coboney

Questions4

Dec 15th, 2014
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  1. 1) Many people assume that you are likely aiming for some sort of dark satire with Hatred among those who aren't actively hating it. How much of such a tone do you think is likely to be present in the game ?
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  3. 2) Some open world games have the ability to kill children or anyone else in the game if you so desire such as Fallout 2. These games have typically been received less harshly then Hatred has been. Why do you think that is ? Do you think its being unfairly targeted by people and companies?
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  5. 3) Was there any moment or such that inspired you to make a game that pushes the edge of what is acceptable in society? What led to the decision to push in violence without reason as a psychotic killer rather then other areas of societal taboos?
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  7. 4) What led to the decision to do an isometric shooter instead of the more typical first or third person shooter?
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  9. 5) What sort of opposition, or heroes will your villain face in Hatred?
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  11. 6) You mention pushing the physics engine of Unreal a lot with the game, how is that factoring into your level design? How much enemy's attempt to take advantage of it in situations that pop up?
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