. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  219. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  220. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  221. at System.Threading.TimerQueueTimer.CallCallback()
  222. at System.Threading.TimerQueueTimer.Fire()
  223. at System.Threading.TimerQueue.FireNextTimers()
  224. 20:52:54.9365 [INFO] Initializer: Generating minidump at C:\Users\matty\Desktop\Space Engineers Server\Instance\Minidump.dmp
  225. 20:53:54.9103 [ERROR] Torch: Frozen thread dump Main thread
  226. Common prefix:
  227. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  228. at System.Windows.MessageBox.ShowCore(IntPtr owner, String messageBoxText, String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult defaultResult, MessageBoxOptions options)
  229. at System.Windows.MessageBox.Show(String messageBoxText)
  230. at Torch.Server.Initializer.HandleException(Object sender, UnhandledExceptionEventArgs e) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\Initializer.cs:line 250
  231. at ThreadedPB.Scripts.ScriptComponent.<>c__DisplayClass42_0.<AfterExecution>b__0() in C:\jenkins\workspace\Patreon_ThreadedPB_master\ThreadedPB\Scripts\ScriptComponent.cs:line 497
  232. at Sandbox.MySandboxGame.ProcessInvoke()
  233. at Sandbox.MySandboxGame.Update()
  234. at Sandbox.Engine.Platform.Game.UpdateInternal()
  235. at RunSingleFrame_0(Object )
  236. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  237. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  238. at Sandbox.Engine.Platform.Game.RunLoop()
  239. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  240. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 241
  241. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 118
  242. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  243. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  244. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  245. at System.Threading.ThreadHelper.ThreadStart()
  246.  
  247. Suffix 0
  248. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  249.  
  250. Suffix 1
  251. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  252.  
  253. Suffix 2
  254. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  255.  
  256.  
  257. 20:53:54.9103 [FATAL] Initializer: System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  258. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  259. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  260. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  261. at System.Threading.TimerQueueTimer.CallCallback()
  262. at System.Threading.TimerQueueTimer.Fire()
  263. at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  264. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  265. System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  266. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  267. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  268. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  269. at System.Threading.TimerQueueTimer.CallCallback()
  270. at System.Threading.TimerQueueTimer.Fire()
  271. at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  272. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  273. 20:53:54.9383 [INFO] Initializer: Generating minidump at C:\Users\matty\Desktop\Space Engineers Server\Instance\Minidump.dmp
  274. 20:54:54.9094 [ERROR] Torch: Frozen thread dump Main thread
  275. Common prefix:
  276. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  277. at System.Windows.MessageBox.ShowCore(IntPtr owner, String messageBoxText, String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult defaultResult, MessageBoxOptions options)
  278. at System.Windows.MessageBox.Show(String messageBoxText)
  279. at Torch.Server.Initializer.HandleException(Object sender, UnhandledExceptionEventArgs e) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\Initializer.cs:line 250
  280. at ThreadedPB.Scripts.ScriptComponent.<>c__DisplayClass42_0.<AfterExecution>b__0() in C:\jenkins\workspace\Patreon_ThreadedPB_master\ThreadedPB\Scripts\ScriptComponent.cs:line 497
  281. at Sandbox.MySandboxGame.ProcessInvoke()
  282. at Sandbox.MySandboxGame.Update()
  283. at Sandbox.Engine.Platform.Game.UpdateInternal()
  284. at RunSingleFrame_0(Object )
  285. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  286. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  287. at Sandbox.Engine.Platform.Game.RunLoop()
  288. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  289. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 241
  290. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 118
  291. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  292. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  293. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  294. at System.Threading.ThreadHelper.ThreadStart()
  295.  
  296. Suffix 0
  297. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  298.  
  299. Suffix 1
  300. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  301.  
  302. Suffix 2
  303. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  304.  
  305.  
  306. 20:54:54.9094 [FATAL] Initializer: System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  307. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  308. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  309. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  310. at System.Threading.TimerQueueTimer.CallCallback()
  311. at System.Threading.TimerQueueTimer.Fire()
  312. at System.Threading.TimerQueue.FireNextTimers()
  313. System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  314. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  315. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  316. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  317. at System.Threading.TimerQueueTimer.CallCallback()
  318. at System.Threading.TimerQueueTimer.Fire()
  319. at System.Threading.TimerQueue.FireNextTimers()
  320. 20:54:54.9094 [INFO] Initializer: Generating minidump at C:\Users\matty\Desktop\Space Engineers Server\Instance\Minidump.dmp
  321. 20:55:54.9119 [ERROR] Torch: Frozen thread dump Main thread
  322. Common prefix:
  323. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  324. at System.Windows.MessageBox.ShowCore(IntPtr owner, String messageBoxText, String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult defaultResult, MessageBoxOptions options)
  325. at System.Windows.MessageBox.Show(String messageBoxText)
  326. at Torch.Server.Initializer.HandleException(Object sender, UnhandledExceptionEventArgs e) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\Initializer.cs:line 250
  327. at ThreadedPB.Scripts.ScriptComponent.<>c__DisplayClass42_0.<AfterExecution>b__0() in C:\jenkins\workspace\Patreon_ThreadedPB_master\ThreadedPB\Scripts\ScriptComponent.cs:line 497
  328. at Sandbox.MySandboxGame.ProcessInvoke()
  329. at Sandbox.MySandboxGame.Update()
  330. at Sandbox.Engine.Platform.Game.UpdateInternal()
  331. at RunSingleFrame_0(Object )
  332. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
  333. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  334. at Sandbox.Engine.Platform.Game.RunLoop()
  335. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  336. at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 241
  337. at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_Patron\Torch\VRageGame.cs:line 118
  338. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  339. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  340. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  341. at System.Threading.ThreadHelper.ThreadStart()
  342.  
  343. Suffix 0
  344. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  345.  
  346. Suffix 1
  347. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  348.  
  349. Suffix 2
  350. at MS.Win32.UnsafeNativeMethods.MessageBox(HandleRef hWnd, String text, String caption, Int32 type)
  351.  
  352.  
  353. 20:55:54.9119 [FATAL] Initializer: System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  354. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  355. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  356. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  357. at System.Threading.TimerQueueTimer.CallCallback()
  358. at System.Threading.TimerQueueTimer.Fire()
  359. at System.Threading.TimerQueue.FireNextTimers()
  360. System.TimeoutException: Server watchdog detected that the server was frozen for at least 60 seconds.
  361. at Torch.Server.TorchServer.CheckServerResponding(Object state) in C:\jenkins\workspace\Torch_Torch_Patron\Torch.Server\TorchServer.cs:line 241
  362. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  363. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  364. at System.Threading.TimerQueueTimer.CallCallback()
  365. at System.Threading.TimerQueueTimer.Fire()
  366. at System.Threading.TimerQueue.FireNextTimers()
  367. 20:55:54.9119 [INFO] Initializer: Generating minidump at C:\Users\matty\Desktop\Space Engineers Server\Instance\Minidump.dmp
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