Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [7/8/2017 9:35:52 PM.913] Started new log on 7/8/2017 9:35:52 PM.913
- [7/8/2017 9:35:52 PM.914] ====================================================================================================
- [7/8/2017 9:35:52 PM.910] Log path: F:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [7/8/2017 9:35:52 PM.914] Log verbosity: Trivial
- [7/8/2017 9:35:52 PM.915] Initializing input system
- [7/8/2017 9:35:52 PM.917] Initializing game console
- [7/8/2017 9:35:52 PM.923] Console key has been set to F4 (key code: 115)
- [7/8/2017 9:35:52 PM.969] Initializing console variable "ConsoleScrollAmount".
- [7/8/2017 9:35:52 PM.970] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [7/8/2017 9:35:52 PM.972] Read value: <null>
- [7/8/2017 9:35:52 PM.972] Initializing console variable "DisableRenderVersionText".
- [7/8/2017 9:35:52 PM.972] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [7/8/2017 9:35:52 PM.975] Read value: True
- [7/8/2017 9:35:52 PM.975] Setting value of console variable "DisableRenderVersionText" to stored value.
- [7/8/2017 9:35:52 PM.976] Initializing console variable "ConsoleKey".
- [7/8/2017 9:35:52 PM.976] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [7/8/2017 9:35:52 PM.976] Read value: F4
- [7/8/2017 9:35:52 PM.976] Setting value of console variable "ConsoleKey" to stored value.
- [7/8/2017 9:35:52 PM.977] Console key has been set to F4 (key code: 115)
- [7/8/2017 9:35:52 PM.977] Initializing console variable "PluginTimeoutThreshold".
- [7/8/2017 9:35:52 PM.977] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [7/8/2017 9:35:52 PM.977] Read value: 10000
- [7/8/2017 9:35:52 PM.977] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [7/8/2017 9:35:52 PM.978] Initializing console variable "AlwaysShowConsoleOutput".
- [7/8/2017 9:35:52 PM.978] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [7/8/2017 9:35:52 PM.979] Read value: <null>
- [7/8/2017 9:35:52 PM.979] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [7/8/2017 9:35:52 PM.979] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [7/8/2017 9:35:52 PM.979] Read value: False
- [7/8/2017 9:35:52 PM.979] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [7/8/2017 9:35:52 PM.979] Initializing console variable "ShowOnScreenWarnings".
- [7/8/2017 9:35:52 PM.979] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [7/8/2017 9:35:52 PM.979] Read value: <null>
- [7/8/2017 9:35:52 PM.980] Console initialized
- [7/8/2017 9:35:52 PM.980] Initializing forms manager
- [7/8/2017 9:35:52 PM.981] Version: RAGE Plugin Hook v0.55.1131.11501 PUBLIC ALPHA for Grand Theft Auto V
- [7/8/2017 9:35:52 PM.985] ================ RAGE Plugin Hook ================
- [7/8/2017 9:35:52 PM.990] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
- [7/8/2017 9:35:52 PM.991] Checking game support
- [7/8/2017 9:35:53 PM.105] Product name: Grand Theft Auto V
- [7/8/2017 9:35:53 PM.106] Product version: 1.0.1103.2
- [7/8/2017 9:35:53 PM.106] Is steam version: True
- [7/8/2017 9:35:53 PM.107] Initializing DirectX
- [7/8/2017 9:35:53 PM.108] Initializing Direct3D
- [7/8/2017 9:35:53 PM.108] Loading C:\WINDOWS\system32\d3d11.dll
- [7/8/2017 9:35:53 PM.108] Loaded at 0x7FFCCF3B0000
- [7/8/2017 9:35:53 PM.109] D3D11CreateDeviceAndSwapChain at 0x7FFCCF410980
- [7/8/2017 9:35:53 PM.109] Creating Direct3D 11 device and swap chain
- [7/8/2017 9:35:53 PM.141] Swap Chain created: 0x28FE9A94EC0
- [7/8/2017 9:35:53 PM.144] Swap Chain VTable: 0x28FE9A94EC0
- [7/8/2017 9:35:53 PM.145] Swap Chain VTable_2: 0x7FFCA60B9C58
- [7/8/2017 9:35:53 PM.145] 0xEC83485641C48B48;0xFFFFFEB840C74860;0x68894808588948FF
- [7/8/2017 9:35:53 PM.145] D3D11Present: 0x7FFCA5FD4E70
- [7/8/2017 9:35:53 PM.146] D3D11ResizeBuffers: 0x7FFCA5FD5240
- [7/8/2017 9:35:53 PM.146] D3D11ResizeTarget: 0x7FFCA5FD1AE0
- [7/8/2017 9:35:53 PM.146] D3D11SetFullscreenState: 0x7FFCA5FD4F60
- [7/8/2017 9:35:53 PM.153] Direct3D initialized
- [7/8/2017 9:35:53 PM.153] Initialized DirectX
- [7/8/2017 9:35:53 PM.154] Direct3D watcher thread spawned
- [7/8/2017 9:35:54 PM.212] Getting device
- [7/8/2017 9:35:54 PM.213] Retrieved device
- [7/8/2017 9:35:54 PM.213] Creating wrapper
- [7/8/2017 9:35:54 PM.260] Wrapper created
- [7/8/2017 9:35:54 PM.264] Effect created
- [7/8/2017 9:35:54 PM.265] Creating buffer
- [7/8/2017 9:35:54 PM.266] Created buffer
- [7/8/2017 9:35:54 PM.266] Creating blend state
- [7/8/2017 9:35:54 PM.266] Created blend state
- [7/8/2017 9:35:54 PM.267] Done with creation
- [7/8/2017 9:35:54 PM.294] Initializing texture system.
- [7/8/2017 9:35:54 PM.294] Initializing texture system; phase 1
- [7/8/2017 9:35:54 PM.295] Initializing texture system; phase 2
- [7/8/2017 9:35:54 PM.300] Initializing texture system; phase 3
- [7/8/2017 9:35:54 PM.300] Initializing texture system; phase 4
- [7/8/2017 9:35:54 PM.308] Initializing texture system; phase 5
- [7/8/2017 9:35:54 PM.309] Initializing texture system; phase 6
- [7/8/2017 9:35:54 PM.310] Initializing texture system; phase 7
- [7/8/2017 9:35:54 PM.312] Initializing texture system; phase 8
- [7/8/2017 9:35:54 PM.313] Initializing texture system; phase 9
- [7/8/2017 9:35:54 PM.314] Initializing texture system; phase 10
- [7/8/2017 9:35:54 PM.316] Initializing texture system; phase 11
- [7/8/2017 9:35:54 PM.317] Initializing texture system; phase 12
- [7/8/2017 9:35:54 PM.319] Initializing texture system; phase 13
- [7/8/2017 9:35:54 PM.319] Initializing texture system; phase 14
- [7/8/2017 9:35:58 PM.155] Direct3D watcher thread ended
- [7/8/2017 9:36:27 PM.315] LoadingScreenMsg: Initializing game support
- [7/8/2017 9:36:27 PM.567] Initializing game support
- [7/8/2017 9:36:28 PM.015] LoadingScreenMsg: Velocity limit removed
- [7/8/2017 9:36:28 PM.388] Compatibility level: 0
- [7/8/2017 9:36:28 PM.388] Supported version detected
- [7/8/2017 9:36:28 PM.389] ==================================================
- [7/8/2017 9:36:28 PM.390] LoadingScreenMsg: Patching code
- [7/8/2017 9:36:28 PM.641] LoadingScreenMsg: Waiting for game initialization
- [7/8/2017 9:36:28 PM.893] Waiting for game initialization
- [7/8/2017 9:36:28 PM.995] LoadingScreenMsg: Initializing core
- [7/8/2017 9:36:29 PM.246] Initializing hook
- [7/8/2017 9:36:29 PM.246] LoadingScreenMsg: Completing interoperability
- [7/8/2017 9:36:29 PM.497] Completing interoperability
- [7/8/2017 9:36:29 PM.497] Initialization code 1.
- [7/8/2017 9:36:29 PM.498] Initialization code 2.
- [7/8/2017 9:36:29 PM.498] Initialization code 3.
- [7/8/2017 9:36:29 PM.505] 1 Address: 0x00007FF6F36BDE48
- [7/8/2017 9:36:29 PM.505] Calling func 1
- [7/8/2017 9:36:29 PM.518] 2 Address: 0x00007FF6F41BEFA2
- [7/8/2017 9:36:29 PM.520] 3 Address: 0x00007FF6F2CC5C8A
- [7/8/2017 9:36:29 PM.545] Address: 0x00007FF6F41BEF4C
- [7/8/2017 9:36:29 PM.546] Unknown var: 0x00007FF6F5115950
- [7/8/2017 9:36:29 PM.546] Initialization code 4.
- [7/8/2017 9:36:29 PM.546] Initialization code 5.
- [7/8/2017 9:36:29 PM.546] Completing interoperability, phase 1
- [7/8/2017 9:36:29 PM.546] Completing interoperability, phase 2
- [7/8/2017 9:36:29 PM.547] Completing interoperability, phase 3
- [7/8/2017 9:36:29 PM.547] Completing interoperability, phase 4
- [7/8/2017 9:36:29 PM.547] Completing interoperability, phase 5
- [7/8/2017 9:36:29 PM.547] Completing interoperability, phase 6
- [7/8/2017 9:36:29 PM.547] Completing interoperability, phase 7
- [7/8/2017 9:36:29 PM.547] LoadingScreenMsg:
- [7/8/2017 9:36:29 PM.798] LoadingScreenMsg: Loading Story Mode
- [7/8/2017 9:36:43 PM.463] LoadingScreenMsg: Loading and Populating Game World
- [7/8/2017 9:36:43 PM.714] LoadingScreenMsg:
- [7/8/2017 9:36:48 PM.919] Initializing console variable "IsDeveloperModeEnabled".
- [7/8/2017 9:36:48 PM.920] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [7/8/2017 9:36:48 PM.920] Read value: False
- [7/8/2017 9:36:48 PM.920] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [7/8/2017 9:36:48 PM.921] Initializing console variable "TimeScale".
- [7/8/2017 9:36:48 PM.922] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [7/8/2017 9:36:48 PM.922] Read value: <null>
- [7/8/2017 9:36:48 PM.933] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [7/8/2017 9:36:50 PM.432] <UNLOADED PLUGIN>: Initializing input system
- [7/8/2017 9:36:50 PM.433] <UNLOADED PLUGIN>: Initializing game console
- [7/8/2017 9:36:50 PM.435] <UNLOADED PLUGIN>: Initializing forms manager
- [7/8/2017 9:36:50 PM.488] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [7/8/2017 9:36:50 PM.708] ---------------------------------------------------------------------
- [7/8/2017 9:36:50 PM.708] LSPD FIRST RESPONSE
- [7/8/2017 9:36:50 PM.708] Version 0.3.1
- [7/8/2017 9:36:50 PM.708] A G17 Media Modification
- [7/8/2017 9:36:50 PM.708] - Developed by LMS & Sam
- [7/8/2017 9:36:50 PM.708] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [7/8/2017 9:36:50 PM.708] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [7/8/2017 9:36:50 PM.708] ---------------------------------------------------------------------
- [7/8/2017 9:36:50 PM.708] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [7/8/2017 9:36:50 PM.708] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [7/8/2017 9:36:50 PM.752]
- [7/8/2017 9:36:50 PM.838] F:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [7/8/2017 9:36:50 PM.838] F:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
- [7/8/2017 9:36:50 PM.839] Callouts: 200
- [7/8/2017 9:36:51 PM.044] [TRACE] Thread CopManager #1 initialized
- ==GAME CRASHES HERE==
Advertisement
Add Comment
Please, Sign In to add comment